League of Legends Wiki

V4.13

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New Skins in the Store

The following skins were added to the store, but were not made available until August 6:

PvP.net

Team Builder

  • Team Builder matchmaking now takes into account your experience with the specific champion, position, and role you've selected..
  • Players can now unlock new role-themed summoner icons by playing 5 games in Team Builder as a specific role.

Match History

  • Color blind mode has been added.
  • Vilemaw is now tracked as an objective for Twisted Treeline matches.
  • A Match Breakdown section has been added, providing:
    • Graphs for Champion Kills, Gold, Damage, and Wards.
    • Champion portrait indicators for First Blood, First Tower Destroyed, Largest Multi Kill and Largest Killing Spree.
  • Selecting a champion in the minimap's Champion Kills view now also indicates their death locations.
  • Purple team objectives are now tracked correctly for Co-op vs. AI matches
  • Item tooltips for matches played on previous patches now display item details specific to that patch.
  • Fixed a few rendering bugs for matches longer than 60 minutes.
  • Fixed a bug where item undo wasn't reversing gold spent, causing players to appear to have spent more than they earned.
  • Clicking a match in another player's in-client match history now correctly highlights them on the web.
  • Item build, gold earned, and summoner spells have been added to the in-client "at a glance" match history.

Post game lobby

  • Post game lobby buttons have been updated

League of Legends V4.13

Champions

Braum Braum
  • Concussive Blows.png Concussive Blows
    • Trigger damage reduced to 32 + (8 × level) from 38 + (12 × level).
  • Stand Behind Me.png Stand Behind Me
    • Mana cost increased to 50 / 55 / 60 / 65 / 70 from 30 / 40 / 50 / 60 / 70.
  • Glacial Fissure.png Glacial Fissure
    • Knockup duration reduced to 1 / 1.25 / 1.5 seconds from 1.5 seconds at all ranks.
    • Slow strength reduced to 40 / 50 / 60% from 60%.
    • Slow duration reduced to 0.25 seconds from 1.5 seconds.
Elise Elise
  • Cocoon.png Cocoon
    • Missile width reduced to 55 from 70.
    • Fixed a bug where Cocoon.png Cocoon was providing vision longer than the stun duration (now correctly matches it).
  • Rappel.png Rappel
    • Now calculates its range no longer from the center of Elise Elise to the center of the target but from the edge of Elise Elise to the edge of the target (an approximate increase of 75 range).
    • Range reduced to 750 from 925 (~825 range using the old center-center targeting calculations).
Evelynn Evelynn
  • Hate Spike.png Hate Spike
    • Base damage reduced to 30 / 45 / 60 / 75 / 90 from 40 / 60 / 80 / 100 / 120.
    • AP scaling changed to (+ 35 / 40 / 45 / 50 / 55 % AP) from (+ 45% AP).
    • Bonus AD scaling increased to (+ 50 / 55 / 60 / 65 / 70 % bonus AD) from (+ 50% bonus AD) at all ranks.
    • Mana cost reduced to 12 / 18 / 24 / 30 / 36 from 16 / 22 / 28 / 34 / 40.
Fizz Fizz (Crystal Scar only)
  • Urchin Strike.png Urchin Strike
    • Cooldown increased to 11 / 10 / 9 / 8 / 7 seconds from 10 / 9 / 8 / 7 / 6 seconds.
  • Playful.png Playful
    • Cooldown increased to 16 / 14.5 / 13 / 11.5 / 10 seconds from 16 / 14 / 12 / 10 / 8 seconds.
Gragas Gragas
  • Barrel Roll.png Barrel Roll
    • Damage dealt to minions reduced to 70% from 100%.
  • Drunken Rage.png Drunken Rage
    • Mana cost increased to 30 at all ranks from 0.
    • Cooldown reduced to 8 / 7 / 6 / 5 / 4 seconds from 8 / 7.5 / 7 / 6.5 / 6 seconds.
    • Damage reduction duration reduced to 2.5 seconds from 3.
    • Bug Fix: Fixed a bug where Drunken Rage.png Drunken Rage could be used twice in a row if Gragas Gragas was interrupted as soon as he started drinking.
    • Bug Fix: Fixed a bug where Drunken Rage.png Drunken Rage would sometimes not play the proper keg smash animation on attack.
  • Body Slam.png Body Slam
    • Bug Fix: Fixed a bug where Body Slam.png Body Slam would occasionally fail to work when Gragas Gragas leveled it first or second.
Graves Graves
  • Buckshot.png Buckshot
    • Damage dealt by additional shots increased to 40% from 35%.
  • Collateral Damage.png Collateral Damage
    • Base physical damage increased to 250 / 400 / 550 from 250 / 350 / 450.
Hecarim Hecarim
  • Warpath.png Warpath
    • Bonus attack damage increased to 15 - 30 (based on level)% of bonus movement speed from 10 - 25 (based on level)%.
  • Rampage.png Rampage
    • Mana cost reduced to 24 / 26 / 28 / 30 / 32 from 24 / 28 / 32 / 36 / 40.
Janna Janna
  • Tailwind.png Tailwind
    • Range increased to 1000 from 800.
  • Howling Gale.png Howling Gale
    • Tooltip updated.
    • Maximum knockup duration increased to 1.25 seconds from 1 seconds.
    • Cooldown now begins on first cast.
Jax Jax
  • Stats
    • Jax finishes his attack animation 19% faster.
Jinx Jinx
  • Get Excited!.png Get Excited!
    • Now activates when Jinx contributes to killing an inhibitor.
Kayle Kayle
  • Righteous Fury.png Righteous Fury
    • AP scaling increased to (+ 25% AP) from (+ 20% AP).
  • Intervention.png Intervention
    • Cooldown reduced to 100 / 90 / 80 seconds from 110 / 95 / 80 seconds.
Kog'Maw Kog'Maw
  • Stats
    • Base health reduced to 400 from 440.
    • Health growth increased to 87 from 84.
  • Caustic Spittle.png Caustic Spittle
    • Armor and magic resistance shred reduced to 12 / 16 / 20 / 24 / 28% from 20 / 22 / 24 / 26 / 28%.
LeBlanc LeBlanc
  • Distortion.png Distortion
    • Mana cost reduced to 80 / 85 / 90 / 95 / 100 from 80 / 90 / 100 / 110 / 120.
Lee Sin Lee Sin
  • Stats
    • Base health regen increased to 8.95 from 6.95.
  • Safeguard.png Safeguard
    • Shield duration reduced to 2 seconds from 4 seconds.
  • Cripple.png Cripple
    • No longer reduces enemy attack speed (reduced to 0% from 20 / 30 / 40 / 50 / 60%).
Lissandra Lissandra
  • Ice Shard.png Ice Shard
    • Cooldown reduced to 6 / 5.25 / 4.5 / 3.75 / 3 seconds from 6 / 5.5 / 5 / 4.5 / 4 seconds.
  • Ring of Frost.png Ring of Frost
    • AP scaling reduced to (+ 40% AP) from (+ 60% AP).
  • Frozen Tomb.png Frozen Tomb
    • Slow increased to 30 / 45 / 75% from 20 / 30 / 40%.
Lucian Lucian
  • Relentless Pursuit.png Relentless Pursuit
    • No longer removes Slow icon slows.
    • Cooldown increased to 18 / 17 / 16 / 15 / 14 seconds from 14 / 13 / 12 / 11 / 10 seconds.
Lulu Lulu
  • Glitterlance.png Glitterlance
    • Decayed slow no longer scales with ability power (reduced to 0% from 13.3% per 100 AP).
  • Whimsy.png Whimsy
    • Movement speed buff duration reduced to 3 / 3.5 / 4 / 4.5 / 5 seconds from 5 seconds at all ranks.
    • Mana cost reduced to 65 at all ranks from 65 / 70 / 75 / 80 / 85.
Lux Lux
  • Illumination.png Illumination
    • Damage changed to 10 + (8 × level) (+ 20% AP) from 10 + (10 × level).
Nami Nami
  • Stats
    • Movement speed reduced to 335 from 340.
  • Ebb and Flow.png Ebb and Flow
    • Cooldown increased to 10 seconds from 9 seconds.
Olaf Olaf
  • Undertow.png Undertow
    • Cooldown reduced to 7 seconds from 8 seconds.
  • Vicious Strikes.png Vicious Strikes
    • Healing amplification increased to 1% per 2% missing health from 1% per 2.5% missing health.
  • Ragnarok.png Ragnarok
    • Cooldown reduced to 100 / 90 / 80 seconds from 120 / 100 / 80 seconds.
Shen Shen
  • Stand United.png Stand United
    • Bug Fix: Fixed a bug where Shen Shen would occasionally fail to teleport to his protected target for no reason.
Shyvana Shyvana
Sivir Sivir
  • On The Hunt.png On The Hunt
    • Initial movement speed bonus duration increased to 2 / 4 / 6 seconds from 2 / 3 / 4 seconds.
Sona Sona
  • General
    • Visual update
    • Aura radius on each of Sona Sona's abilities reduced to 350 from 1000.
    • Aura duration changed to 3 seconds from indefinite, but increases by 0.5 seconds each time she tags an ally.
    • Texture upgrade to all skins and a texture upgrade to her hair and weapon.
  • Stats
    • Base armor increased to 15 from 12.
    • Base health lowered to 353 from 380.
    • Health per level increased to 77 from 70.
  • Power Chord.png Power Chord
  • Hymn of Valor.png Hymn of Valor
    • Active base damage reduced to 40 / 80 / 120 / 160 / 200 from 50 / 100 / 150 / 200 / 250.
    • Revised Aura: Sona and allies touched by the aura will deal 20 / 30 / 40 / 50 / 60 (+ 25% AP) bonus magic damage on their next auto attack within the next 5 seconds.
    • Cooldown increased to 8 seconds from 7 seconds.
  • Aria of Perseverance.png Aria of Perseverance
    • Heal reduced at early ranks to 25 / 45 / 65 / 85 / 105 (+ 20% AP) from 40 / 55 / 70 / 85 / 100 (+ 25% AP).
    • Heal is now modified by 1% for each 1% of the target's missing health.
    • New Aura: Sona and allies touched by the aura gain a shield that mitigates the next 35 / 55 / 75 / 95 / 115 (+ 20% AP) damage for up to 1.5 seconds.
    • Mana cost increased to 70 / 75 / 80 / 85 / 90 from 60 / 65 / 70 / 75 / 80.
    • Cooldown increased to 10 seconds from 7 seconds.
  • Song of Celerity.png Song of Celerity
    • Revised Active: Sona gains 13 / 14 / 15 / 16 / 17% (+ 7.5% per 100 AP) bonus movement speed. The bonus decays down to the aura bonus over 3 seconds.
    • New Aura: Allies touched by the aura gain 10 / 11 / 12 / 13 / 14% (+ 3.5% per 100 AP) bonus movement speed for 1.5 seconds.
    • Cooldown increased to 12 seconds from 7 seconds.
  • Crescendo.png Crescendo
Thresh Thresh
  • Dark Passage.png Dark Passage
    • Now only shields the first ally to be near the Dark Passage.png Lantern in addition to Thresh Thresh.
  • Flay.png Flay
    • Bug Fix: Fixed a tooltip bug that listed Flay.png Flay's Slow icon slow duration as 1.5 seconds instead of 1 second.
  • The Box.png The Box
    • No longer deals additional damage to opponents that break extra walls beyond the first.
Tristana Tristana
  • Rocket Jump.png Rocket Jump
    • Slow icon Slow duration changed to 1 / 1.5 / 2 / 2.5 / 3 seconds from 2.5 seconds at all ranks.
  • Explosive Shot.png Explosive Shot
    • Active magic damage reduced to 80 / 125 / 170 / 215 / 260 from 110 / 150 / 190 / 230 / 270.
Varus Varus
  • Piercing Arrow.png Piercing Arrow
    • Now shows a line indicator in addition to circle indicator while charging.
  • Chain of Corruption.png Chain of Corruption
    • Cooldown reduced to 110 / 90 / 70 seconds from 120 / 105 / 90 seconds.
Vayne Vayne
  • Stats
    • Attack speed per level increased to 4 from 3.1
  • Tumble.png Tumble
    • Bug Fix: Fixed a bug where Tumble had an extra 10% AD ratio while Final Hour.png Final Hour was active.
  • Final Hour.png Final Hour
    • Bonus attack damage increased to 30 / 50 / 70 from 25 / 40 / 55.
Vel'Koz Vel'Koz
Yasuo Yasuo
  • Way of the Wanderer.png Way of the Wanderer
    • Shield duration reduced to 1 second from 1.5.
  • Steel Tempest.png Steel Tempest
    • Cooldown reduction from attack speed reduced.
    • Minimum cast time increased to 0.18 seconds from 0.13.
      • Attack speed needed to achieve minimum cast time unchanged (+114%, or +60% from items at level 18).
    • Bug Fix: Fixed a bug where Steel Tempest.png Steel Tempest's whirlwind was dealing instant damage in the area of a normal Steel Tempest.png Steel Tempest cast as it was traveling out.
  • Wind Wall.png Wind Wall
    • No longer passively grants bonus Flow from dashing.
Ziggs Ziggs
  • Mega Inferno Bomb.png Mega Inferno Bomb
    • Cooldown increased to 120 seconds at all ranks from 120 / 105 / 90 seconds.
Zilean Zilean

Items

  • Item upgrade order in the store rearranged to make it more intuitive.
Banshee's Veil item.png Banshee's Veil
  • Shield recharge time increased to 40 seconds without taking damage from enemy champions from 25.
Blackfire Torch item.png Blackfire Torch
  • Active cooldown increased to 90 seconds from 60.
Chalice of Harmony item.png Chalice of Harmony
  • Magic resistance reduced to 20 from 25.
Deathfire Grasp item.png Deathfire Grasp
  • Active cooldown increased to 90 seconds from 60.
Frostfang item.jpg Frostfang
  • Gold per 10 seconds reduced to 2 from 4.
Frost Queen's Claim item.png Frost Queen's Claim
  • Gold per 10 seconds reduced to 2 from 4.
Greater Stealth Totem item.jpg Greater Stealth Totem
  • Cooldown reduced to 90 seconds from 120.
Iceborn Gauntlet item.png Iceborn Gauntlet
  • Now correctly lists the Spellblade passive as having a 1.5 second cooldown.
Lich Bane item.png Lich Bane
  • Now correctly lists the Spellblade passive as having a 1.5 second cooldown.
Madred's Razors item.png Madred's Razors
  • Summoner's Rift only: Added a buff to the buff bar counting your number of Feral Flare item.png Feral Flare stacks.
Nomad's Medallion item.png Nomad's Medallion
  • Bonus movement speed increased to 10 from 0.
  • Mana regeneration reduced to 5 from 7.
Rylai's Crystal Scepter item.png Rylai's Crystal Scepter
  • Ability power increased to 100 from 80.
  • Health reduced to 400 from 500.
Sheen item.png Sheen
  • Now correctly lists the Spellblade passive as having a 1.5 second cooldown.
Spirit of the Ancient Golem item.png Spirit of the Ancient Golem
  • Fixed tooltip bugs.
Sword of the Occult item.png Sword of the Occult
  • Stacks lost from dying at 20 stacks increased to 7 from 6.
Talisman of Ascension item.png Talisman of Ascension
  • Bonus movement speed increased to 20 from 0.
  • Health regeneration increased to 15 from 10.
  • Cooldown reduction reduced to 10% from 20%.
Trinity Force item.png Trinity Force
  • Now correctly lists the Spellblade passive as having a 1.5 second cooldown.

Search Terms

  • Searching for "Yellow" will bring up all Warding Totem item Greater Stealth Totem item Greater Vision Totem item Totems.
  • Searching for "Red" will bring up all Sweeping Lens item Oracle's Lens item Lenses.
  • Searching for "Blue" will bring up all Scrying Orb item Farsight Orb item Orbs.
  • Searching for "Green" will bring up Sight Ward item.png Sight Wards.
  • Searching for "Pink" will bring up Vision Ward item.png Vision Wards.

Summoner Spells

Exhaust.png Exhaust
  • Damage reduction reduced to 40% from 50%.
  • Now reduces target's armor and magic resistance by 10.
Heal.png Heal
  • Heal amount reduced to 90 – 345 (75 + 15 × level) from 95 – 475.

General

  • New players will now sometimes see a tip at the end of game screen to introduce the concept of last hitting.
  • Improved match loading speeds by 10-30%, particularly for older machines.

Bug fixes

  • Fixed a bug causing players to get stuck in Spectator mode at the end of a match.
  • Fixed a bug where the game clock would occasionally become desynchronized, causing buffs to appear to spawn too early.
  • Fixed an Undo feature bug with items with actives.
  • Removed various VO lines that sneaked in with the new audio engine.
  • Howling Abyss death music is now properly controlled via the Music slider in Sound Options.
  • Fixed a few issues where players were hearing sounds from distant areas of the map.
  • Rebalanced a number of sound effects to more closely match their old levels.
  • Fixed a few instances where some effects were playing for too long, getting cut off, or improperly playing on top of each other.

Skins

Updated with international splash arts:

Patch Rundown

Patch Rundown – 416:05

Patch Rundown – 4.13

References

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