New Skins in the Store

The following skins were added along with this patch, but were not made available until Friday, May 24:

League of Legends V3.7

Champions

AkaliSquare Akali
  • Twilight Shroud Twilight Shroud
    • Now grants vision in the area of effect.
  • Shadow Dance Shadow Dance
    • Essence of Shadow charge time reduced to 30 / 22.5 / 15 seconds from 35 / 25 / 15.
CaitlynSquare Caitlyn
  • Stats
    • Base attack speed reduced to 0.625 from 0.668.
    • Attack speed per level increased to 4% from 3%.
  • Headshot Headshot
    • No longer gains stacks when attacking structures.
CassiopeiaSquare Cassiopeia
DianaSquare Diana
  • Moonsilver Blade Moonsilver Blade
    • Damage reduced to 20 − 250 (based on level) (+0.6 ability power) from 20 − 290 (based on level) (+0.6 ability power)
    • Range of the cleave behind Diana reduced.
  • Pale Cascade Pale Cascade
    • Total damage changed to 66 / 102 / 138 / 174 / 210 from 60.
    • Shield reduced to 40 / 55 / 70 / 85 / 100 (+0.3 ability power) from 55 / 80 / 105 / 130 / 155 (+0.45 ability power).
    • The second application of the shield now stacks with the first shield instead of replacing it.
EliseSquare Elise
Jarvan IVSquare Jarvan IV
KarmaSquare Karma
  • Mantra Mantra - Soulflare Soulflare
    • Slow area now spawns directly under the primary target.
Miss FortuneSquare Miss Fortune
  • Impure Shots Impure Shots
    • Max stacks increased to 5 from 4.
    • Damage per stack reduced to 4 / 6 / 8 / 10 / 12 from 6 / 8 / 10 / 12 / 14.
MordekaiserSquare Mordekaiser
  • General
    • Recommended items updated.
NamiSquare Nami
  • General
    • Basic attack missile speed increased to 1500 from 1350
  • Surging Tides Surging Tides
    • Bonus movement speed increased to 40 from 30.
  • Aqua Prison Aqua Prison
    • Stun duration increased to 1.5 seconds from 1.25.
NunuSquare Nunu
  • Consume Consume
    • Damage increased to 600 / 700 / 800 / 900 / 1000 from 500 / 600 / 700 / 800 / 900.
    • Healing reduced to 90 / 130 / 170 / 210 / 250 from 125 / 180 / 235 / 290 / 345.
    • Healing AP ratio reduced to 0.75 from 1.0.
    • Consume now grants bonuses for 120 / 150 / 180 / 210 / 240 seconds based on the type of monster consume was used on:
      • Golem-type monsters grant 10% increased size and maximum Health.
      • Lizard-type monsters grant Nunu's attacks and spells additional magic damage equal to 1% of Nunu's maximum health.
      • Wraith or Wolf-type monsters grant 15% movement speed for 3 seconds after Nunu kills a unit.
QuinnSquare Quinn
  • Vault Vault
    • Fixed a bug where Vault failed to interrupt targets that were immune to slows.
RammusSquare Rammus
RumbleSquare Rumble
  • Flamespitter Flamespitter
    • Damage reduced to 75 / 135 / 195 / 255 / 315 (+1.0 ability power) from 90 / 160 / 230 / 300 / 370 (+1.35 ability power).
    • Danger Zone damage bonus increased to 50% from 25%.
  • Electro Harpoon Electro Harpoon
    • Damage reduced to 45 / 70 / 95 / 120 / 145 (+0.4 ability power) from 55 / 85 / 115 / 145 / 175 (+0.5 ability power).
SyndraSquare Syndra
Twisted FateSquare Twisted Fate
  • Pick a Card Pick a Card
    • Blue Card Blue Card
      • Now restores 50 / 75 / 100 / 125 / 150 mana instead of 26 / 39 / 52 / 65 / 78 (+0.6 total attack damage).
  • Stacked Deck Stacked Deck
    • No longer grants cooldown reduction.
    • Bonus attack speed increased to 10 / 15 / 20 / 25 / 30% from 3 / 6 / 9 / 12 / 15%
  • Destiny Destiny
    • Cooldown increased to 180 / 150 / 120 seconds from 150 / 135 / 120.
    • Tooltips updated.
UdyrSquare Udyr
  • Tiger Stance Tiger Stance
    • Fixed a bug that caused Tiger Strike to only apply in the first 5 seconds of the stance.
VarusSquare Varus
  • Stats
    • Base movement speed reduced to 330 from 335.
  • Piercing Arrow Piercing Arrow
    • Minimum damage increased to 10 / 47 / 83 / 120 / 157 from 10 / 43 / 77 / 110 / 143.
    • Maximum damage increased to 15 / 70 / 125 / 180 / 235 from 15 / 65 / 115 / 165 / 215.
    • Improved hit detection at the end of the missile.
  • Hail of Arrows Hail of Arrows
    • Damage reduced to 65 / 100 / 135 / 170 / 205 from 65 / 105 / 145 / 185 / 225.
  • Chain of Corruption Chain of Corruption
    • Improved hit detection at the end of the missile.
WarwickSquare Warwick
  • Infinite Duress Infinite Duress
    • Channel time reduced to 1.5 seconds from 2.1 (the target is still suppressed for the full 1.8 seconds).
    • Now always places Warwick in front of the target rather than a random spot around the target.
ZacSquare Zac
  • Stats
    • Base health regen reduced to 7.0 from 12.5.
  • Let's Bounce! Let's Bounce!
    • Damage reduced to 140 / 210 / 280 from 160 / 240 / 320.
    • Fixed a bug where Let's Bounce! was applying a 0.25 ability power ratio on every bounce rather than 0.4 on the first bounce, halved on subsequent bounces.
    • Tenacity reduced to 50% from 75%.
ZedSquare Zed
  • Razor Shuriken Razor Shuriken
    • Damage dealt to secondary targets reduced to 45 / 69 / 93 / 117 / 141 (+0.6 bonus Attack Damage) from 60 / 92 / 124 / 156 / 188 (+0.8 bonus attack damage).
  • Living Shadow Living Shadow
    • Vision radius of the Shadow reduced to 700 from 1300.
  • Shadow Slash Shadow Slash
    • Cooldown increased to 4 seconds from 3.
ZyraSquare Zyra

Items

Mana Manipulator item Mana Manipulator
Mikael's Crucible item Mikael's Crucible
  • New Recipe: Philosopher's Stone item Philosopher's Stone + Chalice of Harmony item Chalice of Harmony + Gold 920 = Gold 2500.
  • Health regen increased to 7 per 5 seconds from 0.
  • Mana regen increased to 18 per 5 seconds from 9.
  • No longer grants mana.
  • Active heal changed to "Heals for 150 + 10% of the target's maximum health" from "Heals for 150 + 15% of the target's missing health", Cleanse Cleanse effect unchanged.
  • Active travel time changed to 0.2 seconds from variable with distance.
  • Fixed an issue with the hit effect particle.
Shard of True Ice item Shard of True Ice
  • Total cost reduced to 1600 gold from 1700.
  • Mana Warp Passive Aura reduced to 5 mana regen per 5 seconds from 6.

Summoner's Rift

Howling Abyss

  • High Winds duration and intervals tweaked to match the pace of the music.
  • Statue destruction algorithms tweaked to become more consistent throughout the match.

Game Interface

Loss of Control UI: loss of control indicators now appear underneath a player's nameplate when the player's champion is afflicted by a crowd control effect.

  • A unique icon is displayed for each type of effect, and a shrinking progress bar indicates time remaining on the effect
  • When multiple, unique crowd control effects are active:
    • An additional icon is displayed for each unique effect type
    • The progress bar represents whichever effect has the longest remaining duration
    • Icons are removed as their associated effect type becomes inactive
  • Indicators are visible to the afflicted player, that player's team and the player who inflicted the crowd control effect

Co-op vs. AI

  • Fixed a bug that caused Co-op vs. AI games on Twisted Treeline to award more IP/XP than intended for games under 20 minutes.
  • Fixed a bug that caused Co-op vs. AI games on Twisted Treeline to award less IP/XP than intended for games over 20 minutes.

League System

  • Fixed a number of cases where icons on the league view were not showing up correctly.

General

  • Custom Item Sets
    • Custom item sets can now be created and edited in the summoner profile.
    • Saved item sets appear as an option in the Recommended tab of the in-game item shop.
    • Item sets can be associated with a specific champion, multiple champions or all champions.
    • Item sets can be associated with a specific map, multiple maps, or all maps.
  • Silence, Taunt, Stun, Fear and Suppress effects have been updated with a new, consistent visual.
  • KarthusSquare Karthus' Requiem Requiem should no longer have a major FPS performance hit across all maps.
  • Rerolls in the ARAM queue will now prefer champions not being played by a member of the other team.
  • The 'Random Champion' option is no longer available in ranked game champion select.
  • Players who fail to connect to the game will now be granted the same bonus Magic Resistance/Armor that disconnected players receive.
    • Fixed a bug with certain AMD Radeon video cards when playing Dominion.
    • Players may now disable moving their champion via right-clicking on the minimap in the options menu.
    • Logitech G-Key, LED, and LCD technologies are now supported.
  • Fixed: Players joining private custom games in the PvP.net client were not able to submit passwords using the Enter key.
  • Adobe AIR no longer uses the Debug Launcher and has been updated to version 3.7. This should result in increased client stability.

Undocumented Changes

Champions

CassiopeiaSquare Cassiopeia
  • Deadly Cadence Deadly Cadence
    • Cassiopeia's abilities will now list their current costs taking into account Deadly Cadence Deadly Cadence.
Lee SinSquare Lee Sin
  • Flurry Flurry
    • Now will display the current stacks remaining.
LuxSquare Lux
NunuSquare Nunu
  • Consume Consume
    • Cooldown increased to 17 / 15 / 13 / 11 / 9 from 16 / 14 / 12 / 10 / 8.
Twisted FateSquare Twisted Fate
  • Gate Gate
    • Channel time reduced to 1.5 seconds from 2.
VeigarSquare Veigar
  • Primordial Burst Primordial Burst
    • Veigar will now laugh if he kills an enemy using Primordial Burst Primordial Burst.

General

  • Logitech (and possibly other) keyboards with backlighting will have the backlighting change color/brighten/dim on death/respawn, depending on keyboard.