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New Skins in the Store

The following skins were added along with this patch but they were not made available until Wednesday, December 15.

PVP.net version 32.0

  • Fixed a bug where players were not transitioning from champion selection to the game.
  • Localized champion "Choose Me" sounds for foreign languages.
  • Greatly reduced network traffic of the PVP.net client in certain situations.
  • Fixed unlocalized text in the "Recently Played" section of the Buddy list.
  • Fixed a bug where a player would receive a maestro error when entering champion select.
  • Fixed a bug where a players status would not set default to online on login.
  • Loading immediately after log-in has been optimized further.
  • Fixed a bug in champion select, where no masteries were being displayed in the mastery overlay.
  • Fixed a bug with inviting buddies to an arranged team where the summoner icon didn't fit in the invited buddies section.
  • Optimized the PVP.net client further. Users should notice increased responsiveness on transitions and loading.
  • Added the winter version of Summoner's Rift to normal games. You will randomly receive this map when matched.
  • Fixed a bug where players could not see their teammates when invited to an arranged team.
  • Note - all masteries have been reset.
  • Known issue: in some rare cases, editing masteries during champion selection will return an error.

League of Legends version 1.0.0.61

Champions

Udyr The Animal Spirit Udyr The Animal Spirit
  • Monkey's Agility Monkey's Agility (Innate)
    • Entering a stance grants Udyr a temporary buff that increases his attack speed by 12% and dodge chance by 6%. This effect can stack.
  • Tiger Stance Tiger Stance (Q)
    • Active: Udyr's next attack will deal a high amount of damage over 2 seconds (based on his attack damage).
    • Persistent effect: Udyr's attack speed is passively increased. In addition, Udyr splits his attacks into 3 lightning fast hits. On hit effects only trigger off the first hit.
  • Turtle Stance Turtle Stance (W)
    • Active: Udyr gains a temporary shield that absorbs damage.
    • Persistent effect: Udyr's attacks cannot crit, but restore health and mana equivalent to a percentage of damage dealt.
  • Bear Stance Bear Stance (E)
    • Active: Udyr gains a large movement speed increase for a short duration.
    • Persistent effect: Udyr's attacks stun his target for 1 second. This effect cannot occur on the same target for several seconds.
  • Phoenix Stance Phoenix Stance (R)
    • Active: Udyr sends out pulsing waves of fire dealing damage to nearby foes for 5 seconds.
    • Persistent effect: Every third attack, Udyr engulfs enemies in front him in flame.
Alistar Alistar
Amumu Amumu
  • Bandage Toss Bandage Toss
    • Fixed a bug which caused it to deal too much damage.
  • Tantrum Tantrum
    • Damage reduced to 75 / 100 / 125 / 150 / 175 from 100 / 120 / 140 / 160 / 180.
Anivia Anivia
  • Rebirth Rebirth
    • Fixed a bug where some buffs caused the cooldown to reset infinitely.
  • Glacial Storm Glacial Storm
    • Slow duration reduced to 2.5 seconds from 3.

Ashe Ashe

  • Enchanted Crystal Arrow Enchanted Crystal Arrow
    • Damage reduced to 250 / 425 / 600 from 300 / 500 / 700.
    • Max stun duration reduced to 3.5 seconds from 4.5.
    • Slow duration changed to 3.5 seconds from 3 / 4 / 5.
Blitzcrank Blitzcrank
  • General
    • Updated recommended items.
  • Rocket Grab Rocket Grab
    • Will now fire directionally, even if targeting a point outside of the cast range.
Cho'Gath Cho'Gath
  • Rupture Rupture
    • Cast range reduced to 950 from 1000.
  • Feral Scream Feral Scream
    • Ability power ratio reduced to 0.7 from 0.75.
  • Vorpal Spikes Vorpal Spikes
    • Ability power ratio reduced to 0.2 from 0.25.

Corki Corki

Dr Dr. Mundo
  • Infected Cleaver Infected Cleaver
    • Now fires directionally, even if targeting a point outside of the cast range.

Fiddlesticks Fiddlesticks

  • Drain Drain no longer begins channeling if the target is shielded.
Gangplank Gangplank
  • Grog-Soaked Blade Grog-Soaked Blade
    • Healing effect reduction increased to 65% from 50%.
    • Duration increased to 10 seconds from 8.
  • Cannon Barrage Cannon Barrage
    • Slow reduced to 40 / 50 / 60% from 40 / 55 / 70%.
    • Damage per cannonball reduced to 140 / 200 / 260 from 160 / 220 / 280.
Jax Jax
  • General
  • Leap Strike Leap Strike
    • Cooldown reduced to 17 / 14 / 11 / 8 / 5 seconds from 21 / 17 / 13 / 9 / 5.
  • Empower Empower
    • Cleave increased to 60% from 50%.
    • Duration to power up reduced to 3 seconds from 4.
    • Damage per second increased to 25 / 35 / 45 / 55 / 65 from 20 / 25 / 30 / 35 / 40.

Karthus Karthus

  • Lay Waste Lay Waste
    • Ability power ratio increased to 0.25 from 0.2.

Kassadin Kassadin

  • Force Pulse Force Pulse
    • Ability power ratio reduced to 0.8 from 1.

Katarina Katarina

Kayle Kayle

  • Stats
    • Attack speed per level increased to 1.65 from 1.5.
  • Holy Fervor Holy Fervor Reworked
    • When Kayle kills an enemy champion or an allied champion dies near her, she goes into a state of Holy Fervor, increasing her attack speed by 25%. This effect can stack 4 times.
  • Reckoning Reckoning
    • Additional damage while Holy Fervor Holy Fervor is active now accounts for damage dealt from ability power.
  • Intervention Intervention
    • Cooldown increased to 90 / 75 / 60 from 75 / 60 / 45.
    • Duration decreased to 3 / 4 / 5 seconds from 4 / 5 / 6.
Malphite Malphite
  • Stats
    • Base armor reduced to 4 from 17.
    • Base armor per level increased to 3.75 from 3.
  • Ground Slam Ground Slam
    • Mana cost increased to 60 / 70 / 80 / 90 / 100 from 60 / 65 / 70 / 75 / 80.
    • Attack speed reduction changed to 30 / 35 / 40 / 45 / 50% from 20 / 30 / 40 / 50 / 60%.

Morgana Morgana

  • Soul Shackles Soul Shackles
    • No longer stuns if the buff is cleansed.
    • Stun duration reduced to 1.5 / 2 / 2.5 from 2 / 2.5 / 3.
    • Cooldown increased to 100 from 90.
  • Dark Binding Dark Binding
    • Will now fire directionally, even if targeting a point outside of the cast range.

Nasus Nasus

  • Siphoning Strike Siphoning Strike
    • Tooltip will now display the amount of bonus damage it has acquired.

Rammus Rammus

Ryze Ryze

  • Arcane Mastery Arcane Mastery New Innate
    • After casting a spell all other spells have their cooldown reduced by 1.5 seconds.
  • Overload Overload
    • Base damage changed to 70 / 105 / 140 / 175 / 210 from 60 / 110 / 160 / 210 / 260.
    • Ability power ratio reduced to 0.45 from 0.8.
    • Gains additional damage from 10% of Ryze's maximum mana as opposed to 12% of his current mana.
    • Cooldown reduced to 11 / 10 / 9 / 8 / 7 from 16 / 14 / 12 / 10 / 8.
    • Mana cost reduced to 50 / 65 / 80 / 95 / 110 from 60 / 90 / 120 / 150 / 180.
  • Rune Prison Rune Prison
    • Duration reduced to 0.8 / 1.2 / 1.6 / 2 / 2.4 from 1 / 1.5 / 2 / 2.5 / 3.
    • Mana cost reduced to 80 / 95 / 110 / 125 / 140 from 80 / 100 / 120 / 140 / 160.
    • Cooldown reduced to 14 from 16.
  • Spell Flux Spell Flux Reworked
    • Bounces a static 5 times between minions, enemy champions, and Ryze.
    • Damage is 50 / 70 / 90 / 110 / 130.
    • Ability power ratio is 0.33.
    • Applies a stacking -15 magic resistance debuff to every enemy target it hits with a max stack of 5. Duration is 5 seconds.
    • Cooldown is a static 9 seconds.
    • Mana cost is 60 / 80 / 100 / 120 / 140.
    • Range is 700.
    • Missile speed drastically increased.
  • Desperate Power Desperate Power New Ultimate
    • It is a self targeted instant cast buff that lasts 8 seconds.
    • It gives Ryze 60 / 100 / 140 additional ability power and grants all of his spells 65% AoE damage.
    • It has 60 / 50 / 40 second cooldown.
    • It has no cost.
Shaco Shaco

Sivir Sivir

  • Boomerang Blade Boomerang Blade
    • Renamed Spiral Blade Spiral Blade.
    • Deals 10% reduced damage with each target hit (40% minimum).
    • Base damage increased to 75 / 125 / 175 / 225 / 275 from 75 / 100 / 125 / 150 / 175.
    • Now fires directionally even if targeting a point outside of the cast range.
  • Spell Shield Spell Shield
    • Duration reduced to 3 seconds from 8 seconds.
    • Cooldown reduced to 28 / 24 / 20 / 16 / 12 from 55 / 45 / 35 / 25 / 15.
    • Restores 150 mana on successful spell block.
  • Ricochet Ricochet
    • Damage reduction on bounce decreased to 22% from 25%.
Soraka Soraka
  • Stats
    • Health per level reduced to 67 from 70.
  • Starcall Starcall
    • Magic resist reduction per stack reduced to 8 from 10.
  • Astral Blessing Astral Blessing
    • Now heals the target for 80 / 135 / 190 / 255 / 300 instantly (still grants an armor buff for the duration).
    • Mana cost modified to 80 / 100 / 120 / 140 / 160 from 60 / 90 / 120 / 150 / 180.
Teemo Teemo
  • Camouflage Camouflage New Innate
    • If Teemo stands still for 6 seconds without taking damage, he becomes stealthed.
  • Blinding Dart Blinding Dart
    • Ability power ratio reduced to 0.8 from 1.
    • Blind duration reduced to 1.6 / 2.2 / 2.8 / 3.4 / 4 seconds from 1.5 / 2.25 / 3 / 3.75 / 4.5.
  • Noxious Trap Noxious Trap
    • Can no longer be affected by Volley Volley, Missile Barrage Missile Barrage, and Sow the Wind.
    • Poison duration reduced to 4 seconds from 5.
    • Fixed a bug where several spells would show a particle as they passed over the trap.
Tristana Tristana
  • Explosive Shot Explosive Shot
    • Passive component no longer deactivates when on cooldown.
    • Healing reduction effect increased to 65% from 50%.
Tryndamere Tryndamere
  • Battle Fury Battle Fury
    • Now increases critical strike chance by 0.3/0.4/0.5% per % of Tryndamere's missing health at levels 1/6/12.
  • Bloodlust Bloodlust
    • Now activates on critical strikes as well as kills.
    • Now provides 4 attack damage and 1.5 / 2.25 / 3 / 3.75 / 4.5% critical damage per stack.
    • Cooldown changed to 12 seconds from 30 / 25 / 20 / 15 / 10.
    • Heal reduced to 10 / 20 / 30 / 40 / 50 per stack from 90 + 30 / 45 / 60 / 75 / 90 per stack.
    • Each time you gain Bloodlust Bloodlust for the first time, you gain 2 stacks instead of 1.
    • Heal ability power ratio increased to 1.5 from 1.
  • Mocking Shout Mocking Shout
    • Health cost changed to 25 from 20 / 25 / 30 / 35 / 40.
    • Fixed a bug that caused the tooltip to show no health cost.
  • Spinning Slash Spinning Slash
    • Range reduced to 660 from 1150.
    • Damage changed to 60 / 105 / 150 / 195 / 240 + 50% of total attack damage from 110 / 165 / 220 / 275 / 330.
    • Health cost reduced to 40 / 50 / 60 / 70 / 80 from 30 / 60 / 90 / 120 / 150.
    • Cooldown is now reduced by 2 seconds each time you critically strike.
    • It will fire directionally even if targeting a point outside of the cast range.
  • Undying Rage Undying Rage
    • Duration reduced to 6 seconds from 7.
    • Cooldown reduced to 120 / 100 / 80 seconds from 160 / 120 / 80.
    • Reduced number of Bloodlust Bloodlust stacks gained on activation to 4 / 6 / 8 from 3 / 6 / 9.
    • If Tryndamere is below 5% health when Undying Rage Undying Rage ends, it will heal him to 5%.
Twisted Fate Twisted Fate
  • Destiny Destiny
    • Duration reduced to 4 / 5 / 6 seconds from 4 / 6 / 8.

Twitch Twitch

  • General
    • Added listing as an Assassin, removed listing as a Fighter.

Zilean Zilean

  • Time Bomb Time Bomb
    • No longer detonates if the debuff is cleansed.

Summoner Spells

  • Flash Flash
    • Range reduced to 450 from 1000.
    • Cooldown reduced to 3 minutes from 6.
    • It now pops incoming projectiles when used.
  • Fortify Fortify:
    • It now gives you 7 bonus damage to minions while off cooldown.
    • It no longer does splash damage, but will do splash damage when improved by Reinforce mastery 2011 Reinforce.
  • Teleport Teleport can now be cancelled.
  • Mystical Vision mastery 2011 Mystical Vision now properly adjusts cooldown of Clairvoyance Clairvoyance.
  • Willpower mastery 2011 Willpower no longer affects cooldown of Cleanse Cleanse.
  • Mender's Faith mastery 2011 Mender's Faith: changed to 30 second cooldown reduction from +10×lvl bonus healed HP.
  • Cleanse Cleanse: provides 2 seconds of debuff immunity after cast.

Items

  • NEW Quicksilver Sash Quicksilver Sash:
    • Recipe: Negatron Cloak Negatron Cloak + 900g.
    • Stats: 50 Magic Resistance.
    • Active ability: clears all negative debuffs from the owner. 150 second cooldown.
  • NEW Sword of the Occult Sword of the Occult:
    • Recipe: Long Sword Long Sword + 750g.
    • Stats: 10 damage.
    • UNIQUE Passive: Your champion gains 2 damage and +2% critical damage per stack, receiving 2 stacks for a kill or 1 stack for an assist. This effect can stack 20 times; you lose a third of your stacks if you die. At 20 stacks, your champion's movement speed is increased 15%.
  • NEW Leviathan Leviathan:
    • Recipe: Ruby Crystal Ruby Crystal + 600g.
    • Stats: 215 Health.
    • UNIQUE Passive: Your champion gains 37.5 health per stack, receiving 2 stacks for a kill or 1 stack for an assist. This effect can stack 20 times; you lose a third of your stacks if you die. At 20 stacks, your champion takes 15% less damage.
  • NEW Deathfire Grasp Deathfire Grasp: Mid Tier Ability Power / Mana Regeneration item with Cooldown Reduction and an active spell that deals damage based on the target's health.
  • NEW Sword of the Divine Sword of the Divine: Low Tier Attack Speed Item with a damage proc every 4 hits and an activated spell that grants Armor Penetration and Dodge Piercing.
  • NEW Haunting Guise Haunting Guise: Low Tier Health / Mana Regeneration Item with Cooldown Reduction and Magic Penetration.
  • Reworked Mejai's Soulstealer Mejai's Soulstealer:
    • Recipe: Amplifying Tome Amplifying Tome + 1000g.
    • Stats: 20 Ability Power.
    • UNIQUE Passive: Your champion gains 8 ability power per stack, receiving 2 stacks for a kill or 1 stack for an assist. This effect can stack 20 times; you lose a third of your stacks if you die. At 20 stacks, your champion's cooldowns are reduced by 10% and 200 health and mana are restored on kills and assists.
  • Aegis of the Legion Aegis of the Legion:
    • Magic resist aura reduced to 25 from 40.
    • Armor aura reduced to 25 from 35.
    • Damage aura increased to 10 from 8.
    • Health increased to 300 from 285.
  • Amplifying Tome Amplifying Tome: Updated the 'builds into' information to reflect item recipe changes.
  • Catalyst the Protector Catalyst the Protector:
    • Passive health restore on level up reduced to 300 from 425.
    • Passive mana restore on level up reduced to 250 from 325.
    • Health reduced to 325 from 400.
  • Executioner's Calling Executioner's Calling:
    • Lifesteal increased to 18% from 15%.
    • Executioner's Mark:
      • Duration increased to 12 seconds from 8.
      • Healing reduction increased to 65% from 40%.
      • Now deals 4 damage per second.
  • Madred's Bloodrazor Madred's Bloodrazor
    • Attack damage reduced to 35 from 40.
    • Health to damage conversion factor increased to 3% from 2.5%.
    • On-hit effect is now UNIQUE (undocumented change[1])
  • Madred's Razors Madred's Razors is now UNIQUE.
  • Sapphire Crystal Sapphire Crystal: Updated the 'builds into' information to reflect item recipe changes.
  • Sight Ward Sight Ward: cast range increased to 600 from 300.
  • Sorcerer's Shoes Sorcerer's Shoes: magic penetration increased to 20 from 15.
  • Vampiric Scepter Vampiric Scepter: updated the 'builds into' information to include Executioner's Calling Executioner's Calling.
  • Vision Ward Vision Ward: cast range increased to 600 from 300.
  • Void Staff Void Staff: effect is now UNIQUE.
  • Gold per 10 items no longer display a +x gold over the champion although they are still granting the gold.

General

  • Brush on Summoner's Rift has been redesigned. Brush on the winter map has been left as the old version for community comparison.
  • Gold gain while dead has been re-enabled.
  • Passive gold gain on Summoner's Rift summer and winter reducedto 6.5 per 5 from 7 per 5.
  • Passive gold gain on Twisted Treeline reduced to 8.5 per 5 from 9 per 5.
  • Fixed an issue in the tutorial where the store had no collision boundaries.

Minions

  • Melee minions:
    • Gain 2 additional armor every 3 minutes.
    • Gain 0.5 addition magic Resistance every 3 minutes.
    • Gold on death increased to 22 from 20 on Summoner's Rift and to 26 from 24 on Twisted Treeline.
  • Caster minions:
    • Gain 0.5 additional armor every 3 minutes.
    • Gain 2 additional magic resistance every 3 minutes.
    • Gold on death increased to 16 from 14 on Summoner's Rift and to 19 from 17 on Twisted Treeline.
  • Siege minions:
    • Gain 2 additional armor every 3 minutes.
    • Gain 2 additional magic resistance every 3 minutes.
    • Gold on death increased to 27 from 25 on Summoner's Rift and to 32 from 30 on Twisted Treeline.
  • Super minion gold on death increased to 27 from 25 on Summoner's Rift and to 32 from 30 on Twisted Treeline.

Turrets

  • All turret ranges increased to 750 from 700.
  • Turret target acquisition is now faster.
  • Turret base health reduced to 1200 from 1400.
  • Fixed a bug that was granting turrets an additional bonus 50 armor and magic resistance.
  • Backdooring defenses reduced to 150 armor/magic resistance from 200 armor/magic resistance.
  • Damage scaling per hit increased to 15% from 10%.
  • Damage scaling max cap increased to 175% from 155%.
  • Damage scaling cap when switching targets increased to 130% from 125%.
  • Turret armor and magic resistance decay rate reduced to 2 per 60 seconds from 3 per 60 seconds.

Baron Nashor Baron Nashor

  • Global gold reduced to 300 from 400.
  • Local experience changed to global experience.
  • Total global experience reduced to 900 from 1200.
  • Exalted with Baron Nashor Exalted with Baron Nashor:
    • No longer given to dead players.
    • No longer absorbed by Black Shield Black Shield.
    • Max damage/ability power reduced to 50 from 60.
    • Bonus damage / ability power reduced by 5 for the first 35 minutes.
    • Health regen per 5 reduced to 3% from 3.5%.
    • Mana regen per 5 reduced to 15 from 17.5.
  • Fixed several exploits with killing Nashor from out of range.

Hotfix

  • The bug of Tryndamere Tryndamere getting a 12:1 AP ratio was fixed later that night.

References

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