New Cosmetics[]
The following Champion skins have been added to the store:
- ( )
- ( )
- ( )
The following Champions and Skins have received a new splash art:
- (adjustments)
The following skins have received some VFX changes:
The following Summoner Icons have been added to the store:
The following Ward skins have been added to the store:
League of Legends V6.15[]
General[]
- Minimap
- Minimap clutter reduced.
- Champion Select
- Position select now displays when and to what degree particular position combinations impact estimated queue times.
- Shipping a known bug where premade 5s in ranked will have an estimated wait time of 0:00.
- Ranked Team Queues
- Full-team ranked play windows have been extended (now Weekdays 4 PM PDT - 12:00 AM PDT / Weekend: 2 PM PDT - 12:00 AM PDT).
Champions[]
- Bug Fix: Now properly stun (but don't damage) invulnerable targets when proccing .
- Bug Fix: Now properly stun (but don't damage) invulnerable targets when proccing .
- Base damage changed to 26 − 196 (based on level) from 40 − 176 (based on level).
- Base damage reduced to 60 / 105 / 150 / 195 / 240 from 70 / 115 / 160 / 205 / 250.
- Bug Fix: Untargetable champions can no longer proc the trap.
- Bug Fix: Improved visibility of Lunar Wraith Caitlyn's trap.
- Package cooldown reduced to 240 seconds from 300.
- General
- Bug Fix: Dunkmaster Darius's health bar no longer overlaps with his head.
- General
- Bug Fix: Fixed various splotchy spots on Safecracker Evelynn's outfit.
- General
- Bug Fix: Cancelling Graves's basic attack no longer fails to reset his basic attack timer.
- Stats
- Attack damage reduced to 58 from 61.37.
- Base damage reduced to 50 / 85 / 120 / 155 / 190 from 60 / 95 / 130 / 165 / 200.
- New Effect: Tentacles are now visible in brush to enemy champions within their normal vision range.
- Passive and active attack speed increased to 15 / 17.5 / 20 / 22.5 / 25% from 10 / 13 / 16 / 19 / 22%.
- Removed: Shielding minions.
- Base shield health reduced to 70 / 100 / 130 / 160 / 190 from 80 / 110 / 140 / 170 / 200.
- Movement speed bonus reduced to 40 / 45 / 50 / 55 / 60% from 60% (scales with rank).
- Base damage changed to 65 / 95 / 125 / 155 / 185 from 70 / 95 / 120 / 145 / 170.
- Bug Fix: Fixed a bug where Nether Blade's passive magic damage wasn't applying to turrets after activation.
- Mana cost reduced to 60 / 65 / 70 / 75 / 80 from 80 at all ranks.
- Cooldown increased to 30 / 24 / 18 / 12 (based on level) seconds from 30 / 18 / 10 / 6 (based on level).
- Linger after taking damage or blocking a crowd control effect reduced to 0.25 seconds from 1.
- General
- Bug Fix: Pool Party Miss Fortune's level number no longer drifts out of the side of her health bar.
- General
- Bug Fix: Classic Mordekaiser now has the same leash range for his Dragon Ghost as all his skins.
- General
- Bug Fix: Koi Nami's chromas now properly use her ability particle effects, rather than Classic Nami's.
- General
- Bug Fix: Fixed a bug where some Nidalee skins could steal the Cougar form recall VFX from her Warring Kingdoms skin when in the same game together.
- Minimum damage increased to 70 / 85 / 100 / 115 / 130 from 60 / 77.5 / 95 / 112.5 / 130.
- Maximum damage increased to 210 / 255 / 300 / 345 / 390 from 180 / 232.5 / 285 / 337.5 / 390.
- Minimum damage changed to 5 / 30 / 55 / 80 from 4 / 20 / 50 / 90.
- Maximum damage changed to 10 / 67.5 / 137.5 / 220 from 8 / 45 / 125 / 248.
- AP scaling increased to 40% AP from 36% AP.
- Bonus damage against Hunted targets increased to 40% from 33%.
- Bug Fix: The minimap no longer intercepts the cursor when Nidalee' casts Pounce. In other words, she won't jump in a random direction if the cursor is hovering over the minimap.
- Removed: Autoattack reset timer.
- Bug Fix: Fixed a bug where the stun on Powerball was lasting longer than intended.
- AoE magic damage per second increased to 40 / 80 / 120 from 30 / 60 / 120.
- New Effect: Grants 20 fury upon activation.
- Stats
- Base health regen reduced to 8.5 from 10.
- Fury generation increased to 1 / 1.5 / 2 fury every 1 second from 1 / 2 / 3 every 1.5 seconds.
- Bug Fix: Fixed a bug where Aria of Perseverance could be cast instantly after Song of Celerity, rather than being gated behind Sona's brief "global cooldown" after casting a basic ability.
- Cooldown increased to 180 / 150 / 120 seconds from 160 / 140 / 120.
- General
- Bug Fix: Pool Party Taric no longer briefly reappears after diving into the floor at the end his recall animation.
- New Effect: Can now be used on turrets.
- Bug Fix: Fixed a bug where Tumble's bonus damage was using an independent crit roll instead of being tied to the same crit roll as Vayne's basic attack.
.
- General
- Bug Fix: Arclight Vel'Koz's spawning portal no longer sits on top of his tentacles during his respawn animation.
- Now only counts as "returning" (moves at maximum speed regardless of distance) if Viktor targets himself.
- Stats
- Base movement speed reduced to 330 from 335.
- Cooldown increased to 28 / 25 / 22 / 19 / 16 seconds from 26 / 23 / 20 / 17 / 14.
- Bug Fix: The minimap no longer intercepts the cursor when Zac casts Elastic Slingshot. In other words, he won't jump in a random direction if the cursor is hovering over the minimap.
- Base damage increased to 60 / 95 / 130 / 165 / 200 from 60 / 90 / 120 / 150 / 180.
- AP scaling increased to 60% AP from 55% AP.
Items[]
- Bonus healing and shielding power is now a Unique Passive.
- reworked
- New Recipe: + + 1000 = 3300
- New Stats: +300 health, +50 AD, +10% cooldown reduction
- Old Stats: +65 AD, +30% crit chance, Unique Passive: Critical strikes cause enemies to bleed for an additional 150% of bonus AD as magic damage over 3 seconds and reveal them for the duration.
- New Unique Passive – Ashes to Ashes: Controlling the nearest Altar sets you aflame, dealing 26 − 43 (based on level) magic damage per second to nearby enemies while dealing 50% bonus damage to minions and monsters. Controlling the furthest Altar causes your basic attacks to burn targets for 12 − 114 (based on level) true damage over 3 seconds.
- The first buff from Ashes to Ashes is an Immolate effect (doesn't stack with , , or ).
- Bonus healing and shielding power is now a Unique Passive.
Masteries[]
- Bug Fix: Damaging trap abilities now properly grant a stack of Fervor of Battle when procced by an enemy.
Summoner's Rift[]
- Outer turret:
- Fortification:
- Duration reduced to 5 minutes from 7.
- Damage reduction increased to 50% from 35%.
- Bot lane turrets no longer have Fortification.
- Visual effect added to show you are hitting a shielded turret.
- New: Turret First Blood
Twisted Treeline[]
- Bug Fix: Twisted Treeline bots no longer purchase removed items.
Howling Abyss[]
- Bug Fix: Battle Boosts re-enabled.
Hotfixes[]
August 2nd[]
- Fixed a bug where targets hit at maximum range would not take damage.
- Revert: Teleport's visual effects are now visible at globally through fog of war/brush. This was due to bugs with the new effect, and this change is likely to be re-implemented in the future.
August 3rd[]
- Audio
- Fixed a bug where enemy channel sound effects would start from the beginning when you gain vision part-way through the channel, e.g. .
- Fixed a bug where you would hear the ward placement sound the first time you see a ward, regardless of when it was placed.