New Skins in the Store
The following skins were added along with this patch, but were not made available until Friday, May 24:
League of Legends V3.7
Champions
- Now grants vision in the area of effect.
- Essence of Shadow charge time reduced to 30/22.5/15 seconds from 35/25/15.
- Stats
- Base attack speed reduced to 0.625 from 0.668.
- Attack speed per level increased to 4% from 3%.
- No longer gains stacks when attacking structures.
- Now counts as a single target spell for the sake of items like .
- Damage reduced to 20/25/30/35/40/50/60/70/80/90/105/120/135/155/175/200/225/250 (+0.6 ability power) from 20/25/30/40/50/65/80/95/110/125/140/155/175/195/215/240/265/290 (+0.6 ability power)
- Range of the cleave behind Diana reduced.
- Total damage changed to 66/102/138/174/210 from 60/105/150/195/240.
- Shield reduced to 40/55/70/85/100 (+0.3 ability power) from 55/80/105/130/155 (+0.45 ability power).
- The second application of the shield now stacks with the first shield instead of replacing it.
- Ability power ratio increased to 0.04 from 0.02.
- No longer grants bonus armor and magic resist.
- Vision radius of the Standard reduced to 700 from 850.
- Mantra Bonus - Soulflare: slow area now spawns directly under the primary target.
- Max stacks increased to 5 from 4.
- Damage per stack reduced to 4/6/8/10/12 from 6/8/10/12/14.
- Recommended items updated.
- Basic attack missile speed increased to 1500 from 1350
- Bonus movement speed increased to 40 from 30.
- Stun duration increased to 1.5 seconds from 1.25.
- Damage increased to 600/700/800/900/1000 from 500/600/700/800/900.
- Healing reduced to 90/130/170/210/250 from 125/180/235/290/345.
- Healing AP ratio reduced to 0.75 from 1.0.
- Consume now grants bonuses for 120/150/180/210/240 seconds based on the type of monster consume was used on:
- Golem-type monsters grant 10% increased size and maximum Health.
- Lizard-type monsters grant Nunu's attacks and spells additional magic damage equal to 1% of Nunu's maximum health.
- Wraith or Wolf-type monsters grant 15% movement speed for 3 seconds after Nunu kills a unit.
- Fixed a bug where Vault failed to interrupt targets that were immune to slows.
- Can no longer target minions.
- Damage reduced to 75/135/195/255/315 (+1.0 ability power) from 90/160/230/300/370 (+1.35 ability power).
- Danger Zone damage bonus increased to 50% from 25%.
- Damage reduced to 45/70/95/120/145 (+0.4 ability power) from 55/85/115/145/175 (+0.5 ability power).
- Improved detection of at longer ranges.
- now restores 50/75/100/125/150 mana instead of 26/39/52/65/78 (+0.6 total attack damage).
- No longer grants cooldown reduction.
- Bonus attack speed increased to 10/15/20/25/30% from 3/6/9/12/15%
- Cooldown increased to 180/150/120 seconds from 150/135/120.
- Tooltips updated.
- Fixed a bug that caused Tiger Strike to only apply in the first 5 seconds of the stance.
- Stats
- Base movement speed reduced to 330 from 335.
- Minimum damage increased to 10/47/83/120/157 from 10/43/77/110/143.
- Maximum damage increased to 15/70/125/180/235 from 15/65/115/165/215.
- Improved hit detection at the end of the missile.
- Damage reduced to 65/100/135/170/205 from 65/105/145/185/225.
- Improved hit detection at the end of the missile.
- Channel time reduced to 1.5 seconds from 2.1 (the target is still suppressed for the full 1.8 seconds).
- Now always places Warwick in front of the target rather than a random spot around the target.
- Stats
- Base health regen reduced to 7.0 from 12.5
- Damage reduced to 140/210/280 from 160/240/320.
- Fixed a bug where Let's Bounce! was applying a 0.25 ability power ratio on every bounce rather than 0.4 on the first bounce, halved on subsequent bounces.
- Tenacity reduced to 50% from 75%.
- Damage dealt to secondary targets reduced to 45/69/93/117/141 (+0.6 bonus Attack Damage) from 60/92/124/156/188 (+0.8 bonus attack damage).
- Vision radius of the Shadow reduced to 700 from 1300.
- Cooldown increased to 4 seconds from 3.
- Thorn Spitter and Vine Lasher plants now correctly display their bonus damage from ability power.
- Thorn Spitter and Vine Lasher plants now benefit from minion damage aura.
Items
- Recipe changed: + 120 gold = 300 total gold.
- Mana Warp Passive Aura reduced to 5 mana regen per 5 seconds from 6.
- Recipe changed: + + 920g = 2500g.
- Health regen increased to 7 per 5 seconds from 0.
- Mana regen increased to 18 per 5 seconds from 9.
- No longer grants mana.
- Active heal changed to "Heals for 150 + 10% of the target's maximum health" from "Heals for 150 + 15% of the target's missing health", Cleanse effect unchanged.
- Active travel time changed to 0.2 seconds from variable with distance.
- Fixed an issue with the hit effect particle.
- Total cost reduced to 1600 gold from 1700.
- Mana Warp Passive Aura reduced to 5 mana regen per 5 seconds from 6.
Summoner's Rift
- Caster minion
- Base attack damage reduced to 23 from 25.
Howling Abyss
- High Winds duration and intervals tweaked to match the pace of the music.
- Statue destruction algorithms tweaked to become more consistent throughout the match.
Game Interface
Loss of Control UI: loss of control indicators now appear underneath a player's nameplate when the player's champion is afflicted by a crowd control effect.
- A unique icon is displayed for each type of effect, and a shrinking progress bar indicates time remaining on the effect
- When multiple, unique crowd control effects are active:
- An additional icon is displayed for each unique effect type
- The progress bar represents whichever effect has the longest remaining duration
- Icons are removed as their associated effect type becomes inactive
- Indicators are visible to the afflicted player, that player's team and the player who inflicted the crowd control effect
Co-op vs. AI
- Fixed a bug that caused Co-op vs. AI games on Twisted Treeline to award more IP/XP than intended for games under 20 minutes.
- Fixed a bug that caused Co-op vs. AI games on Twisted Treeline to award less IP/XP than intended for games over 20 minutes.
League System
- Fixed a number of cases where icons on the league view were not showing up correctly.
General
- Custom Item Sets
- Custom item sets can now be created and edited in the summoner profile.
- Saved item sets appear as an option in the Recommended tab of the in-game item shop.
- Item sets can be associated with a specific champion, multiple champions or all champions.
- Item sets can be associated with a specific map, multiple maps, or all maps.
- Silence, Taunt, Stun, Fear and Suppress effects have been updated with a new, consistent visual.
- should no longer have a major FPS performance hit across all maps.
- Rerolls in the ARAM queue will now prefer champions not being played by a member of the other team.
- The 'Random Champion' option is no longer available in ranked game champion select.
- Players who fail to connect to the game will now be granted the same bonus Magic Resistance/Armor that disconnected players receive.
- Fixed a bug with certain AMD Radeon video cards when playing Dominion.
- Players may now disable moving their champion via right-clicking on the minimap in the options menu.
- Logitech G-Key, LED, and LCD technologies are now supported.
- Fixed: Players joining private custom games in the PvP.net client were not able to submit passwords using the Enter key.
- Adobe AIR no longer uses the Debug Launcher and has been updated to version 3.7. This should result in increased client stability.
Undocumented Changes
Champions
- Cassiopeia's abilities will now list their current costs taking into account .
- will now display the current stacks remaining.
- has a new targeting particle.
- cooldown increased to 17/15/13/11/9 from 16/14/12/10/8.
- channel time reduced to 1.5 seconds from 2.
- Veigar will now laugh if he kills an enemy using .
General
- Logitech (and possibly other) keyboards with backlighting will have the backlighting change color/brighten/dim on death/respawn, depending on keyboard.