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V1.0.0.144

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Patch icon V1.0.0.144
Diana OriginalSkin
Diana, Scorn of the Moon
Release Date (US) August 1, 2012
Highlights & notes
  • New champion: DianaSquare.png Diana (Released August 7th)
  • Splash art updates for several champions.
Related links
Patch chronology
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V1.0.0.143 V1.0.0.145

New Skins in the Store

The following skin was added along with this patch but it was not made available until Friday, August 3rd.

The following skin was added along with this patch but it was not made available until Tuesday, August 7th.

League of Legends V1.0.0.144

Champions

DianaSquare.png Diana, Scorn of the Moon: Released August 7th
  • Moonsilver Blade.png Moonsilver Blade (Innate)
    • Gains attack speed. Every third strike cleaves nearby enemies for additional magic damage.
  • Crescent Strike.png Crescent Strike (Q)
    • Diana swings her blade to unleash a bolt of lunar energy that deals damage in an arc before exploding.
  • Pale Cascade.png Pale Cascade (W)
    • Diana creates three orbiting spheres that explode on contact with enemies to deal damage in an area. She also gains a temporary shield that absorbs damage. The shield is refreshed if the third sphere detonates.
  • Moonfall.png Moonfall (E)
    • Diana draws in and slows nearby enemies.
  • Lunar Rush.png Lunar Rush (Ultimate)
    • Diana teleports to an enemy and deals magic damage. Lunar Rush has no cooldown when used to teleport to a target afflicted by Moonlight.
AmumuSquare.png Amumu
BrandSquare.png Brand
  • Pyroclasm.png Pyroclasm
    • Missile speed increased to 1000 from 800.
    • Missile speed no longer increases when hitting ablaze targets.
    • If Pyroclasm strikes an ablaze target, the next bounce will now prioritize champions.
ChoGathSquare.png Cho'Gath
  • Stats
    • Magic resist per level increased to 1.25.
    • Attack range normalized to 125 from 130.
  • Rupture.png Rupture
    • Cast time reduced to 0.5 seconds from 0.672.
    • Delay normalized to 0.625 seconds from 0.5 - 0.75.
  • Feral Scream.png Feral Scream
    • Cast time reduced to 0.5 seconds from 0.6417.
  • Vorpal Spikes.png Vorpal Spikes
    • Width now increases based on Cho'Gath's size.
  • Feast.png Feast
    • Now grants Cho'Gath up to 50 additional Attack Range, based on Feast rank and amount of stacks.
    • Cast time normalized to 0.5 seconds from 0.43.
    • Range increased to 150 from 100.
EvelynnSquare.png Evelynn
  • General
  • Shadow Walk.png Shadow Walk
    • Restealth duration reduced to 6 seconds from 8.
    • Dealing periodic damage (ex. Ignite) no longer prevents her from restealthing.
  • Agony's Embrace.png Agony's Embrace
    • Cooldown reduced to 120/100/80 seconds from 150/120/90.
HecarimSquare.png Hecarim
  • Devastating Charge.png Devastating Charge
    • Now more responsive when colliding with opponents.
    • Initial movement speed bonus increased to 25% from 0% (still reaches max speed at the same time).
  • Onslaught of Shadows.png Onslaught of Shadows
    • Enemy flee speed is now higher based on how close the enemy is to Hecarim.
JannaSquare.png Janna
  • Zephyr.png Zephyr
    • Ability power ratio reduced to 0.6 from 0.8.
    • Janna will no longer sometimes retain the passive bonuses while Zephyr is on cooldown.
LuluSquare.png Lulu
  • Wild Growth.png Wild Growth
    • Now completes its effects even if the allied target was about to take lethal damage at the time of casting.
RammusSquare.png Rammus
  • Stats
    • Magic resist per level increased to 1.25 from 0.
RumbleSquare.png Rumble
  • Junkyard Titan.png Junkyard Titan
    • Danger Zone damage bonus reduced to 25% from 30%.
  • Flamespitter.png Flamespitter
    • Damage reduced to 90/160/230/300/370 from 90/180/270/360/450.
    • Fixed: Flamespitter no longer lasts slightly longer than intended.
TwitchSquare.png Twitch
  • Stats
    • Base attack damage increased to 52 from 50.
  • Venom Cask.png Venom Cask
    • Missile speed increased to 1400 from 1300.
UrgotSquare.png Urgot
  • Acid Hunter.png Acid Hunter
    • Base damage reduced to 10/40/70/100/130 from 50/80/110/140/170.
    • Scaling changed to +0.85 per total attack damage from +1.2 per bonus attack damage.
XinZhaoSquare.png Xin Zhao
  • Stats
    • Base attack damage reduced to 55.3 from 59.
    • Attack damage per level increased to 3.3 from 3.
  • Audacious Charge.png Audacious Charge
    • Damage reduced to 70/110/150/190/230 from 70/115/160/205/250.

YorickSquare.png Yorick

  • Omen of Famine.png Omen of Famine:
    • Ravenous Ghoul will only heal Yorick for 50% of the damage it deals to minions
  • Omen of Death.png Omen of Death:
    • The Revenant no longer instantly dies upon casting Omen of Death on an allied Evelynn.

Proving Grounds

  • Repositioned Health Relics so players are less likely to unintentionally walk through them.
  • Adjusted Nexus turrets:
    • Nexus turrets reduced to one from two.
    • Nexus turrets now have an additional 20 Armor, 800 Health, and 30 base Attack Damage.
  • Experience curve adjusted so that levels 14-18 take slightly longer to reach.

General

  • You can now reset the current audio configuration back to defaults from the audio options menu.
  • Battle Training:
    • The "Buy Boots" quest will now properly fire.
    • The "Defeat the Lizard ElderSquare.png Lizard Elder" and "Defeat the Ancient GolemSquare.png Ancient Golem" quests will now properly fire when playing as Ashe.
    • The tip regarding Champion Ultimate Abilities will now show up properly when playing as AsheSquare.png Ashe.
    • SorakaSquare.png Soraka Bot and NasusSquare.png Nasus Bot will no longer get stuck.
  • Summoner's Insight now correctly works with Promote; it now correctly grants bonus defensive stats.
  • Custom game bots now lane properly when allied players are jungling.
  • Updated tooltips for AhriSquare.png Ahri, AnnieSquare.png Annie, JarvanIVSquare.png Jarvan IV, LeonaSquare.png Leona, LuxSquare.png Lux and MorganaSquare.png Morgana.
  • Artwork update:

New Tribunal Feature

  • Players punished by the Tribunal will now be e-mailed a "Reform Card" which gives additional details about their case.

Undocumented Changes

New Features

  • Release of the Tournament Code and Custom Game Pause features.[1]

Champions

FioraSquare.png Fiora and ShyvanaSquare.png Shyvana

  • Lore was revised and updated.

LuxSquare.png Lux

Hotfixes

August 1st

  • New AFK detection for matchmade games.
    • Players are now given an option to accept or decline a game when the matchmaking queue pops.
    • Champion selection does not begin until all players accept the game.
    • If any player declines the game, or fails to respond, the game is disbanded.
      • Solo players who accepted the game are returned to the front of the matchmaking queue.
      • Solo players who declined the game, or failed to respond, are removed from the matchmaking queue.
      • Pre-made teams whose members all accepted the game are returned to the front of the queue.
      • Pre-made teams with at least one member who declined, or failed to respond, are returned to the arranged team lobby.

August 7th

Champions

AlistarSquare.png Alistar

  • Headbutt.png Headbutt:
    • Damage adjusted to 55/110/165/220/275 from 85/130/175/220/265.

MaokaiSquare.png Maokai

  • Maokai will no longer become untargetable or dissapear after casting Twisted Advance.png Twisted Advance.

ZyraSquare.png Zyra

  • General:
    • Base movement speed reduced to 300 from 310.
    • Plant damage for additional plants reduced to 50% from 75% when multiple plants are attacking the same target.
  • Grasping Roots.png Grasping Roots:
    • Damage adjusted to 60/95/130/165/200 from 60/105/150/195/240.
  • Stranglethorns.png Stranglethorns:
    • Damage reduced to 180/265/350 from 200/300/400.
    • Cast range reduced to 700 from 800.

General

  • Fixed a bug causing clone names to not be visible.
  • Fixed a bug that would cause issues with commanding your champion upon attempting to reconnect.

Patch Preview video

League of Legends - Early August Patch Preview03:53

League of Legends - Early August Patch Preview

References

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