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V1.0.0.142

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Patch icon V1.0.0.142
Jayce OriginalSkin
Jayce, the Defender of Tomorrow
Release Date (US) July 7, 2012
Highlights & notes
Related links

V1.0.0.142 Patch Notes

Patch chronology
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V1.0.0.141 V1.0.0.143

New Skins in the Store

The following skin was released along with this patch.

The following skin was added along with this patch, but it was not made available until Monday July 9th, 2012.

The following skin was added along with this patch, but it was not made available until Wednesday July 11th, 2012.

The following skin was added along with this patch, but it was not made available until Friday July 13th, 2012.

League of Legends V1.0.0.142

Champions

AhriSquare.png Ahri
  • Essence Theft.png Essence Theft
    • No longer occasionally allow Ahri to spell vamp off more than one spell.
  • Spirit Rush.png Spirit Rush
    • Damage now matches the tooltip.
AkaliSquare.png Akali
AlistarSquare.png Alistar
  • Trample.png Trample
    • Damage reduced to 7-24 from 10-27.
  • Triumphant Roar.png Triumphant Roar
    • Mana cost increased to 40/50/60/70/80 from 28/41/54/67/80.
AniviaSquare.png Anivia
  • Rebirth.png Rebirth
    • Assists are now properly granted when successfully reverting Anivia to her egg form.

AsheSquare.png Ashe

  • Hawkshot.png Hawkshot
    • Now displays the correct buff icon.
CaitlynSquare.png Caitlyn
  • General
    • Updated tooltips.
  • 90 Caliber Net.png 90 Caliber Net
    • Cast time reduced.
  • Ace in the Hole.png Ace in the Hole
    • Range increased to 2000/2500/3000 from 1900/2050/2200.
    • Channel time reduced to 1 second from 1.25.
DariusSquare.png Darius
DrMundoSquare.png Dr. Mundo
  • Burning Agony.png Burning Agony
    • Can now be turned off at low amounts of health.
  • Masochism.png Masochism
    • No longer stops Dr. Mundo from using additional attack animations.
EzrealSquare.png Ezreal
  • Mystic Shot.png Mystic Shot
    • Fixed a bug where it had different ranges at different levels.
FioraSquare.png Fiora
  • Blade Waltz.png Blade Waltz
    • Cooldown reduced to 130/120/110 seconds from 150/130/110.
GangplankSquare.png Gangplank
GragasSquare.png Gragas
  • Stats
    • Base health increased to 523 from 493.
    • Armor per level increased to 3.6 from 2.7.
  • Body Slam.png Body Slam
    • Charge speed increased to 1050 at all ranks from 650/750/850/950/1050.
    • Mana cost reduced to 50 at all ranks from 50/55/60/65/70.
GravesSquare.png Graves
  • General
    • Updated tooltips.
JannaSquare.png Janna
  • General
    • Updated tooltips.
  • Zephyr.png Zephyr
    • Passive movement speed reduced to 4/7/10/13/16% from 8/10/12/14/16%.
    • Slow duration reduced to 3 seconds from 4.
  • Monsoon.png Monsoon
    • Cooldown increased to 150/135/120 seconds from 120 at all ranks.
KarthusSquare.png Karthus
  • Requiem.png Requiem
    • Cooldown increased to 200/180/160 seconds from 180/150/120.
KennenSquare.png Kennen
  • General
    • Attack animations are now more responsive.
  • Stats
    • Attack range reduced to 550 from 575.
KogMawSquare.png Kog'Maw
  • General
    • Updated tooltips.
  • Living Artillery.png Living Artillery
    • Maximum stack count increased to 10 from 5.
      • Max mana cost increased to 400 from 200.
LeBlancSquare.png LeBlanc
  • Sigil of Malice.png Sigil of Silence
    • Projectile speed increased to 2000 from 1400.
  • Distortion.png Distortion
    • Cooldown reduced to 18/16/14/12/10 seconds from 20/18/16/14/12.
    • Casting Mimic.png Mimic: Distortion no longer disables LeBlanc's ability to return to Distortion's origin point and vice versa.
LuxSquare.png Lux
  • Stats
    • Base mana regen per 5 seconds increased to 6.6 from 5.6.
  • Light Binding.png Light Binding
    • Mana cost reduced to 50/60/70/80/90 from 60/75/90/105/120.
  • Final Spark.png Finales Funkeln
    • Mana cost reduced to 100 at all ranks from 100/150/200.
    • Cast range now displays on the minimap.
MissFortuneSquare.png Miss Fortune
  • Double Up.png Double Up
    • Range increased to better match her attack range.
  • Make It Rain.png Make It Rain
    • Slow increased to 20/28/36/44/52% from 20/25/30/35/40%.
    • Mana cost reduced to 80 at all ranks from 80/85/90/95/100.
MorganaSquare.png Morgana
NautilusSquare.png Nautilus
  • Dredge Line.png Dredge Line
    • Damage reduced to 60/105/150/195/240 from 80/120/160/200/240.
    • Cooldown increased to 18/16/14/12/10 seconds from 14/13/12/11/10.
  • Depth Charge.png Depth Charge
    • Primary target damage reduced to 200/325/450 from 250/350/450.
    • Cooldown increased to 140/110/80 seconds from 120/100/80.
NunuSquare.png Nunu
  • Visionary.png Visionary
    • Attacks required to activate reduced to 5 from 7.
  • Consume.png Consume
    • Damage increased to 500/600/700/800/900 from 400/525/650/775/900.
    • Damage dealt to DragonSquare.png Dragon and Baron NashorSquare.png Baron increased to 100% from 50%.
    • Cooldown reduced to 16/14/12/10/8 seconds from 18/16/14/12/10.
  • Absolute Zero.png Absolute Zero
    • Minimum damage if interrupted increased to 12.5% from 0%.
    • Maximum damage if interrupted increased to 87% from 70%.
OriannaSquare.png Orianna
  • General
    • Global spell cooldown reduced to 0.15 seconds from 0.5.
  • Clockwork Windup.png Clockwork Windup
    • Base damage adjusted to 10-50 from 5-30.
    • Damage amplification per stack increased to 20% from 15%.
    • Maximum stacks reduced to 2 from 3.
    • Ability power ratio reduced to 0.15 from 0.2.
  • Command- Attack.png Command: Attack
    • Projectile speed reduced to 1200 from 1275.
    • Cooldown reduced at later ranks to 6/5.25/4.5/3.75/3 seconds from 6/5.5/5/4.5/4.
    • Damage reduced to 60/90/120/150/180 from 60/100/140/180/220.
    • Ability power ratio reduced to 0.4 from 0.6.
    • The ball now responds faster to Dissonance and Shockwave commands.
  • Command- Dissonance.png Command: Dissonance
    • Ability power ratio increased to 0.7 from 0.5.
  • Command- Protect.png Command: Protect
    • Cast range increased by 100.
    • Ball leash range increased by 100 when attached to an allied champion.
    • The ball will now respond faster to Dissonance and Shockwave commands.
  • Command- Shockwave.png Command: Shockwave
    • Cast time increased to 0.5 seconds from 0.4.
    • Shockwave no longer stuns units for longer than the duration of the movement.
    • If the ball forcibly leashes back to Orianna, Command: Shockwave will go on a brief cooldown if it is ready.
RammusSquare.png Rammus
  • Powerball.png Powerball
    • Mana cost reduced to 70/80/90/100/110 from 80/90/100/110/120.
    • Reduced the spell casting time and movement delay after collision.
  • Defensive Ball Curl.png Defensive Ball Curl
    • Mana cost reduced to 40 from 50.
SejuaniSquare.png Sejuani
  • General
    • Run animation now changes according to her movement speed.
ShenSquare.png Shen
  • Stand United.png Stand United
    • Cooldown increased to 200/180/160 seconds from 180/150/120.
SingedSquare.png Singed
SonaSquare.png Sona
  • Hymn of Valor.png Hymn of Valor
    • Mana cost reduced to 45/50/55/60/65 from 65 at all ranks.
    • Champion prioritization range slightly increased to better match her attack range.
SorakaSquare.png Soraka
  • General
    • Updated tooltips.
  • Astral Blessing.png Astral Blessing
    • Armor buff duration reduced to 3 seconds from 5.
  • Wish.png Wish
    • Cooldown increased to 160/145/130 seconds from 120/110/100.
TwistedFateSquare.png Twisted Fate
  • Fixed a bug where Twisted Fate's TwistedFateSquare.png Jack of Hearts name did not display properly during loading.
VayneSquare.png Vayne
  • General
    • Updated tooltips.
VeigarSquare.png Veigar
XerathSquare.png Xerath
  • Locus of Power.png Locus of Power
    • Magic penetration bonus increased to 16/22/28/34/40% from 10/15/20/25/30%.
  • Mage Chains.png Mage Chains
    • Missile speed increased to 2100 from 1700.
    • Ability power ratio increased to 0.8 from 0.7.
ZiggsSquare.png Ziggs
  • Bouncing Bomb.png Bouncing Bomb
    • Mana cost reduced to 50/60/70/80/90 from 60/70/80/90/100.
ZileanSquare.png Zilean
  • Chrono Shift.png Chrono Shift
    • Now grants assists even if the target does not revive.

Items

  • Hovering over items with auras or actives now shows their effect radius.
Athene's Unholy Grail item.png Athene's Unholy Grail
  • Ability power increased to 90 from 80.
  • Magic resist increased to 40 from 36.
Cloth Armor item.png Cloth Armor
  • Now properly displays missing item build paths.
Dagger item.png Dagger
  • Now properly displays missing item build paths.
Ionic Spark item.png Ionic Spark
  • Combine cost reduced to 575g from 775g.
    • Total cost reduced to 2100g from 2300g.
  • Chain lightning damage increased to 125 from 110.
Null-Magic Mantle item.png Null-Magic Mantle
  • Now properly displays missing item build paths.
Pickaxe item.png Pickaxe
  • Now properly displays missing item build paths.
Quicksilver Sash item.png Quicksilver Sash
  • Combine cost increased to 900g from 700g.
  • Magic resist reduced to 48 from 56.
Void Staff item.png Void Staff
  • Coloring changed to blue from a bug where it was red in the shop.

Summoner Spells

Ignite.png Ignite
  • No longer usable on minions. Still usable on jungle monsters.

Co-op vs. AI

  • Bots are now more likely to use abilities while retreating.
  • Bots now properly retreat in their base to the summoning platform instead of getting stuck between the nexus turrets.
  • Bots no longer forget they are being chased.
  • MalzaharSquare.png Malzahar Bot no longer occasionally cancels Nether Grasp.png Nether Grasp.
  • Re-enabled AlistarSquare.png Alistar Bot.

General

  • Custom game bots now adjust to players' initial laning decisions before the first minion wave spawns.
  • DragonSquare.png Dragon and Baron NashorSquare.png Baron kills now have a chat message and kill callout if your team gets the kill or sees them die.
  • Spectators will now hear callouts indicating which team kills Dragon and Baron.
  • Champion-only targeting and pet control keys are now bindable.
  • The Proving Grounds:
    • Removed Nexus Turret health regeneration.
    • Death timer scaling adjusted to an additional second every 60 seconds after 24 minutes from an additional second every 90 seconds after 24 minutes.
  • Improved Recall mastery s2.png Improved Recall no longer causes the Recall.png Recall sound to keep playing after the player cancels the spell.
  • Recall.png Recall particles no longer appear on champions as they come out of Fog of War.
  • Dominion Nexus Crystal now displays over the shrine in Dominion.

Undocumented Changes

Hotfix

PvP.net V1.62

A minor patch was deployed in the morning of Thursday, July 12th.

  • Fixed several bugs with invites.
  • Fixed several bugs with Ranked Teams.
  • Fixed several bugs with chat and status updates.
  • Fixed several bugs with the Custom game flow.

Patch Preview video

League of Legends - Jayce Patch Preview04:44

League of Legends - Jayce Patch Preview

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