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League of Legends Wiki
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{{Infobox patch
{{Patchbox
 
|Image = [[File:Ezreal OriginalSkin.jpg|275px]]
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|Image =
  +
<gallery>
  +
Ezreal OriginalSkin old.jpg|Ezreal (1)
  +
Ezreal NottinghamSkin old.jpg|Ezreal (2)
  +
Gangplank SpookySkin old.jpg|Gangplank
  +
Fiddlesticks SpectralSkin old.jpg|Fiddlesticks
  +
Tryndamere HighlandSkin old.jpg|Tryndamere
  +
</gallery>
 
|Caption = Ezreal, the Prodigal Explorer
 
|Caption = Ezreal, the Prodigal Explorer
 
|Release = March 16, 2010
 
|Release = March 16, 2010
|Highlights = * New champion: {{ci|Ezreal}}
+
|Highlights =
* Remake: {{ci|Twisted Fate}}
+
* New champion: {{ci|Ezreal|variant=old}}
  +
* Remake: {{ci|Twisted Fate|variant=old}}
 
* New framerate normalization
 
* New framerate normalization
|Related = * [http://www.leagueoflegends.com/board/showthread.php?t=74993 Release Notes v1.0.0.79 & PVP.net v1.06.19]
+
|Related = [http://forums.na.leagueoflegends.com/board/showthread.php?t=74993 Release Notes v1.0.0.79 & PVP.net v1.06.19]
 
|Prev = V1.0.0.75
 
|Prev = V1.0.0.75
 
|Next = V1.0.0.81
 
|Next = V1.0.0.81
 
}}
 
}}
  +
 
== New Skins in the Store ==
 
== New Skins in the Store ==
* {{csi|Gangplank|Spooky Gangplank}}
+
* {{csl|Gangplank|Spooky|variant=old}}
* {{csi|Fiddlesticks|Spectral Fiddlesticks}}
+
* {{csl|Fiddlesticks|Spectral|variant=old}}
* {{csi|Tryndamere|Highland Tryndamere}}
+
* {{csl|Tryndamere|Highland|variant=old}}
* {{csi|Ezreal|Nottingham Ezreal}}
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* {{csl|Ezreal|Nottingham|variant=old}}
* {{csi|Malphite|Shamrock Malphite}}
 
   
 
== Important Keybinding Change ==
 
== Important Keybinding Change ==
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== New Framerate Normalization Settings ==
 
== New Framerate Normalization Settings ==
There's a new video option available to players called "Frame Rate Cap." This allows players who experience unexpected drops in {{w|Frame_rate#Frame_rates_in_video_games|framerate}} to attempt to smooth out the performance.
+
There's a new video option available to players called "Frame Rate Cap." This allows players who experience unexpected drops in [http://dictionary.reference.com/browse/frame+rate framerate] to attempt to smooth out the performance.
   
 
By default, the option is set to "Benchmark" which means that the framerate smoothing is disabled, and the game will run normally. The different settings have the following behaviors:
 
By default, the option is set to "Benchmark" which means that the framerate smoothing is disabled, and the game will run normally. The different settings have the following behaviors:
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== League of Legends v1.0.0.79 ==
 
== League of Legends v1.0.0.79 ==
 
=== Champions ===
 
=== Champions ===
{{ci|Ezreal|Ezreal, The Prodigal Explorer}}
+
;{{ci|Ezreal|Ezreal, The Prodigal Explorer}}
  +
* {{ai|Rising Spell Force|Ezreal}} (Innate)
* {{ai|Mystic Shot|Ezreal}}: Ezreal fires a bolt of energy, if it strikes an enemy unit it reduces all of Ezreal's cooldowns by 1 second.
 
 
** Hitting a target with any of Ezreal's abilities increases his attack speed by 15% for 5 seconds, up to 75%.
* {{ai|Essence Flux|Ezreal}}: Ezreal fires a fluctuating wave of energy, damaging and reducing enemy champions attack speed, as well as healing and increasing allied champions attack speed.
 
  +
* {{ai|Mystic Shot|Ezreal}} (Q)
* {{ai|Arcane Shift|Ezreal}}: Ezreal teleports to a target nearby location and fires a homing arrow which strikes the nearest enemy unit.
 
 
** Ezreal fires a bolt of energy, if it strikes an enemy unit it reduces all of Ezreal's cooldowns by 1 second.
* {{ai|Trueshot Barrage|Ezreal}} (Ultimate): Ezreal channels for 1 second to fire a powerful barrage of energy missiles which does heavy magic damage to each unit they pass through (deals 8% less damage to each unit it passes through).
 
  +
* {{ai|Essence Flux|Ezreal}} (W)
* {{ai|Rising Spell Force|Ezreal}} (Innate): Hitting a target with any of Ezreal's abilities increases his attack speed by 15% for 5 seconds (Max Stacks: 5).
 
 
** Ezreal fires a fluctuating wave of energy, damaging and reducing enemy champions attack speed, as well as healing and increasing allied champions attack speed.
  +
* {{ai|Arcane Shift|Ezreal}} (E)
 
** Ezreal teleports to a target nearby location and fires a homing arrow which strikes the nearest enemy unit.
  +
* {{ai|Trueshot Barrage|Ezreal}} (Ultimate)
 
** Ezreal channels for 1 second to fire a powerful barrage of energy missiles which do massive damage to each unit they pass through (deals 8% less damage to each unit it passes through).
   
{{ci|Annie}}
+
;{{ci|Annie}}
* {{ai|Disintegrate|Annie}}: missile speed increased.
+
* {{ai|Disintegrate|Annie}}
  +
** Missile speed increased.
   
{{ci|Alistar}}
+
;{{ci|Alistar}}
* {{ai|Triumphant Roar|Alistar}}: cooldown reduction by nearby death reduced to 2 from 4.
+
* {{ai|Triumphant Roar|Alistar}}
  +
** Cooldown reduction by nearby death reduced to 2 seconds from 4.
* {{ai|Unbreakable Will|Alistar}}:
+
* {{ai|Unbreakable Will|Alistar}}
** Duration reduced to 6/7/8 from 6/8/10.
 
** Damage bonus increased to 60/75/90 from 60 at all ranks.
+
** Duration reduced to {{ap|6|7|8}} seconds from {{ap|6|8|10}}.
  +
** Damage bonus increased to {{ap|60|75|90}} from 60 at all ranks.
   
{{ci|Amumu}}
+
;{{ci|Amumu}}
* {{ai|Bandage Toss|Amumu}}: mana cost reduced to 80/90/100/110/120 from 90/100/110/120/130.
+
* {{ai|Bandage Toss|Amumu}}
  +
** Mana cost reduced to {{ap|80|90|100|110|120}} from {{ap|90|100|110|120|130}}.
   
 
{{ci|Cho'Gath}}
 
{{ci|Cho'Gath}}
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{{ci|Fiddlesticks}}
 
{{ci|Fiddlesticks}}
* {{ai|Dark Wind|Fiddlesticks}}: silence duration reduced to 1.5 from 2.
+
* {{ai|Dark Wind|Fiddlesticks}}: silence duration reduced to {{fd|1.5}} from 2.
   
 
{{ci|Janna}}
 
{{ci|Janna}}
* Fixed a bug where {{ai|Eye Of The Storm|Janna}} was not adding Janna's correct ability power ratio.
+
* {{ai|Eye of the Storm|Janna}}
  +
** Fixed a bug where it was not adding Janna's correct ability power ratio.
   
{{ci|Jax}}
+
;{{ci|Jax}}
* {{ai|Equipment Mastery|Jax}}: health bonus reduced to 4 health per damage and 2 health per ability power.
+
* {{ai|Equipment Mastery|Jax}}
  +
** Health bonus reduced to 4 health per attack damage and 2 health per ability power.
* {{ai|Empower|Jax}}:
+
* {{ai|Empower|Jax}}
** Base damage reduced to 40/60/80/100/120 from 45/65/85/105/125.
+
** Base damage reduced to {{ap|40|60|80|100|120}} from {{ap|45|65|85|105|125}}.
** It now gains 20% of attack damage AND ability power as bonus damage.
+
** Now gains 20% of attack damage '''and''' ability power as bonus damage.
   
 
{{ci|Katarina}}
 
{{ci|Katarina}}
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** Bonus damage no longer triggers on misses or dodges.
 
** Bonus damage no longer triggers on misses or dodges.
   
{{ci|Malphite}}
+
;{{ci|Malphite}}
  +
* General
* Updated recommended items to better account for his passive.
+
** Updated recommended items to better account for his passive.
   
{{ci|Morgana}}
+
;{{ci|Morgana}}
* {{ai|Tormented Soil|Morgana}}: cooldown reduced to 10 from 12.
+
* {{ai|Tormented Soil|Morgana}}
 
** Cooldown reduced to 10 seconds from 12.
   
 
{{ci|Nidalee}}
 
{{ci|Nidalee}}
* {{ai|Primal Surge|Nidalee}}: mana cost increased to 55/60/65/70/75 from 50/50/50/50/50.
+
* {{ai|Primal Surge|Nidalee}}
  +
** Mana cost increased to {{ap|55|60|65|70|75}} from 50 at all ranks.
* {{ai|Prowl|Nidalee}}: movement speed bonus reduced to 15% from 25%.
 
* {{ai|Javelin Toss|Nidalee}}: ability power ratio increased to 0.55 from 0.4.
+
* {{ai|Prowl|Nidalee}}
 
** Movement speed bonus reduced to 15% from 25%.
  +
* {{ai|Javelin Toss|Nidalee}}
 
** Ability power ratio increased to {{fd|0.55}} from {{fd|0.4}}.
   
 
{{ci|Nunu}}
 
{{ci|Nunu}}
* {{ai|Consume|Nunu}}: cooldown reduced to 30/26/22/18/14 from 35/30/25/20/15.
+
* {{ai|Consume|Nunu}}
  +
** Cooldown reduced to {{ap|30|26|22|18|14}} from {{ap|35|30|25|20|15}}.
   
 
{{ci|Ryze}}
 
{{ci|Ryze}}
* {{ai|Spell Flux|Ryze}}: magic resistance reduction on hit reduced to 12 from 15 per hit.
+
* {{ai|Spell Flux|Ryze}}
  +
** Magic resistance reduction on hit reduced to 12 from 15 per hit.
   
 
{{ci|Sivir}}
 
{{ci|Sivir}}
  +
* Stats
* Attack range reduced to 400 from 450.
 
 
** Attack range reduced to 400 from 450.
   
{{ci|Shaco}}
+
;{{ci|Shaco}}
* {{ai|Two-Shiv Poison|Shaco}}:
+
* {{ai|Two-Shiv Poison|Shaco}}
 
** Activating it on a target while Shaco is in stealth will cause him to become visible.
 
** Activating it on a target while Shaco is in stealth will cause him to become visible.
** Cooldown reduced to 8 from 13.
+
** Cooldown reduced to 8 seconds from 13.
 
** Mana cost reduced to 70 from 80.
 
** Mana cost reduced to 70 from 80.
* {{ai|Deceive|Shaco}}: crit bonus reduced to 40/60/80/100/120% from 50/70/90/110/130%.
+
* {{ai|Deceive|Shaco}}
  +
** Crit bonus reduced to {{ap|40|60|80|100|120}}% from {{ap|50|70|90|110|130}}%.
* {{ai|Jack In The Box|Shaco}}:
+
* {{ai|Jack in the Box|Shaco}}
** Damage per hit reduced to 35/55/75/95/115 from 35/60/80/100/125.
 
** Ability power ratio reduced to 0.25 from 0.35.
+
** Damage per hit reduced to {{ap|35|55|75|95|115}} from {{ap|35|60|80|100|125}}.
** Mana cost reduced to 50/55/60/65/70 from 70 at all ranks.
+
** Ability power ratio reduced to {{fd|0.25}} from {{fd|0.35}}.
  +
** Mana cost reduced to {{ap|50|55|60|65|70}} from 70 at all ranks.
   
{{ci|Twisted Fate}} Remake
+
;{{ci|Twisted Fate}} Remake
* {{ai|Wild Cards|Twisted Fate}}:
+
* {{ai|Loaded Dice|Twisted Fate}} (Innate)
 
** Twisted Fate and his allies receive an additional 2 gold per kill.
** Ability power ratio reduced to 0.5 from 0.75.
 
 
** {{ai|Second Sight|Twisted Fate}} removed.
** Cooldown increased to 6 from 5.
 
* {{ai|Pick a Card|Twisted Fate}}:
+
* {{ai|Wild Cards|Twisted Fate}} (Q)
  +
** Ability power ratio reduced to {{fd|0.5}} from {{fd|0.75}}.
** Effects will no longer trigger if a target is missed or dodged the hit.
 
** Cooldown increased to 6 from 5.
+
** Cooldown increased to 6 seconds from 5.
 
* {{ai|Pick a Card|Twisted Fate}} (W)
** Fixed a bug where a card's effect or part of the effects would still apply upon hitting a spell shield.
 
 
** Cooldown increased to 6 seconds from 5.
** Added different colored icons in the spell slot to display which card you can lock while it's rotating.
 
 
** Effects will no longer trigger if a target is missed or if the attack is dodged.
** {{ai|Blue Card|Twisted Fate}}:
 
 
** Fixed a bug where a card's effect or part of the effect would still apply upon hitting a spell shield.
*** It now deals 40/60/80/100/120 bonus damage and has a 0.4 ability power ratio.
 
 
** Added different colored icons in the spell slot to display which card you can lick while it is rotating.
*** It now restores mana equivalent to the bonus damage.
 
** {{ai|Red Card|Twisted Fate}}:
+
** {{ai|Blue Card|Twisted Fate}}
*** It now deals 30/45/60/75/90 bonus damage and has a 0.4 ability power ratio.
+
*** Now deals {{ap|40|60|80|100|120}} bonus damage plus {{fd|0.4}} per ability power.
 
*** Now restores mana equivalent to the bonus damage.
*** It now applies a 30/35/40/45/50% slow for 2.5 seconds.
 
  +
** {{ai|Red Card|Twisted Fate}}
*** It now deals damage to an area around the initial target.
 
 
*** Now deals {{ap|30|45|60|75|90}} bonus damage plus {{fd|0.4}} per ability power to an area.
 
*** Now applies a {{ap|30|35|40|45|50}}% slow for {{fd|2.5}} seconds.
 
*** The attack speed reduction has been removed.
 
*** The attack speed reduction has been removed.
** {{ai|Gold Card|Twisted Fate}}:
+
** {{ai|Gold Card|Twisted Fate}}
*** Gold Card now deals 15/22.5/30/37.5/45 bonus damage and has a 0.4 ability power ratio.
+
*** Now deals {{fd|15|22.5|30|37.5|45}} bonus damage plus {{fd|0.4}} per ability power.
*** The target is stunned for 1.2/1.4/1.6/1.8/2.0 seconds.
+
*** Now stuns the target for {{ap|1.2|1.4|1.6|1.8|2}} seconds.
* New {{ai|Stacked Deck|Twisted Fate}}:
+
* {{ai|Stacked Deck|Twisted Fate}} (E)
** Every 4th attack, Twisted Fate deals 90/120/150/180/210 bonus damage and has a 0.3 ability power ratio.
+
** Every 4th attack, Twisted Fate deals 90/120/150/180/210 bonus damage plus 0.3 per ability power.
** Twisted Fate's attack speed is increased 6/12/18/24/30 % and cooldowns are reduced by 3/6/9/12/15%.
+
** Passive: Grants 6/12/18/24/30% attack speed.
  +
** Passive: Grants 3/6/9/12/15% cooldown reduction.
* Removed {{ai|Gate|Twisted Fate}} as a basic spell, and linked it to {{ai|Destiny|Twisted Fate|Destiny's}} new implementation.
 
* {{ai|Destiny|Twisted Fate}}:
+
* {{ai|Gate|Twisted Fate}}
** While Destiny is active, Twisted Fate can cast {{ai|Gate|Twisted Fate}} to teleport to any location on the map.
+
** Removed as a basic spell and linked to {{ai|Destiny|Twisted Fate|Destiny's}} new implementation.
** Removed the slow from {{ai|Destiny}}.
+
* {{ai|Destiny|Twisted Fate}}
** Destiny duration increased to 6 seconds from 4/5/6 seconds.
+
** While Destiny is active, Twisted Fate can teleport to any location on the map.
  +
** Slow has been removed.
** Cooldown increased to 150/135/120 from 130/110/90.
 
** Mana cost reduced to 150/125/100 from 150 at all ranks.
+
** Duration increased to 6 seconds from {{ap|4|5|6}}.
  +
** Cooldown increased to {{ap|150|135|120}} seconds from {{ap|130|110|90}}.
* Removed {{ai|Second Sight|Twisted Fate}} (Innate).
 
  +
** Mana cost reduced to {{ap|150|125|100}} from 150 at all ranks.
* New {{ai|Loaded Dice|Twisted Fate}} (Innate): Twisted Fate and his allies receive an additional 2 gold per kill.
 
   
{{ci|Udyr}}
+
;{{ci|Udyr}}
  +
* Stats
* Base movement speed increased to 320 from 315.
 
* {{ai|Turtle Stance|Udyr}}: mana restore increased to 9/10.5/12/13.5/15 from 6/7/8/9/10.
+
** Base movement speed increased to 320 from 315.
  +
* {{ai|Turtle Stance|Udyr}}
* If Udyr hits a spell shield while in {{ai|Bear Stance|Udyr}}, the target cannot be stunned for 5 seconds as if they had been hit.
 
  +
** Mana restore increased to {{ap|9|10.5|12|13.5|15}}% from {{ap|6|7|8|9|10}}%.
  +
* {{ai|Bear Stance|Udyr}}
 
** If Udyr hits a spell shield, the target cannot be stunned for 5 seconds as if they had been hit.
   
 
{{ci|Veigar}}
 
{{ci|Veigar}}
* {{ai|Primordial Burst|Veigar}}: missile speed increased .
+
* {{ai|Primordial Burst|Veigar}}
  +
** Missile speed increased.
* {{ai|Event Horizon|Veigar}} should now stun units correctly regardless of movement speed.
 
  +
* {{ai|Event Horizon|Veigar}}
 
** Now stun units correctly regardless of movement speed.
   
 
{{ci|Warwick}}
 
{{ci|Warwick}}
* {{ai|Infinite Duress|Warwick}} now gains an additional 30% lifesteal bonus.
+
* {{ai|Infinite Duress|Warwick}}
  +
** Now gains an additional 30% lifesteal bonus.
   
 
{{ci|Zilean}}
 
{{ci|Zilean}}
* Fixed a particle issue with {{ai|Time Bomb|Zilean}}.
+
* {{ai|Time Bomb|Zilean}}
  +
** Fixed a particle issue.
   
 
=== Items ===
 
=== Items ===
* Remake {{ii|Zhonya's Ring}}:
+
* {{ii|Zhonya's Ring}} Remake
** New recipe: {{ii|Blasting Wand}}s + 1000 gold.
+
** New recipe: 3 × {{ii|Blasting Wand|Blasting Wands}} + {{g|1000}}.
 
** Effects: 120 ability power, +25% ability power.
 
** Effects: 120 ability power, +25% ability power.
** Active: places you in stasis for 2 seconds, making you invulnerable and non-targetable, but unable to perform any actions.
+
** Active: Places you in {{tip|stasis}} for 2 seconds, making you invulnerable and non-targetable, but unable to perform any actions.
* {{ii|Executioner's Calling}}: cooldown reduced to 45 from 60.
+
* {{ii|Executioner's Calling}}
* {{ii|Giant's Belt}}: cost decreased to 1110 from 1150.
+
** Cooldown reduced to 45 from 60.
  +
* {{ii|Giant's Belt}}
* {{ii|Health Potion}} and {{ii|Mana Potion}} effect will no longer be removed upon reaching full health or mana, and remain for it's intended duration.
 
  +
** Cost decreased to 1110 from 1150.
* {{ii|Leviathan}} now grants 2 stacks per kill or assist, instead of 2 stacks per kill and 1 stack per assist.
 
  +
* {{ii|Health Potion}} and {{ii|Mana Potion}}
* {{ii|Mejai's Soulstealer}}: ability power gain per stack reduced to 8 from 9.
 
 
** Effect will no longer be removed upon reaching full health or mana, and remain for it's intended duration.
* {{ii|Sword of the Occult}}:
 
  +
* {{ii|Leviathan (old)|Leviathan}}
 
** Now grants 2 stacks per kill or assist, instead of 2 stacks per kill and 1 stack per assist.
  +
* {{ii|Mejai's Soulstealer}}
 
** Ability power gain per stack reduced to 8 from 9.
 
* {{ii|Sword of the Occult}}
 
** Critical damage bonus removed.
 
** Critical damage bonus removed.
 
** Attack damage per stack increased to 5 from 2.
 
** Attack damage per stack increased to 5 from 2.
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=== General ===
 
=== General ===
 
* Improved the profanity filter in [[PVP.net]] as well as added an in game filter. Both of these use whole word filtering instead of partial word filtering. There is now a shared option in PVP.net that will enable / disable the filter for both PVP.net and the game.
 
* Improved the profanity filter in [[PVP.net]] as well as added an in game filter. Both of these use whole word filtering instead of partial word filtering. There is now a shared option in PVP.net that will enable / disable the filter for both PVP.net and the game.
* Positive buffs are no longer lost on pseudo-death ({{ai|Chrono Shift|Zilean}}, {{ii|Guardian Angel}}.)
+
* Positive buffs are no longer lost on pseudo-death ({{ai|Chronoshift|Zilean}}, {{ii|Guardian Angel}}.)
 
* Reduced the difficulty in selecting various champions or units.
 
* Reduced the difficulty in selecting various champions or units.
 
* Fixed an issue where certain abilities were not appearing properly in Death Recap.
 
* Fixed an issue where certain abilities were not appearing properly in Death Recap.
Line 215: Line 256:
 
{{Release history}}
 
{{Release history}}
   
  +
[[Category:Patch notes]]
 
  +
[[zh:V1.0.0.79]]
 
[[Category:LoL patch notes]]

Latest revision as of 04:04, 24 November 2022


New Skins in the Store

Important Keybinding Change

  • The Level up spell hotkey has been changed to holding down Ctrl + pressing the spell hotkey. It is no longer Alt. This can be changed in the keybinding menu.
  • Holding down Alt and pressing a spell hotkey will now cast the spell on yourself if it is self-castable, or cast the spell under your mouse cursor if applicable. This is referred to as "Smart Casting" and can be rebound in the key binding menu.

New Framerate Normalization Settings

There's a new video option available to players called "Frame Rate Cap." This allows players who experience unexpected drops in framerate to attempt to smooth out the performance.

By default, the option is set to "Benchmark" which means that the framerate smoothing is disabled, and the game will run normally. The different settings have the following behaviors:

  • Benchmark – this option makes the game run at its unaltered state with smoothing technology turned off.
  • Stable – this attempt to detect and maintain a stable framerate above 25 FPS (frames per second). Players may experience a slightly lower maximum framerate, but fluctuations should be smaller.
  • High Framerate – this option also detects the low and high framerates and attempts to normalize the performance, but at a higher rate than the "Stable" option.
  • 25/30/60/80 – this option allows the player to control the target framerate the smoothing process will attempt to achieve.
Note: These modes are still being tweaked and evaluated as we attempt to improve the framerate of the game. Different settings may produce different results for different CPU, video card and driver configurations.

PVP.net v1.07.13

  • Improved the profanity filter in PVP.net as well as added an in-game filter. Both of these use whole word filtering instead of partial word filtering. There is now a shared option in PVP.net that will enable / disable the filter for both PVP.net and the game.
  • Optimized matchmaking slightly to reduce queue times and prevent issues for users exiting the queue under certain conditions.
  • Fixed an issue where it was possible to be left behind when an arranged team joins the queue.
  • Fixed an issue with Logout that was keeping chat logged in, causing you to still appear online to friends.
  • Fixed an issue that was causing some games to go to the "Skip Waiting for Stats" screen when someone would leave after the countdown timer hit zero.
  • Fixed a few issues where the Leaver Buster's queue dodging messaging was being displayed incorrectly.
  • Fixed an issue that was occasionally causing a delay when fulfilling purchases from the store to an inventory.
  • Fixed an issue that was causing presence inaccuracies for friends in an Arranged Team.
  • Fixed an issue where some friends would show up as offline, but were still able to chat.
  • Fixed an issue that would cause remaining team members to not be able to requeue, if one member of the team had just queue dodged.
  • Fixed an issue where logging out and back in with a different account would cause invites to come from the first account.
  • Fixed an issue where the "Cancel" button wasn't always removing players from the queue.
  • Fixed an issue that was causing tooltips to be truncated when the Friends List was undocked from PVP.net.
  • Fixed an issue where if you had chat rooms on auto-join, you sometimes would not see all of your friends online when first logging in.
  • Fixed an issue where the doors in the arranged team lobby sometimes would not open.
  • Fixed an issue where if you logged out or exited PVP.net while in queue, it would not always correctly remove you from the queue.

League of Legends v1.0.0.79

Champions

Ezreal, The Prodigal Explorer Ezreal, The Prodigal Explorer
  • Rising Spell Force Rising Spell Force (Innate)
    • Hitting a target with any of Ezreal's abilities increases his attack speed by 15% for 5 seconds, up to 75%.
  • Mystic Shot Mystic Shot (Q)
    • Ezreal fires a bolt of energy, if it strikes an enemy unit it reduces all of Ezreal's cooldowns by 1 second.
  • Essence Flux Essence Flux (W)
    • Ezreal fires a fluctuating wave of energy, damaging and reducing enemy champions attack speed, as well as healing and increasing allied champions attack speed.
  • Arcane Shift Arcane Shift (E)
    • Ezreal teleports to a target nearby location and fires a homing arrow which strikes the nearest enemy unit.
  • Trueshot Barrage Trueshot Barrage (Ultimate)
    • Ezreal channels for 1 second to fire a powerful barrage of energy missiles which do massive damage to each unit they pass through (deals 8% less damage to each unit it passes through).
Annie Annie
Alistar Alistar
  • Triumphant Roar Triumphant Roar
    • Cooldown reduction by nearby death reduced to 2 seconds from 4.
  • Unbreakable Will Unbreakable Will
    • Duration reduced to 6 / 7 / 8 seconds from 6 / 8 / 10.
    • Damage bonus increased to 60 / 75 / 90 from 60 at all ranks.
Amumu Amumu
  • Bandage Toss Bandage Toss
    • Mana cost reduced to 80 / 90 / 100 / 110 / 120 from 90 / 100 / 110 / 120 / 130.

Cho'Gath Cho'Gath

  • Feast Feast:
    • It no longer appears to deal excessive damage in Death Recap.
    • Updated tooltip to reflect the functionality that it damages the target and if it kills them, you gain health (reverted to the old functionality).

Fiddlesticks Fiddlesticks

  • Dark Wind Dark Wind: silence duration reduced to 1.5 from 2.

Janna Janna

  • Eye of the Storm Eye of the Storm
    • Fixed a bug where it was not adding Janna's correct ability power ratio.
Jax Jax
  • Equipment Mastery Equipment Mastery
    • Health bonus reduced to 4 health per attack damage and 2 health per ability power.
  • Empower Empower
    • Base damage reduced to 40 / 60 / 80 / 100 / 120 from 45 / 65 / 85 / 105 / 125.
    • Now gains 20% of attack damage and ability power as bonus damage.

Katarina Katarina

  • Death Lotus Death Lotus: tooltip updated to reflect that it gains 50% of her bonus attack damage rather than item damage.
  • Killer Instincts Killer Instincts:
    • Bonus damage is no longer lost when you switch targets.
    • Bonus damage now triggers on spell casts as well as attacks.
    • Bonus damage no longer triggers on misses or dodges.
Malphite Malphite
  • General
    • Updated recommended items to better account for his passive.
Morgana Morgana

Nidalee Nidalee

  • Primal Surge Primal Surge
    • Mana cost increased to 55 / 60 / 65 / 70 / 75 from 50 at all ranks.
  • Prowl Prowl
    • Movement speed bonus reduced to 15% from 25%.
  • Javelin Toss Javelin Toss
    • Ability power ratio increased to 0.55 from 0.4.

Nunu Nunu

  • Consume Consume
    • Cooldown reduced to 30 / 26 / 22 / 18 / 14 from 35 / 30 / 25 / 20 / 15.

Ryze Ryze

  • Spell Flux Spell Flux
    • Magic resistance reduction on hit reduced to 12 from 15 per hit.

Sivir Sivir

  • Stats
    • Attack range reduced to 400 from 450.
Shaco Shaco
  • Two-Shiv Poison Two-Shiv Poison
    • Activating it on a target while Shaco is in stealth will cause him to become visible.
    • Cooldown reduced to 8 seconds from 13.
    • Mana cost reduced to 70 from 80.
  • Deceive Deceive
    • Crit bonus reduced to 40 / 60 / 80 / 100 / 120% from 50 / 70 / 90 / 110 / 130%.
  • Jack in the Box Jack in the Box
    • Damage per hit reduced to 35 / 55 / 75 / 95 / 115 from 35 / 60 / 80 / 100 / 125.
    • Ability power ratio reduced to 0.25 from 0.35.
    • Mana cost reduced to 50 / 55 / 60 / 65 / 70 from 70 at all ranks.
Twisted Fate Twisted Fate Remake
  • Loaded Dice Loaded Dice (Innate)
    • Twisted Fate and his allies receive an additional 2 gold per kill.
    • Second Sight Second Sight removed.
  • Wild Cards Wild Cards (Q)
    • Ability power ratio reduced to 0.5 from 0.75.
    • Cooldown increased to 6 seconds from 5.
  • Pick a Card Pick a Card (W)
    • Cooldown increased to 6 seconds from 5.
    • Effects will no longer trigger if a target is missed or if the attack is dodged.
    • Fixed a bug where a card's effect or part of the effect would still apply upon hitting a spell shield.
    • Added different colored icons in the spell slot to display which card you can lick while it is rotating.
    • Blue Card Blue Card
      • Now deals 40 / 60 / 80 / 100 / 120 bonus damage plus 0.4 per ability power.
      • Now restores mana equivalent to the bonus damage.
    • Red Card Red Card
      • Now deals 30 / 45 / 60 / 75 / 90 bonus damage plus 0.4 per ability power to an area.
      • Now applies a 30 / 35 / 40 / 45 / 50% slow for 2.5 seconds.
      • The attack speed reduction has been removed.
    • Gold Card Gold Card
      • Now deals 15 bonus damage plus 0.4 per ability power.
      • Now stuns the target for 1.2 / 1.4 / 1.6 / 1.8 / 2 seconds.
  • Stacked Deck Stacked Deck (E)
    • Every 4th attack, Twisted Fate deals 90/120/150/180/210 bonus damage plus 0.3 per ability power.
    • Passive: Grants 6/12/18/24/30% attack speed.
    • Passive: Grants 3/6/9/12/15% cooldown reduction.
  • Gate Gate
    • Removed as a basic spell and linked to Destiny's Destiny's new implementation.
  • Destiny Destiny
    • While Destiny is active, Twisted Fate can teleport to any location on the map.
    • Slow has been removed.
    • Duration increased to 6 seconds from 4 / 5 / 6.
    • Cooldown increased to 150 / 135 / 120 seconds from 130 / 110 / 90.
    • Mana cost reduced to 150 / 125 / 100 from 150 at all ranks.
Udyr Udyr
  • Stats
    • Base movement speed increased to 320 from 315.
  • Turtle Stance Turtle Stance
    • Mana restore increased to 9 / 10.5 / 12 / 13.5 / 15% from 6 / 7 / 8 / 9 / 10%.
  • Bear Stance Bear Stance
    • If Udyr hits a spell shield, the target cannot be stunned for 5 seconds as if they had been hit.

Veigar Veigar

Warwick Warwick

Zilean Zilean

Items

  • Zhonya's Ring Zhonya's Ring Remake
    • New recipe: 3 × Blasting Wands Blasting Wands + 1000 Gold 1000.
    • Effects: 120 ability power, +25% ability power.
    • Active: Places you in Stasis icon stasis for 2 seconds, making you invulnerable and non-targetable, but unable to perform any actions.
  • Executioner's Calling Executioner's Calling
    • Cooldown reduced to 45 from 60.
  • Giant's Belt Giant's Belt
    • Cost decreased to 1110 from 1150.
  • Health Potion Health Potion and Mana Potion Mana Potion
    • Effect will no longer be removed upon reaching full health or mana, and remain for it's intended duration.
  • Leviathan Leviathan
    • Now grants 2 stacks per kill or assist, instead of 2 stacks per kill and 1 stack per assist.
  • Mejai's Soulstealer Mejai's Soulstealer
    • Ability power gain per stack reduced to 8 from 9.
  • Sword of the Occult Sword of the Occult
    • Critical damage bonus removed.
    • Attack damage per stack increased to 5 from 2.
    • Recipe cost increased to 954.

General

  • Improved the profanity filter in PVP.net as well as added an in game filter. Both of these use whole word filtering instead of partial word filtering. There is now a shared option in PVP.net that will enable / disable the filter for both PVP.net and the game.
  • Positive buffs are no longer lost on pseudo-death (Chronoshift Chronoshift, Guardian Angel Guardian Angel.)
  • Reduced the difficulty in selecting various champions or units.
  • Fixed an issue where certain abilities were not appearing properly in Death Recap.
  • Equal level champion kills now provide 50% of the XP needed to level as opposed to 40%.
  • Users can now scroll the camera by pressing in the middle mouse button (by default) and moving the mouse.
  • Fixed an issue that was causing units to stutter as they appear on screen.
  • Fixed several issues that were occasionally causing game server crashes.
  • Fixed an issue that was causing some champions and characters to have incorrect selection box sizes.
  • Split all Slows with multiple effects into separate buffs. This will cause immunity or reduction to the slow to have no effect on the other portion of the spell.
  • Fixed an issue with the HUD that was causing Mana/Energy bars to occasionally display even though the actual value was 0.
  • Fixed an issue with the Energy system that was occasionally causing some characters to display a full bar at spawning even though the actual value was 0.
  • Fixed a spelling error in the Launcher.
  • Changed the word "Spawning" to "Summoning" on the game loading screen.
  • Added the ability to turn off the target bar automatically popping up when you attack a hero in the 'more options' section.
  • Fixed an issue where skillshots would sometimes appear to go through targets they hit, if you are spamming right click.
  • F1 -> F5 keys can now be used to cast spells on yourself or your allies. Click the spell, then use one of the F1 (self) and F2 through F5 buttons (allies).
  • F1->F5 keys can now be clicked or held down to center the camera on yourself or your allies.
  • Updated character tips.
  • Sound effects added to team chat, all chat, and system chat.

References