League of Legends Wiki

V5.22/Items

< V5.22

2,637pages on
this wiki
Comments0

Removed

Starting Items

Beginner Items

Cull item.png Cull - Added
  • Costs 450 Gold.
  • Grants +5 attack damage and +3 health on-hit.
  • Unique Passive: Grants 1 bonus gold on minion kills up to 100. Upon reaching the cap, you gain a bonus 300 gold.
Doran&#039;s Blade item.png Doran's Blade
  • Cost increased to 450 Gold from 440 Gold.
  • Attack damage increased to 8 from 7.
  • Health increased to 80 from 70.
Doran&#039;s Shield item.png Doran's Shield
  • Cost increased to 450 Gold from 440 Gold.
Doran&#039;s Ring item.png Doran's Ring
  • Flat mana regeneration removed.
  • Now grants +50% base mana regeneration.
  • On-kill mana restore increased to 4 from 3.

Potions and Elixirs

Health Potion item.png Health Potion
  • Cost increased to 50 Gold from 35 Gold.
  • New Limitation: Limited to one type of Healing Potion.
Refillable Potion item.png Refillable Potion added
  • Costs 150 Gold.
  • Limitation: Limited to one type of Healing Potion.
  • Grants Unique Active: Consumes a charge to restore 100 Health over 10 seconds. Holds up to 2 charges that refill upon visiting the store.
Corrupting Potion item.png Corrupting Potion added
  • Recipe: Refillable Potion item.png Refillable Potion + 350 Gold = 500 Gold
  • Limitation: Limited to one type of Healing Potion.
  • Grants Unique Active: Consumes a charge to restore 150 Health and 50 Mana over 12 seconds and grants Touch of Corruption for the duration. Holds up to 3 charges that refill upon visiting the store.
    • Touch of Corruption: Spells and attacks burn enemy champions for 15 - 30 magic damage over 3 seconds (based on level). Bonus damage is halved on AOEs and DOTs.
  • Corrupting Potion can be used even at full Health and Mana.
Hunter&#039;s Potion item.png Hunter's Potion added
  • Recipe: Refillable Potion item.png Refillable Potion + 350 Gold = 500 Gold
  • Limitation: Limited to one type of Healing Potion.
  • Grants Unique Active: Consumes a charge to restore 60 Health and 35 Mana over 8 seconds. Hold up to 5 charges and refiles upon visiting the store. Killing large monsters grants one charge. Killing a large monster at maximum charges will trigger the restoration at no cost to the charges.
Elixir of Iron item.png Elixir of Iron
  • Cost increased to 500 Gold from 400 Gold.
  • Now grants 300 health.
  • Slow resistance removed.
Elixir of Sorcery item.png Elixir of Sorcery
  • Cost increased to 500 Gold from 400 Gold.
  • Ability power increased to 50 from 40.
Elixir of Wrath item.png Elixir of Wrath
  • Cost increased to 500 Gold from 400 Gold.
  • Attack damage increased to 30 from 25.
  • Bloodlust healing increased to 15% from 10%.
  • Takedowns no longer extend the duration.

Basic Items

B. F. Sword item.png B. F. Sword
  • Cost reduced to 1300 Gold from 1550 Gold.
  • Attack damage reduced to 40 from 50.
Boots of Speed item.png Boots of Speed
  • Cost reduced to 300 Gold from 325 Gold.
Brawler&#039;s Gloves item.png Brawler's Gloves
  • Critical strike chance increased to 10% from 8%.
Cloak of Agility item.png Cloak of Agility
  • Cost reduced to 800 Gold from 830 Gold.
  • Critical strike chance increased to 20% from 15%.
Dagger item.png Dagger
  • Cost reduced to 300 Gold from 450 Gold.
  • Attack speed reduced to 12% from 15%.
The Dark Seal item.png The Dark Seal added
  • Costs 400 Gold.
  • Grants 15 ability power, +25% increase health from healing potions and +100 mana.
  • Grants Unique Passive - Dread: Grants +3 ability power per Glory.
  • Grants Unique Passive - Do or Die: Grants 2 Glory for a champion kill or 1 Glory for an assist, up to 10 Glory. Lose 4 Glory on death.
  • Builds into: Mejai&#039;s Soulstealer item.png Mejai's Soulstealer.
Faerie Charm item.png Faerie Charm
  • Cost reduced to 125 Gold from 180 Gold.
Long Sword item.png Long Sword
  • Cost reduced to 350 Gold from 360 Gold.
Rejuvenation Bead item.png Rejuvenation Bead
  • Cost reduced to 150 Gold from 180 Gold.
Sapphire Crystal item.png Sapphire Crystal
  • Cost reduced to 350 Gold from 400 Gold.
  • Mana increased to 250 from 200.

Advanced Items

Aegis of the Legion item.png Aegis of the Legion
  • Total cost reduced to 1500 Gold from 1600 Gold.
  • Aura magic resistance reduced to 10 from 15.
Bami&#039;s Cinder item.png Bami's Cinder
  • Combine cost increased to 700 Gold from 600 Gold.
    • Total cost increased to 1100 Gold from 1000 Gold.
Bilgewater Cutlass item.png Bilgewater Cutlass
  • Combine cost increased to 400 Gold from 250 Gold.
    • Total cost increased to 1650 Gold from 1400 Gold.
  • Life steal increased to 10% from 8%.
Catalyst the Protector item.png Catalyst the Protector
  • Health increased to 225 from 200.
Caulfield&#039;s Warhammer item.png Caulfield's Warhammer added
Chain Vest item.png Chain Vest
  • Total cost increased to 800 Gold from 750 Gold.

Chalice of Harmony item.png Chalice of Harmony - UNDOCUMENTED.

  • Total cost increased to 1000 Gold from 900 Gold
Crystalline Bracer item.png Crystalline Bracer
  • Total cost increased to 650 Gold from 600 Gold.
Executioner&#039;s Calling item.png Executioner's Calling re-added
  • Recipe: Long Sword item.png Long Sword + 450 Gold = 800 Gold
  • Grants 15 attack damage.
  • Grants Unique Passive - Executioner: Physical damage inflicts Grievous Wounds icon Grievous Wounds on enemy champions for 3 seconds.
  • Build into: Mortal Reminder item.png Mortal Reminder.
Fiendish Codex item.png Fiendish Codex
  • Combine cost decreased to 365 Gold from 385 Gold.
    • Total cost reduced to 800 Gold from 820 Gold.
  • Ability power reduced to 25 from 30.
Forbidden Idol item.png Forbidden Idol
  • Combine cost increased to 300 Gold from 240 Gold.
    • Total cost reduced to 550 Gold from 600 Gold.
Giant Slayer item.png Giant Slayer added
  • Recipe: Long Sword item.png Long Sword + 650 Gold = 1000 Gold
  • Grants +10 attack damage.
  • Grants Unique Passive - Giant Slayer: You deal 1% increased physical damage for every 50 maximum health your target has more than you, up to 10% at 500 health different.
  • Builds into: Lord Dominik&#039;s Regards item.png Lord Dominik's Regards
Glacial Shroud item.png Glacial Shroud
  • Combine cost increased to 350 Gold from 200 Gold.
    • Total cost increased to 1000 Gold from 900 Gold.
  • Armor increased to 25 from 20.
Haunting Guise item.png Haunting Guise
  • Combine cost increased to 765 Gold from 590 Gold.
    • Total cost increased to 1600 Gold from 1500 Gold.
Hexdrinker item.png Hexdrinker
  • Combine cost reduced to 500 Gold from 665 Gold.
    • Total cost increased to 1300 Gold from 1500 Gold.
  • Attack damage reduced to 20 from 25.
  • Magic resistance reduced to 30 from 35.
  • Shield strength changed to 110 to 280 based on level from 250 at all levels.
Jaurim&#039;s Fist item.png Jaurim's Fist added
Kindlegem item.png Kindlegem
  • Combine cost reduced to 400 Gold from 450 Gold.
    • Total cost reduced to 800 Gold from 850 Gold.
Kircheis Shard item.png Kircheis Shard added
  • Recipe: Dagger item.png Dagger + 450 Gold = 750 Gold
  • Grants +15% attack speed.
  • Grants Passive: Moving and attacking builds charges. At 100 charges, your next attack is Energized.
  • Grants Unique Passive - Energized Strike: Your Energized attacks deal 30 bonus magic damage on-hit.
  • Builds into: Rapid Firecannon item.png Rapid Firecannon and Statikk Shiv item.png Statikk Shiv.
Last Whisper item.png Last Whisper reworked
  • New Recipe: Pickaxe item.png Pickaxe + 425 Gold = 1300 Gold
  • Grants +25 attack damage.
  • Grants Unique Passive - Last Whisper: Your physical damage ignores 30% of your target's bonus-armor.
  • Builds into: Lord Dominik&#039;s Regards item.png Lord Dominik's Regards and Mortal Reminder item.png Mortal Reminder.
Negatron Cloak item.png Negatron Cloak
  • Combine cost reduced to 270 Gold from 350 Gold.
    • Total cost reduced to 720 Gold from 800 Gold.
  • Magic resistance reduced to 40 from 45.
Phage item.png Phage
  • Combine cost reduced to 500 Gold from 565 Gold.
    • Total cost reduced to 1250 Gold from 1325 Gold.
  • Attack damage reduced to 15 from 20.
Quicksilver Sash item.png Quicksilver Sash
  • Combine cost increased to 850 Gold from 750 Gold.
    • Total cost increased to 1300 Gold from 1250 Gold.
Raptor Cloak item.png Raptor Cloak
Recurve Bow item.png Recurve Bow
  • Combine cost increased to 400 Gold from 200 Gold.
    • Total cost reduced to 1000 Gold from 1100 Gold.
  • Attack speed reduced to 25% from 30%.
  • On-hit damage increased to 15 from 10.
Seeker&#039;s Armguard item.png Seeker's Armguard
  • Armor reduced to 20 from 30.
Serrated Dirk item.png Serrated Dirk added
  • Recipe: Long Sword item.png Long Sword + Long Sword item.png Long Sword + 400 Gold = 1100 Gold
  • Grants +20 attack damage.
  • Grants Unique Passive: +10 Armor Penetration
  • Grants Unique Passive: After killing a unit, your next basic attack or single target spell deals 15 bonus damage.
  • Builds into: Maw of Malmortius item.png Maw of Malmortius and Youmuu&#039;s Ghostblade item.png Youmuu's Ghostblade.
Sheen item.png Sheen
  • New Recipe: Sapphire Crystal item.png Sapphire Crystal + 700 Gold = 1050 Gold
  • Ability power removed.
  • Now grants 10% cooldown reduction.
  • Mana increased to 250 from 200.
Spectre&#039;s Cowl item.png Spectre's Cowl
  • Combine cost reduced to 250 Gold from 350 Gold.
    • Total cost reduced to 1100 Gold from 1200 Gold.
  • Magic resistance reduced to 35 from 40.
Stinger item.png Stinger
  • Combine cost increased to 600 Gold from 350 Gold.
    • Total cost reduced to 1200 Gold from 1250 Gold.
  • Attack speed increased to 50% from 40%.
Tear of the Goddess item.png Tear of the Goddess
  • Combine cost increased to 275 Gold from 140 Gold.
    • Total cost increased to 750 Gold from 720 Gold.
Tiamat item.png Tiamat
  • New Recipe: Pickaxe item.png Pickaxe + Rejuvenation Bead item.png Rejuvenation Bead + 225 Gold = 1250 Gold.
  • Attack damage reduced to 30 from 40.
  • Health regeneration reduced to 50% from 100%.
  • Unique Passive - Cleave removed.
Vampiric Scepter item.png Vampiric Scepter
  • Combine cost increased to 550 Gold from 440 Gold.
    • Total cost increased to 900 Gold from 800 Gold.
  • Attack damage increased to 15 from 10.
  • Life steal increased to 10% from 8%.
Warden&#039;s Mail item.png Warden's Mail
  • Armor reduced to 40 from 45.
Zeal item.png Zeal
  • Combine cost increased to 500 Gold from 250 Gold.
    • Total cost increased to 1200 Gold from 1100 Gold.
  • Attack speed reduced to 15% from 20%.
  • Critical strike chance increased to 20% from 10%.
  • Movement speed is now a unique passive.

Finished Items

Abyssal Scepter item.png Abyssal Scepter
  • Item cost reduced to 2350 Gold from 2450 Gold.
    • Combine cost reduced to 780 Gold from {{g|800}.
Archangel&#039;s Staff item.png Archangel's Staff
  • Total cost increased to 3100 Gold from 3000 Gold.
Ardent Censer item.png Ardent Censer
  • Total cost increased to 2200 Gold from 2100 Gold.
Athene&#039;s Unholy Grail item.png Athene's Unholy Grail
  • Total cost increased to 2800 Gold from 2700 Gold.
Banner of Command item.png Banner of Command
  • Total cost increased to 2900 Gold from 2750 Gold.
Banshee&#039;s Veil item.png Banshee's Veil
  • Total cost increased to 2900 Gold from 2700 Gold.
  • Health increased to 500 from 450.
  • Magic resistance increased to 70 from 60.
The Black Cleaver item.png The Black Cleaver
  • New Recipe: Phage item.png Phage + Caulfield&#039;s Warhammer item.png Caulfield's Warhammer + 1150 Gold = 3500 Gold.
  • Attack damage increased to 55 from 40.
  • Health reduced to 300 from 400.
Blade of the Ruined King item.png Blade of the Ruined King
  • Combine cost increased to 750 Gold from 700 Gold.
    • Total cost increased to 3400 Gold from 3200 Gold.
  • Passive damage reduced to 6% from 8%.
The Bloodthirster item.png The Bloodthirster
Dead Man&#039;s Plate item.png Dead Man's Plate
  • Total cost increased to 2800 Gold from 2750 Gold.
Death&#039;s Dance item.png Death's Dance added
  • Recipe: Caulfield&#039;s Warhammer item.png Caulfield's Warhammer + Pickaxe item.png Pickaxe + Vampiric Scepter item.png Vampiric Scepter + 525 Gold = 3400 Gold
  • Grants +65 attack damage and +10% cooldown reduction
  • Grants Unique Passive: Dealing physical damage heals for 12% of the damage dealt. Healing is one-third effective for area of effect and multi-hit effects.
  • Grants Unique Passive: 12% of damage taken before resistances is dealt over 5 seconds instead. Tracks magic and physical damage separately; does not affect true damage.
Essence Reaver item.png Essence Reaver reworked
  • New Recipe: Caulfield&#039;s Warhammer item.png Caulfield's Warhammer + B. F. Sword item.png B. F. Sword + Cloak of Agility item.png Cloak of Agility + 400 Gold = 3600 Gold.
  • Grants +65 attack damage and +20% critical strike chance.
  • Grants Unique Passive: +10% Cooldown Reduction.
  • Grants Unique Passive: Grants 1% Cooldown Reduction for every 1% of your Critical Strike Chance from sources other than Essence Reaver, up to 20%.
  • Grants Unique Passive: Critical strikes restores 3% of your maximum mana.
Frozen Mallet item.png Frozen Mallet
Guardian Angel item.png Guardian Angel
  • Total cost increased to 2900 Gold from 2800 Gold.
  • Armor increased to 60 from 50.
  • Magic resistance increased to 60 from 50.
Guinsoo&#039;s Rageblade item.png Guinsoo's Rageblade
  • Combine cost reduced to 775 Gold from 865 Gold.
    • Total cost reduced to 2500 Gold from 2590 Gold.
  • Stacking passive is now unique.
  • Stacking attack speed increased to 8% from 4%.
  • Stacks now also grant +3 attack damage.
  • Stack gain from ability casts removed.
  • Melee basic attacks now grant 2 stacks.
  • New Effect: While you have 8 stacks, you gain Guinsoo's Rage.
  • Guinsoo's Rage: Base attacks deal bonus magic damage equal to 20 (+15% bonus AD) (+7.5% AP) to your target and nearby enemy units.
Hextech Gunblade item.png Hextech Gunblade
  • Combine cost reduced to 550 Gold from 800 Gold.
  • Life steal removed.
  • Spell vamp removed.
  • Grants Unique Passive: You restore health equal to 15% of damage dealt. This is one-third effective for area of effect and multi-hit.
  • Cooldown reduced 30 seconds from 60.
  • Reload passive removed.
Iceborn Gauntlet item.png Iceborn Gauntlet
  • Combine cost reduced to 650 Gold from 750 Gold.
    • Total cost reduced to 2700 Gold from 2850 Gold.
  • Ability power removed.
  • Armor increased to 65 from 60.
  • Cooldown reduction increased to 20% from 10%.
  • Slow zone radius is no longer smaller on ranged champions.
  • Slow zone radius now scales with bonus armor.
Infinity Edge item.png Infinity Edge
  • Total cost reduced to 3600 Gold from 3800 Gold.
  • Attack damage reduced to 65 from 80.
Liandry&#039;s Torment item.png Liandry's Torment
  • Total cost increased to 3200 Gold from 3000 Gold.
Lich Bane item.png Lich Bane
  • New Recipe: Sheen item.png Sheen + Aether Wisp item.png Aether Wisp + Blasting Wand item.png Blasting Wand + 450 Gold + 3200 Gold.
  • Now grants 10% cooldown reduction,
  • Movement speed increased to 7% from 5%.
Lord Dominik&#039;s Regards item.png Lord Dominik's Regards added
  • Recipe: Last Whisper item.png Last Whisper + Giant Slayer item.png Giant Slayer + 400 Gold = 2700 Gold.
  • Grants +40 attack damage.
  • Grants Unique Passive - Giant Slayer: You deal 1.5% increased damage for every 50 maximum health your target has more than you, up to 15% at 500 health different.
  • Grants Unique Passive - Last Whisper: Your physical damage ignores 40% of your target's bonus-armor.
Luden&#039;s Echo item.png Luden's Echo
  • Total cost increased to 3200 Gold from 3000 Gold.
Manamune item.png Manamune
  • Total cost increased to 2400 Gold from 2200 Gold.
Maw of Malmortius item.png Maw of Malmortius - REWORKED!
  • New Recipe: Hexdrinker item.png Hexdrinker + Serrated Dirk item.png Serrated Dirk + 850 Gold = 3250 Gold.
  • Grants +55 attack damage, +50 magic resistance and +10 armor penetration.
  • Grants Unique Passive - Lifeline: Upon taking magic damage that would reduce maximum health below 30%, grants a shield that absorbs up to 300 (+100% bonus Magic Resistance) magic damage in the next 5 seconds. (90 second cooldown)
  • Grants Unique Passive - Lifegrip: When Lifeline triggers, gain +25% attack speed, +10% spell vamp and +10% life steal until out of combat.
Mejai&#039;s Soulstealer item.png Mejai's Soulstealer reworked
  • New Recipe: The Dark Seal item.png The Dark Seal + 1000 Gold = 1400 Gold
  • Grants +20 ability power and +200 mana.
  • Grants Unique Passive - Dread: Grants +5 ability power per Glory. Grants 10% Movement Speed if you have at least 15 Glory.
  • Grants Unique Passive - Do or Die: Grants 4 Glory for a champion kill or 2 Glory for an assist, up to 25 Glory. Lose 10 Glory on death.
Mercurial Scimitar item.png Mercurial Scimitar
Mikael&#039;s Crucible item.png Mikael's Crucible
  • Total cost increased to 2300 Gold from 2450 Gold.
  • Magic resistance reduced to 35 from 40.
Morellonomicon item.png Morellonomicon
  • Total cost increased to 2550 Gold from 2300 Gold.
Mortal Reminder item.png Mortal Reminder added
  • Recipe: Last Whisper item.png Last Whisper + Executioner&#039;s Calling item.png Executioner's Calling + 600 Gold = 2700 Gold.
  • Grants +40 attack damage.
  • Grants Unique Passive - Executioner: Physical damage inflicts Grievous Wounds icon Grievous Wounds on enemy champions for 5 seconds.
  • Grants Unique Passive - Last Whisper: Your physical damage ignores 40% of your target's bonus-armor.
Nashor&#039;s Tooth item.png Nashor's Tooth
  • Attack speed increased to 50% from 40%.
Ohmwrecker item.png Ohmwrecker
  • Total cost increased to 2650 Gold from 2600 Gold.
Phantom Dancer item.png Phantom Dancer reworked
  • New Recipe: Zeal item.png Zeal + Dagger item.png Dagger + Dagger item.png Dagger + 900 Gold = 2700 Gold
  • Attack speed reduced to 40% from 50%.
  • Critical strike chance reduced to 30% from 35%.
  • Unique Passive - Spectral Waltz: While within 500 units of a visible enemy champion, you gain 12% bonus movement speed and can move through units.
  • Unique Passive - Lament: You take 12% reduced damage from the last enemy champion you hit, lingering for 10 seconds after your last hit.
Rabadon&#039;s Deathcap item.png Rabadon's Deathcap
  • Total cost increased to 3800 Gold from 3500 Gold.
Randuin&#039;s Omen item.png Randuin's Omen
  • Total cost increased to 3000 Gold from 2700 Gold.
  • Health increased to 450 from 400.
Rapid Firecannon item.png Rapid Firecannon added
  • Recipe: Zeal item.png Zeal + Kircheis Shard item.png Kircheis Shard + 400 Gold = 2500 Gold
  • Grants Passive: Moving and attacking builds charges. At 100 charges, your next attack is Energized.
  • Grants Unique Passive - Firecannon: Your Energized attacks gain 35% bonus range and deal 50-200 bonus magic damage on-hit (based on level). Bonus attack range is capped at 150.
Ravenous Hydra item.png Ravenous Hydra
Righteous Glory item.png Righteous Glory
  • Total cost increased to 2600 Gold from 2400 Gold.
Rod of Ages item.png Rod of Ages
  • Total cost increased to 3000 Gold from 2700 Gold.
  • Ability power increased to 80 from 60.
Runaan&#039;s Hurricane item.png Runaan's Hurricane reworked
  • New Recipe: Recurve Bow item.png Recurve Bow + Zeal item.png Zeal + 300 Gold = 2500 Gold
  • Grants +40% attack speed, +30% critical strike chance and +5% movement speed.
  • Grants Unique Passive - Wind's Fury: When basic attacks, bolts are fired at up to 2 enemies near the target, each dealing 25% AD). Bolts can critically strike and apply on-hit effects.
  • Grants Unique Passive: Basic attacks deal 15 bonus physical damage on-hit.
  • Can no longer be purchased by melee champions.
Spirit Visage item.png Spirit Visage
  • Total cost increased to 2800 Gold from 2700 Gold.
  • Health increased to 500 from 400.
  • Magic resistance increased to 70 from 60.
Statikk Shiv item.png Statikk Shiv
  • New Recipe: Kircheis Shard item.png Kircheis Shard + Zeal item.png Zeal + 550 Gold = 2500 Gold
  • Attack speed reduced to 35% from 40%.
  • Critical strike chance increased to 30% from 20%.
  • Movement speed reduced to 5% from 6%.
  • Grants Passive: Moving and attacking builds charges. At 100 charges, your next attack is Energized.
  • Grants Unique Passive - Shiv Lightning: Your Energized attacks cause lightning to ricochet from your target, dealing 50-150 bonus magic damage to all target struck (based on level). The damage can critically strike and deals 50% bonus damage to minions.
Sterak&#039;s Gage item.png Sterak's Gage
Sunfire Cape item.png Sunfire Cape
  • Total cost increased to 2700 Gold from 2600 Gold.
  • Health increased to 500 from 450.
Titanic Hydra item.png Titanic Hydra
Trinity Force item.png Trinity Force
  • Combine cost increased to 300 Gold from 78 Gold.
    • Total cost increased to 3800 Gold from 3703 Gold.
  • Now grants 10% cooldown reduction.
  • Ability power removed.
  • Attack damage reduced to 25 from 30.
  • Attack speed reduced to 15% from 30%.
  • Critical strike chance increased to 20% from 10%.
  • Movement speed reduced to 5% from 8%.
  • Mana increased to 250 from 200.
Void Staff item.png Void Staff
  • Total cost increased to 2650 Gold from 2500 Gold.
Warmog&#039;s Armor item.png Warmog's Armor
  • Total cost increased to 2850 Gold from 2750 Gold.
  • Health increased to 850 from 800.
Will of the Ancients item.png Will of the Ancients
  • Total cost decreased to 2300 Gold from 2500 Gold.
Wit&#039;s End item.png Wit's End
  • Total cost increased to 2800 Gold from 2550 Gold.
  • Magic resist increased to 40 from 30.
  • Attack speed reduced to 40% from 50%.
  • On-hit damage reduced to 40 from 42.
Youmuu&#039;s Ghostblade item.png Youmuu's Ghostblade
Zhonya&#039;s Hourglass item.png Zhonya's Hourglass
  • Armor reduced to 45 from 50.
  • Total cost increased to 3500 Gold from 3000 Gold.
Zz&#039;Rot Portal item.png Zz'Rot Portal
  • Total cost reduced to 2700 Gold from 2750 Gold.
  • Health regeneration reduced to 125% from 150%.

Boots and Enchantments

Berserker&#039;s Greaves item.png Berserker's Greaves
  • Total cost increased to 1100 Gold from 1000 Gold.
  • Attack speed increased to 30% from 25%.
Boots of Swiftness item.png Boots of Swiftness
  • Total cost reduced to 800 Gold from 1000 Gold.
  • Enhanced movement increased to 65 from 60.
Ionian Boots of Lucidity item.png Ionian Boots of Lucidity
  • Total cost reduced to 800 Gold from 1000 Gold.
  • Cooldown reduction reduced to 10% from 15%.
  • New Effect: Reduces the cooldowns of Summoner Spells by 10%.
Mercury&#039;s Treads item.png Mercury's Treads
  • Total cost reduced to 1100 Gold from 1200 Gold.
  • Tenacity reduced to 20% from 35%.
Ninja Tabi item.png Ninja Tabi
  • Total cost increased to 1100 Gold from 1000 Gold.
  • Armor increased to 30 from 25.
Alacrity item.png Alacrity
  • Cost reduced to 450 Gold from 475 Gold.
Captain item.png Captain
  • Cost reduced to 450 Gold from 600 Gold.
Distortion item.png Distortion
  • Cost reduced to 450 Gold from 475 Gold.
  • Summoner cooldown reduction reduced to 15% from 20%.
  • Flash movement speed reduced to 20% from 30%.
Furor item.png Furor
  • Cost reduced to 450 Gold from 475 Gold.
Homeguard item.png Homeguard
  • Cost reduced to 450 Gold from 475 Gold.

Economy & Vision

Vision Ward item.png Vision Ward
  • Cost reduced to 75 Gold from 100 Gold.
Warding Totem item.jpg Warding Totem
  • Ward duration adjusted to 60 - 120 based on level from 60 / 120.
  • Ward charges increased to 2 from 1.
  • Recharge time adjusted to 180 - 120 based on level from 120 at all levels.
Farsight Alteration item.png Farsight Alteration added
  • Recipe: Warding Totem item.jpg Warding Totem + Level 9
  • Grants the following compared to Warding Totem item.jpg Warding Totem:
    • + Cast range is increased by 650%.
    • + Farsight Wards lasts until killed and do not count toward ward limit. Not specified if Farsight Wards have a limit.
    • + Recharge time reduced by 60%.
    • Ward is visible, has only 1 health and cannot be targeted by allies. No teleporting!
    • Charge limit reduced to 1.
Sweeping Lens item.jpg Sweeping Lens
  • Cooldown adjusted to 90 - 60 based on level from 120 / 75.
  • Cast radius now increases gradually with level from 400 / 600.
  • Scan radius now increases gradually with level from 400 / 600.
  • Fixed a bug where some stealthed traps weren't being revealed and disabled.
  • New Effect: Pings if it detects an enemy unit that you do not have vision of.
Oracle Alteration item.png Oracle Alteration added
  • Recipe: Sweeping Lens item.jpg Sweeping Lens + Level 9
  • Grants the following compared to Sweeping Lens item.jpg Sweeping Lens:
    • + Duration increased to 10 seconds.
    • + Scanner now follows the caster.
    • Cast range removed.
Sightstone item.png Sightstone
  • Grants Unique Active - Warding: Consumes a charge to place a Stealth Ward that reveals the surrounding area for 150 seconds. Holds up to 3 charges that refill upon visiting the shop.
    • Charges reduced to 3 from 4.
    • Ward duration reduced to 150 seconds from 180.
    • No longer grants Ward Refresh or Ghost Ward.
Ruby Sightstone item.png Ruby Sightstone
  • Combine cost increased to 600 Gold from 400 Gold.
    • Total cost increased to 1800 Gold from 1600 Gold.
  • Health increased to 500 from 400.
  • Grants Unique Passive: Item active cooldowns are reduced by 10%.
  • Grants Unique Active - Warding: Consumes a charge to place a Stealth Ward that reveals the surrounding area for 150 seconds. Holds up to 4 charges that refill upon visiting the shop.
    • Ward duration reduced to 150 seconds from 180.
    • No longer grants Ward Refresh or Ghost Ward.
Relic Shield item.png Relic Shield
  • Cost reduced to 350 Gold from 365 Gold.
  • Now grants 2 gold generation.
Targon&#039;s Brace item.jpg Targon's Brace
Face of the Mountain item.png Face of the Mountain
  • Health reduced to 450 from 500.
  • Now grants 2 gold generation.
  • Health ratio on heal removed.
  • Shield detonation damage removed.
  • New Effect: Shield detonation now slows surrounding enemies by 40% for 2 seconds.
Eye of the Equinox item.png Eye of the Equinox added
  • Recipe: Targon&#039;s Brace item.jpg Targon's Brace + Sightstone item.png Sightstone + 550 Gold = 2250 Gold
  • Grants +500 health and +100% base health regeneration.
  • Grants Unique Passive - Spoils of War: Melee autoattacks execute minions below 400 (+100% AD) health. Killing a minion by any means heals you and the nearest allied champion for 50 health and grants them kill gold. These effects require a nearby allied champion and consume a charge. Recharges every 30 seconds. Max 4 charges.
  • Grants Unique Active - Warding: Consumes a charge to place a Stealth Ward that reveals the surrounding area for 150 seconds. Holds up to 4 charges that refill upon visiting the shop.
  • Limitations:
    • Limited to 1 Gold Income item.
    • Limited to 3 Stealth Wards on the map at a time.
Ancient Coin item.png Ancient Coin
  • Cost reduced to 350 Gold from 365 Gold.
  • Gold generation removed.
  • Movement speed removed.
  • Favor gold increased to 4 from 3.
Nomad&#039;s Medallion item.png Nomad's Medallion
Talisman of Ascension item.png Talisman of Ascension
  • Combine cost reduced to 800 Gold from 835 Gold.
    • Total cost increased to 2200 Gold from 2100 Gold.
  • Gold generation removed.
  • Movement speed removed.
  • Favor gold increased to 6 from 4.
  • Active cooldown increased to 60 seconds from 40.
Eye of the Oasis item.png Eye of the Oasis added
  • Recipe: Nomad&#039;s Medallion item.png Nomad's Medallion + Sightstone item.png Sightstone + 550 Gold = 2250 Gold
  • Grants +200 health, +2 gold generation +150% base health regeneration and +150% base mana regeneration.
  • Grants Unique Passive - Favor: Grants Gold and restores 10 health each time a nearby enemy minion dies that you didn't kill (1400 range).
  • Grants Unique Active - Warding: Consumes a charge to place a Stealth Ward that reveals the surrounding area for 150 seconds. Holds up to 4 charges that refill upon visiting the shop.
  • Limitations:
    • Limited to 1 Gold Income item.
    • Limited to 3 Stealth Wards on the map at a time.
Spellthief&#039;s Edge item.png Spellthief's Edge
  • Cost reduced to 350 Gold from 365 Gold.
  • Tribute gold increased to 8 from 5.
  • Cooldown changed to "3 times every 30 seconds" from "1 charge every 10 seconds, up to 3".
Frostfang item.jpg Frostfang
  • New Recipe: Spellthief&#039;s Edge item.png spellthief's Edge + Faerie Charm item.png Faerie Charm + 375 Gold = 850 Gold
  • Mana regeneration increased to 100% from 50%.
  • Tribute gold increased to 15 from 10.
  • Cooldown changed to "3 times every 30 seconds" from "1 charge every 10 seconds, up to 3".
Frost Queen&#039;s Claim item.png Frost Queen's Claim
  • Mana regeneration increased to 150% from 50%.
  • Tribute gold increased to 15 from 10.
  • Cooldown changed to "3 times every 30 seconds" from "1 charge every 10 seconds, up to 3".
  • Previous active removed.
  • Now grants Unique Active: Summons 2 icy ghosts for 6 seconds that seek out nearby enemy champions. Ghosts reveal enemies on contact and reduce their movement speed by 40% for 4 seconds. 60 second cooldown.
Eye of the Watchers item.png Eye of the Watchers added
  • Recipe: Frostfang item.jpg Frostfang + Sightstone item.png Sightstone + 550 Gold = 2250 Gold
  • Grants +200 health, +25 ability power, +2 gold generation and +150% base mana regeneration.
  • Grants Unique Passive - Tribute: Your next damaging ability or autoattack against a champion or structure will deal 15 additional damage and grant 15 Gold. This can occur up to 3 times every 30 seconds.
  • Grants Unique Active - Warding: Consumes a charge to place a Stealth Ward that reveals the surrounding area for 150 seconds. Holds up to 4 charges that refill upon visiting the shop.
  • Limitations:
    • Limited to 1 Gold Income item.
    • Limited to 3 Stealth Wards on the map at a time.

Jungle Items

Hunter&#039;s Machete item.png Hunter's Machete - REWORKED!
  • Cost reduced to 350 Gold from 400 Gold.
  • Grants +8% life steal versus monsters.
  • Grants Unique Passive - Nail: Basic attacks versus monsters deal 20 bonus damage. Killing large monsters grants 15 bonus experience. Damage type matches the triggering attack and will benefit from life steal.
Hunter&#039;s Talisman item.png Hunter's Talisman - NEW!
  • Costs 350 Gold.
  • Grants +150% Mana Regeneration while in the Jungle
  • Grants Unique Passive - Tooth: Damaging a monster applies Health Drain, which deals 20 magic damage over 5 seconds while restoring as much as health. Killing large monsters grants 15 bonus experience.
Stalker&#039;s Blade item.png Stalker's Blade - REWORKED!
  • New Recipe: Hunter&#039;s Machete item.png Hunter's Machete + Hunter&#039;s Talisman item.png Hunter's Talisman + 350 Gold = 1050 Gold
  • Grants +10% life steal versus monsters and +150% mana regeneration while in the Jungle.
  • Grants Unique Passive - Tooth and Nail: Basic attacks versus monsters deal 20 bonus damage and damaging a monster through any means applies Health Drain, which deals 30 magic damage over 5 seconds while restoring as much as health. Killing large monsters grants 30 bonus experience.
  • Grants Chilling Smite.png Chilling Smite.
  • Limitation: Limited to 1 Jungle item.
Tracker&#039;s Knife item.png Tracker's Knife - NEW!
  • New Recipe: Hunter&#039;s Machete item.png Hunter's Machete + Hunter&#039;s Talisman item.png Hunter's Talisman + 350 Gold = 1050 Gold
  • Grants +10% life steal versus monsters and +150% mana regeneration while in the Jungle.
  • Grants Unique Passive - Tooth and Nail: Basic attacks versus monsters deal 20 bonus damage and damaging a monster through any means applies Health Drain, which deals 30 magic damage over 5 seconds while restoring as much as health. Killing large monsters grants 30 bonus experience.
  • Grants Unique Active - Warding: Consumes a charge to place a Stealth Ward that reveals the surrounding area for 150 seconds. Holds up to 2 charges that refill upon visiting the shop. The Warding passives from other items take priority over this one.
  • Limitations:
    • Limited to 1 Jungle item.
    • Limited to 3 Stealth Wards on the map at a time.
Skirmisher&#039;s Sabre item.png Skirmisher's Sabre - REWORKED!
  • New Recipe: Hunter&#039;s Machete item.png Hunter's Machete + Hunter&#039;s Talisman item.png Hunter's Talisman + 350 Gold = 1050 Gold
  • Grants +10% life steal versus monsters and +150% mana regeneration while in the Jungle.
  • Grants Unique Passive - Tooth and Nail: Basic attacks versus monsters deal 20 bonus damage and damaging a monster through any means applies Health Drain, which deals 30 magic damage over 5 seconds while restoring as much as health. Killing large monsters grants 30 bonus experience.
  • Grants Challenging Smite.png Challenging Smite.
  • Limitation: Limited to 1 Jungle item.
Juggernaut item.png Cinderhulk
  • Total cost increased to 2625 Gold from 2250 Gold.
Devourer item.png Devourer
  • Total cost increased to 2450 Gold from 2250 Gold.
  • Attack speed reduced to 40% from 50%.
Sated Devourer item.png Sated Devourer
  • On-hit magic damage increased to 60 from 50.
Magus item.png Runeglaive
  • New Recipe: Tier-2 + Sheen item.png Sheen + Amplifying Tome item.png Amplifying Tome + 140 Gold = 2675 Gold (from 2250 Gold)
  • Ability power reduced to 40 from 50.
  • Mana increased to 250 from 200.
Warrior item.png Warrior
  • New Recipe: Tier-2 + Caulfield&#039;s Warhammer item.png Caulfield's Warhammer + 475 Gold = 2625 Gold (from 2250 Gold)
  • Attack damage increased to 65 from 45.
  • Armor penetration removed.

Around Wikia's network

Random Wiki