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New Skins in the Store[]

The following skins have been added to the store for the Lunar Revel event of 2014. After which, Riven's Riven's skin and Tryndamere's Tryndamere's skin will be retired to the Legacy Vault, while Diana's Diana's skin will remain in the store permanently:

The following Ward Skins have been added to the store for Lunar Revel 2014:

The following summoner icons have been added for Lunar Revel 2014:

ProfileIcon0603 Year of the Horse Year of the Horse

Win a matchmade game.

ProfileIcon0604 Icon of the Lunar Goddess Icon of the Lunar Goddess

On Twisted Treeline and/or Dominion: Play a matchmade game with at least one friend and finish two games.

ProfileIcon0605 Icon of the Warring Kingdoms Icon of the Warring Kingdoms

On Summoner's Rift: Play a matchmade game with at least one friend and finish two games.

ProfileIcon0606 Icon of the Dragonblade Icon of the Dragonblade

On Howling Abyss: Play a matchmade game with at least one friend and finish two games.

Matchmaking[]

  • Your season three rank has been cleared (e.g. Bronze 2 and Gold 4). Your matchmaking rating (MMR) has not been affected.
    • Play 10 games in ranked solo/duo queue or 5 games in a ranked team to receive your initial Season 2014 rank.
  • Ranked inactivity timers have been reset.
  • LP clamping no longer applies below Diamond (i.e. there is no longer a minimum or maximum LP gain).
    • This will be particularly noticeable in Bronze 1, Silver 1, Gold 1 and Platinum 1 as summoners in those divisions previously suffered massively modified LP gains and losses to prevent "lucking" into the next League.
  • It is now possible to be demoted from a League (i.e. Gold 5 to Silver 1).
    • To be demoted, your MMR must drop to Division 5 of the previous League (i.e. playing with Silver 5 MMR while in Gold 5). You will receive a warning informing you that you will soon be demoted. Losing subsequent games will lead to demotion to Division 1 of the previous League.
    • There is a 10-game grace period after being promoted to a new League where your MMR cannot be reduced below the requirement to be there.
  • The size of the Challenge-tier has been increased to 200 summoners in Solo/Duo Queue from 50.
  • There is now a minimum LP gain of 1 for ranked wins.

League of Legends v4.1[]

General[]

Vision
  • In-game vision should now be more responsive and dynamic as it interacts with abilities (like Lux's Lux's Lucent Singularity Lucent Singularity)
  • Ward sweeping abilities will now cause wards to darken the fog of war when they are disabled.
  • Projectiles should register more quickly when a champion casts an ability from the fog of war
Summoner's Rift Turrets
  • Outer turrets no longer gain bonus armor and magic resist for the first eight minutes of the game.
  • Top and middle lane outer turrets now have 20 damage reduction from champion basic attacks

Champions[]

Anivia Anivia
  • Stats
    • Basic attack missile speed increased to 1400 from 1100.
  • Flash Frost Flash Frost
    • Mana cost reduced to 80 / 90 / 100 / 110 / 120 from 80 / 100 / 120 / 140 / 160.
  • Crystallize Crystallize
    • Mana cost changed to 70 at all ranks from 70 / 90 / 110 / 130 / 150.
  • Glacial Storm Glacial Storm
    • Anivia now sees a proximity indicator while her ultimate is active.
Annie Annie
  • Pyromania Pyromania
    • Stun duration reduced to 1.25 / 1.5 / 1.75 (based on level) seconds from 1.75 at all levels.
  • Summon Tibbers Summon Tibbers
    • Cooldown reduced to 120 / 100 / 80 seconds from 120.
Caitlyn Caitlyn
  • Ace in the Hole Ace in the Hole
    • Bug fix: The projectile should now be correctly destroyed if the target becomes untargetable.
Darius Darius
  • Noxian Guillotine Noxian Guillotine
    • Recast time increased to 20 seconds from 12. (The cooldown starts on-cast, not after the recast time).
Evelynn Evelynn
  • Hate Spike Hate Spike
    • Missile speed reduced to 1250 from 2000.
  • Ravage Ravage
    • Now deals physical damage instead of magic damage.
  • Agony's Embrace Agony's Embrace
    • Now grants the shield instantly.
Fiddlesticks Fiddlesticks
  • Terrify Terrify
    • Bug fix: Fear will now causes enemies to move around randomly once more, rather than directly away from Fiddlesticks.
Fiora Fiora
Hecarim Hecarim
  • Spirit of Dread Spirit of Dread
    • Bug fix: Amount healed is now correctly 20% instead of 10 / 15 / 20 / 25 / 30%.
Janna Janna
  • Monsoon Monsoon
    • Channeling now begins instantly rather than after 0.25 seconds.
    • Total duration reduced to 3 seconds from 4.
    • Healing per second increased to 100 / 150 / 200 (+60% AP) from 70 / 110 / 150 (+35% AP).
    • Total heal increased to 300 / 450 / 600 (+180% AP) from 280 / 440 / 600 (+140% AP).
Jarvan IV Jarvan IV
Jinx Jinx
  • Stats
    • Base health reduced to 380 from 420.
    • Health per level increased to 82 from 80.
  • Flame Chompers! Flame Chompers!
    • Bug fix: The arm time is now 0.7 seconds, instead of between 0.5 and 0.74 seconds.
    • Bug fix: Dashing champions will now always trigger a chomper.
    • Damage reduced to 80 / 135 / 190 / 245 / 300 from 100 / 150 / 200 / 250 / 300.
Lux Lux
  • Final Spark Final Spark
    • Cooldown now starts when the ability finishes casting, instead of at the start (i.e. dying during the cast time will no longer put the ability on cooldown).
Malzahar Malzahar
  • Nether Grasp Nether Grasp
    • The target of Nether Grasp will now ignore allied displacement effects.
Nami Nami
  • Tidal Wave Tidal Wave
    • Cooldown now starts when the ability finishes casting, instead of at the start (i.e. dying during the cast time will no longer put the ability on cooldown).
Nasus Nasus
  • Wither Wither
    • Cast range reduced to 600 from 700.
  • Fury of the Sands Fury of the Sands
    • No longer increases the cast range of Wither and Spirit Fire.
Nidalee Nidalee
  • Bushwhack Bushwhack
    • The placement of traps will now abide by terrain-clipping rules (will be "pushed" to the nearest available space if placed in a wall).
Olaf Olaf
  • Undertow Undertow
    • Slow reduced to 29 / 33 / 37 / 41 / 45% from 35 / 40 / 45 / 50 / 55%.
Rengar Rengar
  • Savagery Savagery / Savagery Savagery
    • Time to trigger the enhanced attack reduced to 2 seconds from 6.
    • It is no longer possible to use Savagery more than twice in succession.
  • Battle Roar Battle Roar
    • Healing reduced to 20 + (10 × level) from 40 + (20 × level).
    • Healing is now increased by 1% for every 1% of Rengar's missing health.
Riven Riven
  • Stats
    • Base attack damage reduced to 51 from 54.
    • Attack damage per level increased to 3 from 2.75.
  • Broken Wings Broken Wings
    • Damage per cast changed to 10 / 30 / 50 / 70 / 90 (+40 / 45 / 50 / 55 / 60% total AD) from 30 / 55 / 80 / 105 / 130 (+70% bonus AD).
  • Valor Valor
    • Shield duration reduced to 1.5 seconds from 2.5.
Shyvana Shyvana
  • Burnout Burnout
    • Damage reduced to 20 / 35 / 50 / 65 / 80 from 25 / 40 / 55 / 70 / 85.
    • Minimum magic damage reduced to 60 / 105 / 150 / 195 / 240 from 75 / 120 / 165 / 210 / 255
    • Maximum magic damage reduced to 140 / 245 / 350 / 455 / 560 from 175 / 280 / 385 / 490 / 595
  • Flame Breath Flame Breath
    • Damage reduced at to 60 / 100 / 140 / 180 / 220 from 80 / 115 / 150 / 185 / 220.
  • Dragon's Descent Dragon's Descent
    • Bug fix: Damage is now correctly 175 / 300 / 425 instead of 200 / 300 / 400.
Talon Talon
  • Cutthroat Cutthroat
    • Now blinks Talon slightly further behind his target.
Thresh Thresh
  • Dark Passage Dark Passage
    • Now shows indicator particles to nearby allies to indicate that it is a clickable object.
    • Lantern now provides a small area of impassible terrain.
  • The Box The Box
    • Arm time increased to 0.75 seconds from 0.5 seconds.
Twisted Fate Twisted Fate
Yasuo Yasuo
  • Way of the Wanderer Way of the Wanderer
  • Steel Tempest Steel Tempest
    • Third cast is now automatically smart cast (as with the first and second cast).
    • Improved reliability of the Sweeping Blade combo.
  • Wind Wall Wind Wall
  • Last Breath Last Breath
    • Now grants maximum Flow on cast.
    • Spell animation shortened by 0.1 seconds.
    • Now less likely to follow target's using Flash Flash.
    • Bug fix: The cooldown is now appropriate tracked for the purposes of spectator mode and the interface.

Items[]

Blackfire Torch Blackfire Torch
  • Movement speed reduced to 5% from 10%.
Entropy Entropy
Grez's Spectral Lantern Grez's Spectral Lantern
  • Total cost reduced to 1350g from 1450g.
Hextech Sweeper Hextech Sweeper
  • Total cost reduced to 2000g from 2200g.
Infinity Edge Infinity Edge
  • No longer available in Twisted Treeline and Dominion.
Lord Van Damm's Pillager Lord Van Damm's Pillager
  • Reimplemented, on the Twisted Treeline and Crystal Scar.
  • Recipe: Wicked Hatchet Wicked Hatchet + Pickaxe Pickaxe + Cloak of Agility Cloak of Agility + 995 Gold 995 = 3800 Gold 3800
  • Stats: 70 attack damage, 25% critical strike chance
  • Unique Passive: +50% critical damage
Rabadon's Deathcap Rabadon's Deathcap
  • Bug fix: Tooltip now correctly shows that the passive is UNIQUE.
Spirit Stone Spirit Stone
  • Health regen removed.
  • Mana regen removed.
  • Maim (passive) removed.
  • Revised Passive - Butcher: You deal 20% bonus damage to monsters. Additionally, you restore 8% of your damage dealt to monsters as health and 4% as mana (halved for area of effect abilities).
Spirit of the Ancient Golem Spirit of the Ancient Golem
  • Health regen removed.
  • Mana regen removed.
  • Revised Passive - Butcher: You deal 30% bonus damage to monsters. Additionally, you restore 8% of your damage dealt to monsters as health and 4% as mana (halved for area of effect abilities).
Spirit of the Elder Lizard Spirit of the Elder Lizard
  • Health regen removed.
  • Mana regen removed.
  • Revised Passive - Butcher: You deal 30% bonus damage to monsters. Additionally, you restore 8% of your damage dealt to monsters as health and 4% as mana (halved for area of effect abilities).
Spirit of the Spectral Wraith Spirit of the Spectral Wraith
  • Health regen removed.
  • Mana regen removed.
  • Revised Passive - Spirit Drain: Killing large and epic monsters grants 2 AP, stacking up to 15 times.
  • Revised Passive - Butcher: You deal 30% bonus damage to monsters. Additionally, you restore 8% of your damage dealt to monsters as health and 4% as mana (halved for area of effect abilities).
Spirit Visage Spirit Visage
  • Cooldown reduction reduced to 10% from 20%.
Sunfire Cape Sunfire Cape
  • Damage changed to 25 + (1 × level) from 40.
The Lightbringer The Lightbringer
  • Total cost reduced to 2200 Gold 2200 from 2500 Gold 2500.
    • Combine cost reduced to 375 Gold 375 from 575 Gold 575.
Wicked Hatchet Wicked Hatchet
  • Reimplemented, on the Twisted Treeline and Crystal Scar.
  • Recipe: Brawler's Gloves Brawler's Gloves + Long Sword Long Sword + 440 Gold 440 = 1200 Gold 1200
  • Stats: 20 attack damage, 10% crit chance.
  • Unique Passive: Critical strikes causes your target to bleed for an additional 60% bonus AD physical damage over 3 seconds.

Undocumented Changes[]

The following icons have been updated:

Hotfixes[]

April 2nd Hotfix[]

Matchmaking
  • Players who consistently win against opponents a full tier higher than their current placement will automatically skip their promotion series as they progress to the next division. Series skipping will be possible up to Platinum I.
Blade of the Ruined King Blade of the Ruined King
  • Bugfix: Fixed an exploit with Blade of the Ruined King's active.
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