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League of Legends V1.0.0.94

Kog'Maw, the Mouth of the Abyss Kog'Maw, the Mouth of the Abyss
  • Icathian Surprise Icathian Surprise (Innate)
    • Upon dying, Kog'Maw starts a chain reaction in his body which causes him to detonate after 4 seconds; dealing magic damage to surrounding enemies.
  • Bio-Arcane Barrage Bio-Arcane Barrage (Q)
    • Kog'Maw's attacks gain range and deal a percent of the target's maximum health as magic damage.
  • Void Ooze Void Ooze (W)
    • Kog'Maw launches a peculiar ooze which damages all enemies it passes through and leaves a trail which slows enemies who stand on it.
  • Caustic Spittle Caustic Spittle (E)
    • Passive: Increases armor penetration.
    • Active: Kog'Maw launches a corrosive projectile which deals magic damage and doubles his passive armor penetration for 4 seconds (Removes the passive until available again).
  • Living Artillery Living Artillery (Ultimate)
    • Kog'Maw fires a living artillery shell at a great distance dealing damage and revealing targets. Additionally, multiple Living Artilleries in a short period of time cause them to cost additional mana.
Akali Akali
  • General
    • Fixed a bug with Akali's attack timing.
  • Twilight Shroud Twilight Shroud
    • Using a potion will no longer break Akali out of stealth.
Ashe Ashe
  • Frost Shot Frost Shot
    • Slow changed to 15 / 20 / 25 / 30 / 35% from 10 / 18 / 26 / 32 / 38%.
    • It no longer stacks with Volley Volley.
  • Volley Volley
    • Bonus damage increased to 40 / 55 / 70 / 85 / 100 from 40 / 50 / 60 / 70 / 80.
    • Now fires 7 missiles instead of 9.
  • Hawkshot Hawkshot
  • Renamed from Plentiful Bounty Plentiful Bounty
    • Hawkshot retains the passive gold gain on kill and can now be activated to shoot an invulnerable, untargetable scouting hawk toward a target location. The hawk will reveal terrain as it travels, and grant vision of the end area for 5 seconds.
  • Enchanted Crystal Arrow Enchanted Crystal Arrow
    • Fixed a bug where it was slowing for too long at ranks 2 and 3.
    • Fixed a bug where it was stunning for more than the maximum stun duration.
    • Distance required to get a maximum duration stun increased.
Blitzcrank Blitzcrank
Corki Corki
  • Missile Barrage Missile Barrage
    • Added a counter indicating how close to the Big One you are.
    • One missile is now granted when you first put a point into it.
    • Now reloads while dead and will no longer reset the stack count upon death.
Cho'Gath Cho'Gath
  • General
  • Vorpal Spikes Vorpal Spikes
    • Can now be toggled off.
  • Feast Feast
    • Fixed a bug at rank 3 where Cho'Gath has difficulty feasting when he has max stacks.
    • Fixed a bug where the ability buff tooltip was not updating the bonus health when Cho'Gath loses stacks.
    • Fixed a bug where Cho'Gath was not scaling properly when he loses stacks.
    • Fixed a bug where the Tenacity mastery caused it not to kill the target.
Evelynn Evelynn
  • Stats
    • Removed base dodge.
Ezreal Ezreal
  • Essence Flux Essence Flux
    • Removed the heal component.
    • Attack speed buff/debuff increased to 20 / 23 / 26 / 29 / 32% from 5 / 10 / 15 / 20 / 25%.
Garen Garen
  • General
    • Fixed a bug where Garen would sometimes appear with a different skin after reconnecting.
Gangplank Gangplank
  • Parrrley Parrrley
    • Attack damage scaling reduced to 100% from 110%.
    • Is no longer dodgable and is unaffected by blinds.
  • Raise Morale Raise Morale
    • Now grants 8 / 12 / 16 / 20 / 24 bonus attack damage instead of 12-36% attack speed.
  • Cannon Barrage Cannon Barrage
    • Cannonball damage reduced to 100 / 140 / 180 from 140 / 200 / 260.
    • Cannonball radius increased to 275 from 225.
    • Slow amount reduced to 35 / 45 / 55% from 40 / 50 / 60%.
Gragas Gragas
  • Barrel Roll Barrel Roll
    • Tooltip updated to give the correct ability power ratio when the barrel has reached its location.
Heimerdinger Heimerdinger
Janna Janna
  • Howling Gale Howling Gale
    • Knock-up duration reduced by 33%.
  • Eye of the Storm Eye of the Storm
    • Fixed a bug where the particle would linger after the shield effect had been removed.
Jax Jax
  • Empower Empower
    • Cooldown changed to 5 seconds at all ranks from 7 / 6 / 5 / 4 / 3 seconds.
Kayle Kayle
  • Divine Blessing Divine Blessing
    • Heal reduced to 65 / 100 / 135 / 170 / 205 from 65 / 105 / 145 / 185 / 225.
  • Righteous Fury Righteous Fury
    • Ability power ratio reduced to 0.3 from 0.35.
    • Base damage to 4 / 10 / 16 / 22 / 28 from 8 / 14 / 20 / 26 / 32.
  • Intervention Intervention
    • Cooldown increased to 120 / 105 / 90 seconds from 90 at all ranks.
Morgana Morgana
  • Dark Binding Dark Binding
    • Now deals its damage up front as opposed to over time. The damage is 80 / 135 / 190 / 245 / 300 with a 0.9 ability power ratio.
  • Soul Shackles Soul Shackles
    • Ability power ratio changed to 1 from 0.5 / 1.5.
Pantheon Pantheon
  • General
  • Heartseeker Strike Heartseeker Strike
    • Damage scaling increased to 20 / 25 / 30 / 35 / 40%.
    • It will now properly double the damage of the entire ability against champions, rather than just doubling part of the damage.
    • Fixed a bug where it was dealing too much damage based upon your bonus damage.
    • Fixed a bug where it procced cast effects with every tick.
  • Spear Shot Spear Shot
    • Attack damage scaling increased to 100 / 115 / 130 / 145 / 160%, from 100 / 110 / 120 / 130 / 140%.
    • Fixed a bug where it wasn't scaling with enough of your damage from items.
  • Grand Skyfall Grand Skyfall
    • It now breaks spell shields and is blocked by spell shields.
    • Fixed a bug where it was slowing for an incorrect amount of time.
Poppy Poppy
Shaco Shaco
  • Deceive Deceive
    • Updated tooltip to clarify that the damage is bonus damage and not a true critical strike.
  • Jack in the Box Jack in the Box
    • Fixed a bug where they would acquire targets incorrectly.
    • Fixed a bug where they would lose their stealth before their lifetime expired.
Shen Shen
  • Vorpal Blade Vorpal Blade
    • Heal reduced to 10 / 20 / 30 / 40 / 50 from 15 / 30 / 45 / 60 / 75.
Sivir Sivir
Soraka Soraka
  • Wish Wish
    • Mana cost reduced to 200 / 275 / 350 from 250 / 350 / 450.
    • Base heal reduced to 200 / 320 / 440 from 250 / 400 / 550.
    • Ability power ratio reduced to 1.3 from 1.5.

Teemo Teemo

  • Stats
    • Removed base dodge.
Veigar Veigar
  • General
    • Updated recommended items.
  • Stats
    • Base movement speed increased to 315 from 310.
    • Base armor increased to 16 from 14.
    • Armor per level increased to 3.75 from 3.5.
  • Equilibrium Equilibrium New Innate
    • Veigar's mana regen is increased by 0.5% for each 1% of mana he's missing.
  • Baleful Strike Baleful Strike
    • Adjusted the way bonus ability power is granted.
    • Veigar now also gains 1 / 2 / 3 / 4 / 5 bonus ability power for each champion kill from any damage source.
  • Dark Matter Dark Matter
    • Delay reduced to 1.2 seconds from 1.6.
    • Base damage reduced to 120 / 170 / 220 / 270 / 320 from 120 / 180 / 240 / 300 / 360.
    • Cooldown reduced to 10 seconds from 12.
  • Event Horizon Event Horizon
    • Mana cost reduced to 80 / 95 / 110 / 125 / 140 from 90 / 110 / 130 / 150 / 170.
    • Cooldown reduced to 20 / 19 / 18 / 17 / 16 from 24 / 22 / 20 / 18 / 16.
    • Range increased to 650 from 600.
  • Primordial Burst Primordial Burst
    • Mana cost reduced to 150 / 200 / 250 from 200 / 300 / 400.
    • It now deals 200 / 350 / 500 base damage plus 80% of the combined ability power of Veigar and his target.
    • Conditional bonus damage for non-mana Champions has been removed.
    • Mana restoration on kill has been removed.

Items

Spirit Visage Spirit Visage
  • Healing and regen bonus reduced to 20% from 25%.
Sword of the Divine Sword of the Divine
  • Active duration increased to 8 seconds from 5.
Mercury's Treads Mercury's Treads
  • Crowd control reduction reduced to 35% from 40%.
Innervating Locket Innervating Locket
  • No longer heals minions.

Summoner Spells

Ignite Ignite
  • Fixed a bug where the tooltip cooldown value that made it seem shorter than it actually is.

Masteries

  • Tenacity mastery 2011 Tenacity
    • Fixed a bug where the mastery caused Cho'Gath's Feast Feast to not kill the target.

General

  • Champion kill experience increased by 10%.
  • Death timers on Summoner's Rift increased by roughly 3 seconds at low levels.
  • Summoner spells are now displayed on the scoreboard.
  • Latency will now properly display in the HUD.
  • Teleport or Blink abilities will no longer reset the leashing on monsters.
  • Duplicate items will no longer sell in slot order and can now be sold individually.
  • Buff bar updated to support up to 32 buffs.
  • Revamped the character stats screen to include armor penetration, magic penetration, life steal, spell vamp, and cooldown reduction stats as well as reducing size and removing extraneous information.
  • Revealing a channeling champion in the Fog of War will no longer reveal show them as idle.
  • Fixed a bug where orders and spell casts would be lost in rare instances.
  • Fixed a bug where the "Show HP Bars" menu option wasn't functioning correctly.
  • Fixed a bug where 'proc' effects like Malady Malady and Madred's Bloodrazor Madred's Bloodrazor could occasionally kill a champion through effects like Guardian Angel Guardian Angel, Chronoshift Chronoshift, or Rebirth Rebirth.
  • Fixed a bug where the attack timings of many characters were causing a slight delay before attacking.
  • Fixed a bug where the "Hide Center HUD Wall" option was incorrectly named "Center HUD Wall Display".
  • Fixed several client crashes.
  • Fixed several server crashes.
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