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  • Kinetic Splash
  • Concussive Splash
  • Ethereal Splash
  • Opt-in to DJ Sona's soundtrack from the scoreboard

New Ultimate Skin: DJ Sona

The ultimate skin, SonaSquare.png DJ Sona [S|L], has been added to the store.

  • The skin's retail price is RP 3250 and for the price you receive the DJ Sona skin, three summoner icons and three profile banners (one for each summoner icon).
    • The skin will go on sale for 4 days at 2450 RP on her initial release (25% off).
  • DJ Sona is made up of what could most easily be described as three independent skins: Kinetic, Concussive and Ethereal.
    • You can toggle between the modes by typing "/toggle" in chat or CTRL + 5.
    • Each mode features a unique model, particle effects for each ability, quotes and a distinctive soundtrack that replaces the in-game soundtrack.
  • As with the standard soundtrack, Sona's three soundtracks build up as the game plays-out - interacting with various in-game events (such as first blood, kills, deaths). There are over three hours of music!
    • Additionally, each of Sona's abilities — Power Chord, Hymn of Valor, Aria of Perseverance, Song of Celerity and Crescendo — will interact with her soundtrack; adding and subtracting layers to the music, changing the tempo, etc.
  • Sona's allies (but not her enemies) can opt-in to listening to Sona's music instead of the standard in-game soundtrack from the scoreboard. Sona has complete control of the soundtrack - her allies do not get to choose between Kinetic, Concussive or Ethereal.

The following Summoner Icons have been added:

League of Legends 5.4

Champions

Splash Updates
The following champions/skins have receive a new splash artwork:
General
  • Fixed a bug where abilities that applied on-hit effects (e.g. Parrrley and Mystic Shot) would still deal damage through Spell Shields.
Azir Azir
  • Shurima's Legacy.png Shurima's Legacy
    • Fixed a bug where destroying a Sun Disc would count as destroying a structure in Spectator Mode.
Ezreal Ezreal
  • General
    • Fixed a bug where PEARL wouldn't always announce when Ezreal ranked his abilities.
Janna Janna
  • Tailwind.png Tailwind
    • New Effect: Now only affects allies moving toward Janna.
    • Range increased to 1250 from 1000.
    • Bonus movement speed increased to 8% from 5%.
  • Zephyr.png Zephyr
    • Passive's movement speed bonus increased to 9 / 11 / 13 / 15 / 17% (+ 2% AP) from 4 / 6 / 8 / 10 / 12% (+ 2% AP).
Jarvan IV Jarvan IV
  • Stats
    • Base armor increased to 27 from 24.
  • Dragon Strike.png Dragon Strike
    • Fixed a bug where enemies would occasionally get knocked up if they came in range immediately after Jarvan finished dashing.
  • Demacian Standard.png Demacian Standard
    • No longer grants armor.
Jinx Jinx
  • Pow-Pow, the Minigun.png Switcheroo!
    • Tooltips updated to display the names of her guns.
Kalista Kalista
  • Martial Poise.png Martial Poise
    • Attack wind-up now scales with 66% of Kalista's attack speed, reduced from 100%.
      • The attack wind up is the time between starting an attack and firing. Thresh Thresh is the only other champion with a modified attack wind up.
      • This does not affect Kalista's damage-per-second in sustained attacks, but will affect her ability to attack-move.
Kassadin Kassadin
  • Riftwalk.png Riftwalk
    • Range reduced to 450 from 700.
    • Mana cost reduced to 60 / 120 / 240 / 480 / 960 from 75 / 150 / 300 / 600 / 1200.
Katarina Katarina
  • Voracity.png Voracity
    • New Effect: Assist timer reduced to 3 seconds. Katarina must have damaged the slain enemy in the last 3 seconds to get the reset.
Lissandra Lissandra
  • Glacial Path.png Glacial Path
    • Fixed a bug where Glacial Path's end marker would sometimes be hidden by terrain.
Mordekaiser Mordekaiser
  • Stats
    • Base health regeneration reduced to 3.374 from 8.374.
  • Mace of Spades.png Mace of Spades
    • Health cost reduced to 20 / 25 / 30 / 35 / 40 from 25 / 32 / 39 / 46 / 53.
    • New Effect: Now grants 75 bonus attack range on the empowered attack.
  • Creeping Death.png Creeping Death
    • Health cost reduced to 20 / 25 / 30 / 35 / 40 from 26 / 32 / 38 / 44 / 50.
    • New Effect: If cast on an ally, Mordekaiser will also gain Creeping Death's effects, and each gain 60 flat movement speed bonus when moving towards each other.
    • Base damage per second reduced to 20 / 32 / 44 / 56 / 68 from 24 / 38 / 54 / 66 / 80.
    • AP scaling reduced to (+15% AP) from (+20% AP).
      • Enemies will not take double damage if multiple Creeping Deaths overlap.
  • Children of the Grave.png Children of the Grave
    • Mordekaiser now gains 30% target's AP and 25% target's bonus health instead of 20% target's AP and 20% target's AD.
    • Slaved ghost now only gains 25 / 50 / 100 bonus AD from 75% of Mordekaiser's attack damage.
Rengar Rengar
Syndra Syndra
Teemo Teemo
  • Move Quick.png Move Quick
    • Fixed a bug where Super Teemo couldn't fly.
  • Noxious Trap.png Noxious Trap
    • Fixed a bug where there was no sound or particle effect on Panda Teemo.
Thresh Thresh
  • Dark Passage.png Dark Passage
    • Fixed a bug where the range indicator had disappeared.
Veigar Veigar
  • General
    • New ability effects.
  • Baleful Strike.png Baleful Strike
    • Reworked Active: Now a linear colliding skillshot, but can hit two targets.
      • Ability power gain can be triggered up to twice per cast.
    • Range increased to 850 from 650.
    • Cooldown changed to 7 / 6.5 / 6 / 5.5 / 5 seconds from 8 / 7 / 6 / 5 / 4.
  • Dark Matter.png Dark Matter
    • Mana cost reduced to 70 / 75 / 80 / 85 / 90 from 70 / 80 / 90 / 100 / 110.
    • Cooldown reduced to 10 / 9.5 / 9 / 8.5 / 8 seconds from 10 at all ranks.
  • Event Horizon.png Event Horizon
    • New Effect: Now has a 0.75 seconds delay and warning particles before the walls appear.
    • Mana cost reduced to 80 / 85 / 90 / 95 / 100 from 80 / 90 / 100 / 110 / 120.
    • Cooldown reduced to 18 / 17 / 16 / 15 / 14 seconds from 20 / 19 / 18 / 17 / 16.
    • Range increased to 700 from 650.
  • Primordial Burst.png Primordial Burst
    • Ability power ratio reduced to 100% AP from 120% AP.
    • Mana cost reduced to 125 at all ranks from 125 / 175 / 225.
    • Cooldown reduced to 120 / 100 / 80 seconds from 130 / 110 / 90.
Xerath Xerath
  • Shocking Orb.png Shocking Orb
    • Maximum stun duration reduced to 1.75 seconds from 2.25.
Xin Zhao Xin Zhao
Zilean Zilean
  • General
    • New ability icons.
    • New ability effects.
  • Stats
    • Attack range reduced to 550 from 600.
    • Base armor increased to 19.134 from 17.134.
    • Attack frame improved.
  • Time Bomb.png Time Bomb
    • New Active: Zilean throws a time-delayed bomb at the target location that explodes after a short delay, dealing magic damage to all enemies in an area. The bomb will bind to the first unit that enters its epicenter, prioritizing champions.
    • Detonation time reduced to 3 seconds from 4.
    • Base damage reduced to 75 / 115 / 165 / 230 / 300 from 90 / 145 / 200 / 260 / 320.
    • Ability power ratio reduced to (+ 80% AP) from (+ 90% AP).
    • New Effect: If a target picks up a second bomb while already carrying one, the first bomb will detonate early - also stunning all enemies in the blast for 1.1 / 1.2 / 1.3 / 1.4 / 1.5 seconds.
    • Cooldown changed to 12 / 11 / 10 / 9 / 8 seconds from 10 at all ranks.
    • Mana cost reduced to 60 / 70 / 80 / 90 / 100 from 70 / 85 / 100 / 115 / 130.
    • Range increased to 900 from 700.
  • Rewind.png Rewind
  • Time Warp.png Time Warp
    • Mana cost reduced to 50 / 55 / 60 / 65 / 70 seconds from 80 at all ranks.
    • Cooldown reduced to 15 seconds at all ranks from 20.
    • Range reduced to 550 from 700.
    • Range is now calculated edge-to-edge instead of center-to-center.
    • Movement modifier increased to 40 / 55 / 70 / 85 / 99% from 55% at all ranks.
    • Movement modifier duration reduced to 2.5 seconds at all ranks from 2.5 / 3.25 / 4 / 4.75 / 5.5.
  • Chrono Shift.png Chrono Shift
    • Cooldown reduced to 120 / 90 / 60 seconds from 180 at all ranks.
    • Duration reduced to 5 seconds from 7.

Items

Doran's Shield item.png Doran's Shield
  • Fixed a bug where the passive wasn't actually blocking spell damage.
Poacher's Knife item.png Poacher's Knife / Ranger's Trailblazer item.png Ranger's Trailblazer / Skirmisher's Sabre item.png Skirmisher's Sabre / Stalker's Blade item.png Stalker's Blade
  • Cost to swap increased to 255 from 0. This is the financial equivalent of selling the item and buying an alternative - there is no longer a saving.
Sweeping Lens item.jpg Sweeping Lens
  • Cooldown at level 9 increased to 75 from 60.
Warrior item.png Warrior
  • Attack damage reduced to 40 from 45.
Zz'Rot Portal item.png Zz'Rot Portal
  • Void Gates
    • Improved "nearest lane" AI.
    • Will now re-scan for the nearest lane when its target turret is destroyed.

Summoner spells

Revive.png Revive
  • Removed from the game.
Smite.png Smite
  • Range reduced to 500 from 760.
  • Targeting now measured from edge-to-edge instead of center-to-center.[1][2]
    • Effective range is not reduced versus monsters, due to their large hit boxes.

Game Client

Relative Team Colors
  • There is now an option to make the allied team always appear blue and the enemy team always appear red. This is enabled by default.
Camera Controls
  • New Semi-Locked option has been added. While camera lock is enabled, you will be able to pan the camera (as with unlocked camera) but your champion will always remain in view.
Drag Scroll Lock
  • Default key-binding removed (previously Shift + Ctrl + S).
  • The ability to assign a hotkey to Drag Scroll has been added to the Camera Control menu.

General

  • Minions
    • Melee and caster minions now have four different animations based on how they die.
  • Wards
    • Classic skinned wards are now longer abnormally large.

Patch Rundown

Patch Rundown 511:50

Patch Rundown 5.4

References

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