League of Legends Wiki

V6.15

2,637pages on
this wiki
Comments0

New Cosmetics

The following Champion skins have been added to the store:

The following Champions and Skins have received a new splash art:

The following skins have received some VFX changes:

The following Summoner Icons have been added to the store:

The following Ward skins have been added to the store:

League of Legends V6.15

General

Minimap
  • Minimap clutter reduced.
Champion Select
  • Position select now displays when and to what degree particular position combinations impact estimated queue times.
  • Shipping a known bug where premade 5s in ranked will have an estimated wait time of 0:00.
Ranked Team Queues
  • Full-team ranked play windows have been extended (now Weekdays 4 PM PDT - 12:00 AM PDT / Weekend: 2 PM PDT - 12:00 AM PDT).

Champions

Annie Annie
  • Incinerate.png Incinerate
    • Bug Fix: Now properly stun (but don't damage) invulnerable targets when proccing Pyromania.png Pyromania.
  • Summon- Tibbers.png Summon: Tibbers
    • Bug Fix: Now properly stun (but don't damage) invulnerable targets when proccing Pyromania.png Pyromania.
Braum Braum
  • Concussive Blows.png Concussive Blows
    • Base damage changed to 26 - 196 (based on level) from 40 - 176 (based on level).
  • Winter's Bite.png Winter's Bite
    • Base damage reduced to 60 / 105 / 150 / 195 / 240 from 70 / 115 / 160 / 205 / 250.
Caitlyn Caitlyn
  • Yordle Snap Trap.png Yordle Snap Trap
    • Bug Fix: Untargetable champions can no longer proc the trap.
    • Bug Fix: Improved visibility of Lunar Wraith Caitlyn's trap.
Corki Corki
Darius Darius
  • General
    • Bug Fix: Dunkmaster Darius's health bar no longer overlaps with his head.
Evelynn Evelynn
  • General
    • Bug Fix: Fixed various splotchy spots on Safecracker Evelynn's outfit.
Graves Graves
  • General
    • Bug Fix: Cancelling Graves's basic attack no longer fails to reset his basic attack timer.
Hecarim Hecarim
  • Stats
    • Attack damage reduced to 58 from 61.37.
  • Rampage.png Rampage
    • Base damage reduced to 50 / 85 / 120 / 155 / 190 from 60 / 95 / 130 / 165 / 200.
Illaoi Illaoi
  • Prophet of an Elder God.png Prophet of an Elder God
    • New Effect: Tentacles are now visible in brush to enemy champions within their normal vision range.
Jarvan IV Jarvan IV
  • Demacian Standard.png Demacian Standard
    • Passive and active attack speed increased to 15 / 17.5 / 20 / 22.5 / 25% from 10 / 13 / 16 / 19 / 22%.
Karma Karma
  • Inspire.png Inspire
    • Removed: Shielding minions.
    • Base shield health reduced to 70 / 100 / 130 / 160 / 190 from 80 / 110 / 140 / 170 / 200.
  • Defiance.png Defiance
    • Movement speed bonus reduced to 40 / 45 / 50 / 55 / 60% from 60% (scales with Inspire.png Inspire's rank).
Kassadin Kassadin
  • Null Sphere.png Null Sphere
    • Base damage changed to 65 / 95 / 125 / 155 / 185 from 70 / 95 / 120 / 145 / 170.
  • Nether Blade.png Nether Blade
    • Bug Fix: Fixed a bug where Nether Blade's passive magic damage wasn't applying to turrets after activation.
  • Force Pulse.png Force Pulse
    • Mana cost reduced to 60 / 65 / 70 / 75 / 80 from 80 at all ranks.
Malzahar Malzahar
  • Void Shift.png Void Shift
    • Cooldown increased to 30 / 24 / 18 / 12 seconds from 30 / 18 / 10 / 6.
    • Linger after taking damage or blocking a crowd control effect reduced to 0.25 seconds from 1.
Miss Fortune Miss Fortune
  • General
    • Bug Fix: Pool Party Miss Fortune's level number no longer drifts out of the side of her health bar.
Mordekaiser Mordekaiser
  • General
    • Bug Fix: Classic Mordekaiser now has the same leash range for his Dragon Ghost as all his skins.
Nami Nami
  • General
    • Bug Fix: Koi Nami's chromas now properly use her ability particle effects, rather than Classic Nami's.
Nidalee Nidalee
  • General
    • Bug Fix: Fixed a bug where some Nidalee skins could steal the Cougar form recall VFX from her Warring Kingdoms skin when in the same game together.
  • Javelin Toss.png Javelin Toss
    • Minimum damage increased to 70 / 85 / 100 / 115 / 130 from 60 / 77.5 / 95 / 112.5 / 130.
    • Maximum damage increased to 210 / 255 / 300 / 345 / 390 from 180 / 232.5 / 285 / 337.5 / 390.
  • Takedown.png Takedown
    • Minimum damage changed to 5 / 30 / 55 / 80 from 4 / 20 / 50 / 90.
    • Maximum damage changed to 10 / 67.5 / 137.5 / 220 from 8 / 45 / 125 / 248.
    • AP scaling increased to 40% AP from 36% AP.
    • Bonus damage against Hunted targets increased to 40% from 33%.
  • Pounce.png Pounce
    • Bug Fix: The minimap no longer intercepts the cursor when Nidalee' casts Pounce. In other words, she won't jump in a random direction if the cursor is hovering over the minimap.
  • Aspect of the Cougar.png Aspect of the Cougar
    • Removed: Autoattack reset timer.
Rammus Rammus
  • Powerball.png Powerball
    • Bug Fix: Fixed a bug where the stun on Powerball was lasting longer than intended.
Renekton Renekton
  • Dominus.png Dominus
    • AoE magic damage per second increased to 40 / 80 / 120 from 30 / 60 / 120.
    • New Effect: Grants 20 fury upon activation.
Shen Shen
  • Stats
    • Base health regen reduced to 8.5 from 10.
Shyvana Shyvana
  • Dragon's Descent.png Dragon's Descent
    • Fury generation increased to 1 / 1.5 / 2 fury every 1 second from 1 / 2 / 3 every 1.5 seconds.
Sona Sona
  • Aria of Perseverance.png Aria of Perseverance
    • Bug Fix: Fixed a bug where Aria of Perseverance could be cast instantly after Song of Celerity, rather than being gated behind Sona's brief "global cooldown" after casting a basic ability.
Taliyah Taliyah
  • Weaver's Wall.png Weaver's Wall
    • Cooldown increased to 180 / 150 / 120 seconds from 160 / 140 / 120.
Taric Taric
  • General
    • Bug Fix: Pool Party Taric no longer briefly reappears after diving into the floor at the end his recall animation.
Vayne Vayne
  • Tumble.png Tumble.
    • New Effect: Can now be used on turrets.
    • Bug Fix: Fixed a bug where Tumble's bonus damage was using an independent crit roll instead of being tied to the same crit roll as Vayne's basic attack.
Vel'Koz Vel'Koz
  • General
    • Bug Fix: Arclight Vel'Koz's spawning portal no longer sits on top of his tentacles during his respawn animation.
Viktor Viktor
  • Chaos Storm.png Chaos Storm
    • Now only counts as "returning" (moves at maximum speed regardless of distance) if Viktor targets himself.
Vladimir Vladimir
  • Stats
    • Base movement speed reduced to 330 from 335.
  • Sanguine Pool.png Sanguine Pool
    • Cooldown increased to 28 / 25 / 22 / 19 / 16 seconds from 26 / 23 / 20 / 17 / 14.
Zac Zac
  • Elastic Slingshot.png Elastic Slingshot
    • Bug Fix: The minimap no longer intercepts the cursor when Zac casts Elastic Slingshot. In other words, he won't jump in a random direction if the cursor is hovering over the minimap.
Zyra Zyra
  • Deadly Spines.png Deadly Spines
    • Base damage increased to 60 / 95 / 130 / 165 / 200 from 60 / 90 / 120 / 150 / 180.
    • AP scaling increased to 60% AP from 55% AP.

Items

Ardent Censer item.png Ardent Censer
  • Bonus healing and shielding power is now a Unique Passive.
Mikael's Crucible item.png Mikael's Crucible
  • Bonus healing and shielding power is now a Unique Passive.

Masteries

Fervor of Battle mastery 2016.png Fervor of Battle
  • Bug Fix: Damaging trap abilities now properly grant a stack of Fervor of Battle when procced by an enemy.

Summoner's Rift

  • Outer turret:
    • Shared local gold reduced to 250 Gold from 300 Gold.
    • Health increased to 3500 from 3300.
  • Fortification:
    • Duration reduced to 5 minutes from 7.
    • Damage reduction increased to 50% from 35%.
    • Bot lane turrets no longer have Fortification.
    • Visual effect added to show you are hitting a shielded turret.
  • New: Turret First Blood
    • Upon killing the first turret of the game, the turret killer gains 400 Gold, and his team gains 275 Gold locally and 25 Gold globally.
    • Writes down the following message in all-chat upon killing the first turret of the game:
      • "Player has destroyed the first turret! (Bonus Gold: 400G)"

Twisted Treeline

Reworked item
  • Lord Van Damm's Pillager item.png Lord Van Damm's Pillager Reworked
    • New Recipe: Caulfield's Warhammer item.png Caulfield's Warhammer + Jaurim's Fist item.png Jaurim's Fist + 1000 Gold = 3300 Gold
    • New Stats: +300 health, +50 AD, +10% cooldown reduction
      • Old Stats: +65 AD, +30% crit chance, Unique Passive: Critical strikes cause enemies to bleed for an additional 150% of bonus AD as magic damage over 3 seconds and reveal them for the duration.
    • New Unique Passive – Ashes to Ashes: Controlling the nearest Altar sets you aflame, dealing 26 - 43 (based on level) magic damage per second to nearby enemies while dealing 50% bonus damage to minions and monsters. Controlling the furthest Altar causes your basic attacks to burn targets for 12 - 114 (based on level) true damage over 3 seconds.
General
  • Bug Fix: Twisted Treeline bots no longer purchase removed items.

Howling Abyss

  • Bug Fix: Battle Boosts have returned to Howling Abyss!

Around Wikia's network

Random Wiki