New Effect:Akali's next two attacks are empowered, the first restoring 5 - 60 (based on level)(+ 60% bonus AD)(+ 30% AP) health and the second attack, within 4 seconds, dealing 10 - 100 (based on level)(+ 50% bonus AD)(+ 50% AP) bonus magic damage.
Cooldown:8 / 7 / 6 / 5 / 4 seconds after the first attack.
New Effect:Alistar gains a stack of Triumph when he stuns or displaces enemy champions, or whenever a nearby enemy dies. At 7 stacks, Alistar roars, healing himself for 20 - 139 (based on level) and the nearest allied champion for 「 twice that amount 」「 40 - 278 (based on level) 」. Afterwards, Alistar cannot gain stacks again for 3 seconds. The death of enemy champions and epic monsters will grant full stacks.
New Active:Alistar tramples the ground for the next 5 seconds, ghosting him and dealing 10 / 12.5 / 15 / 17.5 / 20 (+ 4% AP) magic damage every half second to nearby enemies. Each pulse that damages at least one enemy champion grants Alistar a Trample stack. At 5 Trample stacks, Alistar empowers his next basic attack against an enemy champion to deal an additional 50 - 220 (based on level) bonus magic damage and stun them for 1 second.
New Effect - Flourish: Catching or picking up one of her fallen Daggers causes Katarina to flourish it, dealing 75 - 285 (based on level)(+ 100% bonus AD)(+ 55 / 70 / 85 / 100% AP) magic damage to nearby enemies, as well as refunding 78 / 84 / 90 / 96% of Shunpo's cooldown.
Base damage increased to 75 / 105 / 135 / 165 / 195 from 60 / 85 / 110 / 135 / 160.
AP ratio reduced to 30% AP from 45% AP.
Range reduced to 625 from 675.
Targets hit reduced to 3 from 4.
New Effect: After bouncing, the Dagger falls to the ground on the opposite side from where it struck the first target for 4 seconds, getting there in the same amount of time regardless of how many times it bounces.
Renamed to Evolved Adaptaive Cloaking from Evolved Active Camouflage.
Removed: Increasing invisibility duration and number of charges.
New Effect:Kha'Zix gains Void Assault for 2.5 seconds in brush, which lingers for 1.5 seconds after exiting the brush. This can only be triggered while out of combat and there is a 10-second per-brush cooldown.
New Innate:LeBlanc's abilities apply Sigil of Malice for 4 seconds that primes after a 1.5 second delay. Once primed, LeBlanc can use another ability to trigger the sigil and deal 40 - 300 (based on level)(+ 80% AP) bonus damage. This has an 5 seconds cooldown per target.
Mana cost reduced to 40 / 45 / 50 / 55 / 60 from 50 / 60 / 70 / 80 / 90.
Removed: Applying a mark on the target.
New Effect: If Shatter Orb triggers Sigil of Malice, it chains to the nearest ready Sigil of Malice, damaging them aswell. Bounces deal 「 66 / 96 / 126 / 156 / 186 (+ 60% AP) magic 」「 120% 」 damage to minions.
Cooldown increased to 54 / 42 / 30 seconds from 40 / 32 / 24.
First Cast:LeBlanc primes herself to summon a Mimic. While primed, LeBlanc's gains access to an alternate kit that consists of empowered version of her basic abilities as well as a new ultimate ability, Shadow of the Rose. LeBlanc's empowered basic abilities do not interact with the cooldowns of her standard abilities. Shadow of the Rose has a separate 160 / 140 / 120 second cooldown and using Shadow of the Rose will refund Mimic's cooldown.
Empowered Basic Ability:LeBlanc vanishes for 0.1 seconds and then casts an empowered version of the chosen spell, also summoning an indistinguishable Mimic that casts a damageless copy of the spell. This Mimic lasts 2.5 seconds and is dismissed if it takes single target damage from an enemy champion or turret.
Shadow of the Rose:LeBlanc summons a Mimic at the target location (global range) that walks toward the nearest visible enemy champion and casts a non-damaging version of LeBlanc's most recently used ability. This Mimic lasts 2.5 seconds but cannot be controlled.
Cooldown reduced to 4 seconds at all ranks from 6 / 5.5 / 5 / 4.5 / 4.
New Active:Rengar slashes all enemies in a 180° arc before piercing all enemies in a line, each strike dealing 40 / 60 / 80 / 100 / 120 (+ 30 / 40 / 50 / 60 / 70% bonus AD) physical damage. If cast outside of Savagery's maximum range, Rengar will lunge forward a short distance during the piercing attack also extended its reach.
New Effect: The non-empowered roar now heals for 50% of the damage taken (100% for monster damage) over the last 1.5 seconds. Potential heal is represented as Grey Health.
New Ferocity Effect: Deals modified damage and can be activated while under the effects of crowd control and will remove all active crowd control effects, as well as granting him crowd control immunity for 1.5 seconds, in addition to its normal heal.
Revised Effect:Shaco's attacks critically strike for 120 - 145 (based on level)% damage when striking a unit from behind (200% versus monsters). This stacks additively with bonus critical strike damage. This cannot happen again for 3 seconds (affected by cooldown reduction). If the attack happens to roll a critical strike regardless, Shaco's total critical damage is applied but the effect is still put on cooldown.
New Innate:Talon's abilities Wound enemy champions and epic monsters damaged for a 6 seconds, stacking up to 3 times. When Talon attacks a fully stacked enemy, they bleed for 60 - 160 (based on level)(+ 200% bonus AD) physical damage over the next 2 seconds. Rake and Shadow Assault will not apply multiple stacks for multiple blades, but will apply up to two stacks for the outward and inward effects.
Revised Active:Talon strikes his target, dealing them 80 / 100 / 120 / 140 / 160 (+ 100% bonus AD) physical damage. If cast from melee range, Talon will critically strike them instead for 「 120 / 150 / 180 / 210 / 240 (+ 150% bonus AD) physical 」「 150% 」 damage. Whenever Noxian Diplomacy kills a unit, Talon restores 17 - 51 (based on level) health and refunds 50% of its cooldown.
Active:Talon dashes over the target structure or piece of terrain, with the dash's speed based on his own movement speed. Talon cannot cast Assassin's Path on the same piece of terrain for a set duration.
Can vault over player-made terrain as well.
Cooldown: 2 seconds
Per-Target Cooldown: 160 / 135 / 110 / 85 / 60 seconds (can be reduced by cooldown reduction) A red ring will highlight used terrain to Talon.
New Effect – Reaper of Shadows: Scoring a kill or assist with Death Mark or while Death Mark is active will permanently empower Zed with 5 (+ 5 / 10 / 15% of target's current AD) bonus attack damage. This effect is non-stacking, but Zed will always keep the largest bonus between his current bonus and latest kill.