New Skins in the Store

The following skin was added along with this patch, but was not made available until patch v3.10a on August 22, 2013:

The following skin was added along with this patch, but was not made available until August 1:

League of Legends v3.10


LucianSquare Lucian

  • Lucian the Purifier is in this build but will not be turned on in this patch.

AsheSquare Ashe

While cleaning up Ashe's passive, we found a small bug that had been granting unwarranted Focus stacks. We ordered an orbital strike on the bug, and gave Focus a minor buff to compensate.
  • Focus Focus
    • Focus stacks per second increased to 4/5/6/7/8 from 3/4/5/6/7.
    • Fixed a bug where Focus was granting stacks while on cooldown in certain situations.

EliseSquare Elise

  • Spiderlings
    • Health reduced to 90-260 from 125-550.
    • Armor increased to 30/50/70/90 from 30 (based on Spider Form rank).
    • Magic resist increased to 50/70/90/110 from 50 (based on Spider Form rank).
    • Multi-target damage reduction adjusted to 25% from 10/20/30/40%.
    • Spiderlings no longer continue taking actions before vanishing once Elise shifts into Human Form.
    • Spiderlings now group closer together while moving.
  • Volatile Spiderling Volatile Spiderling
    • Movement speed reduced.
  • Rappel Rappel
    • Elise can no longer descend outside of the indicated area.
    • Fixed a bug where Elise could begin casting spells and attacking as soon as she began her descent while she was still untargetable.
    • Spiderlings will now descend from Rappel slightly after Elise instead of descending at the same time.

FiddlesticksSquare Fiddlesticks

FizzSquare Fizz

  • Playful Playful / Trickster Trickster
    • Fixed a bug that occasionally caused rapid casts to deal no damage.

KarthusSquare Karthus

  • Lay Waste Lay Waste
    • Now casts at max range when targeted beyond max range during Death Defied.
  • Defile Defile
    • Ability power ratio reduced to 0.2 from 0.25.
    • Fixed a bug where cooldown reduction allowed Defile to be rapidly toggled, increasing its damage output.

MalzaharSquare Malzahar

Master YiSquare Master Yi remade

  • Stats
    • Health per level increased to 92 from 86.
    • Base mana reduced to 180 from 199.
    • Mana per level increased to 42 from 36.
    • Base armor reduced to 15 from 16.3.
    • Armor per level reduced to 3 from 3.7.
    • Attack speed per level reduced to 2.75% from 2.98%.
  • Double Strike Double Strike (Innate)
    • Every 4th consecutive basic attack, Master Yi will attack twice, dealing 50% damage on the second strike.
  • Alpha Strike Alpha Strike (Q)
    • Master Yi becomes untargetable and dashes to up to 4 units, dealing 25/60/95/130/165 (+1.0 total attack damage) physical damage and 75/100/125/150/175 bonus damage to minions. Alpha Strike can critically strike for 60% of Master Yi's total attack damage.
    • Alpha Strike's cooldown is reduced by 1 second each time Master Yi basic attacks.
    • Mana cost: 70/80/90/100/110
    • Cooldown: 18/17/16/15/14 seconds
  • Meditate Meditate (W)
    • Master Yi channels for 4 seconds, gaining 40/45/50/55/60% damage reduction and healing for 30/50/70/90/110 (+0.3 ability power) per second. This heal is increased by 1% for every 1% Health Master Yi is missing. The damage reduction is halved against turrets.
    • Mana cost: 50/65/80/95/110
    • Cooldown: 35 seconds
  • Wuju Style Wuju Style (E)
    • Passive: Master Yi gains 7/9/11/13/15% attack damage.
    • Active: Master Yi deals 10/15/20/25/30 (+0.1/0.125/0.15/0.175/0.2 total attack damage) true damage on hit for 5 seconds. Wuju Style's passive bonus is lost while the skill is on cooldown.
    • Mana cost: 0
    • Cooldown: 18/17/16/15/14 seconds
  • Highlander Highlander (Ultimate)
    • Passive: when Master Yi kills a champion, the cooldowns on his basic abilities are reduced by 18 seconds (half for assists)
    • Active: grants Master Yi 30/55/80% attack speed and 25/35/45% movement speed for 10 seconds. If Master Yi scores a kill or assist while Highlander is active, Highlander's duration is extended by 4 seconds.
    • Mana cost: 100
    • Cooldown: 75 seconds

NamiSquare Nami

  • Aqua Prison Aqua Prison
    • Fixed a bug where the stun sometimes lasted longer than intended.

PoppySquare Poppy

  • Heroic Charge Heroic Charge
    • Fixed a bug where Poppy would retain her previous move or attack order after charging.
    • Fixed a bug that caused Poppy to stutter briefly after charging.

RyzeSquare Ryze

  • Overload Overload
    • Cast range reduced to 600 from 650.
  • Rune Prison Rune Prison
    • Cast range reduced to 600 from 625.
    • Mana cost reduced to 60/70/80/90/100 from 80/90/100/110/120.
  • Spell Flux Spell Flux
    • Cast range reduced to 600 from 675.
  • Desperate Power Desperate Power
    • Bonus movement speed increased to 60/70/80 from 35/45/55.

ThreshSquare Thresh

  • Stats
    • Base health reduced to 411 from 452.
    • Base armor reduced to 12 from 18.
  • Damnation Damnation
    • Souls now always grant 0.75 armor and ability power instead of starting at 1.0 and granting diminishing returns per soul collected.

Twisted FateSquare Twisted Fate

  • Loaded Dice Loaded Dice remade
    • Upon killing a unit, Twisted Fate rolls his dice, gaining anywhere from 1 to 6 bonus gold. Naturally, Twisted Fate has a higher chance to receive a larger bonus.
  • Pick a Card Pick a Card
    • Now has 8 seconds to lock the card and 4 seconds to throw it instead of 10 seconds to do both.

UdyrSquare Udyr

VayneSquare Vayne

  • Condemn Condemn
    • Fixed a bug where the cast range was longer than intended (650 instead of 550).
  • Final Hour Final Hour
    • Cooldown increased to 100/85/70 seconds from 70.

WarwickSquare Warwick

  • Infinite Duress Infinite Duress
    • Fixed a bug where damage would continue to be dealt after being interrupted by enemy champions.

ZacSquare Zac

General Champion Changes


Blade of the Ruined King item Blade of the Ruined King
  • Active haste/slow duration reduced to 3 seconds from 4.
Warden's Mail item Warden's Mail
  • Combine cost reduced Gold 400 from Gold 500
    • Total cost reduced to Gold 1000 from Gold 1100.
  • Passive slow duration reduced to 1 second from 1.5.
Randuin's Omen item Randuin's Omen
  • Total cost reduced to Gold 3000 from Gold 3100.
    • Combine cost unchanged.
  • Passive slow duration reduced to 1 second from 1.5.
Frozen Heart item Frozen Heart
  • Total cost reduced to Gold 2900 from Gold 3000.
    • Combine cost unchanged.
Spectre's Cowl item Spectre's Cowl added
  • Recipe: Ruby Crystal item Ruby Crystal + Negatron Cloak item Negatron Cloak + 205g = 1400g
  • +200 health
  • +45 magic resist
  • Unique Passive: grants +15 health regen per 5 seconds for up to 10 seconds after taking damage from an enemy champion.
Spirit Visage item Spirit Visage
  • Recipe changed: Spectre's Cowl item Spectre's Cowl + Kindlegem item Kindlegem + 375g = 2625g (total cost increased from 2200g)
  • Health increased to 400 from 200.
  • Magic resist increased to 55 from 45.
  • Now grants +20 health regen per 5 seconds.
Banshee's Veil item Banshee's Veil
  • Recipe changed: Spectre's Cowl item Spectre's Cowl + Ruby Crystal item Ruby Crystal + 875g = 2750g (total cost increased from 2520g)
  • Health increased to 450 from 400.
  • Magic resist increased to 55 from 45.
  • Mana reduced to 0 from 300.
  • New Unique Passive: Grants +45 health regen per 5 seconds for up to 10 seconds after taking damage from an enemy champion or when the spell shield breaks.
Guardian Angel item Guardian Angel
  • Recipe changed: Negatron Cloak item Negatron Cloak + Chain Vest item Chain Vest + 1310g = 2750g (total cost increased from 2600g)
  • Magic resist increased to 40 from 30.
Aegis of the Legion item Aegis of the Legion
  • Combine cost reduced to 375 from 625.
    • Total cost reduced to 1900 from 2150.
  • Health reduced to 200 from 250.
  • No longer grants self-only magic resist.
  • Unique Aura – Legion
    • No longer grants armor.
    • Magic resist increased to 20 from 15.
    • No longer grants additional bonuses to minions.
Runic Bulwark item Runic Bulwark removed
Locket of the Iron Solari item Locket of the Iron Solari
  • Recipe changed: Aegis of the Legion item Aegis of the Legion + 600g = 2500g
  • +300 health
  • +20 armor
  • +10% cooldown reduction
  • Unique Active retained.
  • Now grants Unique Aura - Legion.

New Icons

The following items have received new icons


Summoner's Rift

Jungle Monsters

  • Wraiths
    • Spawn time increased to 2:05 from 1:55.
  • Wolves
    • Spawn time increased to 2:05 from 1:55.
    • Giant Wolf Giant Wolf
      • Base experience granted increased to 170 from 153.
  • Golems
    • Spawn time increased to 2:05 from 1:55.
    • Big Golem Big Golem
      • Base experience granted increased to 160 from 137.
  • Ancient Golem Ancient Golem
    • Base experience granted reduced to 260 from 340.
    • Base health reduced to 1400 from 1500.
  • Lizard Elder Lizard Elder
    • Base experience granted reduced to 260 from 340.
    • Base health reduced to 1400 from 1500.
  • Young Lizard Young Lizard
    • Base experience granted increased to 50 from 10
    • Base health increased to 400 from 300

Baron Nashor Baron Nashor

  • Voracious Corrosion
    • Now reduces the physical and magic damage the target deals to Nashor by 50% instead of reducing the target's attack damage by 50%.


  • Outer turrets now gain 60 bonus armor at the start of the game, which starts decaying after 4 minutes have passed and finishes decaying 4 minutes later.
  • Outer turret base armor increased to 60 from 54.
  • Outer turrets no longer gain armor over the first 8 minutes of the game.
  • Fixed a bug where purple side inner turrets had 10 more armor than intended.

Twisted Treeline and Crystal Scar




Blackfire Torch item Blackfire Torch reworked

  • Blasting Wand item Blasting Wand + Fiendish Codex item Fiendish Codex + 720g = 2400g
  • +80 ability power
  • +10% cooldown reduction
  • Unique Active: Deals 20% of target champion's maximum health in magic damage over 6 seconds and increases all subsequent magic damage taken by the target by 20% (60 second cooldown).

Moonflair Spellblade item Moonflair Spellblade (Ranged Only) reintroduced

  • Recipe: Seeker's Armguard item Seeker's Armguard + Negatron Cloak item Negatron Cloak + 420g = 2300g
  • +50 ability power
  • +50 armor
  • +50 magic resist
  • Unique Passive - Tenacity: Reduces the duration of stuns, slows, taunts, fears, silences, blinds, and immobilizes by 35%.

Wooglet's Witchcap item Wooglet's Witchcap

Bug Fixes

  • Vilemaw Vilemaw now properly selects his melee attack for melee champions with more than 100 range.
  • Vilemaw Vilemaw no longer twitches when players leave his lair.
  • Lesser Wraith Lesser Wraith health now properly scales with time.


Champion Search Tags

  • Champions will now be tagged with a single, primary role from the following:
    • Assassin, Fighter, Mage, Marksman, Support, Tank
  • You'll see these changes across

Ready Check

  • Players that frequently fail a Ready Check will be given time-outs from re-entering the queue to prevent them from lengthening the queue times of other players.
  • Normal play patterns (including missing a Ready Check every once in a while) will not trigger this penalty.


  • Fixed a bug where the /mute chat command did not work.
  • Fixed a bug where you could not use the /mute @ChampionName chat command unless the target was on your friends list.

Undocumented Changes

  • ViSquare Vi's Assault and Battery Assault and Battery tooltip changed from "While charging, Vi is immune to crowd control" to "While charging, Vi cannot be stopped or slowed".
  • Boots of Speed item Boots of Speed and items which build from it read "Limit of 1": now players may only purchase one of any of them.
  • Promotion series will now expire after 28 days.

Patch Preview


3.10 Patch Preview

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