Ad blocker interference detected!
Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers
Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.
New Skins in the Store
- Caterpillar Kog'Maw [ |
- Sonoran Kog'Maw [ |
- Striker Ezreal [ |
- Goalkeeper Blitzcrank [ |
- Blast Zone Heimerdinger [ |
- French Maid Nidalee [ |
League of Legends V126.96.36.199
- Icathian Surprise (Innate)
- Upon dying, Kog'Maw starts a chain reaction in his body which causes him to detonate after 4 seconds; dealing magic damage to surrounding enemies.
- Bio-Arcane Barrage (Q)
- Kog'Maw's attacks gain range and deal a percent of the target's maximum health as magic damage.
- Void Ooze (W)
- Kog'Maw launches a peculiar ooze which damages all enemies it passes through and leaves a trail which slows enemies who stand on it.
- Caustic Spittle (E)
- Passive: Increases armor penetration.
- Active: Kog'Maw launches a corrosive projectile which deals magic damage and doubles his passive armor penetration for 4 seconds (Removes the passive until available again).
- Living Artillery (Ultimate)
- Kog'Maw fires a living artillery shell at a great distance dealing damage and revealing targets. Additionally, multiple Living Artilleries in a short period of time cause them to cost additional mana.
- Fixed a bug with Akali's attack timing.
- Twilight Shroud
- Using a potion will no longer break Akali out of stealth.
- Frost Shot
- Slow changed to 15/20/25/30/35% from 10/18/26/32/38%.
- It no longer stacks with Volley.
- Bonus damage increased to 40/55/70/85/100 from 40/50/60/70/80.
- Now fires 7 missiles instead of 9.
- Plentiful Bounty renamed to Hawkshot
- Hawkshot retains the passive gold gain on kill and can now be activated to shoot an invulnerable, untargetable scouting hawk toward a target location. The hawk will reveal terrain as it travels, and grant vision of the end area for 5 seconds.
- Enchanted Crystal Arrow
- Fixed a bug where it was slowing for too long at ranks 2 and 3.
- Fixed a bug where it was stunning for more than the maximum stun duration.
- Distance required to get a maximum duration stun increased.
- Mana Barrier
- Added a cooldown timer.
- Power Fist
- Is no longer dodgeable.
- Static Field
- Silence re-added, silences for 0.5 seconds.
- Missile Barrage
- Added a counter indicating how close to the Big One you are.
- One missile is now granted when you first put a point into it.
- Now reloads while dead and will no longer reset the stack count upon death.
- Cho'Gath will now be properly considered melee for the sake of items like .
- Vorpal Spikes
- Can now be toggled off.
- Fixed a bug at rank 3 where Cho'Gath has difficulty feasting when he has max stacks.
- Fixed a bug where the ability buff tooltip was not updating the bonus health when Cho'Gath loses stacks.
- Fixed a bug where Cho'Gath was not scaling properly when he loses stacks.
- Fixed a bug where the Tenacity mastery caused it not to kill the target.
- Removed base dodge.
- Essence Flux
- Removed the heal component.
- Attack speed buff/debuff increased to 20/23/26/29/32% from 5/10/15/20/25%.
- Fixed a bug where Garen would sometimes appear with a different skin after reconnecting.
- Attack damage scaling reduced to 100% from 110%.
- Is no longer dodgable and is unaffected by blinds.
- Raise Morale
- Now grants 8/12/16/20/24 bonus attack damage instead of 12-36% attack speed.
- Cannon Barrage
- Cannonball damage reduced to 100/140/180 from 140/200/260.
- Cannonball radius increased to 275 from 225.
- Slow amount reduced to 35/45/55% from 40/50/60%.
- Barrel Roll
- Tooltip updated to give the correct ability power ratio when the barrel has reached its location.
- H-28G Evolution Turret
- Fixed a bug where turrets were targeting incorrectly.
- Howling Gale
- Knock-up duration reduced by 33%.
- Eye Of The Storm
- Fixed a bug where the particle would linger after the shield effect had been removed.
- Cooldown changed to 5 seconds at all ranks from 7/6/5/4/3 seconds.
- Divine Blessing
- Heal reduced to 65/100/135/170/205 from 65/105/145/185/225.
- Righteous Fury
- Ability power ratio reduced to 0.3 from 0.35.
- Base damage to 4/10/16/22/28 from 8/14/20/26/32.
- Cooldown increased to 120/105/90 seconds from 90 at all ranks.
- Dark Binding
- Now deals its damage up front as opposed to over time. The damage is 80/135/190/245/300 with a 0.9 ability power ratio.
- Soul Shackles
- Ability power ratio changed to 1.0/1.0 from 0.5/1.5.
- Pantheon will now be properly considered melee for the sake of items like .
- Heartseeker Strike
- Damage scaling increased to 20/25/30/35/40%.
- It will now properly double the damage of the entire ability against champions, rather than just doubling part of the damage.
- Fixed a bug where it was dealing too much damage based upon your bonus damage.
- Fixed a bug where it procced cast effects with every tick.
- Spear Shot:
- Attack damage scaling increased to 100/115/130/145/160%, from 100/110/120/130/140%.
- Fixed a bug where it wasn't scaling with enough of your damage from items.
- Grand Skyfall
- It now breaks spell shields and is blocked by spell shields.
- Fixed a bug where it was slowing for an incorrect amount of time.
- Updated tooltip to clarify that the damage is bonus damage and not a true critical strike.
- Jack In The Box
- Fixed a bug where they would acquire targets incorrectly.
- Fixed a bug where they would lose their stealth before their lifetime expired.
- Vorpal Blade
- Heal reduced to 10/20/30/40/50 from 15/30/45/60/75.
- Fixed a bug where it double-procced cast effects like .
- Mana cost reduced to 200/275/350 from 250/350/450.
- Base heal reduced to 200/320/440 from 250/400/550.
- Ability power ratio reduced to 1.3 from 1.5.
- Removed base dodge.
- Updated recommended items.
- Base movement speed increased to 315 from 310.
- Base armor increased to 16 from 14.
- Armor per level increased to 3.75 from 3.5.
- New innate: Equilibrium
- Veigar's mana regen is increased by 0.5% for each 1% of mana he's missing.
- Baleful Strike
- Adjusted the way bonus ability power is granted.
- Veigar now also gains 1/2/3/4/5 bonus ability power for each champion kill from any damage source.
- Dark Matter
- Delay reduced to 1.2 seconds from 1.6.
- Base damage reduced to 120/170/220/270/320 from 120/180/240/300/360.
- Cooldown reduced to 10 seconds from 12.
- Event Horizon
- Mana cost reduced to 80/95/110/125/140 from 90/110/130/150/170.
- Cooldown reduced to 20/19/18/17/16 from 24/22/20/18/16.
- Range increased to 650 from 600.
- Primordial Burst
- Mana cost reduced to 150/200/250 from 200/300/400.
- It now deals 200/350/500 base damage plus 80% of the combined ability power of Veigar and his target.
- Conditional bonus damage for non-mana Champions has been removed.
- Mana restoration on kill has been removed.
- Healing and regen bonus reduced to 20% from 25%.
- Active duration increased to 8 seconds from 5.
- Crowd control reduction reduced to 35% from 40%.
- No longer heals minions.
- Fixed a bug where the tooltip cooldown value that made it seem shorter than it actually is.
- Champion kill experience increased by 10%.
- Death timers on Summoner's Rift increased by roughly 3 seconds at low levels.
- Summoner spells are now displayed on the scoreboard.
- Latency will now properly display in the HUD.
- Teleport or Blink abilities will no longer reset the leashing on monsters.
- Duplicate items will no longer sell in slot order and can now be sold individually.
- Buff bar updated to support up to 32 buffs.
- Revamped the character stats screen to include armor penetration, magic penetration, life steal, spell vamp, and cooldown reduction stats as well as reducing size and removing extraneous information.
- Revealing a channeling champion in the Fog of War will no longer reveal show them as idle.
- Fixed a bug where orders and spell casts would be lost in rare instances.
- Fixed a bug where the "Show HP Bars" menu option wasn't functioning correctly.
- Fixed a bug where 'proc' effects like Chrono Shift, or Rebirth. and could occasionally kill a champion through effects like ,
- Fixed a bug where the attack timings of many characters were causing a slight delay before attacking.
- Fixed a bug where the "Hide Center HUD Wall" option was incorrectly named "Center HUD Wall Display".
- Fixed several client crashes.
- Fixed several server crashes.
|April Fools' Patches|