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V1.0.0.133

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Patch icon V1.0.0.133
Ziggs OriginalSkin
Ziggs, the Hexplosives Expert
Release Date (US) February 1st, 2012
Highlights & notes
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V1.0.0.132 V1.0.0.134

New Skins in the Store

The following skins were released along with this patch.

The following skin was released with this patch, but was not available for purchase until Wednesday, February 8th.

The following skin was released with this patch, but was not available for purchase until Friday, February 10th.

PvP.net v1.53

  • Co-op versus AI, codenamed "Rise of the Bot Army".
    • The player can now queue to play against a much wider roster of Champions in Co-op versus AI.
    • Beginner and Intermediate queues are now available for Dominion in addition to Summoner's Rift.
    • The 3-game per day rewards limitation for Level 30 Summoners has been removed.
    • The flat IP penalty for Co-op versus AI games has been removed. The Player will now earn IP at the following rates (as a percentage of the normal or ranked rate):
Summoner levelDifficulty
Beginner (previously)Intermediate (previously)
1-9100%100%
10-1985% (75%)100%
20-2970% (50%)90% (100%)
3055% (25%)80% (75%)

League of Legends v1.0.0.133

Champions

ZiggsSquare.png Ziggs, the Hexplosives Expert
  • Short Fuse.png Short Fuse (Innate)
    • Every 12 seconds Ziggs' next basic attack deals bonus magic damage. This cooldown is reduced whenever Ziggs uses an ability.
  • Bouncing Bomb.png Bouncing Bomb (Q)
    • Ziggs throws a bouncing bomb that deals magic damage.
  • Satchel Charge.png Satchel Charge (W)
    • Ziggs flings an explosive charge that detonates after 4 seconds, or when this ability is activated again. The explosion deals magic damage to enemies, knocking them away. Ziggs is also knocked away, but takes no damage.
  • Hexplosive Minefield.png Hexplosive Minefield (E)
    • Ziggs scatters proximity mines that detonate on enemy contact, dealing magic damage and slowing.
  • Mega Inferno Bomb.png Mega Inferno Bomb (Ultimate)
    • Ziggs deploys his ultimate creation, the Mega Inferno Bomb, hurling it an enormous distance. Enemies in the primary blast zone take more damage than those further away.
AlistarSquare.png Alistar

AmumuSquare.png Amumu

  • Fixed a bug where Despair.png Despair was gaining less damage from ability power than intended.

AsheSquare.png Ashe

  • Stats:
    • Base health increased to 474 from 438.
    • Base armor increased to 14.9 from 12.7.
    • Mana per level increased to 35 from 27.
  • Volley.png Volley: cooldown reduced to 16/13/10/7/4 from 20/16/12/8/4
  • Enchanted Crystal Arrow.png Enchanted Crystal Arrow: now grants vision while in flight.
CaitlynSquare.png Caitlyn
  • Headshot.png Headshot
    • Fixed a bug where it did not trigger while taunted or silenced.

ChoGathSquare.png Cho'Gath

  • Fixed a bug where Feast.png Feast would fail to kill shielded targets.

EzrealSquare.png Ezreal

  • General
    • Fixed a bug where Ezreal would lose his run animation and appear to be "skating" after 390 movement speed.
  • Trueshot Barrage.png Trueshot Barrage
    • Now grants vision while in flight.

GragasSquare.png Gragas

  • Fixed a bug where Barrel Roll.png Barrel Roll immediately detonated when Gragas died.
HeimerdingerSquare.png Heimerdinger

JarvanIVSquare.png Jarvan IV

  • Fixed a bug where Cataclysm.png Cataclysm immediately crumbled when Jarvan IV died.

JaxSquare.png Jax

  • Mana regen per level increased to 0.7 per 5 seconds from 0.45.
  • Fixed a bug where Empower.png Empower's cooldown was higher than stated at earlier ranks.
  • Counter Strike.png Counter Strike:
    • Dodge duration increased to 2 seconds from 1.5.
    • Now additionally reduces the damage from area of effect abilities by 25% for the duration.
    • It can now be activated again after 1 second to end the effect early.
    • Damage changed to 50/75/100/125/150 (+0.5 bonus attack damage) from 40/70/100/130/160 (+0.8 bonus attack damage).
    • Now deals 20% increased damage for each attack dodged (up to a maximum of 100% increased damage) instead of 10/15/20/25/30 bonus damage per dodge.
    • Cooldown reduced to 18/16/14/12/10 seconds from 22/20/18/16/14.
  • Grandmaster's Might.png Grandmaster's Might: duration increased to 8 seconds from 6.

LeeSinSquare.png Lee Sin

  • Flurry.png Flurry: attack speed bonus reduced to 40% from 50%.
  • Sonic Wave.png Sonic Wave: missing health to bonus damage ratio reduced to 8% from 10%

MorganaSquare.png Morgana

  • Soul Shackles.png Soul Shackles:
    • Ability power ratio reduced to 0.7 from 0.8.
    • Fixed a bug where it would sometimes fizzle.

MasterYiSquare.png Master Yi

  • Fixed a bug where Meditate.png Meditate's ability power ratio was shown as lower than it actually was.

NunuSquare.png Nunu

  • Fixed a bug where Absolute Zero.png Absolute Zero's slow did not grant assists.

RammusSquare.png Rammus

  • Minor tweak to Rammus' dance to actually rotate around his center axis when on his back.

SejuaniSquare.png Sejuani

  • Fixed a bug where Glacial Prison.png Glacial Prison did not detonate if Sejuani died.

SivirSquare.png Sivir

  • Boomerang Blade.png Boomerang Blade:
    • Base damage reduced to 60/105/150/195/240 from 70/115/160/205/250.
    • Bonus attack damage ratio reduced to 1.0 from 1.1.
  • On The Hunt.png On The Hunt:
    • Movement speed bonus reduced to 20% from 25%.
    • Duration reduced to 10 from 15.

SonaSquare.png Sona

  • Fixed a bug where Power Chord.png Power Chord did not trigger while Taunted or Silenced.

SwainSquare.png Swain

  • Fixed a bug where Swain had reduced mana regeneration while in Raven form.

ViktorSquare.png Viktor

  • Power Transfer.png Power Transfer missile speed increased to 2000 from 1400.
  • Gravity Field.png Gravity Field activation time reduced to 0.25 seconds from 0.5.
  • Fixed a bug where Chaos Storm.png Chaos Storm's tooltip stated that it dealt less damage than it actually did.

Items

Masteries

  • Deadliness mastery s2.png Deadliness changed to 0.5 Attack Damage per level (9 Attack Damage at champion level 18) at 4 points from 4% Critical Strike Chance.

General

  • Added a new option, "Show Smartcast Ranges".
  • Spectator mode will now indicate if a Champion is at very low health on the side bars to draw attention to the area.
  • Fixed a bug where the Demolitionist mastery sometimes interfered with character global passives.
  • Heal over time effects now show as health regen per 5 rather than discreet heals
  • Summoner's Rift (Winter):
    • Removed holiday decorations.
    • Fixed prop visibility/collision issues in bases.
    • Fixed particle glitching in river areas.
    • Changed lighting and terrain to improve visual clarity.

Hotfix

  • Fixed a bug where AI Bots were causing some games to crash.

Patch Preview video

Video:League of Legends - Ziggs Patch Preview

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