New Skins in the Store

The following skins were released in a previous patch on Monday, January 10 along with several Lunar Revel holiday changes.

The following skins were released along with this patch.

PVP.net v1.52

Ranked Teams

  • Ranked Team roster size has been increased to a maximum of 9.
  • Provisional Ranked Teams will now be automatically disbanded after a certain period of time to prevent name squatting.
  • Made it easier to invite members of your Ranked Team to a group chat.
  • Team Tags will now show up in more parts of the PVP.net and in game UI.
  • Team Game invites will now play a different sound to differentiate from normal invites.
  • Team Member status will now show up in the Team Profile screen so you can see who is online and available to play.
  • Cleaned up the Ranked Team creation process to be more clear.
  • Tweaked the Ranked Team matchmaking algorithm to be more accurate.

Spectator

  • Fixed a bug where Spectators would sometimes get stuck at the loading screen.
  • Fixed a bug where the last few minutes of a spectated game get sped up.

General

  • Summoner's Rift (Winter) has been removed from matchmaking.
  • Chat windows and buddy tooltips have been re-skinned to be visually consistent with the rest of the buddy list.
  • The horizontal “arrow button” scrolling (for when you have more than 4 chat windows) has been removed. Chat windows will now scale down their presence in the task bar so they all fit.
  • Text input focus stealing on new incoming IMs has been removed.
  • Fixed a bug where chat windows would scroll down to the bottom for every incoming message, regardless of your current scrolling position.

League of Legends V1.0.0.132

Champions

Sejuani Sejuani, the Winter's Wrath added
  • Frost.png Frost (Innate)
    • Sejuani's autoattacks apply Frost, reducing enemy movement speed by 10% for 3 seconds.
  • Arctic Assault.png Arctic Assault (Q)
    • Sejuani charges forward to deal magic damage and apply Frost to enemies. Sejuani stops the charge upon colliding with an enemy champion.
  • Northern Winds.png Northern Winds (W)
    • Sejuani summons an arctic storm around her for 5 seconds which deals magic damage to nearby enemies every second. Damage is increased against enemies affected by Frost or Permafrost.
  • Permafrost.png Permafrost (E)
    • Sejuani converts Frost on nearby enemies to Permafrost, dealing magic damage in that instant and increasing the movement speed reduction dramatically.
  • Glacial Prison.png Glacial Prison (Ultimate)
    • Sejuani throws her weapon in a line in front of her, stunning the first enemy champion it hits. Nearby enemies are stunned for a shorter duration. All targets take magic damage and are affected by Frost.
Ahri Ahri
  • Orb of Deception.png Orb of Deception
    • Mana cost increased to 70 / 75 / 80 / 85 / 90 from 60 / 65 / 70 / 75 / 80.
  • Spirit Rush.png Spirit Rush
    • Cooldown increased to 90 / 80 / 70 seconds from 80 / 70 / 60.
Dr. Mundo Dr. Mundo
  • Stats
    • Base attack speed increased to 0.625 from 0.595
    • Attack speed per level increased to 2.8% from 2.5
    • Magic resistance growth increased to 1.25 from 0.75
  • Burning Agony.png Burning Agony
    • Per second cost reduced to 10 / 15 / 20 / 25 / 30 from 20 / 25 / 30 / 35 / 40.
  • Sadism.png Sadism
    • Cooldown reduced to 65 seconds from 75.
Fizz Fizz
  • Chum the Waters.png Chum the Waters
    • Implemented the changes stated in V1.0.0.131, but were not actually enabled.
    • Added a 3-2-1 timer like Time Bomb.png Time Bomb.
    • No longer hits untargetable units like Vladimir Vladimir in Sanguine Pool.png Sanguine Pool.
    • Hitting an enemy who is immune to the Fish now causes the Fish to drop on the ground instead of fizzling.
    • Fixed a bug where it stopped working if Fizz died.
    • Using Quicksilver Sash item.png Quicksilver Sash now drops the Fish on the ground instead of causing the shark to emerge immediately.
Graves Graves
  • Buckshot.png Buckshot
    • Mana cost increased to 60 / 70 / 80 / 90 / 100 from 60 / 65 / 70 / 75 / 80.
  • Collateral Damage.png Collateral Damage
    • Initial damage reduced to 250 / 350 / 450 from 250 / 375 / 500.
    • Explosion damage reduced to 140 / 250 / 360 from 140 / 275 / 400.
    • Cooldown increased to 100 / 90 / 80 seconds from 80 / 70 / 60.
Jarvan IV Jarvan IV
  • Stats
    • Mana per level increased to 40 from 30.
  • Golden Aegis.png Golden Aegis
    • Mana cost reduced to 65 from 75.
  • Demacian Standard.png Demacian Standard
    • Mana cost reduced to 55 from 60.
Jax Jax
  • General
    • New joke animation.
  • Stats
    • Base health increased to 551 from 506.
    • Health per level increased to 88 from 83.
    • Armor per level increased to 3.5 from 3.2.
  • Relentless Assault.png Relentless Assault (Innate), remade from old ultimate
    • Every time Jax attacks an enemy, he gains 4 / 6 / 8 / 10 / 12 / 14% increased attack speed (stacks up to 6 times).
  • Leap Strike.png Leap Strike (Q)
    • Base damage reduced to 70 / 110 / 150 / 190 / 230 from 20 / 45 / 70 / 95 / 120.
    • AP ratio reduced to 60% AP from 70% AP.
    • Cooldown changed to 10 / 9 / 8 / 7 / 6 seconds from 13 / 11 / 9 / 7 / 5.
  • Empower.png Empower (W)
    • Base damage changed to 40 / 85 / 130 / 175 / 220 from 60 / 95 / 130 / 165 / 200.
    • Removed: 40% AD ratio
    • AP ratio increased to 60% AP from 40% AP.
    • Mana cost increased to 30 from 20.
    • Cooldown reduced to 7 / 6 / 5 / 4 / 3 seconds from 9 / 8 / 7 / 6 / 5.
  • Counter Strike.png Counter Strike (E)
    • Jax dodges all incoming basic attacks for 1.5 seconds. At the end of the effect, Jax deals physical damage, increased by 10 / 15 / 20 / 25 / 30 for each dodge over the duration, and stuns nearby enemies for 1 second.
    • Removed: Passive dodge chance, on-dodge stun trigger, on-hit stun upon activation, AP ratio.
    • Base damage reduced to 40 / 70 / 100 / 130 / 160 from 80 / 110 / 140 / 170 / 200.
    • New: Damage has a +80% bonus AD ratio.
  • Grandmaster's Might.png Grandmaster's Might (Ultimate)
    • Every third consecutive attack passively deals 100 / 160 / 220 (+ 70% AP) bonus magic damage.
    • Active: For 6 seconds, Jax gains 25 / 45 / 65 (+ 20% bonus AD) bonus attack damage and 25 / 45 / 65 (+ 20% AP) bonus ability power.

Nunu Nunu

  • Stats
    • Attack speed increased to 0.625 from 0.613.
    • Attack speed growth increased to 2.25% from 1.08.

Rammus Rammus

  • Powerball.png Powerball
    • Duration reduced to 7 seconds from 8.
    • Initial bonus movement speed increased to 30% from 25%.
  • Defensive Ball Curl.png Defensive Ball Curl
    • Base damage return reduced to 15 / 25 / 35 / 45 / 55 from 20 / 30 / 40 / 50 / 60.
Riven Riven
  • Stats
    • Movement speed reduced to 320 from 325.
    • Base health regeneration reduced to 10.4 from 12.
    • Health regeneration per level reduced to 0.9 from 1.
  • Broken Wings.png Broken Wings
    • Base damage increased to 30 / 55 / 80 / 105 / 130 from 30 / 50 / 70 / 90 / 110.
  • Ki Burst.png Ki Burst
    • Base damage reduced to 50 / 80 / 110 / 140 / 170 from 50 / 90 / 130 / 170 / 210.
Shaco Shaco
  • Jack in the Box.png Jack in the Box
    • Duration reduced to 60 seconds from 90.
    • New Effect: Boxes show their remaining duration under their health bar.
Skarner Skarner
  • Crystal Slash.png Crystal Slash
    • Mana cost increased to 20 / 22 / 24 / 26 / 28 from 15 at all ranks.
    • Slow reduced to 20 / 25 / 30 / 35 / 40% from 25 / 30 / 35 / 40 / 45%.
  • Impale.png Impale
    • Cooldown increased to 130 / 120 / 110 seconds from 110 / 100 / 90.
Tryndamere Tryndamere
  • General
    • Fury decay now begins after 5 seconds from after 8.
  • Stats
    • Base attack damage reduced to 56 from 59.2.
    • Base health regen per 5 seconds reduced to 7.9 from 10.9.
  • Mocking Shout.png Mocking Shout
    • Attack damage reduction reduced to 20 / 35 / 50 / 65 / 80 from 20 / 40 / 60 / 80 / 100.
Vayne Vayne
  • Stats
    • Base movement speed reduced to 300 from 305.
  • Night Hunter.png Night Hunter
    • Bonus movement speed reduced to 30 from 40.
  • Tumble.png Tumble
    • Bonus damage reduced to 30 / 35 / 40 / 45 / 50% AD from 40 / 45 / 50 / 55 / 60% AD.
  • Final Hour.png Final Hour
    • Tumble.png Tumble stealth duration reduced to 1 second from 1.5.
Veigar Veigar
  • Baleful Strike.png Baleful Strike
    • Fixed a bug where killing a unit would not create the particle effect.
Vladimir Vladimir
  • Crimson Pact.png Crimson Pact
    • Bonus health reduced to 140% AP from 180% AP.
  • Transfusion.png Transfusion
    • Cooldown reduced to 10 / 8.5 / 7 / 5.5 / 4 seconds from 12 / 10 / 8 / 6 / 4.
  • Tides of Blood.png Tides of Blood
    • Cost ramp-up reduced to 25% from 50%..
  • Hemoplague.png Hemoplague
    • Health cost reduced to 0 from 15% current health.
Volibear Volibear
  • Stats
    • Base armor increased to 20 from 17.5.
  • Chosen of the Storm.png Chosen of the Storm
    • Removed: Cooldown resetting on death.
  • Rolling Thunder.png Rolling Thunder
    • Base damage increased to 30 / 60 / 90 / 120 / 150 from 25 / 50 / 75 / 100 / 125.
    • New Effect: Volibear gains 15% bonus movement speed for the duration, increased to 45 when moving toward enemy champions.
    • Bug Fix: Enhanced attack sometimes canceling against fast-moving targets.
  • Frenzy.png Frenzy
    • Health ratio reduced to 15% bonus health) from 18%.
  • Majestic Roar.png Majestic Roar
    • Base damage increased to 60 / 105 / 150 / 195 / 240 from 60 / 95 / 130 / 165 / 200.
Warwick Warwick
  • Hunter's Call.png Hunter's Call
    • Cooldown reduced to 24 / 22 / 20 / 18 / 16 seconds from 30 / 27 / 24 / 21 / 18.
Xerath Xerath
  • Mage Chains.png Mage Chains
    • Fixed a bug where it could sometimes stun the target for 2 seconds instead of 1.5.

Items

Ionic Spark item.png Ionic Spark
  • Added to Summoner's Rift and Twisted Treeline.
Nashor's Tooth item.png Nashor's Tooth
  • Total cost reduced to Gold 2735 from Gold 2885.
  • Ability power reduced to 65 from 55.
Ninja Tabi item.png Ninja Tabi
  • Removed: 12% dodge chance.
  • New Unique Passive: Reduces the damage taken from non-turret basic attacks by 10%.
Stinger item.png Stinger
  • Total cost reduced to Gold 1090 from Gold 1140.
    • Combine cost reduced to Gold 250 from Gold 300.
Sword of the Divine item.png Sword of the Divine
  • Removed from the game.

Summoner Spells

Surge.png Surge
  • Cooldown reduced to 180 seconds from 220.

General

  • Colorblind Mode
    • New mode which improves visualization of health bars and various graphical effects and animations for colorblind players.
    • Location (while in game): Options > Video > Advanced Options > Colorblind Mode (checkbox).
  • Blessing of the Lizard Elder.png Blessing of the Lizard Elder no longer triggers on spell damage.
  • Updated several Champions recommended items.

Art

Undocumented changes

PVP.net

  • In game mode selection, Dominion and Classic mode positions were swapped to their old positions (Classic as first choice; Dominion as second).

Items

General

  • In-game shop menu animations were sped up.

Co-op vs. AI

  • Bottom and top lane AI champions switched. The AD carry and support AI now go to the bottom lane while the tank and bruiser AI go to the top lane.

Patch Preview video

League of Legends - Sejuani Patch Preview05:04

League of Legends - Sejuani Patch Preview