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V3.01

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New Skins in the Store

The following skins were added along with this patch.

The following skins were added along with this patch but were not made available until Friday, February 8.

League System

The League System has arrived for ranked play!

  • Players and teams will now be placed into a League upon finishing their placement matches.
  • Leagues are assigned to a skill tier and are split into divisions, e.g. Gold IV.
  • Winning and losing matches will now cause you to gain and lose League Points (LP).
  • Advancing to 100 LP will now start a Division or Promotion Series.
  • Top players and teams can now advance to the Challenger tier, which is visible to all in the client.
  • Champion losses and win ratios will no longer be displayed to other players.
  • Elo ratings have been replaced by matchmaking ratings (MMR) which are no longer displayed.
  • The time penalties for queue dodging have been shortened and an LP penalty has been added.

League of Legends V3.01

Champions

Annie Annie

  • Annie has received a visual upgrade.

Blitzcrank Blitzcrank

  • Stats
    • Base mana reduced to 240 from 300.
  • Rocket Grab.png Rocket Grab
    • Mana cost increased to 120 from 110.

Cho'Gath Cho'Gath

  • Feral Scream.png Feral Scream
    • Silence duration reduced to 1.5/1.75/2/2.25/2.5 seconds from 2/2.25/2.5/2.75/3.

Diana Diana

  • Pale Cascade.png Pale Cascade
    • Adjusted orbs to better account for enemy model size.

Elise Elise

  • Neurotoxin.png Neurotoxin
    • Mana cost increased to 80/85/90/95/100 from 60.
  • Cocoon.png Cocoon:
    • Mana cost reduced to 50 from 65.

Ezreal Ezreal

These changes are a continuation of our earlier effort to carefully scale back some of Ezreal's excess power. Although these nerfs affect AP Ezreal, right now we're focused on stabilizing AD Ezreal. After that we'll assess the state of AP Ezreal.
  • Base movement speed reduced to 325 from 330.
  • Rising Spell Force.png Rising Spell Force
    • Duration reduced to 5 seconds from 6.
  • Trueshot Barrage.png Trueshot Barrage
    • Damage falloff per target hit increased to 10% from 8%.

Heimerdinger Heimerdinger

Though these aren't all the Heimerdinger changes we'd eventually like to do, these are some quality of life adjustments that should help smooth out Heimer's current gameplay.

Katarina Katarina

These changes are focused on once again increasing the risk of Katarina's gameplay by forcing her to build more offensive stats and focus on pulling off well-timed Death Lotus.png Death Lotuses.
  • Bouncing Blades.png Bouncing Blades
    • Initial damage reduced to 60/85/110/135/160 from 60/90/120/150/180.
  • Shunpo.png Shunpo
    • Damage reduction duration reduced to 1.5 seconds from 3.
  • Death Lotus.png Death Lotus
    • Total ability power ratio increased to 2.0 from 1.75.

Kennen Kennen

Lulu Lulu

Master Yi Master Yi

  • Meditate.png Meditate
    • Total heal amount increased to 200/350/500/650/800 from 140/280/420/560/700.
    • Total ability power ratio reduced to 2.0 from 4.0.
    • Mana cost reduced to 50/65/80/95/110 from 70/80/90/100/110.

Miss Fortune Miss Fortune

  • Bullet Time.png Bullet Time
    • Bonus attack damage ratio reduced to 0.35 from 0.45.
    • Targeting cone is now attached to Miss Fortune.

Nasus Nasus

Nasus now gains double the bonus from Siphoning Strike.png Siphoning Strike when it’s used to kill more significant ("large") targets such as enemy champions, siege minions, the Giant Wolf Giant Wolf or even Baron Nashor Baron Nashor. This change reinforces the game's general reward structure, wherein more important units provide additional rewards.
  • Siphoning Strike.png Siphoning Strike
    • Permanent damage bonus is now doubled to 6 when killing a champion, large minion or large monster.

Nunu Nunu

These changes are focused on forcing Nunu to play more actively in his support role by reducing the power he passively contributes to his allies.
  • Base movement speed increased to 350 from 340.
  • Blood Boil.png Blood Boil
    • Duration reduced to 12 seconds from 15.
    • Attack speed bonus reduced to 25/30/35/40/45% from 25/35/45/55/65%.
    • Movement speed bonus reduced to 8/9/10/11/12% from 11/12/13/14/15%.

Olaf Olaf

  • Undertow.png Undertow
    • Slow now fades over the duration.
  • Vicious Strikes.png Vicious Strikes
    • Cooldown increased to 16 seconds from 12.
  • Ragnarok.png Ragnarok
    • No longer passively grants bonus armor penetration.
    • Now only grants bonus armor penetration while active.

Shaco Shaco

  • Deceive.png Deceive
    • Range reduced to 400 from 500.
  • Two-Shiv Poison.png Two-Shiv Poison
    • Slow reduced at earlier ranks to 10/15/20/25/30% from 20/22.5/25/27.5/30%.

Shen Shen

  • Ki Strike.png Ki Strike
    • Cooldown reduction per attack reduced to 1 second from 1.5.
    • Cooldown reduction per attack while Feint.png Feint is active reduced to 2 seconds from 3.

Sion Sion

Sion now receives twice the bonus stats from Enrage.png Enrage when he uses it to kill more significant ("large") targets such as enemy champions, siege minions, the Giant Wolf Giant Wolf or even Baron Nashor Baron Nashor. This change reinforces the game's general reward structure, wherein more important units provide additional rewards.
  • Enrage.png Enrage
    • Permanent max health bonus is now doubled to 2/3/4/5/6 upon killing a champion, large minion or large monster.

Tristana Tristana

  • Rapid Fire.png Rapid Fire
    • Mana cost reduced to 50 from 80.
  • Explosive Shot.png Explosive Shot
    • Damage increased to 110/150/190/230/270 from 110/140/170/200/230.

Tryndamere Tryndamere

  • Base attack speed increased to 0.670 from 0.644.
  • Fury decay now begins after 8 seconds of being out of combat from 5 seconds.

Veigar Veigar

Veigar now receives twice the bonus stats from Baleful Strike.png Baleful Strike when he uses it to kill more significant ("large") targets such as enemy champions, siege minions, the Giant Wolf Giant Wolf or even Baron Nashor Baron Nashor. This change reinforces the game's general reward structure, wherein more important units provide additional rewards.
  • Baleful Strike.png Baleful Strike
    • Permanent ability power gain is now doubled to 2 when killing a champion, large minion, or large monster.

Vi Vi

  • Updated Recommended Items
  • Vault Breaker.png Vault Breaker
    • Fixed a bug where Vault Breaker's area of effect was inconsistent at the end area of the dash..
    • Fixed a bug where Improved Recall mastery s3.png Improved Recall was refunding Vault Breaker's cooldown and mana cost.
  • Excessive Force.png Excessive Force
    • Fixed a bug where Excessive Force could fire multiple times if used on an invulnerable target or while blinded.

Volibear Volibear

Volibear's base attack speed was below average for an attack-based melee champion. This change helps address this deficiency and helps him clear the jungle.
  • Stats
    • Base attack speed increased to 0.658 from 0.625.

Items

Seeker's Armguard item.png Seeker's Armguard (New Item)

  • Recipe: Cloth Armor item.png Cloth Armor + Cloth Armor item.png Cloth Armor + Amplifying Tome item.png Amplifying Tome + 125 gold = 1160 gold
  • +30 armor
  • +25 ability power
  • Unique passive: Kills grant 0.5 bonus armor and ability power. This bonus stacks up to 30 times.

Zhonya's Hourglass item.png Zhonya's Hourglass

Sightstone item.png Sightstone

These changes are to reduce the excessive amount of early vision teams can acquire with little cost. This should create more opportunities to gank and reward counter play, especially for junglers.
  • Recipe changed: Ruby Crystal item.png Ruby Crystal + 475 gold = 950 gold (from 700).
  • Health increased to 180 from 100.
  • Gold reward for Sightstone wards increased to 25 from 10.

Ruby Sightstone item.png Ruby Sightstone

These changes are to reduce the excessive amount of early vision teams can acquire with little cost. This should create more opportunities to gank and reward counter play, especially for junglers.
  • Total cost increased to 1550 from 1300.
  • Health increased to 360 from 300.
  • Gold reward for Ruby Sightstone wards increased to 25 from 10.

Giant's Belt item.png Giant's Belt

    • Health reduced to 380 from 400.

Warmog's Armor item.png Warmog's Armor

Sunfire Cape item.png Sunfire Cape

  • Combine cost increased to 930 from 780 (total cost increased to 2650 from 2500).

Fiendish Codex item.png Fiendish Codex

This change allows Fiendish Codex and its various build paths to be more versatile and universally attractive for ability power champions.
  • Faerie Charm item.png Faerie Charm removed from recipe.
  • Total cost is now 820 from 1000.
  • No longer grants any mana regen.

Nashor's Tooth item.png Nashor's Tooth

  • Combine cost reduced to 200 from 250 (total cost reduced to 2270 from 2500)
  • No longer grants any mana regen.

Banner of Command item.png Banner of Command

Deathfire Grasp item.png Deathfire Grasp

Morellonomicon item.png Morellonomicon

Athene's Unholy Grail item.png Athene's Unholy Grail

  • Combine cost reduced to 900 from 920 (total cost reduced to 2600 from 2800)

The Bloodthirster item.png The Bloodthirster

  • Combine cost increased to 850 gold from 650 (total cost increased to 3200 gold from 3000)

The Black Cleaver item.png The Black Cleaver

  • We are now fairly comfortable with Black Cleaver’s strategic niche, but we want to scale back some excess power.
  • Health reduced to 200 from 300
  • Maximum stacks increased to 5 from 4
  • Armor reduction per stack reduced to 5% from 6%
  • Fixed a bug where spells were applying more reduction than intended

Trinity Force item.png Trinity Force

  • Combine cost reduced to 3 from 300 (total cost reduced to 3903 from 4200).

Spirit Stone item.png Spirit Stone

  • Combine cost reduced to 40 from 140 (total cost reduced to 700 from 800).

Spirit of the Spectral Wraith item.png Spirit of the Spectral Wraith

  • Combine cost reduced to 100 from 400 (total cost reduced to 2000 from 2400).

Frozen Heart item.png Frozen Heart

  • Combine cost reduced to 400 from 500 (total cost reduced to 3000 from 3100).

Doran's Shield item.png Doran's Shield

  • Health regen per 5 seconds increased to 8 from 5.

Matchmaking

  • The matchmaking system will now take into account matchmaking rating and number of wins in the player's current queue when creating matches

General

  • We've made database upgrades which have cleared displayed match history in player profiles. All stats are still stored, but your previous 10 games will not show up.
  • Tenacity now appears on the character sheet as a stat.
    • All champions with abilities that reduce the duration of disabling effects now gain tenacity instead e.g. Singed Singed, Trundle Trundle, Irelia Irelia, Garen Garen, etc.
    • Champion tenacity stacks with item tenacity, mastery tenacity and cleanse.
  • Fixed a bug where Rengar Rengar and Kha'Zix Kha'Zix "The Hunt is On!" quest might fail to activate when Kha'Zix Kha'Zix was dead.
  • Fixed a bug where chat messages from Anivia Anivia would display the incorrect champion name while she was in egg form.
  • Inhibitors and turrets now have kill callouts.

Co-op vs. AI

  • Bots will occasionally chat at the beginning and end of games
  • Added Jarvan IV Jarvan IV bot to all maps
  • Improved retreat logic for bots with dashes.

Undocumented Changes

Champions

Alistar Alistar

  • Headbutt.png Headbutt
    • Fixed a bug where Headbutt will temporarily stun a target when not clearing through the wall.

Shen Shen

  • Ki Strike.png Ki Strike
    • Updated tooltip to show cooldown and bonus damage dealt.

Items

Athene's Unholy Grail item.png Athene's Unholy Grail

  • Cooldown Reduction is no longer UNIQUE.

Blackfire Torch item.png Blackfire Torch

  • Total cost decreased to 3770 from 3950.
  • No longer grants any mana regen.

Spirit of the Ancient Golem item.png Spirit of the Ancient Golem

  • Total cost decreased to 2300 from 2400.

Spirit of the Elder Lizard item.png Spirit of the Elder Lizard

  • Total cost decreased to 2300 from 2400.

Patch Preview Video

League of Legends - League System Patch Preview07:00

League of Legends - League System Patch Preview

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