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V1.0.0.141

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Patch icon V1.0.0.141
Ezreal PulsefireSkin
Release Date (US) June 17, 2012 NA (Reverted) June 20, 2012 NA (Re-Release)
Highlights & notes
  • Art overhaul on several champions and skins
  • Upgrade to the Pet System
  • Changes to Co-Op
  • First ultimate released skin
Related links

1.0.0.141 Patch Notes

Patch chronology
← Previous Next →
V1.0.0.140b V1.0.0.142

This patch was unusually deployed on a Sunday, and brought along with it some important bugs. Several games were not starting after champion select and some players could not even access their accounts. Because of this, among other things, the decision was made to rollback the patch and revert its changes back to V1.0.0.140b. The rollback was deployed on June 18, early in the morning. The patch was re-released on June 20 on the NA servers and was released on June 29 on the EUW and EUNE servers.

On Friday, June 22, CaptSturm issued a statement on the forums regarding the many issues brought about by this patch.[1]

New Skins in the Store

The following skin was added along with this patch but it was not made available until June 29th.

The following skin was added along with this patch but it was not made available until Monday July 9th, 2012.

The following skin was added along with this patch but it was not made available until Friday July 13th, 2012.

PvP.net V1.61

  • Players can now earn unlimited rewards per day in Co-op vs. AI. After 180 minutes, rewards continue to be earned at 75% the normal rate.
  • Custom games now have a separate pool of 120 daily reward minutes that is no longer shared with Co-op vs. AI.
    • This only applies to Summoners level 15+. Lower level Summoners earn unlimited rewards per day.
  • Updated the IP reward formula for Co-op vs. AI:
    • Games of medium to long length will yield larger rewards.
    • Games of short length will yield smaller rewards.
      • On Summoner's Rift, "short" is generally less than 24 minutes.
      • On the Crystal Scar, "short" is generally less than 12 minutes.
    • Players should see an increase in IP reward per game so long as they aren't quickly steamrolling the bots.
  • Tournament Draft Custom Game mode will now allow Summoners to pause the game.
  • Dodging a ranked game will no longer result in loss of Elo but the time before you can join any queue again has greatly increased. 30 minutes for first dodge has been observed.
  • Adjusted the way Elo is handled for newly formed ranked teams; many new teams will see their Elo increase as a result.
  • Normal Draft Mode (please note that these additions were incorrectly stated in the V1.0.0.140 patch notes):
    • Solo players have a 20% chance of being the team captain with banning powers and first pick, regardless of the premade status of the rest of the team.
    • If a solo player is not team captain, the player will be given a random slot in the pick order.
    • If players group up before a game, their host absorbs all of their chances, i.e. the host of a 4-man premade has an 80% chance to be captain.
  • A feedback sound now plays when spending mastery points.

League of Legends v1.0.0.141

Champions

AnnieSquare.png Annie
  • Summon- Tibbers.png Summon Tibbers
    • Reactivating the ability while TibbersSquare.png Tibbers is active now allows you to control your pet, similar to Alt+Right Clicking.
    • You will also see a self-only targeting particle when using this ability, depicting what command your pet is following.
CaitlynSquare.png Caitlyn
CorkiSquare.png Corki
  • Missile Barrage.png Missile Barrage
    • Area of effect and particle are now properly centered around the point of impact.
    • Spell icon is now tinted when "The Big One" is ready.
MordekaiserSquare.png Mordekaiser
  • Children of the Grave.png Children of the Grave
    • Reactivating the spell while the ghost is active now allows you to control your pet, similar to Alt+Right Clicking.
    • You will also see a self-only targeting particle when using this ability, depicting what command your pet is following.
NidaleeSquare.png Nidalee
  • Pounce.png Pounce
    • If the ability's movement extends past Nidalee's current movement order location, that order will be cancelled; she will no longer automatically walk backwards to that point.
RivenSquare.png Riven
  • Broken Wings.png Broken Wings
  • If the dash extends past Riven's current movement order location, that order will be cancelled; she will no longer automatically walk backwards to that point.
RumbleSquare.png Rumble
  • General
    • Rumble now has a marker at 50 heat to denote when he has reached the Danger Zone.
  • Flamespitter.png Flamespitter
    • Now more responsive, especially while moving and turning.
  • Electro-Harpoon.png Electro-Harpoon
    • Now has a swirling icon overlay and a slight icon shift to denote the second shot.
ShacoSquare.png Shaco
  • Hallucinate.png Hallucinate
    • Reactivating the spell while the clone is active now allows you to control your pet, similar to Alt+Right Clicking.
    • You will also see a self-only targeting particle when using this ability, depicting what command your pet is following.
SorakaSquare.png Soraka
  • Wish.png Wish
    • Fixed a bug where it would sometimes not grant assists.
TristanaSquare.png Tristana
VeigarSquare.png Veigar
  • Event Horizon.png Event Horizon
    • Now always correctly stuns enemies who use dash abilities to pass through it.
ViktorSquare.png Viktor
  • Death Ray.png Death Ray
    • Travel speed and hitbox precision tuned, especially when cast near walls.
  • Chaos Storm.png Chaos Storm
    • Fixed an issue where it could sometimes be cast twice.
WarwickSquare.png Warwick
  • Blood Scent.png Blood Scent:
    • Warwick will now immediately gain this ability's bonus if he reduces a target's health below 50%.
    • Warwick will now immediately gain this ability's bonus when it is activated.
YorickSquare.png Yorick
  • Omen of Death.png Omen of Death:
    • Reactivating the spell while the ghoul is active now allows you to control your pet, similar to Alt+Right Clicking.
    • You will also see a self-only targeting particle when using this ability, depicting what command your pet is following.

Items

Mana Potion item.png Mana Potion
  • Cost reduced to 35g from 40g.

Co-op vs. AI

  • Added AlistarSquare.png Alistar and DrMundoSquare.png Dr. Mundo to the bot roster.
  • Intermediate bots will now sell their Doran's items to buy an additional item after completing their builds.
  • Beginner bots will no longer purchase elixirs.
  • Updated several bots' item builds.

General

  • Fixed several missing particles for various champions.

Undocumented Changes

General

  • Summoner spells can now be selected one by one during champion select. You can still change both spells at once by clicking on the Change Both button.
  • The particle effect of Champion level up is changed to be less distracting.

Champions

Known bugs

The following bugs were each partly responsible for the rollback that followed the patch:

  • Players could not log into their accounts.
  • Teammates of pre-made teams cannot invite their friends into their team.
  • After the final count down of the Champion selection screen, the PVP.net client never proceeds to the game client.

The following bug emerged from residual changes left over after this patch's rollback:

  • In Co-op vs. AI, AlistarSquare.png Alistar Bot and DrMundoSquare.png Dr. Mundo Bot still appear on the bot roster but they never leave the summoner platform. This bug is due to the fact that their AI scripts were originally unavailable in V1.0.0.140b but they were not removed from the bot roster during the rollback.
  • In Co-op vs AI on Summoner's Rift, the lane assignment for bots becomes random.

The following bugs occurred following the re-release of the patch, prompting the disabling of ranked queues and a half day of downtime, with continuing downtime and bugs for the following 2 weeks:

  • Players receiving long or infinite length login queuing.
  • All player data, IP, RP, and champions missing.
  • No chat functionality.
  • Players disconnecting and reconnecting uncontrollably repeatedly.
  • Game freezes.
  • Ultimates failing to function.
  • Lag spikes.

Hotfix

The following hotfix was deployed on June 29th, 2012.

  • Fixed a bug that occasionally caused Baron NashorSquare.png Baron Nashor to attack and cast at a faster rate.
  • Fixed a bug where some Champions were occasionally freezing during their jump abilities.
  • Fixed a bug that was causing various Champions to become stuck in walls.
  • Made a change that will reduce the number of disconnects and reconnects that players are experiencing.
  • Fixed a bug that was not allowing players to scroll using the mouse wheel.
  • Fixed a bug that was occasionally selecting the wrong set of masteries when players used the Edit option.
  • Fixed a crash that occurred on the game loading screen.
  • Added Proving Grounds into custom game maps

References

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