League of Legends Wiki

V5.5

2,589pages on
this wiki
Add New Page
Comments7 Share

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.

New Skins in the Store

The following skins have been added to the store:

The following Summoner Icons have been added:

PVP.net

  • You can now read articles in the client, rather than being redirected to your web browser.

League of Legends V5.5

General

Party Rewards
  • Play with friends and earn bonus IP.
  • Prizes vary from nothing to 16x IP.
  • "Stack" with IP boosts. Unclear if this means that you can receive both, or whether Party Rewards will modify the boosted IP for double-double IP!
  • You have a better chance of winning and winning better prizes with larger parties.
  • Each queue has a modified list of rewards:
    • Super rare rewards (16x) are only available in Matchmade Summoner's Rift.
    • Co-Op games have the poorest pool of rewards.
  • Party rewards are only earned by your party members. In the event of two parties being matched together (e.g. a pair and a trio), they won't affect or gain each other's rewards.

Champions

Texture Rebalance Part 8
  • Cho'Gath Cho'Gath - Classic, Nightmare, Loch Ness, Jurassic and Gentleman.
  • Janna Janna - Classic, Tempest, Hextech, Frost Queen and Victorious.
  • Taric Taric - Classic, Emerald, Armor of the Fifth Age and Bloodstone.
  • Warwick Warwick - Classic, Grey, Urf, Big Bad, Tundra Hunter, Feral, Firefang and Hyena.
Bard Bard, the Wandering Caretaker
  • New champion.
Azir Azir
Sand soldiers deal damage in a fixed-length line that extends beyond their maximum attack range. Last patch's reduction to their attack range is being reverted, and the bonus range is instead being reduced.
  • Stats
    • Base attack speed increased to 0.625 from 0.6.
  • Arise!.png Arise!
    • Sand Soldiers
      • Attack range increased to 375 from 325.
      • Damage range beyond attack range reduced to 50 from 100. Total range remains at 425.
Gangplank Gangplank
  • Grog Soaked Blade.png Grog Soaked Blade
    • Fixed a bug where targets with slow immunity would also resist the damage over time.
Gragas Gragas
  • Stats
    • Base mana increased to 400 from 299.96.
  • Drunken Rage.png Drunken Rage
    • Max damage dealt to monsters increased to 300 from 250.
Karma Karma
  • Defiance.png Defiance
    • Fixed a bug where allies surrounding Karma's target were granted the inspire portion of the shield, instead of half of the defiance damage.
Karthus Karthus
  • Wall of Pain.png Wall of Pain
    • Fixed a bug where enemies champions were sometimes not slowed if they dashed through the wall.
Kassadin Kassadin
  • General
    • Model upgrade to all skins.
    • Some new animations.
    • New ability icons.
  • Riftwalk.png Riftwalk
    • Range increased to 500 from 450.
    • Mana cost reduced to 50 / 100 / 200 / 400 / 800 from 60 / 120 / 240 / 480 / 960.
    • Cooldown reduced to 6 / 4 / 2 seconds from 7 / 5 / 3.
Katarina Katarina
  • General
    • New ability icons.
Lissandra Lissandra
  • Ice Shard.png Ice Shard
    • Base damage reduced to 70 / 100 / 130 / 160 / 190 from 75 / 110 / 145 / 180 / 215.
Nautilus Nautilus
  • Titan's Wrath.png Titan's Wrath
    • Base damage reduced to 30 / 40 / 50 / 60 / 70 from 40 / 55 / 70 / 85 / 100.
    • Shield increased to 9 / 11 / 13 / 15 / 17% of maximum health from 7 / 9.5 / 12 / 14.5 / 17%.
  • Riptide.png Riptide
    • Ability power ratio reduced to (+ 30% AP) from (+ 50% AP).
      • Maximum ability power ratio reduced to (+60% AP) from (+100% AP).
    • Slow duration reduced to 1.25 seconds from 2.
    • Cooldown reduced to 7 / 6.5 / 6 / 5.5 / 5 seconds from 10 at all ranks.
    • Mana cost reduced to 40 / 50 / 60 / 70 / 80 from 60 / 70 / 80 / 90 / 100.
Nidalee Nidalee
  • Bushwhack.png Bushwhack
    • Base damage increased to 40 / 80 / 120 / 160 / 200 from 20 / 40 / 60 / 80 / 100.
    • No longer deals bonus damage equal to 10 / 12 / 14 / 16 / 18% (+ 2% per 100 AP) of target's current health.
    • Now scales with (+ 20% AP).
Rek'Sai Rek'Sai
  • Tunnel.png Tunnel
    • Tunnels are now numbered when you put your cursor over the ability icon, allowing you to easily tell which tunnel will be replaced.
Shyvana Shyvana
  • Flame Breath.png Flame Breath
    • Maximum health damage increased to 2.5% from 2%.
Singed Singed
  • Fling.png Fling
    • Fixed a bug where Fling would often fail to root targets when they landed in Mega Adhesive.
Sion Sion
  • Decimating Smash.png Decimating Smash
    • Mana cost reduced to 45 at all ranks from 45 / 50 / 55 / 60 / 65.
    • Minimum AD ratio increased to 65% from 60%.
    • Maximum AD ratio increased to 195% from 180%.
  • Roar of the Slayer.png Roar of the Slayer
    • Mana cost increased to 35 / 40 / 45 / 50 / 55 from 35 at all ranks.
Skarner Skarner
  • Crystal Slash.png Crystal Slash
    • Base physical damage increased to 20 / 30 / 40 / 50 / 60 from 18 / 28 / 38 / 48 / 58.
    • Base magic damage increased to 20 / 30 / 40 / 50 / 60 from 18 / 28 / 38 / 48 / 58.
  • Fracture.png Fracture
    • Base damage increased to 40 / 75 / 110 / 145 / 180 from 40 / 60 / 80 / 100 / 120.
Sona Sona
Soraka Soraka
  • Starcall.png Starcall
    • Fixed a bug where the sweetspot multiplier was not affecting the AP ratio.
Tristana Tristana
  • Rapid Fire.png Rapid Fire
    • New Effect: Tristana's basic attacks against targets with Explosive Charge.png Explosive Charge reduce Rapid Fire's cooldown by 1 second.
Trundle Trundle
  • King's Tribute.png King's Tribute
    • Range increased to 1400 from 1000.
  • Frozen Domain.png Frozen Domain
    • Healing modifier increased to 20% at all ranks from 8 / 11 / 14 / 17 / 20%.
  • Subjugate.png Subjugate
    • Fixed a bug that caused Subjugate to only steal 36% of the target's resistances instead of 40%.
Urgot Urgot
  • Terror Capacitor.png Terror Capacitor
    • Base shield reduced to 60 / 100 / 140 / 180 / 220 from 80 / 130 / 180 / 230 / 280.
    • Now scales with (+ 8% of max. mana).
  • Hyper-Kinetic Position Reverser.png Hyper-Kinetic Position Reverser
    • Cooldown reduced to 120 / 100 / 80 seconds from 120 / 110 / 100.
Varus Varus
  • Piercing Arrow.png Piercing Arrow
    • Cooldown now begins on the first cast instead of when the arrow is fired.
Veigar Veigar
  • Baleful Strike.png Baleful Strike
    • Missile speed increased to 2200 from 1750.
    • Fixed a bug where Baleful Strike would fail to cast if you got CC'd during the cast.
  • Event Horizon.png Event Horizon
    • Delay reduced to 0.5 seconds from 0.75.
    • Warning particle effect is now placed immediately instead of after the 0.25 second cast time. "Consequently, enemies still have 0.75 seconds to react."
Vi Vi
  • Stats
    • Base movement speed reduced to 345 from 350.
  • Assault and Battery.png Assault and Battery
    • Base damage reduced to 150 / 300 / 450 from 200 / 325 / 450
Volibear Volibear
  • Frenzy.png Frenzy
    • New Effect: Using Frenzy.png Frenzy's active against a monster reduces the cooldown by 50%.
Xin Zhao Xin Zhao
  • Battle Cry.png Battle Cry
    • Base heal increased to 30 / 35 / 40 / 45 / 50 from 26 / 32 / 38 / 44 / 50.
  • Audacious Charge.png Audacious Charge
    • Base damage increased to 70 / 110 / 150 / 190 / 230 from 70 / 105 / 140 / 175 / 210.
Zac Zac
  • Unstable Matter.png Unstable Matter
    • Zac can now pre-emptively reduce the cooldown of his next Unstable Matter by up to 1 second if he picks up chunks while Unstable Matter is already available.
  • Elastic Slingshot.png Elastic Slingshot
    • Knockback duration increased to 1 second from 0.5.
Zilean Zilean
  • Time Bomb.png Time Bomb
    • Cooldown reduced to 10 / 9.5 / 9 / 8.5 / 8 seconds from 12 / 11 / 10 / 9 / 8.

Items

Bami's Cinder item.png Bami's Cinder
  • Recipe: Ruby Crystal item.png Ruby Crystal + 600g = 1000g
  • Stats: 300 health
  • Unique Passive - Immolate: Deals 5 (+ 1 per champion level) magic damage per second to nearby enemies. Deals 50% bonus damage to minions and monsters.

Juggernaut item.png Enchantment: Cinderhulk

  • Recipe: Tier-2 Jungle Item + Bami's Cinder item.png Bami's Cinder + 350g = 2200g
  • Stats: 350 health
  • Unique Passive: + 25% bonus health
  • Unique Passive - Immolate: While in combat, deals between 16 (+ 1 per champion level) and 24 (+ 1.5 per champion level) magic damage per second to nearby enemies based on the time spent in combat.

Juggernaut item.png Enchantment: Juggernaut

  • Removed.
Luden's Echo item.png Luden's Echo
  • Recipe: Needlessly Large Rod item.png Needlessly Large Rod + Aether Wisp item.png Aether Wisp + 650g = 3100g
  • Stats: 120 ability power and 7% movement speed.
  • Unique Passive: Gain charges upon moving or spellcasting. At 100 charges, the next instance of ability damage you deal will expend the charges to deal 100 (+ 15% AP) bonus magic damage to a single target and summon up to 3 lesser bolts that target nearby enemies (prioritizing enemies damaged by the ability, and champions over minions). The splash damage will apply spell effects.
Ohmwrecker item.png Ohmwrecker
  • Point Runner now works with fallen turrets and Sun Discs.
Raptor Cloak item.png Raptor Cloak
  • Armor increased to 40 from 30.
  • Point Runner now works with fallen turrets and Shurima's Legacy.png Sun Disc.
Righteous Glory item.png Righteous Glory
  • Health increased to 650 from 500.
Sunfire Cape item.png Sunfire Cape
  • Reciped changed to Bami's Cinder item.png Bami's Cinder + Chain Vest item.png Chain Vest + 850g. Total cost unchanged.
  • Unique passive now named Immolate.
Sweeping Lens item.jpg Sweeping Lens
  • Reduced cooldown at level 9 increased to 75 seconds from 60.
Zz'Rot Portal item.png Zz'Rot Portal
  • Armor increased to 60 from 50.
  • Magic Resist increased to 60 from 50.
  • Point Runner now works with fallen turrets and Shurima's Legacy.png Sun Disc.
  • Voidspawn
    • Base attack damage increased to 50 from 20 (damage to minions).
    • Base ability power increased to 100 from 50 (damage to turrets).
    • Time before decaying increased to 5.5 seconds from 4 seconds.
    • Target acquisition range versus inhibitors increased to 350 from 300.
    • Target acquisition range versus towers increased to 450 from 300.

Summoner's Rift

Turrets

  • Outer Turret
    • Gains 3 bonus damage to minions every 90 seconds, starting at 10:30.
  • Inner Turret
    • Health increased by 300.
    • Mid lane only: Champion Vanguard removed.
    • Outer lanes only: Turret Vanguard's shield strength reduced to 30 from 200.
    • Gains 3 bonus damage to minions every 90 seconds, starting at 10m50.
  • Inhibitor Turret
    • Global gold reduced to 50 from 175.
    • Global experience reduced to 0 from 100.
  • Nexus Turret
    • Global gold reduced to 50 from 175.
    • Global experience reduced to 0 from 100.

Minions

Caster minions
  • Health increased by 3 every 90 seconds, starting at 9:00.
Melee minions
  • Health increased by 6 every 90 seconds, starting at 9:00.
Siege minions
  • Health increased by 9 every 90 seconds, starting at 9:00.

General

Victory/Defeat
  • New Nexus destruction/End Of Game announcement animations.
Wards
  • Classic Stealth and Visions wards now have a spawn and death animation.
Dragon Buff Counter
  • Now visible in Spectator mode.

Jungle

Crimson Raptor Crimson Raptor
  • Damage reduced to 45 from 55.
Greater Murk Wolf Greater Murk Wolf
  • Gold on kill increased to 53 from 42.
Gromp Gromp
  • Stats
    • Damage reduced to 83 from 90.
  • Gift of the Toadstool.png Gift of the Toadstool
    • Damage adjusted to 10 (+ 10% bonus health) from 4 + (8  × level).
Murk Wolf Murk Wolf
  • Gold on kill increased to 16 from 12.
Raptor Raptor
  • Damage reduced to 16 from 20.
Rift Scuttler Rift Scuttler

Undocumented Changes

Patch Rundown

Patch Rundown 513:07

Patch Rundown 5.5

References

Also on Fandom

Random Wiki