League of Legends Wiki

V6.14

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New Cosmetics

The following Champion skins have been added to the store:

The following Champions and Skins have received a new splash art:

The following skins have received some VFX changes:

  • FioraSquare.png PROJECT: Fiora [S|L] - Now draws a PROJECT: Teemo face instead of a regular Teemo face during her joke animation.

The following Summoner Icons have been added to the store:

The following Ward skins have been added to the store:

League of Legends V6.14

Cooldown Pings

  • The following icons can be pinged to automatically provide information to your team via chat:
    • Abilities (remaining cooldown or insufficient resource warning)
    • Summoner spells (remaining cooldown)
    • Major items (remaining cooldown when relevant, indication of completion otherwise)
    • Vision items, including trinkets (cooldown or ward charges)
    • Health and resource bars (current percent)

Champion Mastery

  • Support grades now better reflect relative performance in the role.
  • Support grades specifically weigh assists equal to kills, leaving one fewer excuse for bloodthirsty Flash.png Flash-Ignite.png Ignites.

Nexus Siege

  • Explodification abounds in this round-based attack and defense mode. Nexus Siege is coming to the Rotating Game Mode queue this patch - schedule and strategy guide coming soon!

Monsters

Cloud Drake Cloud Drake
  • Bonus out of combat movement speed increased to 25 / 50 / 75 from 15 / 30 / 45.
Rift Scuttler Rift Scuttler
  • Bug Fix: Health bar no longer takes a few moments to appear when revealed for the first time.

Champions

Annie Annie
  • Summon- Tibbers.png Summon: Tibbers
    • If Tibbers' target enters Fog of War, Tibbers now continues pathing to the target's last known location, rather than stopping in his tracks.
    • Tibbers no longer forgets how to attack his target if crowd controlled.
    • Bug Fix: Fixed a bug where Tibbers couldn't be ordered to attack Inhibitors or the Nexus, though he sometimes decided to do so on his own.
    • Bug Fix: Fixed a bug where Tibbers could fail to go berserk if Annie gave him a command at the moment she died.
Azir Azir
  • Arise!.png Arise!
    • Soldier base damage changed to 50 - 170 (based on level) from 50 - 170 (based on level). Formula changed.
    • Soldier vision range reduced to 350 from 575.
Bard Bard
  • Magical Journey.png Magical Journey
    • Bug Fix: Restored the pathing indicator line that appears between clicking on Snow Day Bard's Magical Journey and entering it to become a penguin.
Braum Braum
  • Unbreakable.png Unbreakable
    • Bug Fix: Braum no longer instantly dies if he tries to block Baron Nashor Baron Nashor's Acid Shot with Unbreakable at the exact wrong moment.
Darius Darius
  • Apprehend.png Apprehend
    • Bug Fix: When pulling enemies over walls, no longer chest-bumps them back to the side they were on to begin with.
Fiora Fiora
  • Duelist's Dance.png Duelist's Dance
    • Health on vital hit increased to 30 - 115 (based on level) from 25 - 110 (based on level).
  • Lunge.png Lunge
    • Bonus AD ratio increased to 95 / 100 / 105 / 110 / 115% bonus AD from 55 / 70 / 85 / 100 / 115% bonus AD.
Gragas Gragas
  • General
    • Bug Fix: Fixed a texture issue on the top of Fnatic Gragas's barrel.
Graves Graves
  • General
    • Bug Fix: Fixed a bug where Elise Elise's Spider Queen.png Spiderlings sometimes took no damage from Graves's basic attacks.
  • Smoke Screen.png Smoke Screen
    • Bug Fix: No longer fizzles if cast immediately before Graves fires his second basic attack charge.
  • Collateral Damage.png Collateral Damage
    • Bug Fix: Graves is no longer briefly stunned if an enemy tries to displace him as he casts Collateral Damage.
Hecarim Hecarim
  • General
    • Bug Fix: Headless Hecarim's smoke effects no longer stutter.
Illaoi Illaoi
  • General
    • Tentacle indicators are now more accurate when displaying the area they're going to Slam.
Jarvan IV Jarvan IV
  • General
    • Bug Fix: Removed a random pipe that appeared in Commando Jarvan IV's knee during his walk animation.
Kayle Kayle
  • General
    • Bug Fix: Health bars for Aether Wing Kayle, Iron Inquisitor Kayle, and Riot Kayle have been bumped up to match their height on Kayle's other skins.
Lee Sin Lee Sin
  • General
    • Bug Fix: Removed a few seam lines on Muay Thai Lee Sin's model at Very Low settings.
  • Safeguard.png Safeguard
    • Base shield health increased to 40 / 100 / 160 / 220 / 280 from 40 / 80 / 120 / 160 / 200.
Leona Leona
  • Sunlight.png Sunlight
    • Damage changed to 20 - 105 (based on level) from 20 - 140 (based on level).
  • Shield of Daybreak.png Shield of Daybreak
    • Base damage reduced to 30 / 55 / 80 / 105 / 130 from 40 / 70 / 100 / 130 / 160.
    • Cooldown reduced to 9 / 8 / 7 / 6 / 5 seconds from 11 / 10 / 9 / 8 / 7.
    • Bonus range increased to 50 from 30.
    • Bug Fix: Fixed a bug where Shield of Daybreak's stun was lasting longer than intended. The stun duration and tooltip now actually match (1 second, not 1.25 seconds).
  • Eclipse.png Eclipse
    • Base damage reduced to 60 / 100 / 140 / 180 / 220 from 60 / 110 / 160 / 210 / 260.
  • Zenith Blade.png Zenith Blade
    • Root duration increased to 0.5 seconds from 0.25.
  • Solar Flare.png Solar Flare
    • Base damage reduced to 100 / 175 / 250 from 150 / 250 / 350.
    • New Effect: Leona's sword remains charged with Incandescence, causing her next 3 / 4 / 5 basic attacks to gain 100 range and deal 30 / 40 / 50 (+ 15% AP) bonus magic damage on hit.
      • Incandescence also now applies Leona's passive.
      • Leona's sword glows when she is buffed by Incandescence - stacks fall off all at once and last for 5 seconds.
Lulu Lulu
  • General
    • Bug Fix: Fixed a stretching issue with Pool Party Lulu's hat during her death animation.
Lux Lux
  • Illumination.png Illumination
    • Base damage increased to 20 - 190 (based on level) from 18 - 154 (based on level).
  • Light Binding.png Light Binding
    • Base damage reduced to 50 / 100 / 150 / 200 / 250 from 60 / 110 / 160 / 210 / 260.
Malzahar Malzahar
  • Stats
    • Movement speed reduced to 335 from 340.
    • Attack range reduced to 500 from 550.
Poppy Poppy
  • Iron Ambassador.png Iron Ambassador
    • Cooldown reduced to 16 / 13 / 10 seconds from 18 / 14 / 10.
    • Bonus damage reduced to 10 - 180 (based on level) from 20 - 190 (based on level).
    • Shield increased to 15 / 17.5 / 20% maximum health from 15% maximum health.
  • Steadfast Presence.png Steadfast Presence
    • Movement speed increased to 32 / 34 / 36 / 38 / 40% from 27 / 29 / 31 / 33 / 35%.
Rek'Sai Rek'Sai
  • Burrow.png Burrow
    • Tremor sense refresh per target increased to 1.5 seconds from 0.75.
    • New Effect: Tremor Sense won't alert Rek'Sai if the enemy is minorly moving to modify their facing.
Ryze Ryze - Gameplay and Visual Update
  • General
  • Gameplay Update
    • Arcane Mastery.png Arcane Mastery (Passive)
      • New ability icon
      • Innate: Ryze's maximum mana is increased by 5% per 100 AP.
    • Overload.png Overload (Q spell)
      • Now has 6 ranks instead of 5.
      • Passive: Ryze's other basic abilities reset Overload's cooldown and generate a Rune for 4 seconds, up to a maximum of 2.
      • Active: Ryze unleashes a runic blast in the target direction, dealing 60 / 85 / 110 / 135 / 160 / 185 (+ 45% AP) (+ 3% bonus mana) magic damage to the first enemy struck and consuming all of his Runes.
      • If Ryze consumes 2 Runes, he shields himself from up to 60 - 200 (based on level) (+ 60% AP) (+ 3% bonus mana) damage for 2 seconds and gains 25 / 30 / 35 / 40 / 45 / 50% bonus movement speed for the duration.
      • Spell Flux.png Flux: Overload deals 40 / 55 / 70 / 85 / 100% increased damage, based on Spell Flux's rank, and spreads to all nearby enemies marked with Flux, consuming the mark on all targets.
      • Mana cost: 40
      • Cooldown: 6 seconds
    • Rune Prison.png Rune Prison (W spell)
      • Active: Ryze instantly deals 80 / 100 / 120 / 140 / 160 (+ 20% AP) (+ 1% bonus mana) magic damage and Root icon roots the target enemy for 1 second.
      • Spell Flux.png Flux: Rune Prison's Root icon root duration is doubled to 2 seconds.
      • Mana cost: 50 / 60 / 70 / 80 / 90
      • Cooldown: 13 / 12 / 11 / 10 / 9 seconds
    • Spell Flux.png Spell Flux (E spell)
      • Active: Ryze hurls an orb of runic energy at the target enemy, dealing 50 / 75 / 100 / 125 / 150 (+ 30% AP) (+ 2% bonus mana) magic damage and marking them with Flux for 3 seconds, causing his next basic ability against them to consume the mark and gain bonus effects.
      • Spell Flux.png Flux: Spell Flux spreads to all nearby enemies, applying its damage and marking them with Flux.
      • Enemies killed by Spell Flux or while marked with Flux also trigger its bonus effect.
      • Mana cost: 40 / 55 / 70 / 85 / 100
      • Cooldown: 2.25 seconds
    • Realm Warp.png Realm Warp (R spell)
      • Only has 2 ranks
      • Active: Ryze channels for 2 seconds, during which he opens a 475-width portal around him, and upon successfully completing the channel, he and all allies within the portal blink to the target location.
      • Ryze can move around and cast spells during this channel, which can be interrupted by both Silence icon silencing and Root icon immobilizing effects.
      • Realm Warp can only be ranked up twice, with ranks available at levels 6 and 11. Instead, Overload.png Overload has 6 ranks.
      • Mana cost: 100
      • Cooldown: 120 seconds
      • Range: 1500 / 3000
Shyvana Shyvana
  • General
    • Bug Fix: Championship Shyvana's teeth in dragon form are no longer super elastic when she roars.
Sona Sona
  • General
    • Aura radius increased to 400 from 350.
    • Aura duration no longer extends for up to 2 seconds when affecting allies.
  • Power Chord.png Power Chord
    • Damage increased to 15 - 235 (based on level) from 13 - 192 (based on level).
  • Hymn of Valor.png Hymn of Valor
    • Base damage reduced to 40 / 70 / 100 / 130 / 160 from 40 / 80 / 120 / 160 / 200.
  • Aria of Perseverance.png Aria of Perseverance
    • Base heal increased to 40 / 65 / 90 / 115 / 140 from 30 / 50 / 70 / 90 / 110.
    • Heal AP ratio increased to 25% AP from 20% AP.
    • Base shield health increased to 30 / 55 / 80 / 105 / 130 from 35 / 55 / 75 / 95 / 115.
    • Shield AP ratio increased to 30% AP from 20% AP.
    • Removed: Increased healing based on missing health.
    • Aria of Perseverance.png Diminuendo
      • Target now deals 25% less damage for 3 seconds, up from 20%.
      • AP scaling increased to 4% AP per 100 AP from 2% AP per 100 AP.
      • New Effect: Now shrinks targets for duration of debuff.
  • Song of Celerity.png Song of Celerity
    • Active self movement speed increased to 16 / 17 / 18 / 19 / 20% movement speed for 3 seconds (and up to 7 seconds if Sona is out of combat) from 13 / 14 / 15 / 16 / 17% decaying over 3 seconds.
    • Aura movement speed AP ratio increased to 6% per 100 AP from 4% per 100 AP.
    • Aura movement speed duration increased to 3 seconds from 1.5.
  • Crescendo.png Crescendo
    • Removed: Increases potency of basic abilities.
    • New Effect: Grants 20 / 30 / 40% base cooldown reduction on basic abilities. Stacks multiplicatively with cooldown reduction.
Taliyah Taliyah
  • Seismic Shove.png Seismic Shove
    • Cooldown increased to 16 / 15 / 14 / 13 / 12 seconds from 16 / 14 / 12 / 10 / 8.
    • Cast paradigm changed to vector casting (such as Rumble Rumble's The Equalizer.png The Equalizer) from cast to place and recast to direct.
  • Unraveled Earth.png Unraveled Earth
    • New Effect: Each mine deals 15% less damage than the last when detonating on the same target, down to a minimum of 55% damage.
Veigar Veigar
  • Dark Matter.png Dark Matter
    • Bug Fix: Bad Santa Veigar's custom particles for Dark Matter have been restored.
Viktor Viktor
Vladimir Vladimir
  • Hemoplague.png Hemoplague
    • Bug Fix: Fixed some flickering in Blood Lord Vladimir's Hemoplague cast visuals.
Yasuo Yasuo
  • General
  • Steel Tempest.png Steel Tempest
    • Bug Fix: Fixed a bug where Steel Tempest wasn't always critically striking when Yasuo had 100% crit chance.
  • Wind Wall.png Wind Wall
    • Bug Fix: No longer fails to block projectiles in the instant it was cast, if cast at the same time Yasuo died.
  • Sweeping Blade.png Sweeping Blade
    • Bug Fix: Fixed a bug where Sweeping Blade could be chain-cast on multiple targets without cooldown or cast time if cast while knocked up.
Zyra Zyra
  • Garden of Thorns.png Garden of Thorns
    • Bug Fix: No longer re-activates while Zyra is recalling in brush, giving away her location.

Items

The Hex Core mk-1 item.png The Hex Core mk-1
  • Cost increased to 1250 Gold from 1000 Gold.
The Hex Core mk-2 item.png The Hex Core mk-2
  • Cost increased to 2250 Gold from 2000 Gold.
Hextech GLP-800 item.png Hextech GLP-800
  • Bug Fix: Fixed a bug where the active effect of Hextech GLP-800 wasn't always being properly reduced by Ruby Sightstone item.png Ruby Sightstone's active item cooldown reduction.
Perfect Hex Core item.png Perfect Hex Core
  • Combine cost reduced to 750 Gold from 1000 Gold.
    • Total cost remains 3000 Gold.

Twisted Treeline

Jungle Rewards

General
  • As in Summoner's Rift, monsters now only grant experience to their killers.
Big Golem Golems
  • Big Golem health increased to 1340 from 1240.
  • Big Golem experience reduced to 120 from 150.
  • Big Golem gold increased to 81 Gold from 69 Gold.
  • Little Golem gold reduced to 14 Gold from 21 Gold.
Giant Wolf Wolves
  • Giant Wolf health increased to 1220 from 1120.
  • Giant Wolf experience reduced to 90 from 142.
  • Giant Wolf gold increased to 68 Gold from 51 Gold.
  • Lesser Wolf gold reduced to 16 Gold from 17 Gold.
Wraith Wraiths
  • Big Wraith health increased to 1150 from 1050.
  • Big Wraith experience reduced to 90 from 140.
  • Big Wraith gold increased to 70 Gold from 45 Gold.

Outer Turrets

  • Outer Turret armor and magic resistance increased to 100 from 50.

Recommended Items

  • Recommended items have been updated for most champions on Twisted Treeline.

Items

Removed items
Added items

Hotfixes

July 20th

Sona Sona
  • Aria of Perseverance.png Aria of Perseverance
    • Heal reduced to 35 / 55 / 75 / 95 / 115 from 40 / 65 / 90 / 115 / 140.
  • Song of Celerity.png Song of Celerity
    • Bonus movement speed reduced to 13 / 14 / 15 / 16 / 17% from 16 / 17 / 18 / 19 / 20%.


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