New Cosmetics in the Store
The following champion skins have been added to the store:
- ( )
The following champion skins have been adjusted:
- (texture update)
- Error: Skin Lionheart for Braum is not specified in Module:SkinData/data. and Error: Skin Caskbreaker for Gragas is not specified in Module:SkinData/data. (splash has been properly flipped)
- and (new on-the-ground emblems for axes)
PVP.net
Team Builder 2.0
- Distribution
- Assets are being distributed to all regions with V6.1.
- A live beta will be performed on NA and TR starting
January 13replacing Normal Draft and Ranked Draft. If all goes well, distribution to other servers will continue.- The release date has been delayed to January 14 due to issues with the 6.1 patch.
- Pending Clarity: The original Team Builder will be permanently retired starting when the new Team Builder experience goes live on your server, or on January 14 across all regions.
- Role Icons are intended to remain earnable, but will be unavailable for the foreseeable future.
- Despite the bug that has prevented Role Icons from being unlocked for the past two months, icons that have been earned will be distributed after January 14.
- Less Obvious Changes
- Your team must consist of one of each Template:Cctip, Template:Cctip, Template:Cctip, Template:Cctip and Template:Cctip, compared to Team Builder where the Captain chooses how he wants his team. The support is not strictly assigned a lane and the positions are not class-restricted - i.e. bot only refers to the person who wants to kill minions/earn gold in bot lane.
- Failing to ban will also incur a dodge penalty.
- Failing to pick a provisional champion will NOT incur a dodge penalty.
- Champion select quotes are now heard by all players - but only when the selection is locked in.
- While each team still gets two picks per phase (except first and last), picking is now done one summoner at a time. Each player gets 40 seconds.
- Splash Art
- "Centered" versions of every Splash Art have been added and are used as part of the new champion select interface.
- The centered version of seems to be based on a new splash Art, not his live Splash Art.
- Some outdated centered Splash Arts (for , and some others) and centered Splash Arts from Chinese server are found.
Mysterious Announcer
- The following "Announcer" lines have been added to the client, in the same style as the Ancient Ascendant:
- "I'm running out of heroes."
- "I wish they'd give up trying to stop me, but I can understand their position."
- "Well, that wasn't the hero."
- "They try to knock me down, but I have a low center of gravity."
- "I got lucky. You'll get me next time."
- "Annnddd, my search continues."
The speaker is
. The map/game mode the announcements are connected to are currently unknown.League of Legends V6.1
General
- Pushing Advantage (Minions)
- Minions now display that amount of bonus damage and amount of damage reduction above their health bar in the unit frame.
- Fixed a bug where minions would sometimes freeze.
- Template:Moi
- Base level increased to 6 from 2. Its stats at level 6 remain the same as its current stats at level 1, but this affects how quickly it levels passively.
- Base damage reduced to 95 from 105.
- Fixed a bug where non-wards were not trigger Razor Sharp.
- Fixed a long-standing inconsistency where Razor Sharp had a larger detection radius than a ward's sight radius, which meant that its "alerts you when you're spotted" behavior wasn't accurate.
- Range reduced to 900 from 1250 for Sight and Vision Wards.
- Range reduced to 500 from 1250 for Farsight Wards.
- Howling Abyss
- Gaining vision inside brush on Howling Abyss better reflects the reality of what is inside that brush.
- Fixed the visuals of the brush on Howling Abyss to better reflect the boundaries of said brush.
- Tenacity
- Fixed a bug where Template:Cctip weren't being reduced.
Champions
- New Effect: The 「 25 milestone 」「 area of effect damage improvement 」 additionally makes the strike in an 150-radius area around the target. This is in addition to the cone behind them.
- Bug Fix: Pyroclasm was almost always prioritizing champions unless it killed its target.
- Bug Fix: Caitlyn would often path into her normal attack range to perform the Headshot attack.
- Bug Fix: Caitlyn first attack after a Headshot would take longer to complete.
- Bug Fix: Using Headshot on a different target to her current attack target would take longer to complete.
- Improved collision detection for smaller enemies.
- Bug Fix: Timewinder would occasionally deal no damage on the way out at high levels of cooldown reduction.
- Bug Fix: Elise would occasionally automatically target a nearby enemy when self-casting Rappel.
- Mana cost reduced to 50 / 60 / 70 / 80 / 90 from 50 / 70 / 90 / 110 / 130.
- DoT duration increased to 2.5 seconds from 1.5. Total damage is not changed.
- Bonus AD ratio reduced to 100% bonus AD from 120% bonus AD.
- Bug Fix: Fixed a bug where Heimerdinger's grenade was granting too much vision for the duration.
- Bug Fix: Bonus magic damage upon transforming would consume against structures without dealing damage if was active.
- Bug Fix: Jinx was getting more than one stacks for killing inhibitors.
- Bug Fix: Jinx was receiving less attack speed than intended while using .
- Bug Fix: Jinx was able to use for free when out of mana.
- Revert: Switcheroo! can no longer be activated while disabled.
- Mana cost reduced to 30 from 40.
- Removed: Mana refund when killing one target.
- Clarification: If Rend kills at least one target, its cooldown is reset. If Rend kills two or more targets, its mana cost is refunded.
- Removed: Passive's stack acquisition from Active.
- Updated to use new Template:Cctip - 40% self-healing reduction instead of 50% incoming-healing reduction.
- Empowered auto attacks have a faster attack frame. They are currently slower than his normal auto attacks.
- Explosion radius increased to 275 from 225.
- Range increased to 700 from 600. range is unchanged.
- Missile speed increased to 1750 from 1600.
/
- AD ratio reduced to 50%-100% from 60%-100%.
- Base damage reduced to 80 / 115 / 150 / 185 / 220 from 90 / 145 / 200 / 255 / 310.
- Delay before shield starts decaying increased to 1.5 seconds from 1.
- New Effect: Can target allied minions. Lesser minions have half the radius of champions and large minions.
- New Effect: Secondary effect now triggers automatically if his target dies.
- Base initial damage reduced to 6.25 / 7.5 / 8.75% of target's max. health from 12.5 / 15 / 17.5%.
- Initial damage scaling reduced to (+ 1% per 100 AP) of target's max. health from (+ 2% per 100 AP).
- Initial damage reduced to 25% of total damage from 50%.
- Base damage per second increased to 1.875 / 2.25 / 2.625% of target's max. health from 1.25 / 1.5 / 1.75%.
- Damage per second scaling increased to (+ 0.3% per 100 AP) of target's max. health from (+ 0.2% per 100 AP).
- Damage over time increased to 75% of total damage from 50%.
- Total damage unchanged.
- Ghost's bonus attack damage changed to 100% Mordekaiser's bonus AD from 10 / 25 / 50.
- Bug Fix: Passive didn't interact with .
- New Effect: If cast during , Hammer Shock will automatically go off in the direction of Poppy's target.
- AD ratio increased to 25%-50% AD from 20%-50% AD.
- General
- Collision radius reduced to 35 from 50.
- Range increased to 600 from 550.
- Damage interval reduced to every 0.25 seconds from 0.5.
- Stats
- Base attack damage increased to 49.54 from 47.54.
- New Effect: Can now stealth while moving in brush if no damage is taken.
- Removed: Stealthing twice as fast in brush.
- Range increased to 400 / 650 / 900 from 300 / 600 / 900.
- Bug Fix: Despawning souls would visually fly to Thresh.
- No longer work on turrets.
- Mana cost increased to 75 from 60 at all ranks.
- Cooldown increased to 110 / 90 / 70 seconds from 80 / 70 / 60.
- Mana cost increased to 100 from 75.
- Updated to use new Template:Cctip - 40% self-healing reduction instead of 50% incoming-healing reduction.
Items
- General
- , and are now properly searchable by typing Active in the item shop.
- Combine cost increased to 625 from 525.
- Attack damage increased to 75 from 65.
- Healing increased to 15% from 12%.
- Damage conversion increased to 15% from 12%.
- / /
- Can now be purchased and auto-consumed (full inventory) while dead. The duration will not begin until you spawn.
- Inmolate: Now has an on-hover range indicator.
- Removed. Replaced by .
- Recipe: + + 340 = 1625
- Grants 60 ability power and 10% movement speed.
- Grants Unique Passive - Echo: Moving and casting generates charges, up to 100. At 100 charges, the next instance of ability damage you deal will expend all charges to deal 80 (+ 10% AP) bonus magic damage to the first enemy hit and summon up to 3 lesser bolts that target nearby enemies, prioritizing enemies damaged by the ability and champions over minions.
- Echo deals 「 250% 」「 200 (+ 25% AP) 」 damage to Large Monsters. Hitting a Large Monster with this effect will restore 18% of your missing mana.
- Bug Fix: A few cases of champions that damaged themselves when using empowered basic attacks (ex.: or )
- /
- Mana regen reduced to 100% from 150%.
- New Effect: Now grants 10% cooldown reduction.
- Cooldown increased to 92–60 seconds from 76-60. cooldown is reduced by 33% instead of 50%.
- Mana regeneration reduced to 100% from 150%.
- Template:Cctip duration reduced to 2 seconds from 4.
- New Effect: Template:Cctip duration now increases up to 5 seconds based on how far the ghosts have traveled.
- Bug Fix: Ranged champions would gain the empowered effect on the same attack that gives them 8 stacks.
- Bug Fix: Not dealing double damage against enemies Template:Cctip or Template:Cctip.
- Armor penetration increased to 45% from 40%.
- New Effect: Passive named Echo.
- New Effect: Now triggers if an ability cast at max. stacks damages a target after its caster dies.
- Has been added to the Mana tab of the item shop.
- Armor penetration increased to 45% from 40%.
- New Effect: Now grants 5% movement speed.
- Spectral Waltz: Movement speed reduced to 7% from 12%.
- Movement speed reduced to 7% from 8%.
- Movement speed increased to 7% from 5%.
- Lesser bolts now use Template:Cctip instead of Template:Cctip.
- Bug Fix: Bonus physical damage no longer occasionally consumes itself when granted by an empowered basic attack.
- / /
- Bonus damage to minions increased to 120% from 75%.
- Armor increased to 50 from 45.
- Cooldown reduced to 180–90 seconds from 180-120.
Masteries
- Ferocity
- Tier 5
- Bug Fix: Splitting points between and granted the incorrect amount of stats.
- Damage per half-second increased to 1 (+ 3.125% AP) (+ 7.5% bonus AD) from 1 (+ 2.5% AP) (+ 6.25% bonus AD).
- Single target damage increased to 8 (+ 25% AP) (+ 60% bonus AD) from 8 (+ 20% AP) (+ 50% bonus AD).
- AoE total damage increased to 4 (+ 12.5% AP) (+ 30% bonus AD) from 4 (+ 10% AP) (+ 25% bonus AD).
- DoT total damage increased to 2 (+ 6.25% AP) (+ 15% bonus AD) from 2 (+ 5% AP) (+ 12.5% bonus AD).
- Damage per stack increased to Template:Pp18 from Template:Pp18.
- Max. stacks reduced to 8 from 10
- Max. damage changed to Template:Pp18 from Template:Pp18.
- Healing adjusted to Template:Pp18 from 15% at all levels.
- Attack speed increased to 30% from 20%.
- Cunning
- Base armor penetration reduced to 0.6 / 1.2 / 1.8 / 2.4 / 3 from 1 / 2 / 3 / 4 / 5.
- Armor penetration per level reduced to 0.06 / 0.12 / 0.18 / 0.24 / 0.3 from 0.1 / 0.2 / 0.3 / 0.4 / 0.5.
- Time frame to trigger the effect increased to 2.5 seconds from 2.
- Movement speed increased to 40% from 35%.
- New Effect: Grants 75% Slow Resistance.
- Resolve
- Damage reduction increased to 4% from 3%.
- Removed: Increased damage reduction while near an allied champion.
- Redirect damage remains 6%.
- Heal increased to 6% maximum health from 100.
- New Effect: Heal now triggers on large monster kills.
Summoner Spells
- Removed: No longer triggers spell effects.