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V3.13

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New Skins in the Store

Harrowing 2013 is upon us and the following skins have been added to the store (permanently):

The following skins was added to the client, but was not made available until November 13:

End of Season 3

On November 12, Season 3 officially ended. With it eligible summoners, according to their tier, will receive:

  • A Season 3 Summoner icon (All tiers)
  • Loading screen borders (Silver and above)
  • Profile banner trims (Silver and above)
  • A unique ward skin (Silver and above)
  • The exclusive EliseSquare.png Victorious Elise skin (Gold and above)
  • A personalized friend and team invitation badge (Gold and above)

Harrowing 2013

In addition to this year's new additions to the Harrowing collection, we've decided to move the Harrowing 2010 & 2011, the Snowdown Showdown 2009 & 2010, the Winter Games 2010 and the World Cup Limited Edition skins to the Legacy Vault. The Harrowing 2010 & 2011 skins will be returning to the store for this year's Harrowing festivities, with the other collections going on sale over the next 6 months - so be sure to pick them up! As with all Legacy Skins - these may return from the dead (again) in the future!

The following have also returned to the store for a short time:

  • Harrowing 2012's Ward Skins are free to use during the event, but can be unlocked permanently for 640 RP:
    • Bat-o-Lantern
    • Haunting Ward
    • Widow Ward
    • Deadfall Ward
    • Tomb Angel Ward
  • The Twisted Treeline promotional skins:
ProfileIcon Vintage
Players who currently own Limited Edition skins will receive the following compensation to apologize for their "limited edition" skins no longer being limited edition:
  • A gift of RP equal to the cost of the Limited skins.
  • "Vintage" loading artwork for the Limited skins.
  • An exclusive summoner icon.

Additionally, the following Summoner icons are up for grabs:

PVP.net

  • We made some changes that allow us to dynamically provide “Loss Forgiven” to servers experiencing hardware or connection issues. Players should see this more often if their game servers are having issues
  • We can now disable in-game items and features on the fly, so if there are new bugs or exploits, we’ll disable things on a more sophisticated level rather than turning off all ranked games
  • Improved Champ Select Timer accuracy and reliability (to be turned on at a later date).
    • The client will now actively sync its timer with the server during every phase. If your original timer is behind, you may see a jump as it syncs up with the server (e.g. jumping from 60 to 50 if you are 10 seconds behind). But you will no longer run into situations like having seconds left on your timer but having your selection window end prematurely.
  • We've also reintroduced the numbers 89 to the beginning timer, and 9 into the post Lock-In timer (did you realize they were missing?).
  • Fixed an issue which would cause the screen to briefly flicker black when selecting a skin in Champ Select
  • Temporary summoner icons for the Season 3 World Championship teams have been removed from the client
  • Fixed an issue where purchased champions or skins would disappear in rare circumstances
  • Twisted Treeline is no longer in Beta.
  • You can now gift your friends a "Mystery Gift". Mystery Gifts costs RP 490 and will grant the receiver a random skin from the store or the Legacy Vault (for a champion they own). Any skin priced between RP 520 and RP 3250 is eligible and each skin has the same odds - your mystery gift has just as much chance as being Pulsefire Ezreal as it does being Freljord Ashe. Limited Edition skins are excluded.
Friends List
  • Added redundancies to fix corrupted friends lists commonly caused by 3rd party chat clients
  • This will fix the following:
    • Online friends appearing offline
    • Opening the wrong friend when clicking on another
    • Friends appearing to be another friend
  • Fixed an issue where a player with a pending friend request would appear online after sending them a game invite
  • Group Chat Panels received a visual update to match the new updated friends list
Game Interface
  • Fixed a bug where some options, such as move camera on respawn, would not save
  • Players who receive messages while scrolling through chat history will no longer have their chat jump to the bottom

League of Legends V3.13

General

  • Attack speed reduction is now classified as crowd control.
    • Incidentally, this only only affects Barrel Roll.png Barrel Roll, Ground Slam.png Ground Slam and Cold Steel as other sources of attack speed slows are coupled with movement speed slows.
  • Champions that are immune to crowd control during their ultimate abilities will no longer completely discard the effects. If the duration of the crowd control is sufficiently long enough, the champion will suffer the effects once their ultimate has completed. This affects Jarvan IV Jarvan IV, Nocturne Nocturne, Vi Vi, Malphite Malphite and Hecarim Hecarim. This is with the exception of airborne-type crowd control effects, which will continue to be discarded.
  • Stealthed champions will now have their screen tinted slightly to better inform them that they're stealthed.
  • For Co-Op and Bot Games - When near a turret, a ring will appear on the ground signifying its reach. The ring will change colour depending on whether or not you're safe to walk nearer.

Champions

Heimerdinger Heimerdinger, the Revered Inventor reworked
  • H-28G Evolution Turret.png H-28G Evolution Turret
    • Active: Heimerdinger constructs a turret at the target location equip with a cannon that shoots nearby foes and a laser beam that tears through all enemies in a line.
  • Hextech Micro-Rockets.png Hextech Micro-Rockets
    • Active: Heimerdinger unleashes a barrage of rockets that converge on the target location and fan out past it, damaging the first enemies they hit.
  • CH-1 Concussion Grenade.png CH-1 Electron Storm Grenade
    • Active: Heimerdinger hurls a grenade that explodes at the target location, damaging and slowing enemies caught in the blast. Enemies hit directly are also stunned.
  • UPGRADE!!!.png UPGRADE!!!
    • Heimerdinger switches to an empowered selection of the abilities. This ability on cooldown after casting one of the following:
      • H-28Q Apex Turret - Active: Heimerdinger places an apex turret that has more health, shoots faster, and gains a slow and splash damage on its attacks.
      • Hextech Rocket Swarm - Active: Heimerdinger launches 4 waves of missiles one after the other.
      • CH-3X Lightning Grenade - Active: Heimerdinger hurls a modified grenade that bounces 3 times, damaging and disabling enemies at each impact zone.
Aatrox Aatrox
  • Blood Well.png Blood Well
    • Passive attack speed changed to 30 / 35 / 40 / 45 / 50 / 55% (upgrades every 3 champion levels) from 50% flat.
  • Blades of Torment.png Blades of Torment
    • Damage reduced to 75 / 110 / 145 / 180 / 215 from 75 / 120 / 165 / 210 / 255.
Ahri Ahri
  • Essence Theft.png Essence Theft
    • Now heals 2 + (1 * level) + (9% AP) per enemy hit by the empowered ability, rather than granting spell vamp.
  • Fox-Fire.png Fox-Fire:
    • Enemies hit with multiple fox-fires take 30% damage from each additional fox-fire beyond the first, down from 50%.
    • Maximum damage to a single target reduced to 64 / 104 / 144 / 184 / 224 (+64% AP) from 80 / 130 / 180 / 230 / 280 (+80% AP).
    • Mana cost reduced to 50 from 60.
  • Charm.png Charm
    • Enemies hit by Charm take 20% increased damage from Ahri for 6 seconds.
    • Mana cost changed to a flat 85 from 50 / 65 / 80 / 95 / 110.
  • Spirit Rush.png Spirit Rush
    • Damage reduced to 70 / 110 / 150 (+30% AP) from 85 / 125 / 165 (+35% AP).
    • Maximum damage to a single target reduced to 210 / 330 / 450 (+90% AP) from 255 / 375 / 495 (+105% AP).
    • Now has a visual effect while she has charges available.
Ashe Ashe
Corki Corki
  • Stats
    • Base attack speed reduced to 0.625 from 0.658.
  • Missile Barrage.png Missile Barrage
    • Cooldown increased to 2 seconds from 1.2.
    • Cooldown is now a static cooldown.
    • Base damage reduced to 100 / 180 / 260 from 120 / 190 / 260.
Fizz Fizz
  • Playful.png Playful / Trickster.png Trickster
    • Bug fix: While still descending from Playful, he now only becomes targetable after landing, just like Trickster.
  • Seastone Trident.png Seastone Trident
    • Active magic damage AP ratio reduced to 15% from 35%.
Jarvan IV Jarvan IV
  • Demacian Standard.png Demacian Standard / Dragon Strike.png Dragon Strike
    • Knockup collision radius reduced to 180 from 260 (this will be particularly noticeable for when trying to knockup enemies who have already moved beyond the flag - i.e. it shouldn't knock them up anymore).
Jinx Jinx
  • Pow-Pow, the Minigun.png Pow-Pow
    • Maximum bonus attack speed reduced to 30 / 55 / 80 / 105 / 130% from 50 / 70 / 90 / 110 / 130%.
  • Zap!.png Zap!
    • Base damage reduced to 10 / 60 / 110 / 160 / 210 from 30 / 75 / 120 / 165 / 210.
    • Mana cost increased to 50 / 60 / 70 / 80 / 90 from 45 / 55 / 65 / 75 / 85.
    • No longer reveals stealthed units.
Kassadin Kassadin
  • Stats
    • Base magic resist reduced to 30 from 31.25.
    • Magic resist per level reduced to 0 from 1.25.
  • Null Sphere.png Null Sphere
    • Damage reduced to 80 / 115 / 150 / 185 / 220 from 80 / 130 / 180 / 230 / 280.
    • Silence duration changed to 1.5 / 1.75 / 2 / 2.25 / 2.5 seconds from 1 / 1.4 / 1.8 / 2.2 / 2.6.
    • Mana cost reduced to 70 / 75 / 80 / 85 / 90 from 70 / 80 / 90 / 100 / 110.
  • Riftwalk.png Riftwalk
    • Base damage increased to 80 / 100 / 120 from 60 / 70 / 80.
    • Damage from subsequent casts changed to 50 / 55 / 60 (+10% AP) from 60 / 70 / 80.
    • Now refunds 50% of the total mana cost when Riftwalk damages an enemy champion(s).
Kha'Zix Kha'Zix
  • Void Spike.png Void Spike
    • Evolving will now also increase the slow to 30% from its standard 20%.
Leona Leona
  • Solar Flare.png Solar Flare
    • Mana cost reduced to 100 from 100 / 150 / 200.
Master Yi Master Yi
  • Alpha Strike.png Alpha Strike
    • Bug fix: Becoming untargetable will now correctly drop projectiles that were already in the air.
  • Meditate.png Meditate
    • Mana cost reduced to 50 from 50 / 65 / 80 / 95 / 110.
Morgana Morgana
  • General
    • Her attacks are now more responsive.
  • Stats
    • Attack range increased to 450 from 425.
    • Base attack speed increased to 0.625 from 0.579.
  • Tormented Soil.png Tormented Soil
    • Damage changed to 24 / 38 / 52 / 66 / 80 (+22% AP) from 25 / 40 / 55 / 70 / 85 (+20% AP).
    • Now deals damage at half second intervals (12 / 19 / 26 / 33 / 40 (+11% AP)).
    • No longer shreds magic resist.
    • The damage is modified by 0.5% for every 1% of the target's missing health, up to 50%, for a maximum damage of 36 / 57 / 78 / 99 / 120 (+33% AP).
Nasus Nasus
Olaf Olaf
  • Undertow.png Undertow
    • Slow duration increased to 1.5-2.5 seconds from 1–2 seconds.
    • Mana cost changed to 60 from 55 / 60 / 65 / 70 / 75.
  • Vicious Strikes.png Vicious Strikes
    • Bonus attack speed increased to 40 / 50 / 60 / 70 / 80% from 20 / 35 / 50 / 65 / 80%.
  • Reckless Swing.png Reckless Swing
    • Cost reduced to 30% of the damage dealt from 40%.
Rammus Rammus
  • Texture upgrade (a soft-visual upgrade).
Rengar Rengar
  • Unseen Predator.png Unseen Predator
    • Rengar now becomes visible the moment he starts leaping, rather than mid-leap.
Shaco Shaco
Shen Shen
  • Shadow Dash.png Shadow Dash
    • Collision radius has been reduced at the start and end points of the dash.
Sivir Sivir
  • Visual upgrade across all skins.
  • New voice, ability icons, and splash art.
  • Stats
    • Attack speed per level reduced to 1.6% from 3.28%.
  • Ricochet.png Ricochet changed
    • Active: Sivir's next 3 basic attacks bounce to nearby enemies, dealing standard damage to her target and 50 / 55 / 60 / 65 / 70% of her attack damage to additional enemies hit. Enemies can only be hit once but there is no limit on how many targets can be hit per attack.
    • Cooldown increased to 9 / 8 / 7 / 6 / 5 seconds from 7 / 6 / 5 / 4 / 3.
  • Spell Shield.png Spell Shield
    • Mana cost reduced to 0 from 75.
    • Mana returned reduced to 60 / 75 / 90 / 105 / 120 mana from 150.
  • On The Hunt.png On The Hunt
    • Passive: Sivir gains 40 / 60 / 80% attack speed while Ricochet is active.
    • Active: Sivir rallies her allies for 10 seconds, granting all nearby allies an initial 60% Movement Speed bonus that reduces to 20% after 4 seconds.
    • Cooldown changed to 120 / 90 / 60 seconds from 100 / 90 / 80.
    • Cast time removed.
Soraka Soraka
  • Wish.png Wish
    • Mana cost reduced to 100 at all ranks from 100 / 175 / 250.
Syndra Syndra
  • Scatter the Weak.png Scatter the Weak
    • Range increased to 700 from 650.
    • Dark Spheres display a small triangle that points directly away from Syndra (similar to the triangle that points to Orianna's ball), indicating the direction the sphere will move in if she uses Scatter the Weak.
    • Dark Sphere stun detection should now be more accurate.
  • Unleashed Power.png Unleashed Power
    • Now tracks how many Dark Spheres are active with a counter on top of the skill's icon.
Swain Swain
  • Carrion Renewal.png Carrion Renewal
    • Now additionally restores 9% of maximum mana on champion kill/assist.
Teemo Teemo
  • Move Quick.png Move Quick
    • Bug fix: Dominion towers will now properly remove the movement speed bonus.
  • Noxious Trap.png Noxious Trap
    • Bug fix: No longer grants experience.
Thresh Thresh
  • General
    • Basic attack wind up is reduced by 0.25% per 1% attack speed, rather than the standard 1%.
  • Stats
    • Attack speed per level increased to 3% from 1%.
Tryndamere Tryndamere
  • Spinning Slash.png Spinning Slash
    • On-crit cooldown reduction reduced to 1 second from 2. The effect is now doubled against champions.
Varus Varus
Viktor Viktor
  • Chaos Storm.png Chaos Storm
    • Mana cost reduced to 100 at all ranks from 125 / 175 / 225.
Vladimir Vladimir
  • Hemoplague.png Hemoplague
    • Bug fix: The wind-down time on Hemoplague is now 0.5 seconds as intended (was occasionally longer).
Zed Zed
  • Living Shadow.png Living Shadow
    • Missile speed reduced to 1500 from 2500.
  • Death Mark.png Death Mark
    • Tooltip updated to clarify that the shadow lasts 6 seconds.
    • Travel duration increased to 0.75 seconds from 0.35.
    • Zed now spawns the shadow at the cast location, instead of behind the target.
    • Increased the range at which Zed can switch places with his Death Mark shadow to any range from 1100.
Ziggs Ziggs
  • Short Fuse.png Short Fuse
    • Max damage increased to 150 from 139.
  • Bouncing Bomb.png Bouncing Bomb
    • If you attempt to cast outside of maximum range, Ziggs will now cast the ability at maximum range rather than move to get in range.
  • Satchel Charge.png Satchel Charge
    • Radius increased to 325 from 275.
  • Hexplosive Minefield.png Hexplosive Minefield
    • No longer deals reduced damage on multiple hits to minions.
    • Detonation radius per mine increased to 150 from 135.
  • Mega Inferno Bomb.png Mega Inferno Bomb
    • Now deals double damage to minions.
Zyra Zyra
  • Deadly Bloom.png Deadly Bloom
    • Range reduced to 800 from 825.
    • Damage changed to 70 / 105 / 140 / 175 / 210 (+65% AP) from 75 / 115 / 155 / 195 / 235 (+60% AP).
  • Rampant Growth.png Rampant Growth
    • Range increased to 850 from 825.
    • Passive cooldown reduction reduced to 2 / 4 / 6 / 8 / 10% from 4 / 8 / 12 / 16 / 20%.
    • Plant base damage changed to 23 (+6.5 per level) from 26 (+6 per level).
    • Reduced the delay before seeds can be stepped on by enemies to 1.5 seconds from 3.
    • Fixed a bug where spells would rarely not turn seeds into plants.
  • Stranglethorns.png Stranglethorns
    • No longer stuns after the knockup ends.
    • Bug Fix: Plants summoned in the thicket will now correctly receive the buff (currently only applies to plants already active).

Items

Blackfire Torch item.png Blackfire Torch
  • Recipe cost increased to 970 from 720.
  • Total cost increased to 2650 from 2400.
  • Now grants 10% movement speed.
  • Active debuff duration is now 4 seconds, changed from 6.
Grez's Spectral Lantern item.png Grez's Spectral Lantern
  • Combine cost increased to 350 from 150.
  • Total cost increased to 1450 from 1250.
  • Attack damage reduced to 15 from 20.
  • Activated area of vision now lasts for 5 seconds and reveals enemies that enter it for 3 seconds, from 10 and 6 respectively.
  • Cast range reduced to 800 from 1200.
The Lightbringer item.png The Lightbringer
  • New Recipe: Grez's Spectral Lantern item.png Grez's Spectral Lantern + Ruby Crystal item.png Ruby Crystal + 575g = 2500g
    • Total cost increased from 2425g.
  • Now grants 200 health.
  • Attack damage reduced to 20 from 50.
  • Armor increased to 25 from 20.
  • Life steal increased to 15% from 12%.
  • Activated area of vision now lasts for 5 seconds and reveals enemies that enter it for 3 seconds, from 10 and 6 respectively.
  • Cast range reduced to 800 from 1200.
Hextech Sweeper item.png Hextech Sweeper
  • New Recipe: Fiendish Codex item.png Fiendish Codex + Kindlegem item.png Kindlegem + 530g = 2300g
    • Total cost increased from 1920g.
  • Ability power reduced to 40 from 50.
  • Health reduced to 250 from 300.
  • Cooldown reduction increased to 20% from 10%.
  • No longer grants movement speed.
  • Activated area of vision now lasts for 5 seconds and reveals enemies that enter it for 3 seconds, from 10 and 6 respectively.
  • Cast range reduced to 800 from 1200.
Twin Shadows item.png Twin Shadows (Dominion and Twisted Treeline version)
  • Combine cost reduced to 535 from 735.
    • Total cost reduced to 1700 from 1900.
  • Ability power reduced to 30 from 40.
  • Magic resistance reduced to 30 from 40.
  • Active cooldown reduced to 60 from 120.
  • The wraiths are now affected by the speed shrines.
Sanguine Blade item.png Sanguine Blade
  • Recipe cost increased to 600 from 500.
  • Total cost increased to 2275 from 2175.
  • Attack Damage reduced to 40 from 50..

Dominion

  • Removed global self-healing reduction buff.
  • Speed shrine buff now decays over its duration.

Hotfix

  • Fixed a bug where Kindlegem was costing 100 more gold than its listed price (the price has been reverted to 850g).
  • Fixed a bug where certain players couldn’t transfer servers in this patch.
  • Fixed a bug where vintage owners of Haunting Nocturne were not properly getting their limited edition skin overlays on loading screen.

Undocumented Changes

  • New NocturneSquare.png Classic Nocturne artwork.
  • Hovering over the "Play" button now plays a beeping sound.
  • New font for all on screen text while in your match.
  • Revive.png Revive's visual effects have been updated.
  • New sound for gold pop-ups.
  • New level-up visual effect.
  • New death visual effect.
  • New Health Potion item.png Health Potion and Mana Potion item.png Mana Potion visual effect.

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