League of Legends Wiki

V1.0.0.140

Comments133
1,680pages on
this wiki
Patch icon V1.0.0.140
Darius OriginalSkin
Darius, the Hand of Noxus
Release date (US) May 23rd, 2012
Highlights & notes
Related links
Patch chronology
← Previous Next →
V1.0.0.139 V1.0.0.140b

Contents

New Skins in the Store Edit

The following skins were released along with this patch.

The following skin was released with V1.0.0.139, but it was not made available until Wednesday, May 23rd.

The following skins were released along with this patch, but they were not made available until Monday, May 28th.

The following skin was released along with this patch, but it was not made available until Wednesday, May 30th.

PVP.net V1.60 Edit

Changes to normal draft mode were not implemented and were deployed with V1.0.0.141.

  • Normal Draft Mode:
    • Normal draft has changed so that premade groups are not prioritized over solo players.
      • Solo players have a 20% chance of being the team captain with banning powers and first pick, regardless of the premade status of the rest of the team.
      • If a solo player is not team captain, the player will be given a random slot in the pick order.
      • If players group up before a game, their host absorbs all of their chances, i.e. the host of a 4-man premade has an 80% chance to be captain.
  • Ranked Solo/Duo Queue
    • The Free to Play rotation has been removed from Ranked Solo/Duo Queue.
    • Unlocked champions that appear on the Free to Play rotation will still be playable.
  • You may now rename your buddy groups by double-clicking the name of the group.
  • Fixed a bug where some buddies would appear to be level 0 with no information.
  • Fixed a bug where the sound at the end of champion select would play too loudly.
  • Fixed a bug where swap offers in champion select would persist into your next game.

League of Legends v1.0.0.140 Edit

Champions Edit

Darius, the Hand of Noxus

  •  Hemorrhage (Innate): Darius aims his attacks strategically, causing his target to bleed. This effect stacks up to 5 times.
  •  Decimate: Darius swings his axe in a wide circle. Enemies struck by the blade take more damage than those struck by the shaft.
  •  Crippling Strike: Darius' next attack severs a crucial artery. As the target bleeds out, their movement and attack speeds are slowed. Crippling Strike's cooldown is lower the more bloodied the target.
  •  Apprehend: Darius hones his axe, granting him passive armor penetration. When activated, Darius sweeps up his enemies with his axe's hook and pulls them to him.
  •  Noxian Guillotine: Darius leaps to an enemy Champion and strikes a lethal blow, dealing true damage. This damage increases for each stack of Hemorrhage on the target. If Noxian Guillotine is a killing blow, its cooldown is refreshed.

Ashe

Caitlyn

  • Fixed a bug where Caitlyn would appear to attack during  Ace in the Hole.

Cho'Gath

  •  Rupture:
    • Added red/green rings to indicate which targets will be affected.
    • Launch delay reduced to 0.65 seconds from 0.7.

Dr. Mundo

  •  Sadism: health gained reduced to 40/50/60% of maximum health from 40/55/70%.

Fiddlesticks

  •  Dark Wind: now deals 50% increased damage to minions.

Fizz

  • Fixed a bug where  Playful/Trickster would prevent Fizz from casting spells for longer than intended.

Gangplank

  •  Parrrley: now displays total gold earned by the skill in the tooltip.

Hecarim

  •  Rampage: damage to minions increased to 66% from 50%.
  •  Devastating Charge: now requires less distance traveled to get the full effect.

Lulu

  •  Glitterlance:
    • Damage adjusted to 80/125/170/215/260 from 80/130/180/230/280.
    • Ability power ratio reduced to 0.5 from 0.6.

Malphite

  • Health per level increased to 90 from 82.
  • Travel speed during  Unstoppable Force increased.

Morgana

  •  Soul Siphon: spell vamp reduced to 10/15/20% from 10/20/30%.

Nautilus

  • Fixed a bug where  Riptide would continue to deal full damage on subsequent hits to slow immune targets.

Renekton

  •  Cull the Meek: fury-enhanced swipe trail is now properly red.

Twisted Fate

  •  Loaded Dice: now shows total gold earned by the skill on a per-unit basis on the buff tooltip.

Xin Zhao

  • Fixed a bug where  Three Talon Strike did not take critical damage modifiers into account.

Items Edit

  • NEW Athene's Unholy Grail:
    • +80 ability power.
    • +36 magic resistance.
    • +15 mana regeneration per 5 seconds.
    • Unique passive: 15% cooldown reduction.
    • Unique passive: Restores 12% of your maximum mana on kill or assist and increases your mana regeneration by 1% per 1% mana missing.
  • Phantom Dancer: movement speed reduced to 12% from 15%.
  • Zeal: movement speed reduced to 6% from 8%.

Summoner's Rift Graphics Update Edit

  • New textures across the entirety of Summoner's Rift.
  • Changes to the color palette to differentiate the upper and lower jungles from one another.
  • A new shopkeeper has arrived to service all your champion's item purchases.
  • New animations on many monsters including Ancient Golem, the Lizard Elder, and Baron Nashor.
  • HUD now displays the number of creeps you have killed.
  • Minimap has improved so that map icons and player icons display more clearly.
  • Significantly improved game performance on low end machines and at lower quality settings.
  • Improved the visual quality of the in-game HUD.

Co-op vs. AI Edit

  • Bots will no longer kill themselves by chasing enemies onto the summoning platform.
  • Fixed a bug where Shen Bot did not learn all of his abilities.
  • Fixed a bug where Ashe Bot would occasionally get stuck toggling  Frost Shot repeatedly.
  • Fixed a bug where Bots would use Cleanse on knockup, and knockback abilities.

Spectator Mode Edit

  • Spectators can now view the spectator UI and use Timeshift controls after the game has ended.
  • Spectator Mode will now run at full speed when alt tabbed in windowed or borderless mode.
  • The mouse cursor will now hide in spectator mode after a period of inactivity.
  • The spectator HUD will now remember chat visibility settings between games.
  • Significantly reduced CPU usage of the Featured Games module.
  • Improved the algorithm for selecting Featured Games to include more Normal and Ranked Team games with extremely skilled players.
  • Fixed a bug that caused Featured Games to occasionally show completed games.
  • Fixed a bug where fast forwarding up to live could break spectator mode.
  • Fixed a bug that could cause Directed Camera to miss kills in some situations.

General Edit

  • Towers will now alert you with a tone and a particle when you are being targeted.
  • Added a confirmation dialog for the quit button in champion select for Custom Games.
  • All spells attempted to be cast while under the effects of crowd control (stunned, snared, etc.) will now cast immediately at the end of the effect.
  • Improved particle scaling on characters like Dragon or Baron Nashor.
  • Fixed a bug where players could not spam emotes to their heart's content.
  • Fixed a bug where units would remain highlighted after death.
  • Fixed a bug where inputs made while the shop is open would translate onto the battlefield (unintentional pings, pathing, etc.).

Undocumented Changes Edit

Hotfixes Edit

A minor hotfix was deployed on May 31st.

  • Fixed a bug responsible for blurring text in game.
  • Fixed a bug that caused champions to periodically become trapped in walls.

Patch Preview video Edit

League of Legends - Darius Patch Preview(05:19)
157 views
Advertisement | Your ad here

Videos

Remove video
Are you sure you want to remove this video from the Videos list?
Please wait wile we are removing the video
Error occurred while loading data. Please recheck your connection and refesh the page.
617 Videos on this wiki
Add a video
1 of 11

Photos

Add a Photo
7,667photos on this wiki
See all photos >

Recent Wiki Activity

See more >

Around Wikia's network

Random Wiki