New Cosmetics in the Store

The follow Champion skins have been added to the store for The Burning Tides:

The following Summoner icons have been added to the store:

The following Ward skins have been added to the store:

League of Legends V5.14

Maps and Modes

GangplankSquare Gangplank Announcer Pack
  • A new announcer pack has been added to the game for The Burning Tides.
    • Includes quotes for Summoner's Rift, Twisted Treeline, ARAM, Crystal Scar and Spectator.
    • New announcements for successful surrender votes and victory.
    • New announcements for when your structures are under attack (not just when they die).
    • New "encouraging" quotes for the losing side when the enemy scores a kill (e.g. "Make them pay!").
    • Alternative quotes for classic lines (e.g. "Twice the bounty!" as well as the standard "Double kill!", or "Your matey's feedin' the fishes" as well as "Your ally has been slain").
    • Full voice-over can be found here.

Butcher's Bridge (Bilgewater)

A re-skinned version of the Howling Abyss map.
  • The setting is an ancient temple built into the side of a mountain (red base) with a bridge leading to its entrance, which a huge city built up around. Even the bridge is mostly held together with wood.
  • All in-game assets updated to be appropriate for Bilgewater's including: rotary cannon-turrets (i.e. they visually rotate to face their target), inhibitors, nexii, collapsing bridge assets, brush, health shrines, etc.
  • Poros have been replaced with little land-piranha.
  • Gregor is replaced with Bubbs, a little fellow who is funding a submarine expedition and wearing diving gear.
  • Lyte is replaced with Finn, a stocky fisherman and his market stall of hauled merchandise.
    • Trivia: He alludes to a mysterious Her, a dangerous being of the seas:
      •  
        ShopkeeperFinn.idle10
        e "If you ever see her, you'll know why land's the place for you."
  • Background scenery now depicts a Bilgewater city including sharks in the river, moving ships, opening and shutting gates, hanging fish (and more curious monsters).
  • Mark Mark / Dash Dash reskinned - You now throw an Remove Scurvy Orange and dash as a (rather large, compared to the snowball) pirate ship.
Butcher's Bridge offers no new gameplay versus Howling Abyss and is entirely a cosmetic feature.
  • The new map will be available (and replace Howling Abyss) toward the end of summer as part of a Bilgewater event: Burning Tides. Note that showing us the map early (i.e the map's beta test) is advertised as a "spoiler free" feature of the event, and that if you want the story to be a surprise you shouldn't follow future PBE releases leading up to the event.
  • Riot is currently exploring options for what to do with the map post-event. The most popular comment on the reveal is already "Have the map be selected randomly when you queue for a matchmade All Random game", as was the case with the old Autumn and Winter skins for Summoner's Rift. Custom games allowed you to choose.

Butcher's Bridge Map Spotlight

Butcher's Bridge Map Spotlight

6 24 PBE Butcher's Bridge - Mark Dash

6 24 PBE Butcher's Bridge - Mark Dash

Butcher's Bridge MUSIC

Butcher's Bridge MUSIC

Bubbs and Finn Voices - Bilgewater Shop Keepers

Bubbs and Finn Voices - Bilgewater Shop Keepers

Summoner's Rift

Shark!
  • Sharks will spawn in the bottom-lane vista if you have a full team of Bilgewater champions/skins.

Black Market Brawler

Purchase illegal Black Market items and use golden Krakens (unique currency) to recruit new Brawler minions as you vie for dominance on Summoner's Rift.
Krakens Krakens
  • Unique currency used to hire mercenary "Brawler" minions. This is earned in addition to Gold gold.
    • Earn 1 Kraken every 60 seconds.
    • Earn 2 Krakens for champion kills.
    • Earn 1 Kraken for champion assists.
    • Each allied player earns 1 Kraken for epic monsers.
    • Earn 1 Kraken for large monsters in the enemy's half of the jungle.
Structures
  • Destroying inhibitors now buffs your Brawler minions instead of summoning super minions.
Brawlers
  • Brawlers cost 5 Krakens to purchase - you can only have one. They cannot be sold.
  • Once hired, Brawlers will accompany each minion wave that spawns on your lane.
  • You can improve your brawler in the store by purchasing a Mercenary Upgrade 3 item Mercenary Upgrades, Offense Upgrade 3 item Offense Upgrades or Defense Upgrade 3 item Defense Upgrades, which cost Krakens. Ability upgrades listed below. Each brawler can be upgraded a total of 9 times, with 3 improvements in each area, for a total of 90 Krakens. Stat modifications are relative to...
    • Level 1 costs 5 Krakens — Ability upgrade, +10 AD or +100 HP.
    • Level 2 Costs 10 Krakens — Ability upgrade, +20 AD (total 30) or +200 HP (total 300).
    • Level 3 Costs 15 Krakens — Ability upgrade, +30 AD (total 60) or +300 HP (total 600).
  • IronbackSquare Ironback - Melee Tanky Siege
    • Initial Hire: 25% reduced damage from enemy turrets.
    • Level 1: 175% damage to enemy structures (75% bonus). Every 10 seconds (after breaking), gains a shield that mitigates 100% physical damage from the next next champion/turret attack.
    • Level 2: 250% damage to enemy structures (150% bonus). While the shield is active, takes 35% reduced damage from minions.
    • Level 3: 325% damage to enemy structures (225% bonus). The shield cooldown is reduced to 3 seconds and the damage reduction from minions is increased to 60%.
  • RazorfinSquare Razorfin - Melee Champion Pursuer
    • Initial Hire: 100% bonus attack speed.
    • Level 1: Upon aggroing an enemy champion, it will pursue them endlessly. Attacks against champions grants 100% movement speed and Ghost ghost.
    • Level 2: Each attack against a champion applies a mark. At 3 marks, deals 300% damage.
    • Level 3: Spawns two razorfins spawn each wave.
  • PlundercrabSquare Plundercrab - Ranged Champion Harass
    • Initial Hire: Each attack splits to fire a minor bolt at up to one enemy champion within 150 range of the attack target. The minor bolt is modified to deal only 50% damage. Similar to Runaan's Hurricane item Runaan's Hurricane.
    • Level 1: +100 attack range. Attacks against champions grant 20% attack speed for 3 seconds, up to 150%.
    • Level 2: +100 attack range (200 total bonus). Attacks against champions deal 150% damage (75% to secondary targets).
    • Level 3: +150 attack range (350 total bonus). Now fires a minor bolt at every nearby enemy champion. Attacks against minions now deal 150% damage, too.
  • OcklepodSquare Ocklepod - Ranged Support Utility
    • Initial Hire: Shields target allied minions from the next 100 (+200% Ocklepod's AD) magic damage for 10 seconds. 10 second cooldown.
    • Level 1: +10 MR. Spawns a moving Clairvoyance every 30 seconds that grants vision after 4 second delay.
    • Level 2: +10 MR (20 total bonus). Base shield improved to 250 from 100 and has a 4-second cooldown.
    • Level 3: +10 MR (30 total bonus). Clairvoyance cooldown reduced to 10 seconds and delay reduced to 2 seconds. Sight duration and distance travelled increased by 50%.
"Black Market" Items

Dead Man's Plate item Dead Man's Plate
  • Recipe: Chain Vest item Chain Vest + Giant's Belt item Giant's Belt + Gold 1000 = Gold 2800
  • Stats: 580 health and 50 armor.
  • Unique Passive - Dreadnought: You build Momentum stacks while moving, up to 100, granting up to 60 bonus movement speed.
  • Unique Passive - Crushing Blow: Basic attacks discharge all Momentum, dealing 1 bonus physical damage for every 2 momentum.
  • Flavor: "There's only one way you'll get this armor from me..." - forgotten namesake
Flesheater item Flesheater (Melee Only)
  • Recipe: Vampiric Scepter item Vampiric Scepter + Long Sword item Long Sword + Gold 300 = Gold 1460
  • Stats: 20 attack damage and 10% life steal
  • Unique Passive: Basic attacks build Flesh charges. At 5 charges, you gain the ability to cast Flesheater.
  • Unique Active - Flesheater: Rip the flesh from the target enemy minion, dealing 200 (+75% AD) true damage to the target and healing you for 50 (+75% AD) health, as well as permanently increasing this item's AD by 1.
  • Flavor: "No need to sharpen after use."
Lost Chapter item Lost Chapter
Martyr's Gambit item Martyr's Gambit
  • Recipe: Crystalline Bracer item Crystalline Bracer + Kindlegem item Kindlegem + Gold 400 = Gold 1850
  • Stats: 400 health, 100% base health regen and 10% cooldown reduction.
  • Unique Active: Binds yourself to the target allied champion for the next 3 seconds, redirecting 60% of all damage dealt to them to yourself. 30 second cooldown. Pre or post mitigation damage?
  • Flavor: "Battle is not a test of strength. It is a test of will." - Buhru Proverb
Mirage Blade item Mirage Blade
  • Recipe: Vampiric Scepter item Vampiric Scepter + Pickaxe item Pickaxe + Cloak of Agility item Cloak of Agility + Gold 695 = Gold 3200
  • Stats: 60 attack damage, 15% critical strike and 12% life steal.
  • Unique Passive - Mark of the Sands: Basic attacks apply a Sand mark on the target, revealing them for 3 seconds. Only a single enemy can be marked at a time.
  • Unique Active - Mirage Step: Blinks 350 units directly away from the Sand Marked target. 60 second cooldown.
  • Flavor: "Shurimans exploit every aspect of the desert."
Netherstride Grimoire item Netherstride Grimoire
  • Recipe: Lost Chapter item Lost Chapter + Amplifying Tome item Amplifying Tome + Gold 765 = Gold 3000
  • Stats: 100 ability power, 100% base mana regen and 20% cooldown reduction.
  • Unique Passive - Malice: Gain 20% movement speed for 2 seconds when hitting an enemy with a damaging spell.
  • Flavor: "Walking our path, you make fast progress."
Pox Arcana item Pox Arcana
  • Recipe: Lost Chapter item Lost Chapter + Amplifying Tome item Amplifying Tome + Gold 765 = Gold 3000
  • Stats: 100 ability power, 100% base mana regen and 20% cooldown reduction.
  • Unique Passive - Pox: Applies a stack of Pox for 10 seconds whenever you deal ability damage, stacking up to 10 times.
  • Unique Active - Disease Harvest: Deals 100 magic damage plus 20 (+5% AP) per stack of Pox to all nearby enemies affected by Pox, and restores 5% of your maximum mana for every stack of Pox on damaged enemies. 60 second coldown.
  • Flavor: "Wealth, land, secrets, love: how little they cherish when their bodies betray them."
Puppeteer item Puppeteer
  • Recipe: Chalice of Harmony item Chalice of Harmony + Kindlegem item Kindlegem + Gold 250 = Gold 2200
  • Stats: 250 health, 25 magic resist, 50% base health regen and 20% cooldown reduction.
  • Unique Passive - Mana Font: Restores 2% of your missing mana every 5 seconds.
  • Unique Passive: Basic attacks mark champions with a string for 6 seconds, which breaks if they move more than 1000 units away.
  • Unique Active: Pulls all marked champions up to 250 units toward you. 45 second cooldown.
  • Flavor: "Perhaps reading this wasn't your idea."
Rite of Ruin item Rite of Ruin
  • Recipe: Lost Chapter item Lost Chapter + Amplifying Tome item Amplifying Tome + Gold 765 = Gold 3000
  • Stats: 100 ability power, 100% base mana regen and 20% cooldown reduction.
  • Unique Passive - Razing: Gains charges upon moving or killing enemies, up to 200 charges. Attack structures expends 50 charges to deal 100 (+15% AP) bonus true damage.
  • Flavor: "When all their works have crumbles, their hearts will be laid bare."
Staff of Flowing Water item Staff of Flowing Water
  • Recipe: Chalice of Harmony item Chalice of Harmony + Amplifying Tome item Amplifying Tome + Gold 300 = Gold 1635
  • Stats: 40 ability power, 25 magic resist and 50% base mana regen
  • Unique Passive - Mana Font: Restores 2% of your missing mana every 5 seconds.
  • Unique Passive: Gain 30% movement speed and 10 mp5 while in the river.
  • Flavor: "News travels fast along the Ionian riverside."
Teleport item Teleport (Boot Enchantment)
Trickster's Glass item Trickster's Glass
  • Recipe: Haunting Guise item Haunting Guise + Ruby Crystal item Ruby Crystal + Gold 215 = Gold 2115
  • Stats: 60 ability power and 400 health
  • Unique Passive - Eyes of Pain: 15 magic penetration
  • Unique Active - Disguise: Teleports to the target ally and takes on their appearance for 30 seconds. The disguise is broken upon casting a spell or attacking. 90 second cooldown.
  • Flavor: "Faces can not but lie."
Typhoon Claws item Typhoon Claws
  • Recipe: Pickaxe item Pickaxe + Dagger item Dagger + Gold 675 = Gold 2000
  • Stats: 30 attack damage, 20% attack speed and 4% movement speed
  • Unique Passive - Furious Swipes: Basic attacks grant Malice charges for 3 seconds upon hitting an enemy. At 3 stacks, you gain maximum attack speed but your attacks deal 50% reduced damage.
  • Flavor: "That is not the pounding of the rain."
Murksphere item Murksphere
  • New economy item - Gold 365. Cannot be built alongside other economy items.
  • Stats: 5% cooldown reduction and 25% base mana regen.
  • Unique Active - Swindler's Shield: Shields target ally from the next 60 damage. You generate 1 gold for every 4 damage absorbed (total of 15). Self-cast shields will not generate gold from monster damage. 15 second cooldown.
  • Flavor: "Profit makes fast friends."
Swindler's Orb item Swindler's Orb
  • Recipe: Murksphere item Murksphere + Gold 500 = Gold 865
  • Stats: 10% cooldown reduction and 50% base mana regen.
  • Unique Active - Swindler's Shield: Shields target ally from the next 60 damage. You generate 1 gold for every 4 damage absorbed (total of 15). Self-cast shields will not generate gold from monster damage. 15 second cooldown.
  • Flavor: "Partners in crime."
Globe of Trust item Globe of Trust
  • Recipe: Swindler's Orb item Swindler's Orb + Forbidden Idol item Forbidden Idol + Gold 635 = Gold 2100
  • Stats: 20% cooldown reduction and 150% base mana regen.
  • Unique Active - Safe Harbor: Lobs a bubble that shields allies hit from the next 150 damage. You generate 1 gold for every 4 damage absorbed for a maximum of 150 per cast (max of 37.5 per ally). Self-cast shields will not generate gold from monster damage. 15 second cooldown.
  • Flavor: "Theft is better with accomplices."

Accommodation
  • The Brawlers and Black Market items appear as separate tabs in the store - i.e. Brawlers, Recommended, All Items and Black Market.

HUD

New HUD
  • The champion portrait, experience bar, level, stats and items has been merged with the ability bar in the center.
  • The stats section can be hidden and minimized by clicking on the champion's portrait.
    • Cooldown and attack range are now displayed in the stats section at all time.
    • Pressing C will expand the stats section, rather than open a new panel.
  • Buffs and debuffs now appear side-by-side above the ability bar.
  • Item cooldowns have been removed from the buff bar, as the item section is now in the center of the screen.
  • The creep score, KDA and team KDA has been merged with the minimap.
  • Allied portraits are now above the minimap.
    • New Feature: The green dot that signifies if an ally's ultimate is ready now fills up to signify cooldown.
  • New Feature: The respawn timers of dead enemies will appear above the allied portraits.
  • New Feature: Target frames (the information you get when you click on a target) now displays creep score and KDA.
  • New Feature: There is now an icon to denote abilities that you have insufficient mana to cast or are disabled by crowd control.
  • New Feature: Channel bars now display the remaining seconds to one decimal place.
  • You can still move the minimap to the left side.
New Scoreboard
  • Scoreboard now shows allies and enemies side-by-side instead of top-and-bottom.
  • New Feature: You can now reorder players on the scoreboard.
  • New Feature: Allied summoner spell cooldowns are now tracked.
  • Scoreboard now tracks towers destroyed.
  • Scoreboard now tracks Dragon Slayer stacks as a number.

HUD2015 Overview
Death timers
HUD2015 Scoreboard
6 3 PBE HUD Rework Preview

6 3 PBE HUD Rework Preview

General
  • DragonSquare Dragon's respawn timer will update for the non-killing team the moment they see an enemy with Dragon Slayer buff Dragon Slayer or the empty pit.
  • Baron NashorSquare Baron Nashor's respawn timer is updated for both teams when he dies, regardless of sight.
Rift ScuttlerSquare Rift Scuttler
    • Forced action crowd control effects will now lock Scuttles in place.
    • Fixed a bug where forced action crowd control effects and Dark Flight Dark Flight were not triggering Scuttles' "loses resistances while disabled".

Champions

New Short Bio
AhriSquare Ahri
  • Charm Charm
    • Fixed a bug where Charm causes monsters to freak out.
AzirSquare Azir
  • Shurima's Legacy Shurima's Legacy
    • Removed: Granting Azir bonus attack speed from cooldown reduction
  • Arise! Arise!
    • New Passive: Azir gains 20 / 30 / 40 / 50 / 60% bonus attack speed.
  • Shifting Sands Shifting Sands
    • No longer knocks up the first champion hit.
DariusSquare Darius
  • Apprehend Apprehend
    • Now briefly grants vision over the target area.
EkkoSquare Ekko
  • Timewinder Timewinder
    • Mana cost reduced to 50 / 60 / 70 / 80 / 90 from 60 / 70 / 80 / 90 / 100.
  • Phase Dive Phase Dive
    • Cooldown reduced to 13 / 11.5 / 10 / 8.5 / 7 seconds from 15 / 13 / 11 / 9 / 7.
EliseSquare Elise
  • Cocoon Cocoon
    • Stun duration increased to 1.6 / 1.7 / 1.8 / 1.9 / 2 seconds from 1 / 1.25 / 1.5 / 1.75 / 2.
  • Spider Queen Spiderlings
    • Damage type changed to magical from physical.
    • AP ratio increased to (+15% AP) from (+10% AP).
    • Movement speed increased to 355 from 345.
    • Fixed a bug which caused Spiderlings to not move or attack for 4 seconds after the first cast of Rappel.
EvelynnSquare Evelynn
  • Hate Spike Hate Spike
    • Base damage reduced to 40 / 50 / 60 / 70 / 80 from 40 / 55 / 70 / 85 / 100.
  • Agony's Embrace Agony's Embrace
    • Slow increased to 40 / 60 / 80% from 30 / 50 / 70%.
GangplankSquare Gangplank
  • General
    • Complete visual upgrade featuring a re-imagined model as well as new animations, sounds and voiceover.
  • Stats
    • Base damage reduced to 56 from 62.
    • Base health reduced to 710 from 712.
    • Health growth reduced to 79 from 81.
    • Health regen growth reduced to 0.6 from 0.75.
    • Base mana reduced to 282 from 282.2.
    • Base mana regen reduced to 7.5 from 7.675.
    • Attack speed growth increased to 3.2 from 2.75.
    • Base armor reduced to 26 from 26.044.
    • Armor growth reduced to 3 from 3.3.
  • Trial by Fire Trial by Fire (Innate)
    • New Innate: Gangplank's next attack ignites the target dealing bonus true damage and grants bonus movement speed. Destroying a Powder Keg instantly refreshes Trial by Fire and grants the same bonus movement speed. Parrrley cannot activate Trial by Fire.
  • Parrrley Parrrley (Q)
    • New Effect: Killing units also grants Silver Serpents, a unique currency that can be spent to upgrade Cannon Barrage.
    • Mana cost reduced to 50 from 50 / 55 / 60 / 65 / 70.
    • Mana refund on kill reduced to 25 at all ranks from 25 / 27.5 / 30 / 32.5 / 35.
  • Remove Scurvy Remove Scurvy (W)
    • Heal changed to 50 / 75 / 100 / 125 / 150 (+90% AP) (+15% of missing health) from 80 / 150 / 220 / 290 / 360 (+100% AP).
    • Cost changed to 60 / 70 / 80 / 90 / 100 mana from 65 at all ranks.
    • Cooldown reduced to 22 / 20 / 18 / 16 / 14 seconds from 22 / 21 / 20 / 19 / 18.
  • Powder Keg Powder Keg (E)
    • New Active: Gangplank places a powder keg at the target location that he can attack to detonate, splashing the attack's damage to surroFixed a bug where forced action crowd control effects were stunning Scuttles.Fixed a bug where forced action crowd control effects and ☃☃ were not triggering Scuttles' "loses resistances while disabled".unding enemies and slowing them for a short duration. The damage benefits from 60% armor penetration and champions take bonus damage. If detonated by Parrrley Parrrley, Gangplank will plunder from all enemies slain. The explosion sets off a chain reaction that explodes other nearby kegs - but the damage does not overlap. Enemies can also attack the kegs to safely destroy them (worth gold).
    • No cost.
  • Cannon Barrage Cannon Barrage (R)
    • Now fires clusters of 3 waves every 2 seconds, for a total of 12 waves over an 8-second period (changed from 7 waves over 7 seconds).
    • Now Slow icon slows by 30% for 0.5 second (1 second per cluster) instead of 25% for the duration.
    • Damage per wave changed to 50 / 70 / 90 (+10% AP) from 75 / 120 / 165 (+20% AP).
    • Cooldown increased to 140 / 130 / 120 from 125.
  • Gangplank has access to three unique items that can be purchased with Silver Serpents, a unique currency.
    • Death's Daughter: An initial, mega-cannonball precedes the barrage, dealing 「 a cluster worth 」「 150 / 210 / 270 (+30%AP) 」 of true damageand Slow icon slowing enemies by 60% for 1.5 seconds.
    • Raise Morale: Allies within the area gain 60% bonus movement speed for 2 seconds.
    • Fire at Will: Launches 6 additional waves.
KalistaSquare Kalista
  • General
    • Updated recommended items.
  • Pierce Pierce / Sentinel Sentinel
    • Now properly queues up to cast after her basic attack completes.
Miss FortuneSquare Miss Fortune
  • General
    • Complete visual upgrade featuring an upgraded model as well as new animations and sounds.
  • Strut Strut
    • No longer falls off upon taking non-periodic damage.
  • Double Up Double Up
    • Secondary targeting paradigm improved (again).
    • New Effect: If the first shot kills the target, Double Up deals 50% bonus damage to the second target. Uses the crit animation.
  • Impure Shots Impure Shots
    • Cooldown reduced to 12 seconds from 16.
    • New Effect: Now instantly readies Strut Strut at full power.
    • Grievous Wounds icon Grievous Wounds removed.
  • Make It Rain Make It Rain
    • Slow changed to 40 / 45 / 50 / 55 / 60% from 25 / 35 / 45 / 55 / 65%.
    • Duratio reduced to 2 seconds from 3. Total damage unchanged.
  • Bullet Time Bullet Time
    • Tooltip updated to indicate its Impure Shots Impure Shots bonus magic damage.
RumbleSquare Rumble
  • Flamespitter Flamespitter
    • Fixed a bug where Flamespitter was damaging untargetable enemies.
    • Fixed a bug where the range wasn't consistent.
  • The Equalizer The Equalizer
    • Fixed a bug where The Equalizer was damaging untargetable enemies.
RyzeSquare Ryze
  • Arcane Mastery Arcane Mastery
    • Stack duration decreased to 6 seconds from 10 seconds.
  • Overload Overload
    • Damage reduced to 60 / 85 / 110 / 135 / 160 from 60 / 95 / 130 / 165 / 200.
  • Spell Flux Spell Flux
    • Initial damage reduced to 36 / 52 / 68 / 84 / 100 (+20% AP) from 50 / 66 / 82 / 98 / 114 (+30% AP).
      • Secondary damage reduced to 18 / 26 / 34 / 42 / 50 (+10% AP) from 25 / 33 / 41 / 49 / 57 (+15% AP).
SyndraSquare Syndra
Tahm KenchSquare Tahm Kench
  • Tongue Lash Tongue Lash
    • Base damage increased to 80 / 125 / 170 / 215 / 260 from 80 / 115 / 150 / 185 / 220.
  • Abyssal Voyage Abyssal Voyage
    • Cooldown reduced to 120 / 110 / 100 seconds from 160 / 130 / 100.
    • Passive health ratio increased to 4 / 6 / 8 % from 4 / 5 / 6 %.
VayneSquare Vayne
  • Tumble Tumble
    • Cooldown now begins upon lauching the attack instead of upon hitting a target.
    • Tumble's empowered attack will be consumed even if the target becomes invalid while in-flight. This allows enemies to dodge the effect, but also allows Vayne to activate the ability again.

Xin ZhaoSquare Xin Zhao

  • Battle Cry Battle Cry
    • Ability power ratio increased to (+ 70% AP) from (+ 50% AP)
YasuoSquare Yasuo
  • Steel Tempest Steel Tempest
    • Fixed a bug where the third cast wasn't applying on-hit effects.
ZileanSquare Zilean

Items

Hunter's Machete item Hunter's Machete
  • passive - jungler: Mana regen increased to 4 from 3.
Magus item Runeglaive
  • No longer converts the attack to deal magic damage. Only the bonus damage is magical.
  • AOE component now only triggers on monsters.
  • New Effect: Now deals double damage to the primary target
Zeke's Harbinger item Zeke's Harbinger
  • Reworked from Zeke's Herald item Zeke's Herald.
  • New Recipe: Glacial Shroud item Glacial Shroud + Amplifying Tome item Amplifying Tome + Amplifying Tome item Amplifying Tome + Gold 480 = Gold 2300
  • Grants 250 Mana, 35 Armor, 50 Ability Power and 10% Cooldown Reduction
  • Unique Active - Conduit: Bind to target ally. This will remove all other Conduits on your target (60 seconds cooldown). This effect is similar to The Black Spear item The Black Spear.
  • Unique Passive: When within 1000-units of each other, you and Conduit will generate 1 charge every second, up to 100, with a bonus 4 charge on-attack and 10 on spell cast. At 100 charge, your next instance of damage grants you and your Conduit 20% increased Ability Power and 50% Critical Strike Chance for 6 seconds.

Undocumented Changes

GangplankSquare Gangplank
  • His secondary role tag (Support) has been removed.
  • Parrrley Parrrley - The base damage of the ability can no longer Critical strike icon critically strike.
Xin ZhaoSquare Xin Zhao - Reverted the change from V5.13
  • Battle Cry Battle Cry - Ability power ratio increased to (+ 70% AP) from (+ 50% AP).

Patch Rundown

Patch Rundown 5

Patch Rundown 5.14 - The Harbinger Times

References