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V1.0.0.135

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Patch icon V1.0.0.135
Fiora OriginalSkin
Fiora, The Grand Duelist
Release Date (US) February 29th, 2012
Highlights & notes
Related links
Patch chronology
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V1.0.0.134 V1.0.0.136

New Skins in the Store

The following skins were released along with this patch:

The following skin was released with this patch, but was not available for purchase until Friday, March 2nd.

The following skin was released with this patch, but was not available for purchase until Monday, March 5th:

PVP.net v1.55

Ranked Teams

  • Fixed a bug with the background on the Team Invite popup.
  • Fixed a bug where Team status would be missing on the Team Profile.
  • Fixed a bug where Ranked Team specific notifications would not send properly.
  • Fixed several bugs with client side stat calculation and display.

League of Legends v1.0.0.135

Champions

FioraSquare.png Fiora, The Grand Duelist
  • Duelist.png Duelist (Innate)
    • Fiora regenerates health over 6 seconds each time she deals damage. Striking champions will cause this effect to stack up to 4 times.
  • Lunge.png Lunge (Q)
    • Fiora dashes forward to strike her target, dealing physical damage. Fiora can perform the dash a second time within a couple seconds at no mana cost.
  • Riposte.png Riposte (W)
    • Passive: Fiora's attack damage is increased.
    • Active: Fiora parries the next basic attack and reflects magic damage back to the attacker. Works against champions, monsters, and large minions.
  • Burst of Speed.png Burst of Speed (E)
    • Fiora temporarily gains additional attack speed. Each basic attack or Lunge.png Lunge she lands during this time increases her movement speed. Killing a champion refreshes the cooldown on Burst of Speed.png Burst of Speed.
  • Blade Waltz.png Blade Waltz (Ultimate)
    • Fiora dashes around the battlefield to deal physical damage to enemy champions. Successive strikes against the same target deal less damage.
AlistarSquare.png Alistar
  • Trample.png Trample
    • Damage increased to 10-27 per second from 10-23.
  • Triumphant Roar.png Triumphant Roar
    • Mana cost increased to 28/41/54/67/80 from 20/35/50/65/80.
  • Unbreakable Will.png Unbreakable Will
    • Mana cost reduced to 100 from 150.
FizzSquare.png Fizz
  • Stats
    • Base damage increased to 56 from 54.
    • Armor per level increased to 3.4 from 3.1.
  • Chum the Waters.png Chum the Waters
    • Mana cost reduced to 100 from 150.
GalioSquare.png Galio
JaxSquare.png Jax
  • Grandmaster's Might.png Grandmaster's Might
    • Fixed a bug where the passive attack canceled if the buff ran out during the attack animation.
LuxSquare.png Lux
  • Lucent Singularity.png Lucent Singularity
    • Now additionally grants vision while in flight to its destination.
    • Now starts its cooldown when cast rather than when detonated.
    • Cooldown increased to 10 seconds from 9.
    • Now displays a buff showing how long Lucent Singularity.png Lucent Singularity will last until it automatically detonates.
  • Final Spark.png Finales Funkeln
    • Now grants vision of the affected area during the spell and vision of enemy champions hit for a short duration afterwards.
    • Lux can no longer Flash.png Flash while casting Final Spark.png Finales Funkeln.
MalphiteSquare.png Malphite
  • Granite Shield.png Granite Shield
    • Now shows a cooldown timer.
  • Unstoppable Force.png Unstoppable Force
    • Area of effect radius on impact increased to 325 from 300.
    • Malphite can no longer Flash.png Flash while using Unstoppable Force.png Unstoppable Force.
    • Fixed a bug where Malphite would seem to hit the target but would not cause the effect.
MissFortuneSquare.png Miss Fortune
  • Strut.png Strut
    • Now shows a cooldown timer.
NocturneSquare.png Nocturne
OlafSquare.png Olaf
  • Stats
    • Movement speed increased to 325 from 320.
  • Undertow.png Undertow:
    • Damage increased to 80/125/170/215/260 from 50/90/130/170/210.
    • Scaling changed to 1.0 per bonus attack damage from 0.5.
    • Cooldown reduced to 8 seconds from 10.
    • Cooldown reduction from picking up the axe reduced to 4.5 seconds from 6.
  • Ragnarok.png Ragnarok
    • Now grants 30/45/60 armor and magic resist instead of 20/30/40 flat damage reduction.
PoppySquare.png Poppy
TeemoSquare.png Teemo
  • Stats
    • Health per level increased to 82 from 77.
  • Move Quick.png Move Quick
    • Passive component now shows a cooldown timer.
  • Noxious Trap.png Noxious Trap
    • Arm time reduced to 1 second from 2.
TristanaSquare.png Tristana
ZiggsSquare.png Ziggs
  • Hexplosive Minefield.png Hexplosive Minefield
    • Mana cost reduced to 70/80/90/100/110 from 80/90/100/110/120.
    • Slow duration reduced to 1.5 seconds from 2.
    • Damage from 2nd and subsequent mines reduced to 40% from 50%.

Items

Madred's Bloodrazor item.png Madred's Bloodrazor
  • Attack damage increased to 40 from 30.

General

  • Improved minimap visibility of turrets in Colorblind Mode.
  • Colorblind announcement colors now reference blue (friendly) and purple (enemy) teams.
  • Important items purchased by your team will now be called out in chat (Aura items, Sight Ward item.png Sight and Vision Ward item.png Vision Wards, top tier items, etc)
  • Champion Kill messages are now more specific.
  • You can now activate a timestamp for game chat in the options menu.
  • When colorblind mode is activated, movement cursor is included with new color scheme (was not before).
  • Announcer callouts no longer reference blue team/purple team, and instead should reference friendly/enemy team (ie. A friendly inhibitor is respawning soon/the enemy inhibitor has respawned).
  • Champions will now attempt to run home immediately when disconnecting, rather than attempting to Recall.png Recall.
  • Small monster camp sigils now restore up to 30 Mana in addition to Health.
  • Small Golem camp:
    • Movement Speed increased to 300 from 180.
    • Medium Golem base damage increased to 59 from 54.
  • Fixed a bug where whisper messages were the wrong color.

Co-Op Versus AI

  • Added BlitzcrankSquare.png Blitzcrank bot to the roster of bots in Co-Op versus AI.
  • Improved bots' ability to last hit and reduced how much they push their lanes.
  • Reduced the amount of gold given to bots on Summoner's Rift Intermediate.
  • Added the ability for bots to call for help from nearby bots.
  • Improved the precision of skill shots and ground targeted AoE abilities.
  • Minor bug fixes with LeonaSquare.png Leona, LuxSquare.png Lux, and ShyvanaSquare.png Shyvana bots.

Art

Patch Preview video

League of Legends - Fiora Patch Preview04:42

League of Legends - Fiora Patch Preview

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