New Skins in the Store

The following skins were released along with this patch, but were not available for purchase until Wednesday, December 14 (as announced).

The following skins were also released with this patch, but were not available for purchase until Thursday, December 29.

The following skins were also released with this patch, but were not available for purchase until Monday, January 2.

League of Legends V1.0.0.131


AhriSquare Ahri, the Nine-Tailed Fox
  • Essence Theft Soul Eater (Innate)
    • Ahri gains a charge of Soul Eater whenever one of her spells hits an enemy (max: 3 charges per spell). Upon reaching 9 charges, Ahri's next spell will have bonus Spell Vamp.
  • Orb of Deception Orb of Deception (Q)
    • Ahri throws out and pulls back her orb, dealing magic damage on the way out and true damage on the way back.
  • Fox-Fire Fox-Fire (W)
    • Ahri releases three fox-fires, which after a short delay lock on and attack nearby enemies.
  • Charm Charm (E)
    • Ahri blows a kiss that damages and charms an enemy it encounters, causing them to walk harmlessly towards her.
  • Spirit Rush Spirit Rush (Ultimate)
    • Ahri dashes forward and fires essence bolts, damaging 3 nearby champions. Spirit Rush can be cast up to three times before going on cooldown.

ViktorSquare Viktor, the Machine Herald

  • Power Transfer Power Transfer: Viktor blasts an enemy unit dealing magic damage, returning a portion of the damage dealt as a shield.
  • Gravity Field Gravity Field: Viktor conjures a heavy gravitational field that slows any target in its radius. If enemies stay too long within the radius of the device, it gets stunned.
  • Death Ray Death Ray: Viktor uses his robotic arm to fire a chaos beam that cuts across the field in a line, dealing damage to any opponents struck in its path.
  • Chaos Storm Chaos Storm (Ultimate): Viktor conjures a singularity on the field which deals magic damage and briefly silences enemies. The singularity then does magic damage to all nearby enemies every second. Viktor can redirect the singularity.
  • Evolving Technology Evolving Technology (Innate): Viktor starts with a Hex Core that provides him with stats and can be upgraded in the store to augment one of his abilities. The Hex Core can only be upgraded once, and cannot be sold back to the store.
FizzSquare Fizz
  • Stats
    • Base health regen per 5 reduced to 7 from 9.
  • Urchin Strike Urchin Strike
    • Ability power ratio reduced to .6 from .7.
  • Seastone Trident Seastone Trident
    • Active base damage reduced to 10/15/20/25/30 from 10/20/30/40/50.
  • Chum the Waters Chum the Waters not actually implemented
    • Added a 3-2-1 timer like Time Bomb Time Bomb.
    • No longer hits untargetable units like VladimirSquare Vladimir in Sanguine Pool Sanguine Pool.
    • Hitting an enemy who is immune to the Fish now causes the Fish to drop on the ground instead of fizzling.
    • Fixed a bug where it stopped working if Fizz died.
    • Using Quicksilver Sash item Quicksilver Sash now drops the Fish on the ground instead of causing the shark to emerge immediately.

KassadinSquare Kassadin

  • Riftwalk Riftwalk: cooldown increased to 7/6/5 from 6/5/4.
LuxSquare Lux
  • Prismatic Barrier Prismatic Barrier
    • Shield strength increased to 80/105/130/155/180 from 60/85/110/135/160.
    • Missile speed increased to 1400 from 1200.
  • Lucent Singularity Lucent Singularity
    • Cooldown reduced to 9 seconds from 11.
Miss FortuneSquare Miss Fortune
  • Bullet Time Bullet Time
    • Base damage increased to 65/95/125 per wave from 60/85/110.

MordekaiserSquare Mordekaiser

  • Iron Man Iron Man: shield conversion rate increased to 35% from 30%.
  • Siphon of Destruction Siphon of Destruction: base damage increased to 70/115/160/205/250 from 65/105/145/185/225.

PantheonSquare Pantheon

SivirSquare Sivir

  • Updated recommended items.
  • Boomerang Blade Boomerang Blade:
    • Base damage reduced to 70/115/160/205/250 from 80/125/170/215/260.
    • Now scales with ability power at a 0.5 ratio in addition to its 110% bonus attack damage scaling.
  • Ricochet Ricochet:
    • Damage falloff per bounce reduced to 20% from 25%.
    • Fixed a bug which caused Ricochet to cost additional mana on throwing the projectile.

SonaSquare Sona

  • No longer automatically acquires attack targets when idle while Power Chord Power Chord is active.
TrundleSquare Trundle
  • Contaminate Contaminate
    • Now additionally reduces silences and blinds.

TryndamereSquare Tryndamere

  • Bloodlust Bloodlust heal per 1 fury reduced to 0.5/0.95/1.4/1.85/2.3 from 0.65/1.15/1.65/2.15/2.65.
Twisted FateSquare Twisted Fate
  • Stats
    • Basic attack range increased to 525 from 510
  • Pick a Card Pick a Card
    • Will no longer randomly attack targets once a card has been picked and will not stop attacking if Twisted Fate is given an attack command or is already attacking a target.
UdyrSquare Udyr

VeigarSquare Veigar

  • Primordial Burst Primordial Burst: mana cost reduced to 125/175/225 from 150/200/250.
  • Dark Matter Dark Matter: mana cost reduced to 70/80/90/100/110 from 100/110/120/130/140.
  • Baleful Strike Baleful Strike:
    • Mana cost adjusted to 60/65/70/75/80 from 75 at all levels.
    • Total ability power accumulated from Baleful Strike is now displayed in the tooltip.
  • Event Horizon Event Horizon: mana cost reduced to 80/90/100/110/120 from 80/95/110/125/140.

VolibearSquare Volibear

  • Frenzy Frenzy:
    • Base damage reduced to 80/125/170/215/260 from 90/140/190/240/290.
    • Bonus health scaling reduced to 18% from 20%.

Xin ZhaoSquare Xin Zhao

  • Crescent Sweep Crescent Sweep
    • Armor and magic resist bonus per champion hit increased to 7/10/13 from 5/8/11.


Ionic Spark item Ionic Spark
  • Attack speed increased to 50% from 45%.
  • Chain lightning damage increased to 110 from 100.
Warmog's Armor item Warmog's Armor
  • Passive health gain cap reduced to 350 from 450.
  • Passive health regeneration per 5 seconds gain cap reduced to 10 from 15.
  • Health gain per kill or assist reduced to 35 from 45, minion kill reduced to 3.5 from 4.5.
  • Health regeneration per 5 seconds gain per kill or assist reduced to 1 from 1.5, minion kill reduced to 0.1 from 0.15.

Summoner Spells

  • Garrison Garrison now correctly applies assists to the caster.



Undocumented Changes

  • Play Again button fixed to work again.
  • Champions' info when selected from Champions tab in Profile completely revamped.[4]
  • Skins tab in the shop reorganized.
  • ViktorSquare Viktor was added into the game although he was unable to be purchased. He was made available for purchase on December 29.


AmumuSquare Amumu


  • Slightly altered vision layout of the Crystal Scar by reducing vision bleed near the bottom choke points and increasing it near the top choke points. [5]

Hotfixes v1.50

  • Fixed a bug with Mastery Pages where players couldn’t remove points correctly.
  • Fixed a bug where players with low resolution monitors can now view the entire profile page on the new champion details page
  • Fixed a bug where some users could not purchase champions from the new champion detail page.


AhriSquare Ahri

ViktorSquare Viktor

  • Lowered Augment Costs to 1,000. (The displayed price will remain 1,200 until the patch in early 2012, but the Hex Core will be upgradable for 1,000 as it was originally intended)
  • Fixed a bug where Augment Power Augment Power was not assigning the correct stats.
  • Fixed a bug where Death Ray Death Ray was not doing the correct amount of damage reported.
  • Fixed a bug where Chaos Storm Chaos Storm was reacting to Twisted FateSquare Twisted Fate's Loaded Dice Loaded Dice.
  • Fixed a bug where the End of Game screen was reporting massive damage done values for Viktor.


  • Fixed a bug where Warmog's Armor item Warmog's Armor would go beyond 350 bonus health on assists.


  • Baron NashorSquare Baron Nashor found his holiday hat.
  • Fixed a bug where death timers weren't displaying the correct time until respawn.

Patch Preview video

League of Legends - Ahri Patch Preview

League of Legends - Ahri Patch Preview

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