League of Legends Wiki

V1.0.0.61

2,588pages on
this wiki
Add New Page
Comment1 Share

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.

PVP.net version 32.0

  • Fixed a bug where players were not transitioning from champion selection to the game.
  • Localized champion "Choose Me" sounds for foreign languages.
  • Greatly reduced network traffic of the PVP.net client in certain situations.
  • Fixed unlocalized text in the "Recently Played" section of the Buddy list.
  • Fixed a bug where a player would receive a maestro error when entering champion select.
  • Fixed a bug where a players status would not set default to online on login.
  • Loading immediately after log-in has been optimized further.
  • Fixed a bug in champion select, where no masteries were being displayed in the mastery overlay.
  • Fixed a bug with inviting buddies to an arranged team where the summoner icon didn't fit in the invited buddies section.
  • Optimized the PVP.net client further. Users should notice increased responsiveness on transitions and loading.
  • Added the winter version of Summoner's Rift to normal games. You will randomly receive this map when matched.
  • Fixed a bug where players could not see their teammates when invited to an arranged team.
  • Note - all masteries have been reset.
  • Known issue: in some rare cases, editing masteries during champion selection will return an error.

League of Legends version 1.0.0.61

Champions

Udyr Udyr The Animal Spirit
  • Monkey's Agility.png Monkey's Agility (Innate)
    • Entering a stance grants Udyr a temporary buff that increases his attack speed by 12% and dodge chance by 6%. This effect can stack.
  • Tiger Stance.png Tiger Stance (Q)
    • Active: Udyr's next attack will deal a high amount of damage over 2 seconds (based on his attack damage).
    • Persistent effect: Udyr's attack speed is passively increased. In addition, Udyr splits his attacks into 3 lightning fast hits. On hit effects only trigger off the first hit.
  • Turtle Stance.png Turtle Stance (W)
    • Active: Udyr gains a temporary shield that absorbs damage.
    • Persistent effect: Udyr's attacks cannot crit, but restore health and mana equivalent to a percentage of damage dealt.
  • Bear Stance.png Bear Stance (E)
    • Active: Udyr gains a large movement speed increase for a short duration.
    • Persistent effect: Udyr's attacks stun his target for 1 second. This effect cannot occur on the same target for several seconds.
  • Phoenix Stance.png Phoenix Stance (R)
    • Active: Udyr sends out pulsing waves of fire dealing damage to nearby foes for 5 seconds.
    • Persistent effect: Every third attack, Udyr engulfs enemies in front him in flame.
Alistar Alistar
Amumu Amumu
  • Bandage Toss.png Bandage Toss
    • Fixed a bug which caused it to deal too much damage.
  • Tantrum.png Tantrum
    • Damage reduced to 75/100/125/150/175 from 100/120/140/160/180.
Anivia Anivia
  • Rebirth.png Rebirth
    • Fixed a bug where some buffs caused the cooldown to reset infinitely.
  • Glacial Storm.png Glacial Storm
    • Slow duration reduced to 2.5 seconds from 3.

Ashe Ashe

  • Enchanted Crystal Arrow.png Enchanted Crystal Arrow:
    • Damage reduced to 250/425/600 from 300/500/700.
    • Max stun duration reduced to 3.5 from 4.5.
    • Slow duration changed to 3.5/3.5/3.5 from 3/4/5.
Blitzcrank Blitzcrank
  • General
    • Updated recommended items.
  • Rocket Grab.png Rocket Grab
    • Will now fire directionally, even if targeting a point outside of the cast range.
Cho'Gath Cho'Gath
  • Rupture.png Rupture
    • Cast range reduced to 950 from 1000.
  • Feral Scream.png Feral Scream
    • Ability power ratio reduced to 0.7 from 0.75.
  • Vorpal Spikes.png Vorpal Spikes
    • Ability power ratio reduced to 0.2 from 0.25.

Corki Corki

Dr. Mundo Dr. Mundo
  • Infected Cleaver.png Infected Cleaver
    • Now fires directionally, even if targeting a point outside of the cast range.

Fiddlesticks Fiddlesticks

  • Drain.png Drain no longer begins channeling if the target is shielded.
Gangplank Gangplank
  • Grog Soaked Blade.png Grog Soaked Blade
    • Healing effect reduction increased to 65% from 50%.
    • Duration increased to 10 seconds from 8.
  • Cannon Barrage.png Cannon Barrage
    • Slow reduced to 40/50/60% from 40/55/70%.
    • Damage per cannonball reduced to 140/200/260 from 160/220/280.
Jax Jax
  • General
  • Leap Strike.png Leap Strike
    • Cooldown reduced to 17/14/11/8/5 seconds from 21/17/13/9/5.
  • Empower.png Empower
    • Cleave increased to 60% from 50%.
    • Duration to power up reduced to 3 seconds from 4.
    • Damage per second increased to 25/35/45/55/65 from 20/25/30/35/40.

Karthus Karthus

  • Lay Waste.png Lay Waste: ability power ratio increased to 0.25 from 0.2.

Kassadin Kassadin

  • Force Pulse.png Force Pulse: ability power ratio reduced to 0.8 from 1.

Katarina Katarina

  • Killer Instincts.png Killer Instincts:
    • Bouncing Blade.png Bouncing Blade:
      • Healing reduction effect increased to 65% from 60%.
      • Healing reduction effect duration increased to 10 seconds from 8.

Kayle Kayle

  • Attack speed per level increased to 1.65 from 1.5.
  • Holy Fervor.png Holy Fervor reworked: when Kayle kills an enemy champion or an allied champion dies near her, she goes into a state of Holy Fervor, increasing her attack speed by 25%. This effect can stack 4 times.
  • Reckoning.png Reckoning: additional damage while Holy Fervor.png Holy Fervor is active now accounts for damage dealt from ability power.
  • Intervention.png Intervention:
    • Cooldown increased to 90/75/60 from 75/60/45.
    • Duration decreased to 3/4/5 seconds from 4/5/6.
Malphite Malphite
  • Stats
    • Base armor reduced to 4 from 17.
    • Base armor per level increased to 3.75 from 3.
  • Ground Slam.png Ground Slam
    • Mana cost increased to 60/70/80/90/100 from 60/65/70/75/80.
    • Attack speed reduction changed to 30/35/40/45/50% from 20/30/40/50/60%.

Morgana Morgana

  • Soul Shackles.png Soul Shackles:
    • No longer stuns if the buff is cleansed.
    • Stun duration reduced to 1.5/2/2.5 from 2/2.5/3.
    • Cooldown increased to 100 from 90.
  • Dark Binding.png Dark Binding will now fire directionally, even if targeting a point outside of the cast range.

Nasus Nasus

  • Siphoning Strike.png Siphoning Strike: tooltip will now display the amount of bonus damage it has acquired.

Rammus Rammus

Ryze Ryze

  • New passive Arcane Mastery.png Arcane Mastery: after casting a spell all other spells have their cooldown reduced by 1.5 seconds.
  • Overload.png Overload:
    • Base damage changed to 70/105/140/175/210 from 60/110/160/210/260.
    • Ability power ratio reduced to 0.45 from 0.8.
    • Gains additional damage from 10% of Ryze's maximum mana as opposed to 12% of his current mana.
    • Cooldown reduced to 11/10/9/8/7 from 16/14/12/10/8.
    • Mana cost reduced to 50/65/80/95/110 from 60/90/120/150/180.
  • Rune Prison.png Rune Prison:
    • Duration reduced to 0.8/1.2/1.6/2/2.4 from 1/1.5/2/2.5/3.
    • Mana cost reduced to 80/95/110/125/140 from 80/100/120/140/160.
    • Cooldown reduced to 14 from 16.
  • Spell Flux.png Spell Flux reworked:
    • Bounces a static 5 times between minions, enemy champions, and Ryze.
    • Damage is 50/70/90/110/130.
    • Ability power ratio is 0.33.
    • Applies a stacking -15 magic resistance debuff to every enemy target it hits with a max stack of 5. Duration is 5 seconds.
    • Cooldown is a static 9 seconds.
    • Mana cost is 60/80/100/120/140.
    • Range is 700.
    • Missile speed drastically increased.
  • New ultimate Desperate Power.png Desperate Power:
    • It is a self targeted instant cast buff that lasts 8 seconds.
    • It gives Ryze 60/100/140 additional ability power and grants all of his spells 65% AoE damage.
    • It has 60/50/40 second cooldown.
    • It has no cost.
Shaco Shaco

Sivir Sivir

  • Renamed Boomerang Blade.png Spiral Blade to Boomerang Blade.png Boomerang Blade.
  • Boomerang Blade.png Boomerang Blade :
    • Deals 10% reduced damage with each target hit (40% minimum).
    • Base damage increased to 75/125/175/225/275 from 75/100/125/150/175.
    • Now fires directionally even if targeting a point outside of the cast range.
  • Spell Shield.png Spell Shield:
    • Duration reduced to 3 seconds from 8 seconds.
    • Cooldown reduced to 28/24/20/16/12 from 55/45/35/25/15.
    • Restores 150 mana on successful spell block.
  • Ricochet.png Ricochet: damage reduction on bounce decreased to 22% from 25%.
Soraka Soraka
  • Stats
    • Health per level reduced to 67 from 70.
  • Starcall.png Starcall
    • Magic resist reduction per stack reduced to 8 from 10.
  • Astral Blessing.png Astral Blessing
    • Now heals the target for 80/135/190/255/300 instantly (still grants an armor buff for the duration).
    • Mana cost modified to 80/100/120/140/160 from 60/90/120/150/180.
Teemo Teemo
  • New innate Camouflage.png Camouflage
    • If Teemo stands still for 6 seconds without taking damage, he becomes stealthed.
  • Blinding Dart.png Blinding Dart
    • Ability power ratio reduced to .8 from 1.
    • Blind duration reduced to 1.6/2.2/2.8/3.4/4 seconds from 1.5/2.25/3/3.75/4.5.
  • Noxious Trap.png Bantam Trap:
    • Can no longer be affected by Volley.png Volley, Missile Barrage.png Missile Barrage, and Sow the Wind.
    • Poison duration reduced to 4 seconds from 5.
    • Fixed a bug where several spells would show a particle as they passed over the trap.
Tristana Tristana
  • Explosive Shot.png Explosive Shot
    • Passive component no longer deactivates when on cooldown.
    • Healing reduction effect increased to 65% from 50%.
Tryndamere Tryndamere
  • Battle Fury.png Battle Fury
    • Now increases critical strike chance by 0.3/0.4/0.5% per % of Tryndamere's missing health at levels 1/6/12.
  • Bloodlust.png Bloodlust
    • Now activates on critical strikes as well as kills.
    • Now provides 4 attack damage and 1.5/2.25/3/3.75/4.5% critical damage per stack.
    • Cooldown changed to 12 seconds from 30/25/20/15/10.
    • Heal reduced to 10/20/30/40/50 per stack from 90 + 30/45/60/75/90 per stack.
    • Each time you gain Bloodlust.png Bloodlust for the first time, you gain 2 stacks instead of 1.
    • Heal ability power ratio increased to 1.5 from 1.
  • Mocking Shout.png Mocking Shout
    • Health cost changed to 25 from 20/25/30/35/40.
    • Fixed a bug that caused the tooltip to show no health cost.
  • Spinning Slash.png Spinning Slash
    • Range reduced to 660 from 1150.
    • Damage changed to 60/105/150/195/240 + 50% of total attack damage from 110/165/220/275/330.
    • Health cost reduced to 40/50/60/70/80 from 30/60/90/120/150.
    • Cooldown is now reduced by 2 seconds each time you critically strike.
    • It will fire directionally even if targeting a point outside of the cast range.
  • Undying Rage.png Undying Rage
    • Duration reduced to 6 seconds from 7.
    • Cooldown reduced to 120/100/80 seconds from 160/120/80.
    • Reduced number of Bloodlust.png Bloodlust stacks gained on activation to 4/6/8 from 3/6/9.
    • If Tryndamere is below 5% health when Undying Rage.png Undying Rage ends, it will heal him to 5%.
Twisted Fate Twisted Fate
  • Destiny.png Destiny
    • Duration reduced to 4/5/6 seconds from 4/6/8.

Twitch Twitch

  • Added listing as an Assassin, removed listing as a Fighter.

Zilean Zilean

  • Time Bomb.png Time Bomb no longer detonates if the debuff is cleansed.

Summoner Spells

  • Flash.png Flash
    • Range reduced to 450 from 1000.
    • Cooldown reduced to 3 minutes from 6.
    • It now pops incoming projectiles when used.
  • Fortify.png Fortify:
    • It now gives you 7 bonus damage to minions while off cooldown.
    • It no longer does splash damage, but will do splash damage when improved by Reinforce mastery s1.png Reinforce.
  • Teleport.png Teleport can now be cancelled.
  • Mystical Vision mastery s1.png Mystical Vision now properly adjusts cooldown of Clairvoyance.png Clairvoyance.
  • Willpower mastery s1.png Willpower no longer affects cooldown of Cleanse.png Cleanse.
  • Mender's Faith mastery s1.png Mender's Faith: changed to 30 second cooldown reduction from +10×lvl bonus healed HP.
  • Cleanse.png Cleanse: provides 2 seconds of debuff immunity after cast.

Items

  • NEW Quicksilver Sash item.png Quicksilver Sash:
    • Recipe: Negatron Cloak item.png Negatron Cloak + 900g.
    • Stats: 50 Magic Resistance.
    • Active ability: clears all negative debuffs from the owner. 150 second cooldown.
  • NEW Sword of the Occult item.png Sword of the Occult:
    • Recipe: Long Sword item.png Long Sword + 750g.
    • Stats: 10 damage.
    • UNIQUE Passive: Your champion gains 2 damage and +2% critical damage per stack, receiving 2 stacks for a kill or 1 stack for an assist. This effect can stack 20 times; you lose a third of your stacks if you die. At 20 stacks, your champion's movement speed is increased 15%.
  • NEW Leviathan item.png Leviathan:
    • Recipe: Ruby Crystal item.png Ruby Crystal + 600g.
    • Stats: 215 Health.
    • UNIQUE Passive: Your champion gains 37.5 health per stack, receiving 2 stacks for a kill or 1 stack for an assist. This effect can stack 20 times; you lose a third of your stacks if you die. At 20 stacks, your champion takes 15% less damage.
  • NEW Deathfire Grasp item.png Deathfire Grasp: Mid Tier Ability Power / Mana Regeneration item with Cooldown Reduction and an active spell that deals damage based on the target's health.
  • NEW Sword of the Divine item.png Sword of the Divine: Low Tier Attack Speed Item with a damage proc every 4 hits and an activated spell that grants Armor Penetration and Dodge Piercing.
  • NEW Haunting Guise item.png Haunting Guise: Low Tier Health / Mana Regeneration Item with Cooldown Reduction and Magic Penetration.
  • Reworked Mejai's Soulstealer item.png Mejai's Soulstealer:
    • Recipe: Amplifying Tome item.png Amplifying Tome + 1000g.
    • Stats: 20 Ability Power.
    • UNIQUE Passive: Your champion gains 8 ability power per stack, receiving 2 stacks for a kill or 1 stack for an assist. This effect can stack 20 times; you lose a third of your stacks if you die. At 20 stacks, your champion's cooldowns are reduced by 10% and 200 health and mana are restored on kills and assists.
  • Aegis of the Legion item.png Aegis of the Legion:
    • Magic resist aura reduced to 25 from 40.
    • Armor aura reduced to 25 from 35.
    • Damage aura increased to 10 from 8.
    • Health increased to 300 from 285.
  • Amplifying Tome item.png Amplifying Tome: Updated the 'builds into' information to reflect item recipe changes.
  • Catalyst the Protector item.png Catalyst the Protector:
    • Passive health restore on level up reduced to 300 from 425.
    • Passive mana restore on level up reduced to 250 from 325.
    • Health reduced to 325 from 400.
  • Executioner's Calling item.png Executioner's Calling:
    • Lifesteal increased to 18% from 15%.
    • Executioner's Mark:
      • Duration increased to 12 seconds from 8.
      • Healing reduction increased to 65% from 40%.
      • Now deals 4 damage per second.
  • Madred's Bloodrazor item.png Madred's Bloodrazor
    • Attack damage reduced to 35 from 40.
    • Health to damage conversion factor increased to 3% from 2.5%.
    • On-hit effect is now UNIQUE (undocumented change [1])
  • Madred's Razors item.png Madred's Razors is now UNIQUE.
  • Sapphire Crystal item.png Sapphire Crystal: Updated the 'builds into' information to reflect item recipe changes.
  • Sight Ward item.png Sight Ward: cast range increased to 600 from 300.
  • Sorcerer's Shoes item.png Sorcerer's Shoes: magic penetration increased to 20 from 15.
  • Vampiric Scepter item.png Vampiric Scepter: updated the 'builds into' information to include Executioner's Calling item.png Executioner's Calling.
  • Vision Ward item.png Vision Ward: cast range increased to 600 from 300.
  • Void Staff item.png Void Staff: effect is now UNIQUE.
  • Gold per 10 items no longer display a +x gold over the champion although they are still granting the gold.

General

  • Brush on Summoner's Rift has been redesigned. Brush on the winter map has been left as the old version for community comparison.
  • Gold gain while dead has been re-enabled.
  • Passive gold gain on Summoner's Rift summer and winter dropped to 6.5 per 5 from 7 per 5.
  • Passive gold gain on Twisted Treeline dropped to 8.5 per 5 from 9 per 5.
  • Fixed an issue in the tutorial where the store had no collision boundaries.

Minions

  • Melee minions:
    • Gain 2 additional armor every 3 minutes.
    • Gain 0.5 addition magic Resistance every 3 minutes.
    • Gold on death increased to 22 from 20 on Summoner's Rift and to 26 from 24 on Twisted Treeline.
  • Caster minions:
    • Gain 0.5 additional armor every 3 minutes.
    • Gain 2 additional magic resistance every 3 minutes.
    • Gold on death increased to 16 from 14 on Summoner's Rift and to 19 from 17 on Twisted Treeline.
  • Siege minions:
    • Gain 2 additional armor every 3 minutes.
    • Gain 2 additional magic resistance every 3 minutes.
    • Gold on death increased to 27 from 25 on Summoner's Rift and to 32 from 30 on Twisted Treeline.
  • Super minion gold on death increased to 27 from 25 on Summoner's Rift and to 32 from 30 on Twisted Treeline.

Turrets

  • All turret ranges increased to 750 from 700.
  • Turret target acquisition is now faster.
  • Turret base health reduced to 1200 from 1400.
  • Fixed a bug that was granting turrets an additional bonus 50 armor and magic resistance.
  • Backdooring defenses reduced to 150 armor/magic resistance from 200 armor/magic resistance.
  • Damage scaling per hit increased to 15% from 10%.
  • Damage scaling max cap increased to 175% from 155%.
  • Damage scaling cap when switching targets increased to 130% from 125%.
  • Turret armor and magic resistance decay rate reduced to 2 per 60 seconds from 3 per 60 seconds.

Baron Nashor Baron Nashor

  • Global gold reduced to 300 from 400.
  • Local experience changed to global experience.
  • Total global experience reduced to 900 from 1200.
  • Exalted with Baron Nashor.png Exalted with Baron Nashor:
    • No longer given to dead players.
    • No longer absorbed by Black Shield.png Black Shield.
    • Max damage/ability power reduced to 50 from 60.
    • Bonus damage / ability power reduced by 5 for the first 35 minutes.
    • Health regen per 5 reduced to 3% from 3.5%.
    • Mana regen per 5 reduced to 15 from 17.5.
  • Fixed several exploits with killing Nashor from out of range.

Hotfix

  • The bug of Tryndamere Tryndamere getting a 12:1 AP ratio was fixed later that night.

References

Also on Fandom

Random Wiki