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V3.8

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Patch icon V3.8
Aatrox OriginalSkin
Aatrox, the Darkin Blade
Release Date (US) June 13, 2013
Highlights & notes
  • New Champion: AatroxSquare.png Aatrox (June 13th)
Related links
Patch chronology
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V3.7 V3.9

New Skins in the Store

The following skin was added along with this patch:

The following skin was added along with this patch, but was not made available until Friday, June 14th:

The following skin was added along with this patch, but was not made available until Monday, June 17th:

League of Legends V3.8

Champions

AatroxSquare.png Aatrox
  • Aatrox, the Darkin Blade is in this build but will be turned on at a later date.
    • Release date was June 13, 2013.
AnnieSquare.png Annie
  • Summon- Tibbers.png Summon: Tibbers
    • Tibbers' health increased to 1200/2100/3000 from 1200/1600/2000.
    • Tibbers' magic resist increased to 30/50/70 from 25/45/65.
    • Mana cost reduced to 100 at all ranks from 125/175/225.
AsheSquare.png Ashe
  • Focus.png Focus
    • Ashe now gains 3/4/5/6 Focus stacks every second while not attacking instead of gaining critical strike chance.
    • Ashe will critically strike on her next basic attack when she reaches 100 Focus stacks.
    • Initial Focus stacks are equal to Ashe's critical strike chance.
CorkiSquare.png Corki
  • Missile Barrage.png Missile Barrage
    • Fixed a bug where Missile Barrage would sometimes fail to deal damage.
HecarimSquare.png Hecarim
  • Devastating Charge.png Devastating Charge
    • If Hecarim's target is beyond narrow terrain, Hecarim will now leap over the terrain to the target.
  • Onslaught of Shadows.png Onslaught of Shadows
    • No longer deals damage at the end location.
    • Rider damage increased to 150/250/350 (+1.0 ability power) from 100/200/300 (+0.4 ability power).
KarmaSquare.png Karma
  • Inner Flame.png Inner Flame
    • Mana cost reduced to 50/55/60/65/70 from 50/60/70/80/90.
    • Explosion radius increased to 250 from 230.
  • Focused Resolve.png Focused Resolve
    • Now correctly gives vision of the unit while rooted.
    • Mantra.png Mantra Bonus - Renewal.png Renewal: Now heals Karma for 20% (+1% per 100 ability power) of missing Health immediately upon casting and another 20% (+1% per 100 Ability Power) of missing health if the leash is not broken, from healing over time for 25% missing health.
  • Inspire.png Inspire
    • Mantra.png Mantra Bonus - Defiance.png Defiance: fixed a bug where Defiance's mini-shields weren't applying the ability power ratio.
KhaZixSquare.png Kha'Zix
  • Taste Their Fear.png Taste Their Fear
    • Isolation bonus now increases damage by 45%.
    • Evolution adds 8% missing health damage (can be further increased by Isolation).
  • Void Spike.png Void Spike
    • Now slows targets hit by 20% for 2 seconds.
    • Mana cost reduced to 55/60/65/70/75 from 60/70/80/90/100.
    • Bonus damage ratio increased to 1.0 per attack damage from 0.9.
    • Evolution no longer consumes or applies Unseen Threat.png Unseen Threat.
    • Can no longer be cast during Leap.png Leap.
  • Void Assault.png Void Assault
    • Damage reduction while in stealth increased to 50% from 40%.
KogMawSquare.png Kog'Maw
  • Void Ooze.png Void Ooze
    • Fixed a bug where the slow wasn't reduced by Tenacity.
      • The patch notes may have meant "Slow Resist". Tenacity reduces the duration of slows and Void Ooze did not have a slow duration prior to this patch (see below).
LissandraSquare.png Lissandra
  • Ring of Frost.png Ring of Frost
    • Cooldown reduced to 14/13/12/11/10 seconds from 18/16/14/12/10.
    • Mana cost reduced to 50 from 70.
    • Fixed a bug where the root failed to apply if Lissandra died.
  • Glacial Path.png Glacial Path
    • Cooldown now begins upon initial cast rather than upon recativation or at the end of the missile.
  • Frozen Tomb.png Frozen Tomb
    • Self-cast duration increased to 2.5 seconds from 1.5.
    • Slow increased to 20/30/40% from 20/20/20%.
    • Damage reduced to 150/250/350 from 150/300/450.
NautilusSquare.png Nautilus
  • Titan's Wrath.png Titan's Wrath
    • Damage changed to 40/55/70/85/100 from 30/55/80/105/130.
    • Fixed a bug where the ability power ratio on hits was lower than intended.
PoppySquare.png Poppy
  • Heroic Charge.png Heroic Charge
    • Spell has been refactored to better detect terrain.
SejuaniSquare.png Sejuani
  • Flail of the Northern Winds.png Flail of the Northern Winds
    • Bonus damage reduced to 10% of bonus health from 16%.
  • Permafrost.png Permafrost
    • Slow duration reduced to 1.5/1.75/2/2.25/2.5 seconds from 2/2.25/2.5/2.75/3.
  • Glacial Prison.png Glacial Prison
    • Crowd control duration reduced to 1.25/1.5/1.75 seconds from 1.5/1.75/2.
SonaSquare.png Sona
  • Stats
    • Base health increased to 450 from 410.
    • Base armor increased to 11.3 from 9.3.
  • Power Chord.png Power Chord
  • Base Power Chord damage changed to 13/20/27/35/43/52/62/72/82/92/102/112/122/132/147/162/177/192 from 8 + (10 x level).
  • Aria of Perseverance.png Aria of Perseverance
    • Fixed a bug where Aria of Perseverance's Power Chord: Diminuendo was not decreasing damage dealt.
    • Lowered the duration of Aria of Perseverance's Power Chord: Diminuendo to 3 seconds from 4.
    • Bonus armor and magic resistance to self and healed ally reduced to 6/7/8/9/10 from 8/11/14/17/20.
    • Bonus armor and magic resistance aura changed to 6/7/8/9/10 from 3/6/9/12/15.
ThreshSquare.png Thresh
VarusSquare.png Varus
  • Piercing Arrow.png Piercing Arrow
    • Fixed a bug where casting Piercing Arrow while targeting an enemy would cause Varus to stop moving.
ViSquare.png Vi
  • Blast Shield.png Blast Shield
    • Fixed a bug where Blast Shield's cooldown at higher levels was 1 second longer than intended.
  • Vault Breaker.png Vault Breaker
    • Fixed a bug where casting Vault Breaker while targeting an enemy would cause Vi to stop moving.

General Champion Notes

Changes to Slow Zones

All slow zones now update on a quarter-second interval, meaning when you move out of a slow field, the slow will wear off almost immediately unless you're hit by an ability that applies an individual slow (like KogMawSquare.png Kog'Maw's Void Ooze.png Void Ooze). What this means: your champion's movement speed will be restored more quickly when leaving a slow field, but the slow within the fields have not been changed.

This change should make interacting with slow zones more intuitive while rewarding players who react quickly (as stepping out of a slow field will reward you faster). This is a small nerf to most of the champions affected, but we will be closely monitoring champions affected by these changes.

Items

Boots of Speed item.png Boots of Speed

  • Cost reduced to 325 from 350.
  • Items that build out of Boots of Speed have had their recipe costs increased by 25.

Doran's Ring item.png Doran's Ring

  • Cost reduced to 400 from 475.
  • Health reduced to 60 from 80.
  • Mana restore on kill reduced to 4 from 5.

Doran's Shield item.png Doran's Shield

  • Cost reduced to 440 from 475.
  • Armor reduced to 0 from 5.
  • Health regen per 5 increased to 10 from 8.
  • Unique passive now blocks 8 damage from champion basic attacks from 6.

Attack speed items

Recurve Bow item.png Recurve Bow

  • Cost reduced to 900 from 950.

Malady item.png Malady

  • Removed from the game.

Nashor's Tooth item.png Nashor's Tooth

  • Combine cost increased to 850 from 430.
  • Ability power reduced to 60 from 65.
  • Additional Passive - Basic attacks deal 15 (+15% of ability power) as bonus magic damage on hit.

Wit's End item.png Wit's End

  • New recipe: Recurve Bow item.png Recurve Bow + Null-Magic Mantle item.png Null-Magic Mantle + Dagger item.png Dagger + 700g = 2400g
  • Attack speed increased to 42% from 40%.
  • Revised Passive - Basic attacks steal 5 magic resist from the target, stacks up to 5 times.

Jungle items

  • All instances of Rend as a passive have been changed to Maim.
  • Maim is now the passive that refers to dealing bonus magic damage to monsters with every basic attack.
  • Butcher is the passive that refers to dealing percent bonus damage to monsters from all sources.

Hunter's Machete item.png Hunter's Machete

  • Unique Passive - Rend changed to Unique Passive - Maim: deals 10 bonus magic damage to monsters with every basic attack.

Spirit Stone item.png Spirit Stone

  • Unique Passive - Rend changed to Unique Passive - Maim: deals 10 bonus magic damage to monsters with every basic attack.

Madred's Razors item.png Madred's Razors

  • Unique Passive - Maim
    • Now deals 60 bonus magic damage to monsters with every basic attack.
    • No longer deals bonus damage to minions.

Wriggle's Lantern item.png Wriggle's Lantern

  • Unique Passive - Maim
    • Now deals 100 bonus magic damage to monsters with every basic attack.
    • No longer deals bonus damage to minions.
  • Unique Active
    • Ward duration reduced to 90 seconds from 180.
    • Cooldown reduced to 90 seconds from 180.
  • Attack damage increased to 25 from 15.
  • Life steal increased to 15% from 10%.
  • Armor reduced to 25 from 30.
  • Combine cost increased to 500 from 100 (total cost increased to 2000 from 1600).

Spirit of the Ancient Golem item.png Spirit of the Ancient Golem

  • Unique Passive - Butcher
    • Damage bonus to monsters increased to 30% from 25%.

Spirit of the Elder Lizard item.png Spirit of the Elder Lizard

  • Attack damage reduced to 35 from 45.
  • Unique Passive - Butcher
    • Damage bonus to monsters increased to 30% from 25%.

Spirit of the Spectral Wraith item.png Spirit of the Spectral Wraith

  • Ability power reduced to 40 from 50.
  • Unique Passive - Butcher
    • Damage bonus to monsters increased to 30% from 25%.


Maps

Summoner's Rift

  • Wolves
    • Initial spawn time increased to 1:55 from 1:40.
    • Respawn time reduced to 50 seconds from 60.
  • Wraiths
    • Initial spawn time increased to 1:55 from 1:40.
  • Golems
    • Initial spawn time increased to 1:55 from 1:40.
    • Respawn time reduced to 50 seconds from 60.
  • Ancient GolemSquare.png Ancient Golem
    • Base experience granted increased to 340 from 220.
    • Now plays a particle effect to show who the buff transferred to.
  • Lizard ElderSquare.png Lizard Elder
    • Base experience granted increased to 340 from 220.
    • Now plays a particle effect to show who the buff transferred to.
  • Young LizardSquare.png Young Lizard
    • Base experience granted reduced to 10 from 40.

Twisted Treeline

Enabled several items

Crystal Scar

Added Dominion variants of several items

Howling Abyss

Enabled several items


  • Shop close distance is now calculated from the spawn, not the shop.
  • Shop close distance increased to 1600 from 1400.
  • Fixed a bug causing players to become stuck if they wiggled behind blue laser turret.
  • Poros have gone through an 80s action movie training montage and now have some resistance to lasers.

Game Interface

Minimap & HUD

  • The player's nameplate will now always be drawn last, causing it to always appear over ally and enemy health plates.

Item Shop

Custom Item Sets

  • Item sets will no longer be lost when a player changes their Summoner name.

Game Menus

  • The Key Binding page has been reorganized to be easier to use

Gifting Animation

  • Gifting animation has been updated

Custom Game Minimaps

  • Custom Game minimaps updated to include unique mini maps for each map

League System

  • Added the ability to spectate players and teams in challenger tier via an option in the leagues menu.
  • Added notifications to inform players when they are close to hitting LP decay for inactivity in ranked queues.

Player Behavior

Behavior Alerts

  • The PVP.net client will display new warning alerts for players with spikes of negative activity, in order to help course-correct them as soon as possible with quick and direct feedback.
  • Players with recently detected unsportsmanlike behavior will see a warning after the End of Game screen.
  • Alerts will not follow every player report; alerts are targeted toward players that exhibit uncharacteristic spikes of highly negative behavior.

General

  • The Loading Screen no longer appears off-center in your monitor after Champ Select, when in Borderless or Windowed mode.
  • Included a possible fix for an issue that would cause LoL to open in the bottom right of the screen on computers under heavy load
  • Logitech monochrome keyboards should no longer clear their display when the last two heads-up buttons are pressed.
  • Logitech keyboards should no longer change their brightness when your champion is dead.

Undocumented Changes

Items


Champions

LuxSquare.png Lux
DariusSquare.png Darius
  • Apprehend.png Apprehend
    • Animation is slower and has a more visible wind-up.


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