Removed

Starting Items

Beginner Items

Cull item.png Cull - Added
  • Costs Gold 450.
  • Grants +5 attack damage and +3 health on-hit.
  • Unique Passive: Grants 1 bonus gold on minion kills up to 100. Upon reaching the cap, you gain a bonus 300 gold.
Doran's Blade item.png Doran's Blade
  • Cost increased to Gold 450 from Gold 440.
  • Attack damage increased to 8 from 7.
  • Health increased to 80 from 70.
Doran's Shield item.png Doran's Shield
  • Cost increased to Gold 450 from Gold 440.
Doran's Ring item.png Doran's Ring
  • Flat mana regeneration removed.
  • Now grants +50% base mana regeneration.
  • On-kill mana restore increased to 4 from 3.

Potions and Elixirs

Health Potion item.png Health Potion
  • Cost increased to Gold 50 from Gold 35.
  • New Limitation: Limited to one type of Healing Potion.
Refillable Potion item.png Refillable Potion added
  • Costs Gold 150.
  • Limitation: Limited to one type of Healing Potion.
  • Grants Unique Active: Consumes a charge to restore 100 Health over 10 seconds. Holds up to 2 charges that refill upon visiting the store.
Corrupting Potion item.png Corrupting Potion added
  • Recipe: Refillable Potion item.png Refillable Potion + Gold 350 = Gold 500
  • Limitation: Limited to one type of Healing Potion.
  • Grants Unique Active: Consumes a charge to restore 150 Health and 50 Mana over 12 seconds and grants Touch of Corruption for the duration. Holds up to 3 charges that refill upon visiting the store.
    • Touch of Corruption: Spells and attacks burn enemy champions for 15 - 30 magic damage over 3 seconds (based on level). Bonus damage is halved on AOEs and DOTs.
  • Corrupting Potion can be used even at full Health and Mana.
Hunter's Potion item.png Hunter's Potion added
  • Recipe: Refillable Potion item.png Refillable Potion + Gold 350 = Gold 500
  • Limitation: Limited to one type of Healing Potion.
  • Grants Unique Active: Consumes a charge to restore 60 Health and 35 Mana over 8 seconds. Hold up to 5 charges and refiles upon visiting the store. Killing large monsters grants one charge. Killing a large monster at maximum charges will trigger the restoration at no cost to the charges.
Elixir of Iron item.png Elixir of Iron
  • Cost increased to Gold 500 from Gold 400.
  • Now grants 300 health.
  • Slow resistance removed.
Elixir of Sorcery item.png Elixir of Sorcery
  • Cost increased to Gold 500 from Gold 400.
  • Ability power increased to 50 from 40.
Elixir of Wrath item.png Elixir of Wrath
  • Cost increased to Gold 500 from Gold 400.
  • Attack damage increased to 30 from 25.
  • Bloodlust healing increased to 15% from 10%.
  • Takedowns no longer extend the duration.

Basic Items

B. F. Sword item.png B. F. Sword
  • Cost reduced to Gold 1300 from Gold 1550.
  • Attack damage reduced to 40 from 50.
Boots of Speed item.png Boots of Speed
  • Cost reduced to Gold 300 from Gold 325.
Brawler's Gloves item.png Brawler's Gloves
  • Critical strike chance increased to 10% from 8%.
Cloak of Agility item.png Cloak of Agility
  • Cost reduced to Gold 800 from Gold 830.
  • Critical strike chance increased to 20% from 15%.
Dagger item.png Dagger
  • Cost reduced to Gold 300 from Gold 450.
  • Attack speed reduced to 12% from 15%.
The Dark Seal item.png The Dark Seal added
  • Costs Gold 400.
  • Grants 15 ability power, +25% increase health from healing potions and +100 mana.
  • Grants Unique Passive - Dread: Grants +3 ability power per Glory.
  • Grants Unique Passive - Do or Die: Grants 2 Glory for a champion kill or 1 Glory for an assist, up to 10 Glory. Lose 4 Glory on death.
  • Builds into: Mejai's Soulstealer item.png Mejai's Soulstealer.
Faerie Charm item.png Faerie Charm
  • Cost reduced to Gold 125 from Gold 180.
Long Sword item.png Long Sword
  • Cost reduced to Gold 350 from Gold 360.
Rejuvenation Bead item.png Rejuvenation Bead
  • Cost reduced to Gold 150 from Gold 180.
Sapphire Crystal item.png Sapphire Crystal
  • Cost reduced to Gold 350 from Gold 400.
  • Mana increased to 250 from 200.

Advanced Items

Aegis of the Legion item.png Aegis of the Legion
  • Total cost reduced to Gold 1500 from Gold 1600.
  • Aura magic resistance reduced to 10 from 15.
Bami's Cinder item.png Bami's Cinder
  • Combine cost increased to Gold 700 from Gold 600.
    • Total cost increased to Gold 1100 from Gold 1000.
Bilgewater Cutlass item.png Bilgewater Cutlass
  • Combine cost increased to Gold 400 from Gold 250.
    • Total cost increased to Gold 1650 from Gold 1400.
  • Life steal increased to 10% from 8%.
Catalyst the Protector item.png Catalyst the Protector
  • Health increased to 225 from 200.
Caulfield's Warhammer item.png Caulfield's Warhammer added
Chain Vest item.png Chain Vest
  • Total cost increased to Gold 800 from Gold 750.

Chalice of Harmony item.png Chalice of Harmony - UNDOCUMENTED.

  • Total cost increased to Gold 1000 from Gold 900
Crystalline Bracer item.png Crystalline Bracer
  • Total cost increased to Gold 650 from Gold 600.
Executioner's Calling item.png Executioner's Calling re-added
  • Recipe: Long Sword item.png Long Sword + Gold 450 = Gold 800
  • Grants 15 attack damage.
  • Grants Unique Passive - Executioner: Physical damage inflicts Grievous Wounds icon Grievous Wounds on enemy champions for 3 seconds.
  • Build into: Mortal Reminder item.png Mortal Reminder.
Fiendish Codex item.png Fiendish Codex
  • Combine cost decreased to Gold 365 from Gold 385.
    • Total cost reduced to Gold 800 from Gold 820.
  • Ability power reduced to 25 from 30.
Forbidden Idol item.png Forbidden Idol
  • Combine cost increased to Gold 300 from Gold 240.
    • Total cost reduced to Gold 550 from Gold 600.
Giant Slayer item.png Giant Slayer added
  • Recipe: Long Sword item.png Long Sword + Gold 650 = Gold 1000
  • Grants +10 attack damage.
  • Grants Unique Passive - Giant Slayer: You deal 1% increased physical damage for every 50 maximum health your target has more than you, up to 10% at 500 health different.
  • Builds into: Lord Dominik's Regards item.png Lord Dominik's Regards
Glacial Shroud item.png Glacial Shroud
  • Combine cost increased to Gold 350 from Gold 200.
    • Total cost increased to Gold 1000 from Gold 900.
  • Armor increased to 25 from 20.
Haunting Guise item.png Haunting Guise
  • Combine cost increased to Gold 765 from Gold 590.
    • Total cost increased to Gold 1600 from Gold 1500.
Hexdrinker item.png Hexdrinker
  • Combine cost reduced to Gold 500 from Gold 665.
    • Total cost increased to Gold 1300 from Gold 1500.
  • Attack damage reduced to 20 from 25.
  • Magic resistance reduced to 30 from 35.
  • Shield strength changed to 110 to 280 based on level from 250 at all levels.
Jaurim's Fist item.png Jaurim's Fist added
Kindlegem item.png Kindlegem
  • Combine cost reduced to Gold 400 from Gold 450.
    • Total cost reduced to Gold 800 from Gold 850.
Kircheis Shard item.png Kircheis Shard added
  • Recipe: Dagger item.png Dagger + Gold 450 = Gold 750
  • Grants +15% attack speed.
  • Grants Passive: Moving and attacking builds charges. At 100 charges, your next attack is Energized.
  • Grants Unique Passive - Energized Strike: Your Energized attacks deal 30 bonus magic damage on-hit.
  • Builds into: Rapid Firecannon item.png Rapid Firecannon and Statikk Shiv item.png Statikk Shiv.
Last Whisper item.png Last Whisper reworked
  • New Recipe: Pickaxe item.png Pickaxe + Gold 425 = Gold 1300
  • Grants +25 attack damage.
  • Grants Unique Passive - Last Whisper: Your physical damage ignores 30% of your target's bonus-armor.
  • Builds into: Lord Dominik's Regards item.png Lord Dominik's Regards and Mortal Reminder item.png Mortal Reminder.
Negatron Cloak item.png Negatron Cloak
  • Combine cost reduced to Gold 270 from Gold 350.
    • Total cost reduced to Gold 720 from Gold 800.
  • Magic resistance reduced to 40 from 45.
Phage item.png Phage
  • Combine cost reduced to Gold 500 from Gold 565.
    • Total cost reduced to Gold 1250 from Gold 1325.
  • Attack damage reduced to 15 from 20.
Quicksilver Sash item.png Quicksilver Sash
  • Combine cost increased to Gold 850 from Gold 750.
    • Total cost increased to Gold 1300 from Gold 1250.
Raptor Cloak item.png Raptor Cloak
Recurve Bow item.png Recurve Bow
  • Combine cost increased to Gold 400 from Gold 200.
    • Total cost reduced to Gold 1000 from Gold 1100.
  • Attack speed reduced to 25% from 30%.
  • On-hit damage increased to 15 from 10.
Seeker's Armguard item.png Seeker's Armguard
  • Armor reduced to 20 from 30.
Serrated Dirk item.png Serrated Dirk added
  • Recipe: Long Sword item.png Long Sword + Long Sword item.png Long Sword + Gold 400 = Gold 1100
  • Grants +20 attack damage.
  • Grants Unique Passive: +10 Armor Penetration
  • Grants Unique Passive: After killing a unit, your next basic attack or single target spell deals 15 bonus damage.
  • Builds into: Maw of Malmortius item.png Maw of Malmortius and Youmuu's Ghostblade item.png Youmuu's Ghostblade.
Sheen item.png Sheen
  • New Recipe: Sapphire Crystal item.png Sapphire Crystal + Gold 700 = Gold 1050
  • Ability power removed.
  • Now grants 10% cooldown reduction.
  • Mana increased to 250 from 200.
Spectre's Cowl item.png Spectre's Cowl
  • Combine cost reduced to Gold 250 from Gold 350.
    • Total cost reduced to Gold 1100 from Gold 1200.
  • Magic resistance reduced to 35 from 40.
Stinger item.png Stinger
  • Combine cost increased to Gold 600 from Gold 350.
    • Total cost reduced to Gold 1200 from Gold 1250.
  • Attack speed increased to 50% from 40%.
Tear of the Goddess item.png Tear of the Goddess
  • Combine cost increased to Gold 275 from Gold 140.
    • Total cost increased to Gold 750 from Gold 720.
Tiamat item.png Tiamat
  • New Recipe: Pickaxe item.png Pickaxe + Rejuvenation Bead item.png Rejuvenation Bead + Gold 225 = Gold 1250.
  • Attack damage reduced to 30 from 40.
  • Health regeneration reduced to 50% from 100%.
  • Unique Passive - Cleave removed.
Vampiric Scepter item.png Vampiric Scepter
  • Combine cost increased to Gold 550 from Gold 440.
    • Total cost increased to Gold 900 from Gold 800.
  • Attack damage increased to 15 from 10.
  • Life steal increased to 10% from 8%.
Warden's Mail item.png Warden's Mail
  • Armor reduced to 40 from 45.
Zeal item.png Zeal
  • Combine cost increased to Gold 500 from Gold 250.
    • Total cost increased to Gold 1200 from Gold 1100.
  • Attack speed reduced to 15% from 20%.
  • Critical strike chance increased to 20% from 10%.
  • Movement speed is now a unique passive.

Finished Items

Abyssal Scepter item.png Abyssal Scepter
  • Item cost reduced to Gold 2350 from Gold 2450.
    • Combine cost reduced to Gold 780 from Gold 800.
Archangel's Staff item.png Archangel's Staff
  • Total cost increased to Gold 3100 from Gold 3000.
Ardent Censer item.png Ardent Censer
  • Total cost increased to Gold 2200 from Gold 2100.
Athene's Unholy Grail item.png Athene's Unholy Grail
  • Total cost increased to Gold 2800 from Gold 2700.
Banner of Command item.png Banner of Command
  • Total cost increased to Gold 2900 from Gold 2750.
Banshee's Veil item.png Banshee's Veil
  • Total cost increased to Gold 2900 from Gold 2700.
  • Health increased to 500 from 450.
  • Magic resistance increased to 70 from 60.
The Black Cleaver item.png The Black Cleaver
  • New Recipe: Phage item.png Phage + Caulfield's Warhammer item.png Caulfield's Warhammer + Gold 1150 = Gold 3500.
  • Attack damage increased to 55 from 40.
  • Health reduced to 300 from 400.
Blade of the Ruined King item.png Blade of the Ruined King
  • Combine cost increased to Gold 750 from Gold 700.
    • Total cost increased to Gold 3400 from Gold 3200.
  • Passive damage reduced to 6% from 8%.
The Bloodthirster item.png The Bloodthirster
Dead Man's Plate item.png Dead Man's Plate
  • Total cost increased to Gold 2800 from Gold 2750.
Death's Dance item.png Death's Dance added
  • Recipe: Caulfield's Warhammer item.png Caulfield's Warhammer + Pickaxe item.png Pickaxe + Vampiric Scepter item.png Vampiric Scepter + Gold 525 = Gold 3400
  • Grants +65 attack damage and +10% cooldown reduction
  • Grants Unique Passive: Dealing physical damage heals for 12% of the damage dealt. Healing is one-third effective for area of effect and multi-hit effects.
  • Grants Unique Passive: 12% of damage taken before resistances is dealt over 5 seconds instead. Tracks magic and physical damage separately; does not affect true damage.
Essence Reaver item.png Essence Reaver reworked
  • New Recipe: Caulfield's Warhammer item.png Caulfield's Warhammer + B. F. Sword item.png B. F. Sword + Cloak of Agility item.png Cloak of Agility + Gold 400 = Gold 3600.
  • Grants +65 attack damage and +20% critical strike chance.
  • Grants Unique Passive: +10% Cooldown Reduction.
  • Grants Unique Passive: Grants 1% Cooldown Reduction for every 1% of your Critical Strike Chance from sources other than Essence Reaver, up to 20%.
  • Grants Unique Passive: Critical strikes restores 3% of your maximum mana.
Frozen Mallet item.png Frozen Mallet
Guardian Angel item.png Guardian Angel
  • Total cost increased to Gold 2900 from Gold 2800.
  • Armor increased to 60 from 50.
  • Magic resistance increased to 60 from 50.
Guinsoo's Rageblade item.png Guinsoo's Rageblade
  • Combine cost reduced to Gold 775 from Gold 865.
    • Total cost reduced to Gold 2500 from Gold 2590.
  • Stacking passive is now unique.
  • Stacking attack speed increased to 8% from 4%.
  • Stacks now also grant +3 attack damage.
  • Stack gain from ability casts removed.
  • Melee basic attacks now grant 2 stacks.
  • New Effect: While you have 8 stacks, you gain Guinsoo's Rage.
  • Guinsoo's Rage: Base attacks deal bonus magic damage equal to 20 (+15% bonus AD) (+7.5% AP) to your target and nearby enemy units.
Hextech Gunblade item.png Hextech Gunblade
  • Combine cost reduced to Gold 550 from Gold 800.
  • Life steal removed.
  • Spell vamp removed.
  • Grants Unique Passive: You restore health equal to 15% of damage dealt. This is one-third effective for area of effect and multi-hit.
  • Cooldown reduced 30 seconds from 60.
  • Reload passive removed.
Iceborn Gauntlet item.png Iceborn Gauntlet
  • Combine cost reduced to Gold 650 from Gold 750.
    • Total cost reduced to Gold 2700 from Gold 2850.
  • Ability power removed.
  • Armor increased to 65 from 60.
  • Cooldown reduction increased to 20% from 10%.
  • Slow zone radius is no longer smaller on ranged champions.
  • Slow zone radius now scales with bonus armor.
Infinity Edge item.png Infinity Edge
  • Total cost reduced to Gold 3600 from Gold 3800.
  • Attack damage reduced to 65 from 80.
Liandry's Torment item.png Liandry's Torment
  • Total cost increased to Gold 3200 from Gold 3000.
Lich Bane item.png Lich Bane
  • New Recipe: Sheen item.png Sheen + Aether Wisp item.png Aether Wisp + Blasting Wand item.png Blasting Wand + Gold 450 + Gold 3200.
  • Now grants 10% cooldown reduction,
  • Movement speed increased to 7% from 5%.
Lord Dominik's Regards item.png Lord Dominik's Regards added
  • Recipe: Last Whisper item.png Last Whisper + Giant Slayer item.png Giant Slayer + Gold 400 = Gold 2700.
  • Grants +40 attack damage.
  • Grants Unique Passive - Giant Slayer: You deal 1.5% increased damage for every 50 maximum health your target has more than you, up to 15% at 500 health different.
  • Grants Unique Passive - Last Whisper: Your physical damage ignores 40% of your target's bonus-armor.
Luden's Echo item.png Luden's Echo
  • Total cost increased to Gold 3200 from Gold 3000.
Manamune item.png Manamune
  • Total cost increased to Gold 2400 from Gold 2200.
Maw of Malmortius item.png Maw of Malmortius - REWORKED!
  • New Recipe: Hexdrinker item.png Hexdrinker + Serrated Dirk item.png Serrated Dirk + Gold 850 = Gold 3250.
  • Grants +55 attack damage, +50 magic resistance and +10 armor penetration.
  • Grants Unique Passive - Lifeline: Upon taking magic damage that would reduce maximum health below 30%, grants a shield that absorbs up to 300 (+100% bonus Magic Resistance) magic damage in the next 5 seconds. (90 second cooldown)
  • Grants Unique Passive - Lifegrip: When Lifeline triggers, gain +25% attack speed, +10% spell vamp and +10% life steal until out of combat.
Mejai's Soulstealer item.png Mejai's Soulstealer reworked
  • New Recipe: The Dark Seal item.png The Dark Seal + Gold 1000 = Gold 1400
  • Grants +20 ability power and +200 mana.
  • Grants Unique Passive - Dread: Grants +5 ability power per Glory. Grants 10% Movement Speed if you have at least 15 Glory.
  • Grants Unique Passive - Do or Die: Grants 4 Glory for a champion kill or 2 Glory for an assist, up to 25 Glory. Lose 10 Glory on death.
Mercurial Scimitar item.png Mercurial Scimitar
Mikael's Crucible item.png Mikael's Crucible
  • Total cost increased to Gold 2300 from Gold 2450.
  • Magic resistance reduced to 35 from 40.
Morellonomicon item.png Morellonomicon
  • Total cost increased to Gold 2550 from Gold 2300.
Mortal Reminder item.png Mortal Reminder added
  • Recipe: Last Whisper item.png Last Whisper + Executioner's Calling item.png Executioner's Calling + Gold 600 = Gold 2700.
  • Grants +40 attack damage.
  • Grants Unique Passive - Executioner: Physical damage inflicts Grievous Wounds icon Grievous Wounds on enemy champions for 5 seconds.
  • Grants Unique Passive - Last Whisper: Your physical damage ignores 40% of your target's bonus-armor.
Nashor's Tooth item.png Nashor's Tooth
  • Attack speed increased to 50% from 40%.
Ohmwrecker item.png Ohmwrecker
  • Total cost increased to Gold 2650 from Gold 2600.
Phantom Dancer item.png Phantom Dancer reworked
  • New Recipe: Zeal item.png Zeal + Dagger item.png Dagger + Dagger item.png Dagger + Gold 900 = Gold 2700
  • Attack speed reduced to 40% from 50%.
  • Critical strike chance reduced to 30% from 35%.
  • Unique Passive - Spectral Waltz: While within 500 units of a visible enemy champion, you gain 12% bonus movement speed and can move through units.
  • Unique Passive - Lament: You take 12% reduced damage from the last enemy champion you hit, lingering for 10 seconds after your last hit.
Rabadon's Deathcap item.png Rabadon's Deathcap
  • Total cost increased to Gold 3800 from Gold 3500.
Randuin's Omen item.png Randuin's Omen
  • Combine cost increased to Gold 900 from Gold 600.
    • Total cost increased to Gold 3000 from Gold 2700.
Rapid Firecannon item.png Rapid Firecannon added
  • Recipe: Zeal item.png Zeal + Kircheis Shard item.png Kircheis Shard + Gold 400 = Gold 2500
  • Grants Passive: Moving and attacking builds charges. At 100 charges, your next attack is Energized.
  • Grants Unique Passive - Firecannon: Your Energized attacks gain 35% bonus range and deal 50-200 bonus magic damage on-hit (based on level). Bonus attack range is capped at 150.
Ravenous Hydra item.png Ravenous Hydra
Righteous Glory item.png Righteous Glory
  • Total cost increased to Gold 2600 from Gold 2400.
Rod of Ages item.png Rod of Ages
  • Total cost increased to Gold 3000 from Gold 2700.
  • Ability power increased to 80 from 60.
Runaan's Hurricane item.png Runaan's Hurricane reworked
  • New Recipe: Recurve Bow item.png Recurve Bow + Zeal item.png Zeal + Gold 300 = Gold 2500
  • Grants +40% attack speed, +30% critical strike chance and +5% movement speed.
  • Grants Unique Passive - Wind's Fury: When basic attacks, bolts are fired at up to 2 enemies near the target, each dealing 25% AD). Bolts can critically strike and apply on-hit effects.
  • Grants Unique Passive: Basic attacks deal 15 bonus physical damage on-hit.
  • Can no longer be purchased by melee champions.
Spirit Visage item.png Spirit Visage
  • Total cost increased to Gold 2800 from Gold 2700.
  • Health increased to 500 from 400.
  • Magic resistance increased to 70 from 60.
Statikk Shiv item.png Statikk Shiv
  • New Recipe: Kircheis Shard item.png Kircheis Shard + Zeal item.png Zeal + Gold 550 = Gold 2500
  • Attack speed reduced to 35% from 40%.
  • Critical strike chance increased to 30% from 20%.
  • Movement speed reduced to 5% from 6%.
  • Grants Passive: Moving and attacking builds charges. At 100 charges, your next attack is Energized.
  • Grants Unique Passive - Shiv Lightning: Your Energized attacks cause lightning to ricochet from your target, dealing 50-150 bonus magic damage to all target struck (based on level). The damage can critically strike and deals 50% bonus damage to minions.
Sterak's Gage item.png Sterak's Gage
Sunfire Cape item.png Sunfire Cape
  • Total cost increased to Gold 2700 from Gold 2600.
  • Health increased to 500 from 450.
Titanic Hydra item.png Titanic Hydra
Trinity Force item.png Trinity Force
  • Combine cost increased to Gold 300 from Gold 78.
    • Total cost increased to Gold 3800 from Gold 3703.
  • Now grants 10% cooldown reduction.
  • Ability power removed.
  • Attack damage reduced to 25 from 30.
  • Attack speed reduced to 15% from 30%.
  • Critical strike chance increased to 20% from 10%.
  • Movement speed reduced to 5% from 8%.
  • Mana increased to 250 from 200.
Void Staff item.png Void Staff
  • Total cost increased to Gold 2650 from Gold 2500.
Warmog's Armor item.png Warmog's Armor
  • Total cost increased to Gold 2850 from Gold 2750.
  • Health increased to 850 from 800.
Will of the Ancients item.png Will of the Ancients
  • Total cost decreased to Gold 2300 from Gold 2500.
Wit's End item.png Wit's End
  • Total cost increased to Gold 2800 from Gold 2550.
  • Magic resist increased to 40 from 30.
  • Attack speed reduced to 40% from 50%.
  • On-hit damage reduced to 40 from 42.
Youmuu's Ghostblade item.png Youmuu's Ghostblade
Zhonya's Hourglass item.png Zhonya's Hourglass
  • Armor reduced to 45 from 50.
  • Total cost increased to Gold 3500 from Gold 3000.
Zz'Rot Portal item.png Zz'Rot Portal
  • Total cost reduced to Gold 2700 from Gold 2750.
  • Health regeneration reduced to 125% from 150%.

Boots and Enchantments

Berserker's Greaves item.png Berserker's Greaves
  • Total cost increased to Gold 1100 from Gold 1000.
  • Attack speed increased to 30% from 25%.
Boots of Swiftness item.png Boots of Swiftness
  • Total cost reduced to Gold 800 from Gold 1000.
  • Enhanced movement increased to 65 from 60.
Ionian Boots of Lucidity item.png Ionian Boots of Lucidity
  • Total cost reduced to Gold 800 from Gold 1000.
  • Cooldown reduction reduced to 10% from 15%.
  • New Effect: Reduces the cooldowns of Summoner Spells by 10%.
Mercury's Treads item.png Mercury's Treads
  • Total cost reduced to Gold 1100 from Gold 1200.
  • Tenacity reduced to 20% from 35%.
Ninja Tabi item.png Ninja Tabi
  • Total cost increased to Gold 1100 from Gold 1000.
  • Armor increased to 30 from 25.
Alacrity item.png Alacrity
  • Cost reduced to Gold 450 from Gold 475.
Captain item.png Captain
  • Cost reduced to Gold 450 from Gold 600.
Distortion item.png Distortion
  • Cost reduced to Gold 450 from Gold 475.
  • Summoner cooldown reduction reduced to 15% from 20%.
  • Flash movement speed reduced to 20% from 30%.
Furor item.png Furor
  • Cost reduced to Gold 450 from Gold 475.
Homeguard item.png Homeguard
  • Cost reduced to Gold 450 from Gold 475.

Economy & Vision

Vision Ward item.png Vision Ward
  • Cost reduced to Gold 75 from Gold 100.
Warding Totem item.png Warding Totem
  • Ward duration adjusted to 60 - 120 based on level from 60 / 120.
  • Ward charges increased to 2 from 1.
  • Recharge time adjusted to 180 - 120 based on level from 120 at all levels.
Farsight Alteration item.png Farsight Alteration added
  • Recipe: Warding Totem item.png Warding Totem + Level 9
  • Grants the following compared to Warding Totem item.png Warding Totem:
    • + Cast range is increased by 650%.
    • + Farsight Wards lasts until killed and do not count toward ward limit. Not specified if Farsight Wards have a limit.
    • + Recharge time reduced by 60%.
    • Ward is visible, has only 1 health and cannot be targeted by allies. No teleporting!
    • Charge limit reduced to 1.
Sweeping Lens item.png Sweeping Lens
  • Cooldown adjusted to 90 - 60 based on level from 120 / 75.
  • Cast radius now increases gradually with level from 400 / 600.
  • Scan radius now increases gradually with level from 400 / 600.
  • Fixed a bug where some stealthed traps weren't being revealed and disabled.
  • New Effect: Pings if it detects an enemy unit that you do not have vision of.
Oracle Alteration item.png Oracle Alteration added
  • Recipe: Sweeping Lens item.png Sweeping Lens + Level 9
  • Grants the following compared to Sweeping Lens item.png Sweeping Lens:
    • + Duration increased to 10 seconds.
    • + Scanner now follows the caster.
    • Cast range removed.
Sightstone item.png Sightstone
  • Grants Unique Active - Warding: Consumes a charge to place a Stealth Ward that reveals the surrounding area for 150 seconds. Holds up to 3 charges that refill upon visiting the shop.
    • Charges reduced to 3 from 4.
    • Ward duration reduced to 150 seconds from 180.
    • No longer grants Ward Refresh or Ghost Ward.
Ruby Sightstone item.png Ruby Sightstone
  • Combine cost increased to Gold 600 from Gold 400.
    • Total cost increased to Gold 1800 from Gold 1600.
  • Health increased to 500 from 400.
  • Grants Unique Passive: Item active cooldowns are reduced by 10%.
  • Grants Unique Active - Warding: Consumes a charge to place a Stealth Ward that reveals the surrounding area for 150 seconds. Holds up to 4 charges that refill upon visiting the shop.
    • Ward duration reduced to 150 seconds from 180.
    • No longer grants Ward Refresh or Ghost Ward.
Relic Shield item.png Relic Shield
  • Cost reduced to Gold 350 from Gold 365.
  • Now grants 2 gold generation.
Targon's Brace item.png Targon's Brace
Face of the Mountain item.png Face of the Mountain
  • Health reduced to 450 from 500.
  • Now grants 2 gold generation.
  • Health ratio on heal removed.
  • Shield detonation damage removed.
  • New Effect: Shield detonation now slows surrounding enemies by 40% for 2 seconds.
Eye of the Equinox item.png Eye of the Equinox added
  • Recipe: Targon's Brace item.png Targon's Brace + Sightstone item.png Sightstone + Gold 550 = Gold 2250
  • Grants +500 health and +100% base health regeneration.
  • Grants Unique Passive - Spoils of War: Melee autoattacks execute minions below 400 (+100% AD) health. Killing a minion by any means heals you and the nearest allied champion for 50 health and grants them kill gold. These effects require a nearby allied champion and consume a charge. Recharges every 30 seconds. Max 4 charges.
  • Grants Unique Active - Warding: Consumes a charge to place a Stealth Ward that reveals the surrounding area for 150 seconds. Holds up to 4 charges that refill upon visiting the shop.
  • Limitations:
    • Limited to 1 Gold Income item.
    • Limited to 3 Stealth Wards on the map at a time.
Ancient Coin item.png Ancient Coin
  • Cost reduced to Gold 350 from Gold 365.
  • Gold generation removed.
  • Movement speed removed.
  • Favor gold increased to 4 from 3.
Nomad's Medallion item.png Nomad's Medallion
Talisman of Ascension item.png Talisman of Ascension
  • Combine cost reduced to Gold 800 from Gold 835.
    • Total cost increased to Gold 2200 from Gold 2100.
  • Gold generation removed.
  • Movement speed removed.
  • Favor gold increased to 6 from 4.
  • Active cooldown increased to 60 seconds from 40.
Eye of the Oasis item.png Eye of the Oasis added
  • Recipe: Nomad's Medallion item.png Nomad's Medallion + Sightstone item.png Sightstone + Gold 550 = Gold 2250
  • Grants +200 health, +2 gold generation +150% base health regeneration and +150% base mana regeneration.
  • Grants Unique Passive - Favor: Grants Gold 6 and restores 10 health each time a nearby enemy minion dies that you didn't kill (1400 range).
  • Grants Unique Active - Warding: Consumes a charge to place a Stealth Ward that reveals the surrounding area for 150 seconds. Holds up to 4 charges that refill upon visiting the shop.
  • Limitations:
    • Limited to 1 Gold Income item.
    • Limited to 3 Stealth Wards on the map at a time.
Spellthief's Edge item.png Spellthief's Edge
  • Cost reduced to Gold 350 from Gold 365.
  • Tribute gold increased to 8 from 5.
  • Cooldown changed to "3 times every 30 seconds" from "1 charge every 10 seconds, up to 3".
Frostfang item.png Frostfang
  • New Recipe: Spellthief's Edge item.png spellthief's Edge + Faerie Charm item.png Faerie Charm + Gold 375 = Gold 850
  • Mana regeneration increased to 100% from 50%.
  • Tribute gold increased to 15 from 10.
  • Cooldown changed to "3 times every 30 seconds" from "1 charge every 10 seconds, up to 3".
Frost Queen's Claim item.png Frost Queen's Claim
  • Mana regeneration increased to 150% from 50%.
  • Tribute gold increased to 15 from 10.
  • Cooldown changed to "3 times every 30 seconds" from "1 charge every 10 seconds, up to 3".
  • Previous active removed.
  • Now grants Unique Active: Summons 2 icy ghosts for 6 seconds that seek out nearby enemy champions. Ghosts reveal enemies on contact and reduce their movement speed by 40% for 4 seconds. 60 second cooldown.
Eye of the Watchers item.png Eye of the Watchers added
  • Recipe: Frostfang item.png Frostfang + Sightstone item.png Sightstone + Gold 550 = Gold 2250
  • Grants +200 health, +25 ability power, +2 gold generation and +150% base mana regeneration.
  • Grants Unique Passive - Tribute: Your next damaging ability or autoattack against a champion or structure will deal 15 additional damage and grant Gold 15. This can occur up to 3 times every 30 seconds.
  • Grants Unique Active - Warding: Consumes a charge to place a Stealth Ward that reveals the surrounding area for 150 seconds. Holds up to 4 charges that refill upon visiting the shop.
  • Limitations:
    • Limited to 1 Gold Income item.
    • Limited to 3 Stealth Wards on the map at a time.

Jungle Items

Hunter's Machete item.png Hunter's Machete - REWORKED!
  • Cost reduced to Gold 350 from Gold 400.
  • Grants +8% life steal versus monsters.
  • Grants Unique Passive - Nail: Basic attacks versus monsters deal 20 bonus damage. Killing large monsters grants 15 bonus experience. Damage type matches the triggering attack and will benefit from life steal.
Hunter's Talisman item.png Hunter's Talisman - NEW!
  • Costs Gold 350.
  • Grants +150% Mana Regeneration while in the Jungle
  • Grants Unique Passive - Tooth: Damaging a monster applies Health Drain, which deals 20 magic damage over 5 seconds while restoring as much as health. Killing large monsters grants 15 bonus experience.
Stalker's Blade item.png Stalker's Blade - REWORKED!
  • New Recipe: Hunter's Machete item.png Hunter's Machete + Hunter's Talisman item.png Hunter's Talisman + Gold 350 = Gold 1050
  • Grants +10% life steal versus monsters and +150% mana regeneration while in the Jungle.
  • Grants Unique Passive - Tooth and Nail: Basic attacks versus monsters deal 20 bonus damage and damaging a monster through any means applies Health Drain, which deals 30 magic damage over 5 seconds while restoring as much as health. Killing large monsters grants 30 bonus experience.
  • Grants Chilling Smite.png Chilling Smite.
  • Limitation: Limited to 1 Jungle item.
Tracker's Knife item.png Tracker's Knife - NEW!
  • New Recipe: Hunter's Machete item.png Hunter's Machete + Hunter's Talisman item.png Hunter's Talisman + Gold 350 = Gold 1050
  • Grants +10% life steal versus monsters and +150% mana regeneration while in the Jungle.
  • Grants Unique Passive - Tooth and Nail: Basic attacks versus monsters deal 20 bonus damage and damaging a monster through any means applies Health Drain, which deals 30 magic damage over 5 seconds while restoring as much as health. Killing large monsters grants 30 bonus experience.
  • Grants Unique Active - Warding: Consumes a charge to place a Stealth Ward that reveals the surrounding area for 150 seconds. Holds up to 2 charges that refill upon visiting the shop. The Warding passives from other items take priority over this one.
  • Limitations:
    • Limited to 1 Jungle item.
    • Limited to 3 Stealth Wards on the map at a time.
Skirmisher's Sabre item.png Skirmisher's Sabre - REWORKED!
  • New Recipe: Hunter's Machete item.png Hunter's Machete + Hunter's Talisman item.png Hunter's Talisman + Gold 350 = Gold 1050
  • Grants +10% life steal versus monsters and +150% mana regeneration while in the Jungle.
  • Grants Unique Passive - Tooth and Nail: Basic attacks versus monsters deal 20 bonus damage and damaging a monster through any means applies Health Drain, which deals 30 magic damage over 5 seconds while restoring as much as health. Killing large monsters grants 30 bonus experience.
  • Grants Challenging Smite.png Challenging Smite.
  • Limitation: Limited to 1 Jungle item.
Juggernaut item.png Cinderhulk
  • Total cost increased to Gold 2625 from Gold 2250.
Devourer item.png Devourer
  • Total cost increased to Gold 2450 from Gold 2250.
  • Attack speed reduced to 40% from 50%.
Sated Devourer item.png Sated Devourer
  • On-hit magic damage increased to 60 from 50.
Magus item.png Runeglaive
  • New Recipe: Tier-2 + Sheen item.png Sheen + Amplifying Tome item.png Amplifying Tome + Gold 140 = Gold 2675 (from Gold 2250)
  • Ability power reduced to 40 from 50.
  • Mana increased to 250 from 200.
Warrior item.png Warrior
  • New Recipe: Tier-2 + Caulfield's Warhammer item.png Caulfield's Warhammer + Gold 475 = Gold 2625 (from Gold 2250)
  • Attack damage increased to 65 from 45.
  • Armor penetration removed.