League of Legends Wiki

V5.2

2,680pages on
this wiki
Comments8

New Skins in the Store

The following skins have been added to the store:

The following Summoner Icons have been added:

The following Ward Skins have been added:

PVP.net

Nemesis Draft - Featured Game Mode
The game files for this mode have been included in patch 5.1, but it will not be available on this patch.

League of Legends 5.2

Champions

Texture Rebalance Part 6
  • Dr. Mundo Dr. Mundo - Classic, Corporate, Executioner, Mr. Mundoverse, Mundo Mundo, Toxic, and Rageborn.
  • Irelia Irelia - Classic, Aviator, Infiltrator, Nightblade, and Frostblade.
  • Jarvan IV Jarvan IV - Classic, Commando, Darkforge, and Dragonslayer.
  • Nunu Nunu - Classic, Demolisher, Bot, Grungy, Sasquatch, and Workshop.
  • Swain Swain - Classic, Bilgewater, Northern Front and Tyrant.
  • Vayne Vayne - Classic, Vindicator, Aristocrat, Dragonslayer, and Heartseeker.
  • Yorick Yorick - Classic, Undertaker, and Pentakill.
Ahri Ahri
  • Orb of Deception.png Orb of Deception
    • New Effect: Now grants bonus Movement Speed while the orb is in flight. Increases her movement speed to 545 from base, which decays down to 410. Unconfirmed if this is a 65% bonus that decays down to 25%, or a modification to her base movement speed.
  • Fox-Fire.png Fox-Fire
    • Base damage per flame increased to 50 / 80 / 110 / 140 / 170 from 40 / 65 / 90 / 115 / 140.
  • Charm.png Charm
    • Damage increased to 60 / 90 / 120 / 150 / 200 (+ 50% AP) from 60 / 90 / 120 / 150 / 180 (+ 35% AP).
    • No longer amplifies magic damage and Orb of Deception.png Orb of Deception's true damage.
Akali Akali
Alistar Alistar
  • General
    • Portrait updated.
    • Infernal Alistar now has its fiery Pulverize.png Pulverize animation once more.
Annie Annie
  • Molten Shield.png Molten Shield
    • Armor and Magic Resist bonuses reduced to 10 / 20 / 30 / 40 / 50 from 20 / 30 / 40 / 50 / 60.
    • New Effect: Molten Shield will also be granted to Tibbers Tibbers on-cast and while he is alive, in addition to a boost of 300 bonus movement speed, decaying over 0.75 seconds.
  • Tibbers Tibbers
    • Collision radius decreased. This has been done to synergize with Molten Shield.png Molten Shield's changes.
Azir Azir
  • Conquering Sands.png Conquering Sands
    • Indicator now displays the range as 875 instead of 800. No functional changes to the spell.
    • If at least three Arise!.png Sand Soldiers are active, Conquering Sands will displace the soldier closest to the targeted point.
Cassiopeia Cassiopeia
  • Noxious Blast.png Noxious Blast
    • Mana cost increased to 40 / 50 / 60 / 70 / 80 from 40 / 45 / 50 / 55 / 60.
  • Twin Fang.png Twin Fang
    • Mana cost increased to 50 / 60 / 70 / 80 / 90 from 35 / 45 / 55 / 65 / 75.
    • Twin Fang's tooltip now always displays the amount of mana it will restore.
Fizz Fizz
  • Urchin Strike.png Urchin Strike
    • Base magic damage reduced to 10 / 25 / 40 / 55 / 70 from 10 / 40 / 60 / 100 / 130.
    • Scaling reduced to (+ 30% AP) from (+ 60% AP).
    • No longer deals damage if Fizz doesn't enter in contact with the target during the dash.
  • Seastone Trident.png Seastone Trident
    • Base passive damage over time reduced to 20 / 30 / 40 / 50 / 60 from 30 / 40 / 50 / 60 / 70.
    • Scaling increased to (+ 45% AP) from (+ 35% AP)(+ 4 / 5 / 6 / 7 / 8% of target's missing health).
    • Active on-hit base damage increased to 10 / 20 / 30 / 40 / 50 from 10 / 15 / 20 / 25 / 30.
    • Active on-hit scaling changed to (+ 4 / 5 / 6 / 7 / 8% of target's missing health) from (+ 25% AP).
    • Active no longer applies Grievous Wounds.
  • Chum the Waters.png Chum the Waters
    • New Effect: The champion tagged with Chum the Waters will take 20% increased damage from Fizz for 6 seconds. This excludes Chum the Water's damage.
    • Damage amplification debuff has its own particle effects for both Classic Fizz and Void Fizz.
Kha'Zix Kha'Zix
  • Leap.png Leap / Evolved Wings.png Evolved Wings
    • Indicator now correctly displays the cooldown as 20 / 18 / 16 / 14 / 12 seconds instead of 22 / 20 / 18 / 16 / 14.
Nidalee Nidalee
  • General
    • Basic attack wind-up improved.
  • Prowl.png Prowl
    • Nidalee can now trigger Hunt on jungle monsters. Hunted monsters will be briefly rooted at the point of trigger.
Rek'Sai Rek'Sai
  • Queen's Wrath.png Queen's Wrath
    • Base damage reduced to 15 / 25 / 35 / 45 / 55 from 15 / 30 / 45 / 60 / 75.
  • Unburrow.png Unburrow
    • Base damage reduced to 40 / 80 / 120 / 160 / 200 from 60 / 110 / 160 / 210 / 260.
    • On-target cooldown reduced to 10 / 9.5 / 9 / 8.5 / 8 seconds from 10 at all ranks.
Sejuani Sejuani
Syndra Syndra
  • Scatter the Weak.png Scatter the Weak
    • Stun collision has been widened slightly to feel less clunky.
Tristana Tristana
  • General
    • Title changed to "the Yordle Gunner" from "the Megling Gunner".
    • New lore.
    • New ability icons.
    • Visual upgrade across all skins.
    • New voice over.
  • Stats
    • Base attack damage increased to 54.54 from 52.54.
    • Attack speed per level reduced to 1.5% from 2.5%.
    • Base health reduced to 542.76 from 552.76.
    • Base armor reduced to 22 from 24.04.
  • Draw a Bead.png Draw a Bead
    • Range per level reduced to 7 from 9.
  • Rocket Jump.png Rocket Jump
    • Base damage reduced to 80 / 105 / 130 / 155 / 180 from 70 / 115 / 160 / 205 / 250.
    • AP scaling reduced to (+ 50% AP) from (+ 80% AP).
    • New Effect: If Rocket Jump strikes an enemy marked with Explosive Shot.png Explosive Shot, Rocket Jump's damage to all targets is increased by 25% per stack of Explosive Shot.png Explosive Shot. Rocket Jump will also detonate Explosive Shot.png Explosive Shot if the target was at 4 stacks.
      • Maximum damage on Rocket Jump is 160 / 210 / 260 / 310 / 360 (+ 100% AP).
  • Explosive Shot.png Explosive Shot
    • Renamed Explosive Charge.
    • New Active: Tristana places a charge on the target enemy or tower that explodes after 4 seconds, dealing damage to nearby enemies. Tristana's basic attacks against the target will increase Explosive Shot's damage by 25%, stacking up to 4 times, with the 5th attack detonating the charge immediately.
    • Damage changed to 60 / 70 / 80 / 90 / 100 (+ 50 / 65 / 80 / 95 / 110% Bonus AD) (+ 50% AP) from 80 / 125 / 170 / 215 / 260 (+ 100% AP).
      • Maximum damage on Explosive Shot is 120 / 140 / 160 / 180 / 200 (+ 100 / 130 / 160 / 190 / 220% Bonus AD) (+ 100% AP).
    • Damage type changed to physical from magical.
    • No longer applies Grievous Wounds.
    • Mana cost increased to 70 / 75 / 80 / 85 / 90 from 50 / 60 / 70 / 80 / 90.
    • Cooldown reduced to 16 / 15 / 14 / 13 / 12 seconds from 16 at all ranks.
  • Buster Shot.png Buster Shot
    • Ability power ratio reduced to 100% AP from 150% AP.
Zed Zed
  • Stats
    • Base attack speed reduced to 0.644 from 0.658.
    • Attack speed growth reduced to 2.1% from 3.1%.

Items

Aether Wisp item.png Aether Wisp
  • Combine cost reduced to 415g from 515g.
    • Total cost reduced to 850g from 950g.
Ardent Censer item.png Ardent Censer
  • Combine cost increased to 650g from 550g.
    • Total cost unchanged.
Lich Bane item.png Lich Bane
  • Combine cost increased to 950g from 850g.
    • Total cost unchanged.
Twin Shadows item.png Twin Shadows
  • Combine cost increased to 730g from 630g.
    • Total cost unchanged.
Blackfire Torch item.png Blackfire Torch
  • Removed from the game.
The Bloodthirster item.png The Bloodthirster
  • New shield particle effect.
Deathfire Grasp item.png Deathfire Grasp
  • Removed from the game.
Elixir of Iron item.png Elixir of Iron
  • Tenacity bonus now stacks multiplicatively from additively.
Giant's Belt item.png Giant's Belt
Hextech Gunblade item.png Hextech Gunblade
  • Attack damage reduced to 40 from 45.
  • Ability power increased to 80 from 65.
  • Life steal reduced to 10% from 12%.
Rod of Ages item.png Rod of Ages
  • Now displays the current stacks over the icon.
  • No longer loses stacks if selling the item and then undoing the sale.
Sight Ward item.png Stealth Ward
  • Time delay before stealthing reduced. This is a bug fix.
Stalker's Blade item.png Stalker's Blade / Skirmisher's Sabre item.png Skirmisher's Sabre / Ranger's Trailblazer item.png Ranger's Trailblazer / Poacher's Knife item.png Poacher's Knife
  • Combine cost increased to 450g from 350g.
    • Total cost increased to 850g from 750g.
Devourer item.png Devourer / Juggernaut item.png Juggernaut / Magus item.png Magus / Warrior item.png Warrior
  • Combine costs reduced by 100g.
    • Total cost unchanged (2250g).
Zz'Rot Portal item.png Zz'Rot Portal
  • Zz'Rot Portal item.png Void Gate:
    • Now treated as structures.
      • No longer targetable by Azir Azir's Arise!.png Sand Soldiers.
      • No longer valid as a target for unit targeted dashes (E.g.: Katarina Katarina's Shunpo.png Shunpo).
      • No longer affected by abilities that doesn't affect Structures (E.g.: Corki Corki's Hextech Shrapnel Shells.png Hextech Shrapnel Shells).
      • Now is considered Terrain for targeting purposes (E.g.: Poppy Poppy's Heroic Charge.png Heroic Charge).
      • When attacking Void Gates, you gain the ability power to structure bonus damage (If 40% of your AP equals to higher than your basic attack damage, you instead deal damage equal to 40% of your ability power).
  • Voidspawn Voidspawn
    • Stats:
      • Base armor increased to 115 from 60.
      • Base health reduced to 40 from 50.
      • Health growth reduced to 15 from 20.
      • Base magic resistance reduced to 20 from 40.
      • Base attack damage increased to 30 from 20.
      • Attack damage growth reduced to 2 from 3.
      • Ability power growth reduced to 10 from 20.
    • On-hit Damage:
      • Bonus AD and AP increased to (100% of your armor + 100% of your magic resistance) from (50% of your armor + 50% of your magic resistance).
      • Bonus AD and AP now applies to the first and every fourth voidspawn, changed from every voidspawn after the third. The bonus stats is primed for the first voidspawn.

Summoner's Rift

Dragon Dragon
  • Attack range increased to 500 from 350.
  • Base damage reduced to 75 from 230.
  • Attack speed increased to 0.449 from 0.299.
Fountain
  • The barrier that prevents you leaving your base at the start of the game now uses the base-gate models.
Vanguard Towers
  • New shield particle effect.

Patch Rundown

Patch Rundown - 511:43

Patch Rundown - 5.2

References

Around Wikia's network

Random Wiki