League of Legends Wiki

V6.1

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New Cosmetics in the Store

The following champion skins have been added to the store:

The following champion skins have been adjusted:

PVP.net

Team Builder 2.0

Distribution
  • Assets are being distributed to all regions with V6.1.
  • A live beta will be performed on NA and TR starting January 13 replacing Normal Draft and Ranked Draft. If all goes well, distribution to other servers will continue.
    • The release date has been delayed to January 14 due to issues with the 6.1 patch.
  • Pending Clarity: The original Team Builder will be permanently retired starting when the new Team Builder experience goes live on your server, or on January 14 across all regions.
    • Role Icons are intended to remain earnable, but will be unavailable for the foreseeable future.
    • Despite the bug that has prevented Role Icons from being unlocked for the past two months, icons that have been earned will be distributed after January 14.
  • Assemble Your Team - Invite friends or queue up on your own. Each player must select two positions from a selection of Top icon Top, Middle icon Mid, Bottom icon Bot, Support Large Support, Jungler icon Jungle and Fill icon Fill, or may select Fill icon Fill exclusively. Once everyone is selected - the host can hit Queue Up.
  • You are now in Match Making.
  • Ready to play? You are matched with allied players that complete your team based on your preferences, with an attempt to accommodate all primary preferences. Unlike Team Builder, duos/trios can be matched with duos/trios.
  • You are informed of the position the system has assigned you, based on your preferences.
  • In a Blind Pick, each of you must now choose a provisional champion. While there is no formal swapping system, you can use this time to discuss your picks and potentially trade positions. The team you're on is represented in the map. 35 seconds
  • The Third, Fourth and Fifth Summoner of each team now take turns banning. Bans now require confirmation and failing to ban will result in a dodge. 40 seconds each
  • Banning from the observer's perspective.
  • Choose your champion. You are still encouraged to grab priority champions for your allies - trading champions is still a feature. 40 seconds each
  • Picking from an observer's perspective. The arrow beneath this option will open-up Skin Selection.
  • Skin selection.
  • Use this time to make any adjustments or trade champions. The arrow beneath this option will open-up Skin Selection. 40 seconds
Less Obvious Changes
  • Your team must consist of one of each Top icon Top, Middle icon Mid, Bottom icon Bot, Support Large Support and Jungler icon Jungle, compared to Team Builder where the Captain chooses how he wants his team. The support is not strictly assigned a lane and the positions are not class-restricted - i.e. bot only refers to the person who wants to kill minions/earn gold in bot lane.
  • Failing to ban will also incur a dodge penalty.
  • Failing to pick a provisional champion will NOT incur a dodge penalty.
  • Champion select quotes are now heard by all players - but only when the selection is locked in.
  • While each team still gets two picks per phase (except first and last), picking is now done one summoner at a time. Each player gets 40 seconds.
Splash Art
  • Swain OriginalSkin Centered
    "Centered" versions of every Splash Art have been added and are used as part of the new champion select interface.
    • The centered version of SwainSquare.png Classic Swain [S|L] seems to be based on a new splash Art, not his live Splash Art.
    • Some outdated centered Splash Arts (for Gangplank Gangplank, Fiora Fiora and some others) and centered Splash Arts from Chinese server are found.

Mysterious Announcer

  • The following "Announcer" lines have been added to the client, in the same style as the Ancient Ascendant:
    • "I'm running out of heroes."
    • "I wish they'd give up trying to stop me, but I can understand their position."
    • "Well, that wasn't the hero."
    • "They try to knock me down, but I have a low center of gravity."
    • "I got lucky. You'll get me next time."
    • "Annnddd, my search continues."

The speaker is Poppy Poppy. The map/game mode the announcements are connected to are currently unknown.

League of Legends V6.1

General

Pushing Advantage (Minions)
  • Minions now display that amount of bonus damage and amount of damage reduction above their health bar in the unit frame.
  • Fixed a bug where minions would sometimes freeze.
Rift Herald Rift Herald
  • Base level increased to 6 from 2. Its stats at level 6 remain the same as its current stats at level 1, but this affects how quickly it levels passively.
  • Base damage reduced to 95 from 105.
Razor Sharp.png Razor Sharp
  • Fixed a bug where non-wards were not trigger Razor Sharp.
  • Fixed a long-standing inconsistency where Razor Sharp had a larger detection radius than a ward's sight radius, which meant that its "alerts you when you're spotted" behavior wasn't accurate.
    • Range reduced to 900 from 1250 for Sight and Vision Wards.
    • Range reduced to 500 from 1250 for Farsight Wards.
Howling Abyss
  • Gaining vision inside brush on Howling Abyss better reflects the reality of what is inside that brush.
  • Fixed the visuals of the brush on Howling Abyss to better reflect the boundaries of said brush.
Tenacity
  • Fixed a bug where Disarm icon Disarms weren't being reduced.

Champions

Bard Bard
  • Traveler's Call.png Traveler's Call
    • New Effect: The 「 25 Traveler's Call.png Chimes milestone 」「 area of effect damage improvement 」 additionally makes the Meeps.png Meeps strike in an 150-radius area around the target. This is in addition to the cone behind them.
Brand Brand
  • Pyroclasm.png Pyroclasm
    • Bug Fix: Pyroclasm was almost always prioritizing champions unless it killed its target.
Caitlyn Caitlyn
  • Headshot.png Headshot
    • Bug Fix: Caitlyn would often path into her normal attack range to perform the Headshot attack.
    • Bug Fix: Caitlyn first attack after a Headshot would take longer to complete.
    • Bug Fix: Using Headshot on a different target to her current attack target would take longer to complete.
  • Yordle Snap Trap.png Yordle Snap Trap
    • Improved collision detection for smaller enemies.
Ekko Ekko
  • Timewinder.png Timewinder
    • Bug Fix: Timewinder would occasionally deal no damage on the way out at high levels of cooldown reduction.
Elise Elise
  • Rappel.png Rappel
    • Bug Fix: Elise would occasionally automatically target a nearby enemy when self-casting Rappel.
Fiddlesticks Fiddlesticks
  • Dark Wind.png Dark Wind
    • Mana cost reduced to 50 / 60 / 70 / 80 / 90 from 50 / 70 / 90 / 110 / 130.
Gangplank Gangplank
  • Trial by Fire.png Trial by Fire
    • DoT duration increased to 2.5 seconds from 1.5. Total damage is not changed.
    • Bonus AD ratio reduced to (+ 100% from (+ 120%.
Jayce Jayce
Jinx Jinx
  • Get Excited!.png Get Excited!
    • Bug Fix: Jinx was getting more than one stacks for killing inhibitors.
    • Bug Fix: Jinx was receiving less attack speed than intended while using Fishbones, the Rocket Launcher.png Fishbones.
  • Pow-Pow, the Minigun.png Switcheroo!
    • Bug Fix: Jinx was able to use Fishbones, the Rocket Launcher.png Fishbones for free when out of mana.
    • Revert: Switcheroo! can no longer be activated while disabled.
Kalista Kalista
  • Rend.png Rend
    • Mana cost reduced to 30 from 40.
    • Removed: Mana refund when killing one target.
    • Clarification: If Rend kills at least one target, its cooldown is reset. If Rend kills two or more targets, its mana cost is refunded.
Kassadin Kassadin
Katarina Katarina
Kha'Zix Kha'Zix
  • Unseen Threat.png Unseen Threat
    • Empowered auto attacks have a faster attack frame. They are currently slower than his normal auto attacks.
  • Void Spike.png Void Spike
    • Explosion radius increased to 275 from 225.
  • Leap.png Leap
    • Range increased to 700 from 600. Evolved Wings.png Evolved range is unchanged.
LeBlanc LeBlanc
Miss Fortune Miss Fortune
  • Love Tap.png Love Tap
    • AD ratio reduced to 50%-100% from 60%-100%.
  • Make It Rain.png Make It Rain
    • Base damage reduced to 80 / 115 / 150 / 185 / 220 from 90 / 145 / 200 / 255 / 310.
Mordekaiser Mordekaiser
  • Iron Man.png Iron Man
    • Delay before shield starts decaying increased to 1.5 seconds from 1.
  • Harvester of Sorrow.png Harvester of Sorrow
    • New Effect: Can target allied minions. Lesser minions have half the radius of champions and large minions.
    • New Effect: Secondary effect now triggers automatically if his target dies.
  • Children of the Grave.png Children of the Grave
    • Base initial damage reduced to 6.25 / 7.5 / 8.75% of target's max. health from 12.5 / 15 / 17.5%.
    • Initial damage scaling reduced to (+ 1% per 100 AP) of target's max. health from (+ 2% per 100 AP).
      • Initial damage reduced to 25% of total damage from 50%.
    • Base damage per second increased to 1.875 / 2.25 / 2.625% of target's max. health from 1.25 / 1.5 / 1.75%.
    • Damage per second scaling increased to (+ 0.3% per 100 AP) of target's max. health from (+ 0.2% per 100 AP).
      • Damage over time increased to 75% of total damage from 50%.
      • Total damage unchanged.
    • Ghost's bonus attack damage changed to 100% Mordekaiser's bonus AD from 10 / 25 / 50.
Orianna Orianna
Poppy Poppy
  • Hammer Shock.png Hammer Shock
    • New Effect: If cast during Heroic Charge.png Heroic Charge, Hammer Shock will automatically go off in the direction of Poppy's target.
Riven Riven
  • Runic Blade.png Runic Blade
    • AD ratio increased to 25%-50% AD from 20%-50% AD.
Rumble Rumble
  • General
    • Collision radius reduced to 35 from 50.
  • Flamespitter.png Flamespitter
    • Range increased to 600 from 550.
    • Damage interval reduced to every 0.25 seconds from 0.5.
Teemo Teemo
  • Stats
    • Base attack damage increased to 49.54 from 47.54.
  • Camouflage.png Camouflage
    • New Effect: Can now stealth while moving in brush if no damage is taken.
    • Removed: Stealthing twice as fast in brush.
  • Noxious Trap.png Noxious Trap
    • Range increased to 400 / 650 / 900 from 300 / 600 / 900.
Thresh Thresh
  • Damnation.png Damnation
    • Bug Fix: Despawning souls would visually fly to Thresh.
Trundle Trundle
  • Chomp.png Chomp
    • No longer work on turrets.
  • Pillar of Ice.png Pillar of Ice
    • Mana cost increased to 75 from 60 at all ranks.
  • Subjugate.png Subjugate
    • Cooldown increased to 110 / 90 / 70 seconds from 80 / 70 / 60.
    • Mana cost increased to 100 from 75.
Varus Varus

Items

General
Death's Dance item.png Death's Dance
  • Combine cost increased to 625 Gold from 525 Gold.
    • Total cost increased to 3500 Gold from 3400 Gold.
  • Attack damage increased to 75 from 65.
  • Healing increased to 15% from 12%.
  • Damage conversion increased to 15% from 12%.
Elixir of Iron item.png Elixir of Iron / Elixir of Sorcery item.png Elixir of Sorcery / Elixir of Wrath item.png Elixir of Wrath
  • Can now be purchased and auto-consumed (full inventory) while dead. The duration will not begin until you spawn.
Juggernaut item.png Enchantment: Cinderhulk
  • Inmolate: Now has an on-hover range indicator.
Magus item.png Enchantment: Runeglaive
Magus item.png Enchantment: Runic Echoes
  • Recipe: Aether Wisp item.png Aether Wisp + Amplifying Tome item.png Amplifying Tome + 340 Gold = 1625 Gold
  • Grants 60 ability power and 10% movement speed.
  • Grants Unique Passive - Echo: Moving and casting generates charges, up to 100. At 100 charges, the next instance of ability damage you deal will expend all charges to deal 80 (+ 10% AP) bonus magic damage to the first enemy hit and summon up to 3 lesser bolts that target nearby enemies, prioritizing enemies damaged by the ability and champions over minions.
  • Echo deals 「 250% 」「 200 (+ 25% AP) 」 damage to Large Monsters. Hitting a Large Monster with this effect will restore 18% of your missing mana.
Sated Devourer item.png Enchantment: Sated Devourer
Eye of the Oasis item.png Eye of the Oasis / Eye of the Watchers item.png Eye of the Watchers
  • Mana regen reduced to 100% from 150%.
  • New Effect: Now grants 10% cooldown reduction.
Farsight Alteration item.png Farsight Alteration
  • Cooldown increased to 92–60 seconds from 76-60. Warding Totem item.jpg Warding Totem's cooldown is reduced by 33% instead of 50%.
Frost Queen's Claim item.png Frost Queen's Claim
  • Mana regeneration reduced to 100% from 150%.
  • Slow icon Slow duration reduced to 2 seconds from 4.
  • New Effect: Slow icon Slow duration now increases up to 5 seconds based on how far the ghosts have traveled.
Guinsoo's Rageblade item.png Guinsoo's Rageblade
  • Bug Fix: Ranged champions would gain the empowered effect on the same attack that gives them 8 stacks.
Liandry's Torment item.png Liandry's Torment
  • Bug Fix: Not dealing double damage against enemies Charm icon charmed or Taunt icon taunted.
Lord Dominik's Regards item.png Lord Dominik's Regards
  • Armor penetration increased to 45% from 40%.
Luden's Echo item.png Luden's Echo
  • New Effect: Passive named Echo.
  • New Effect: Now triggers if an ability cast at max. stacks damages a target after its caster dies.
Mejai's Soulstealer item.png Mejai's Soulstealer
  • Has been added to the Mana tab of the item shop.
Mortal Reminder item.png Mortal Reminder
  • Armor penetration increased to 45% from 40%.
Phantom Dancer item.png Phantom Dancer
  • New Effect: Now grants 5% movement speed.
  • Spectral Waltz: Movement speed reduced to 7% from 12%.
Rapid Firecannon item.png Rapid Firecannon
  • Movement speed reduced to 7% from 8%.
Ravenous Hydra item.png Ravenous Hydra
  • Combine cost reduced to 1050 Gold from 1100 Gold.
    • Total cost reduced to 3500 Gold from 3600 Gold.
Runaan's Hurricane item.png Runaan's Hurricane
  • Movement speed increased to 7% from 5%.
  • Lesser bolts now use Range model er instead of Range center cr.
Serrated Dirk item.png Serrated Dirk
  • Bug Fix: Bonus physical damage no longer occasionally consumes itself when granted by an empowered basic attack.
Skirmisher's Sabre item.png Skirmisher's Sabre / Stalker's Blade item.png Stalker's Blade / Tracker's Knife item.png Tracker's Knife
  • Total cost reduced to 1000 Gold from 1050 Gold.
  • Mana regeneration increased to 180% from 150%.
Statikk Shiv item.png Statikk Shiv
  • Bonus damage to minions increased to 120% from 75%.
Sunfire Cape item.png Sunfire Cape
  • Armor increased to 50 from 45.
Tiamat item.png Tiamat
  • Combine cost reduced to 175 Gold from 225 Gold.
    • Total cost reduced to 1200 Gold from 1250 Gold.
Titanic Hydra item.png Titanic Hydra
  • Combine cost reduced to 700 Gold from 750 Gold.
    • Total cost reduced to 3500 Gold from 3600 Gold.
Warding Totem item.jpg Warding Totem
  • Cooldown reduced to 180–90 seconds from 180-120.

Masteries

Ferocity
Tier 5
Deathfire Touch mastery 2016.png Deathfire Touch
  • Damage per half-second increased to 1 (+ 3.125% AP) (+ 7.5% bonus AD) from 1 (+ 2.5% AP) (+ 6.25% bonus AD).
    • Single target damage increased to 8 (+ 25% AP) (+ 60% bonus AD) from 8 (+ 20% AP) (+ 50% bonus AD).
    • AoE total damage increased to 4 (+ 12.5% AP) (+ 30% bonus AD) from 4 (+ 10% AP) (+ 25% bonus AD).
    • DoT total damage increased to 2 (+ 6.25% AP) (+ 15% bonus AD) from 2 (+ 5% AP) (+ 12.5% bonus AD).
Fervor of Battle mastery 2016.png Fervor of Battle
  • Damage per stack increased to 1.63 - 14.04 (based on level) from 1.32 - 8.46 (based on level).
  • Max. stacks reduced to 8 from 10
    • Max. damage changed to 13.04 - 112.32 (based on level) from 13.2 - 84.6 (based on level).
Warlord's Bloodlust mastery 2016.png Warlord's Bloodlust
  • Healing adjusted to 5% - 25.06% (based on level) from 15% at all levels.
  • Attack speed increased to 30% from 20%.
Cunning
Arcane Knowledge mastery s3.png Precision
  • Base armor penetration reduced to 0.6 / 1.2 / 1.8 / 2.4 / 3 from 1 / 2 / 3 / 4 / 5.
  • Armor penetration per level reduced to 0.06 / 0.12 / 0.18 / 0.24 / 0.3 from 0.1 / 0.2 / 0.3 / 0.4 / 0.5.
Stormraider's Surge mastery 2016.png Stormraider's Surge
  • Time frame to trigger the effect increased to 2.5 seconds from 2.
  • Movement speed increased to 40% from 35%.
  • New Effect: Grants 75% Slow Resistance.
Resolve
Bond of Stone mastery 2016.png Bond of Stone
  • Damage reduction increased to 4% from 3%.
  • Removed: Increased damage reduction while near an allied champion.
  • Redirect damage remains 6%.
Strength of the Ages mastery 2016.png Strength of the Ages
  • Heal increased to 6% maximum health from 100.
  • New Effect: Heal now triggers on large monster kills.

Summoner Spells

Smite.png Smite
  • Removed: No longer triggers spell effects.

Patch Rundown

Patch Rundown 6.1 – Season’s Start ft12:56

Patch Rundown 6.1 – Season’s Start ft. Meteos

References

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