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V6.17

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New Cosmetics

The following Champion skins have been added to the store:

The following Champions and Skins have received a new splash art:

The following skins have received some VFX changes:

The following Summoner Icons have been added to the store:

The following Ward skins have been added to the store:

League of Legends V6.17

General

Chroma Packs Phase 2

The following changes are being made to Chroma packs based on feedback:

  • Each Chroma is now available individually for RP 290, as well as part of a bundle for a discounted price.
  • Chromas will now go on sale for IP IP twice a year.
    • The first sale, which will include all existing Chroma, will take place between August 25 from September 8.
    • During the upcoming sale, each individual recolor (not bundle) will be available for IP 2000.
    • You must own the skin or champion to purchase the recolor with IP.
  • Future sets may contain more than 3 recolors.
  • Champion Mastery chromas may be on the horizon.

The following Chromas packs have been added to the store:

Turret AI
  • Champions within enemy turret attack range now draw turret aggro when attacking enemy champions within 1400 range of the turret (turret attack range is still unchanged at 775).
  • When a turret switches to targeting champions due to having no other units to target, it now prioritizes the closest champion attacking it rather than a random champion in its range.
Hextech Crafting
  • Bug Fix: Removed custom PROJECT chest animations from Hextech Crafting to mitigate a client memory issue that could lead to crashes. Unopened PROJECT chests will still be in your inventory and will still award the same loot, but will use the Premium (purple) Hextech chest animations.

Monsters

Rift Scuttler Rift Scuttler
  • Bug Fix: Fixed a bug where Rift Scuttler's resistances weren't weakened by short-duration hard crowd control effects.

Champions

Ahri Ahri
  • General
    • Bug Fix: Restored ambient swirly effects around Challenger Ahri's orb.
Annie Annie
  • Summon- Tibbers.png Summon: Tibbers
    • Tibbers' bonus movement and attack speed after Annie's death decays 20% faster.
Ashe Ashe
Corki Corki
  • Hextech Munitions.png Hextech Munitions
    • Attacking wards no longer removes the Package's out of combat movement speed.
Diana Diana
  • Moonfall.png Moonfall
    • Displacement radius increased to 225 units from 150.
Draven Draven
  • Whirling Death.png Whirling Death
    • Mana cost reduced to 100 mana from 120.
    • Cooldown changed to 120 / 100 / 80 seconds from 110 / 100 / 90.
Ekko Ekko
  • General
    • Bug Fix: Improved readability of PROJECT: Ekko's passive indicator rings.
Elise Elise
  • General
    • Bug Fix: Fixed a bug where buff VFX (ex. Banshee's Veil item.png Banshee's Veil) weren't following SKT T1 Elise's movements during several of her animations.
Evelynn Evelynn
  • Agony's Embrace.png Agony's Embrace
    • Cooldown reduced to 120 / 100 / 80 seconds from 150 / 120 / 90.
Ezreal Ezreal
  • Rising Spell Force.png Rising Spell Force
    • Bonus attack speed increased to 10 / 12 / 14% from 10% at all levels.
Gangplank Gangplank
  • Stats
    • Base health reduced to 540 from 580.
  • Remove Scurvy.png Remove Scurvy
    • Mana cost increased to 80 / 90 / 100 / 110 / 120 from 60 / 70 / 80 / 90 / 100.
  • Powder Keg.png Powder Keg
    • Bug Fix: Fixed a bug where the physical damage dealt to a barrel when detonating it was proccing some lifesteal / spell vamp effects.
  • Cannon Barrage.png Cannon Barrage
    • Cooldown increased to 180 / 160 / 140 seconds from 160 / 150 / 140.
    • Base damage per wave reduced to 35 / 60 / 85 from 50 / 70 / 90.
      • Total base damage reduced to 420 / 720 / 1020 from 600 / 840 / 1080.
Gragas Gragas
  • Body Slam.png Body Slam
    • Cooldown increased to 16 / 15 / 14 / 13 / 12 seconds from 12 at all ranks.
    • Bug Fix: Fixed a bug where Gragas sometimes dashed through targets Body Slam should have collided with.
  • Explosive Cask.png Explosive Cask
    • Travel time is now fixed at 0.55 seconds, instead of having a fixed projectile speed and variable travel time based on distance (used to be a travel time between 0 and 0.58 seconds).
Jayce Jayce
  • Thundering Blow.png Thundering Blow
    • Mana cost reduced to 40 at all ranks from 40 / 50 / 60 / 70 / 80 / 90.
  • Transform- Mercury Cannon.png Transform: Mercury Cannon / Transform- Mercury Hammer.png Transform: Mercury Hammer
    • Hammer Stance bonus damage ratio changed to 40% bonus AD from 40% AP.
    • Bug Fix: Fixed a bug where Jayce could be locked out of basic attacking for a short duration upon swapping to Mercury Hammer.
Jhin Jhin
  • Deadly Flourish.png Deadly Flourish
    • AD ratio reduced to 50% AD from 70% AD.
    • Damage modifier versus minions and monsters increased to 75% from 65%.
  • Curtain Call.png Curtain Call
    • Base damage reduced to 40 / 100 / 160 from 50 / 125 / 200.
    • Bonus damage per 1% of enemy's missing health increased to 2.5% from 2%.
    • Removed: Cooldown refund.
    • Clarity: Enemies now have an indicator for the max range of Curtain Call.
Jinx Jinx
  • Super Mega Death Rocket!.png Super Mega Death Rocket!
    • Minimum AD ratio increased to 15% bonus AD from 10% bonus AD.
    • Maximum AD ratio increased to 150% bonus AD from 100% bonus AD.
Kalista Kalista
Katarina Katarina
  • General
    • Bug Fix: Sandstorm Katarina's taunt animation is no longer twice as fast as her other skins.
Kennen Kennen
  • General
    • Kennen's basic attack animation has been updated to better match when the shuriken leaves his hand.
  • Stats
    • Basic attack missile speed increased to 1700 from 1600.
  • Electrical Surge.png Electrical Surge
    • Empowered attack missile speed reduced to 1700 from 1800.
Kha'Zix Kha'Zix
Kled Kled
  • General
    • Clarity: Colorblind mode now changes the color of Skaarl's health bar.
Lee Sin Lee Sin
Leona Leona
  • Zenith Blade.png Zenith Blade
    • Bug Fix: Fixed a bug where it displayed no visuals to enemies if Leona cast it in Fog of War and Flash.png flashed into vision during the cast time.
Malphite Malphite
  • Brutal Strikes.png Brutal Strikes
    • Cooldown reduced to 12 seconds from 14.
    • Passive armor increased to 15 / 20 / 25 / 30 / 35% from 10 / 15 / 20 / 25 / 30%.
    • Active damage ratio increased to 15% bonus armor from 10% bonus armor.
Morgana Morgana
  • General
    • Bug Fix: Morgana's knees no longer pop through her dress during her run animation.
  • Black Shield.png Black Shield
    • Range increased to 800 from 750.
Nasus Nasus
Orianna Orianna
  • Command- Shockwave.png Command: Shockwave
    • Mana cost reduced to 100 at all ranks from 100 / 125 / 150.
    • Cooldown reduced to 110 / 95 / 80 seconds from 120 / 105 / 90.
Poppy Poppy
  • Stats
    • Base movement speed increased to 345 from 340.
  • Steadfast Presence.png Steadfast Presence
    • Bonus resistances increased to 15% from 12%.
Rek'Sai Rek'Sai
  • Tunnel.png Tunnel
    • Cooldown increased to 26 / 24 / 22 / 20 / 18 seconds from 20 / 19.5 / 19 / 18.5 / 18.
  • Void Rush.png Void Rush
    • Cooldown increased to 180 / 140 / 100 seconds from 150 / 110 / 70.
Riven Riven
  • Wind Slash.png Wind Slash
    • Minimum base damage increased to 100 / 150 / 200 from 80 / 120 / 160.
    • Maximum base damage increased to 300 / 450 / 600 from 240 / 360 / 480.
Ryze Ryze
  • Realm Warp.png Realm Warp
    • Range increased to 1750 / 3000 from 1500 / 3000.
Sion Sion
Sivir Sivir
  • Ricochet.png Ricochet
    • Base damage reduced to 50 / 55 / 60 / 65 / 70% AD from 60 / 65 / 70 / 75 / 80% AD.
  • On The Hunt.png On The Hunt
    • Passive bonus attack speed reduced to 30 / 45 / 60% from 40 / 60 / 80%.
Syndra Syndra
  • General
    • Bug Fix: Syndra's arms are no longer stretchy when she dies.
Tahm Kench Tahm Kench
  • Abyssal Voyage.png Abyssal Voyage
    • Bug Fix: Now properly displays the ability description in Champion Select.
Thresh Thresh
  • Death Sentence.png Death Sentence
    • Bug Fix: Dark Star Thresh's corpse no longer gets stuck in a T-pose if he dies while casting Death Sentence.
  • Dark Passage.png Dark Passage
  • The Box.png The Box
    • Cooldown reduced to 140 / 120 / 100 seconds from 150 / 140 / 130.
Trundle Trundle
  • Pillar of Ice.png Pillar of Ice
    • Cooldown changed to 22 / 20 / 18 / 16 / 14 seconds from 23 / 20 / 17 / 14 / 11.
Twitch Twitch
  • Contaminate.png Contaminate
    • Bug Fix: Now always deals damage to enemies acquired at the edge of its range.
Vayne Vayne
  • Tumble.png Tumble
    • Bonus damage increased to 30 / 40 / 50 / 60 / 70% AD from 30 / 35 / 40 / 45 / 50% AD.
Veigar Veigar
  • Phenomenal Evil Power.png Phenomenal Evil Power
    • AP gain from champion takedowns increased to 5 from 3.
  • Event Horizon.png Event Horizon
    • Bug Fix: Enemies can now see the warning ring when Event Horizon is cast into terrain.
Vi Vi
  • Blast Shield.png Blast Shield
    • Cooldown changed to 16 - 8 (based on level) seconds from 18 - 8 (based on level).
  • Vault Breaker.png Vault Breaker
    • Cooldown reduced to 16 / 14 / 12 / 10 / 8 seconds from 18 / 15.5 / 13 / 10.5 / 8.
    • Knockback duration changed to 0.7 seconds from 0.5 - 0.75.
  • Excessive Force.png Excessive Force
    • Upon first level up, Vi immediately gains two charges of Excessive Force.
Yasuo Yasuo
  • Last Breath.png Last Breath
    • Bug Fix: Fixed a bug where Yasuo's first basic attack after Last Breath was delayed if it was a critical strike.
Zilean Zilean
  • Time Bomb.png Time Bomb
    • Bug Fix: Fixed a bug where it wasn't damaging attached enemies if they were untargetable when the bomb exploded.

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