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V6.13

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New Cosmetics

The following Champion skins have been added to the store:


The following Ward skins have been added to the store:

League of Legends V6.13

Terrain Abilities

Wards

Global Experience Pacing

Catch-Up Experience

  • Catch-up experience now scales continuously with percent missing level, rather than remaining at a set value from level to level.
    • You now get more catch-up experience at 2.5 levels behind than 2.3 levels behind than 2 levels behind, etc.
  • To accommodate the new continuous growth, catch-up experience kicks in earlier but scales less strongly.

Post-Death Kill Experience

  • New Effect: Champions now continue to gain experience from nearby champion kills for ~10 seconds after death, even if they didn't participate.

Early Kill Rewards

  • Champion kills reward less experience at early levels, returning to pre-6.13 values around level 9.

Attack-Move

  • Bug Fix: Fixed a bug where an attack-move command issued immediately after a move command to the same spot would fail to overwrite the move command.

Ranked Emblems

  • Wins for emblems started being counted during 6.12, so you'll need to have won 25 games since the start of last patch to earn one.
  • A solo emblem means the vast majority of your recent wins came from queueing alone.
  • A dynamic emblem means you win with parties of all sizes.
  • A team emblem means your wins come mostly from queuing with full teams.

Ranked Tier Restrictions

  • Challenger: Challenger / Master, Diamond I, II
  • Master: Challenger / Master / Diamond I, II, III
  • Diamond I: Challenger, Master / Diamond I / Diamon II, III, IV
  • Diamond V: Diamond II, III, IV / Diamond V / Platinum I, II, III
  • Platinium: As before, high-Platinum players can queue with low-Diamond players based on the restrictions above. If no Diamond players are in the party, Platinum players remain completely unaffected by these changes.

Scheduled Ranked 5s

  • Teams can have up to nine players, with no restrictions on which ranked tiers can join.
  • Teams must play five games to become officially ranked and placed in the appropriate tier/division.
  • Players can be a part of up to five different teams at any time.
  • For servers with Ranked 3s enabled on Twisted Treeline, the play window now matches the schedule for Ranked 5s.

Monsters

Blue Sentinel Blue Sentinel
  • Bug Fix: Champions no longer get stuck when trying to walk behind Sentry Sentries.
Dragon Dragon
  • No longer level up during combat and now wait to level up until they've been out of combat for 30 seconds.
  • Removed: Playing level up visual or audio effects.
Rift Herald Rift Herald
  • No longer level up during combat and now wait to level up until they've been out of combat for 30 seconds.

Champions

Blitzcrank Blitzcrank
  • Rocket Grab.png Rocket Grab
    • Now pulls enemies 75 units in front of Blitzcrank rather than directly on top of him.
  • Power Fist.png Power Fist
    • Buff duration reduced to 5 seconds from 10.
    • Power Fist's empowered basic attack can no longer be cancelled.
  • Static Field.png Static Field
    • Cooldown changed to 60 / 40 / 20 seconds from 30 at all ranks.
    • No longer hits monsters while Blitzcrank is out of combat.
Fiora Fiora
  • Lunge.png Lunge
    • Bug Fix: Fixed a bug where Fiora would be locked out of Flash.png Flash and Teleport.png Teleport if she died during Lunge until casting Lunge again.
Gnar Gnar
  • Rage Gene.png Rage Gene
    • Mini-Gnar bonus range reduced to 400 - 500 (based on level) from 425 - 510 (based on level).
  • Boomerang Throw.png Boomerang Throw
    • Return boomerang distance increased to 3000 from 2500.
  • Hyper.png Hyper
    • Base damage increased to 15 / 25 / 35 / 45 / 55 from 10 / 20 / 30 / 40 / 50.
Irelia Irelia
Jarvan IV Jarvan IV
  • Golden Aegis.png Golden Aegis
    • Base shield reduced to 50 / 80 / 110 / 140 / 170 from 50 / 90 / 130 / 170 / 210.
    • Bonus shield per enemy champion hit increased to 20 / 40 / 60 / 80 / 100 from 20 / 30 / 40 / 50 / 60.
    • Radius increased to 600 from 500.
Kindred Kindred
  • Stats
    • Base armor reduced to 20 from 27.
    • Armor growth increased to 3.5 from 3.25.
  • Wolf's Frenzy.png Wolf's Frenzy
    • Removed: On-hit heal upon having 100 stacks of Hunter's Vigor .
    • New Effect: Wolf's attacks against monsters now slow target's attack and movement speed by 50% for 2 seconds.
Leona Leona
  • Shield of Daybreak.png Shield of Daybreak
    • Bug Fix: Tooltip now indicate that the stun lasts 1 second instead of 1.25. Actual stun duration unchanged.
Lulu Lulu
  • Stats
    • Base mana increased to 350 from 292.4.
    • Movement speed increased to 330 from 325.
  • Glitterlance.png Glitterlance
    • New Effect: Bolts' damage is reduced to 70% for enemies beyond the first.
    • Slow duration increased to 2 seconds at all ranks from 1 / 1.25 / 1.5 / 1.75 / 2.
  • Whimsy.png Whimsy
    • New Effect: On ally cast now also grants 15 / 20 / 25 / 30 / 35% attack speed for 3 / 3.25 / 3.5 / 3.75 / 4 seconds.
Miss Fortune Miss Fortune
Nidalee Nidalee
  • General
    • Adjusted colors on a few of Challenger Nidalee's visual effects to improve readability.
Shaco Shaco
Swain Swain
  • Ravenous Flock.png Ravenous Flock
    • Cooldown increased to 20 seconds from 10.
    • Initial lockout on recast increased to 2 seconds from 0.5.
Syndra Syndra
  • Force of Will.png Force of Will
    • Bug Fix: Fixed a bug where Force of Will would only grab 2 spheres at max rank based on where she clicked.
    • Bug Fix: Fixed a bug where getting crowd-controlled while grabbing an object could put Force of Will on cooldown.
  • Unleashed Power.png Unleashed Power
    • New Effect: Now continues to check for spheres during the entire cast duration, rather than only on-cast.
    • Bug Fix: Fixed a bug where spheres produced by Unleashed Power would become impossible to use if her target died during the cast.
Tahm Kench Tahm Kench
  • An Acquired Taste.png An Acquired Taste
    • New Effect: Attacks and spells deals 1 / 1.25 / 1.5% of Tahm Kench's maximum health bonus magic damage, stacking up to 3 times against champions.
  • Tongue Lash.png Tongue Lash
    • Base damage increased to 80 / 130 / 180 / 230 / 280 from 80 / 125 / 170 / 215 / 260.
  • Thick Skin.png Thick Skin
    • Damage to grey health conversion ratio reduced to 70 / 75 / 80 / 85 / 90% from 100% at all ranks.
    • Grey health to health conversion ratio increased to 25 / 30 / 35 / 40 / 45% from 20 / 26 / 32 / 38 / 44%.
    • Active's shield duration reduced to 3 seconds from 6.
    • Cooldown reduced to 6 seconds at all ranks from 16 / 15 / 14 / 13 / 12.
    • Removed: Shield decaying over time.
  • Abyssal Voyage.png Abyssal Voyage
    • Removed: Passive bonus magic damage. Reintegrated into Innate ability.
    • Channel duration reduced to 6 seconds from 15.
    • Reactivate delay reduced to 0.25 seconds from 1.
    • Warning indicator duration reduced to 1 second from 1.5.
    • Range increased to 4500 / 5500 / 6500 from 4000 / 5000 / 6000.
Thresh Thresh
  • Damnation.png Damnation
    • Epic monster souls are now worth two stacks of Damnation.
  • Dark Passage.png Dark Passage
    • Removed: AP scaling.
    • New Effect: Shield's strength now scale with total number of souls. Each soul collected increases the shield value by one.
    • New Effect: While Thresh is tethered to an enemy via Death Sentence.png Death Sentence, casting Dark Passage beyond cast range will now throws the lantern at maximum range in the target direction, rather than causing Thresh to walk into cast range.
    • New Effect: If Thresh successfully Death Sentence.png shackles a target and pull towards them, lanterns slightly beyond the leash range will have a short grace period before breaking the leash.
Trundle Trundle
  • Stats
    • Base health regeneration reduced to 6 from 9.425.
Twitch Twitch
  • Ambush.png Ambush
    • Bug Fix: Fixed a bug where Ambush's stealth delay would instantly complete if Twitch killed an enemy champion.
Varus Varus
  • Hail of Arrows.png Hail of Arrows
    • Bug Fix: Restored custom particles for Blight Crystal Varus's Hail of Arrows when the arrows land.
Vladimir Vladimir
  • Crimson Pact.png Crimson Pact
    • Bonus AP reduced to 2.5% bonus health from 4% bonus health.
    • Bonus health increased to 140% AP from 100% AP.
  • Transfusion.png Transfusion
    • Base damage reduced to 75 / 90 / 105 / 120 / 135 from 80 / 100 / 120 / 140 / 160.
    • AP ratio increased to 55% AP from 45% AP.
Volibear Volibear
  • Frenzy.png Frenzy
    • Base damage reduced to 60 / 110 / 160 / 210 / 260 from 80 / 125 / 170 / 215 / 260.
    • Bonus attack speed per stack reduced to 4 / 8 / 12 / 16 / 20% from 8 / 11 / 14 / 17 / 20%.
      • Maximum attack speed reduced to 12 / 24 / 36 / 48 / 60% from 24 / 33 / 42 / 51 / 60%.
Zac Zac
  • General
    • Bug Fix: Fixed a bunch of cracks in the Zac Sweet Chromas on Very Low visual settings.
Ziggs Ziggs
Zilean Zilean
  • Chrono Shift.png Chronoshift
    • Bug Fix: Fixed a bug where Chronoshift wasn't proccing on-heal effects (e.g. Ardent Censer item.png Ardent Censer's attack speed buff).
Zyra Zyra
  • Garden of Thorns.png Garden of Thorns
    • Seed spawn time increased to 13 – 8.5 seconds from 11 - 6.75 (based on level).
  • Deadly Spines.png Deadly Spines
    • Bug Fix: Fixed a bug where plants spawned by Deadly Spines would automatically target enemy champions even if Zyra hadn't damaged them.
  • Rampant Growth.png Rampant Growth
    • Cooldown changed to 20 / 18 / 16 / 14 / 12 seconds from 17 / 16 / 15 / 14 / 13.

Items

Ancient Coin item.png Ancient Coin
  • Now grants 5% cooldown reduction.
Ardent Censer item.png Ardent Censer
  • Total cost increased to 2400 Gold from 2200 Gold.
    • Combine cost reduced to 700 Gold from 800 Gold.
  • Ability power increased to 60 from 40.
  • Base mana regeneration reduced to 50% from 100%.
  • New Unique Passive: +15% bonus healing and shielding power.
Eye of the Equinox item.png Eye of the Equinox
  • Minion execute threshold changed to 340 - 680 (based on level) health from 400.
Face of the Mountain item.png Face of the Mountain
  • Minion execute threshold changed to 340 - 680 (based on level) health from 400.
Forbidden Idol item.png Forbidden Idol
  • Total cost increased to 850 Gold from 550 Gold.
    • Combine cost increased to 600 Gold from 300 Gold.
  • New Unique Passive: +10% bonus healing and shielding power.
  • No longer builds into Talisman of Ascension item.png Talisman of Ascension.
Hextech Protobelt-01 item.png Hextech Protobelt-01
  • Protobelt's dash now disables spellcasts and channels for the duration.
Mikael's Crucible item.png Mikael's Crucible
  • Total cost increased to 2400 Gold from 2300 Gold.
    • Combine cost reduced to 650 Gold from 850 Gold.
  • New Unique Passive: +15% bonus healing and shielding power.
Ninja Tabi item.png Ninja Tabi
  • Bug Fix: Fixed a few cases where Ninja Tabi weren't properly reducing damage from empowered basic attacks (ex. Ashe Ashe's Ranger's Focus.png Ranger's Focus).
Nomad's Medallion item.png Nomad's Medallion
Relic Shield item.png Relic Shield
  • Minion execute threshold increased to 200 - 285 (based on level) health from 200.
Ruby Sightstone item.png Ruby Sightstone
  • Total cost reduced to 1600 Gold from 1800 Gold.
    • Combine cost reduced to 400 Gold from 600 Gold.
  • Active item cooldown reduction increased to 20% from 10%.
Spellthief's Edge item.png Spellthief's Edge
  • Killing non-lane minions no longer deactivates Spellthief's Edge's passive. e.g. Rampant Growth.png Zyra's Plants.
Talisman of Ascension item.png Talisman of Ascension
  • New Recipe: Nomad's Medallion item.png Nomad's Medallion + Raptor Cloak item.png Raptor Cloak + 450 Gold = 2500 Gold.
  • Now grants 45 armor.
  • Base health regeneration increased to 150% from 100%.
  • Base mana regeneration reduced to 75% from 100%.
  • New Unique Passive – Point Runner: Builds up to 20% Movement Speed over 2 seconds while near turrets, fallen turrets and Void Gates.
Targon's Brace item.jpg Targon's Brace
  • Minion execute threshold changed to 210 - 380 (based on level) health from 240.

Summoner Spells

Teleport.png Teleport
  • Channel duration increased to 4.5 seconds from 3.5.
  • Teleport destination point is no longer random on target, Instead, you now appear on the side of the object closest to your nexus.
  • Teleport VFX now shown if you have vision within 500 units of target point.
  • Teleport now does a soundless "On the way" ping to your allies.

Howling Abyss

Mordekaiser Mordekaiser
  • Harvester of Sorrow.png Harvester of Sorrow
    • Bug Fix: Fixed a bug where Harvester of Sorrow would always target the ally closest to Mordekaiser, regardless of who he cast it on.
Taliyah Taliyah
  • Threaded Volley.png Threaded Volley
    • Worked ground duration reduced to 100 seconds from 140.

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