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V6.4

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New Cosmetics in the Store

The following champion skins have been added to the store:

The following Summoner Icons have been added to the store:

League of Legends V6.4

General

Co-Op vs AI

Champions

Highlights
  • New Short Bios
    • Diana Diana
    • Leona Leona
    • Pantheon Pantheon (he is now a "Celestial Aspect" of the War God, similar to Leona and Diana)
Ahri Ahri
  • Charm.png Charm
    • Fixed an inconsistency with other similar crowd control effects - no longer interrupts dashes. The charm will not take effect until the dash completes, duration permitting.
Ashe Ashe
  • Ranger's Focus.png Ranger's Focus
    • Flurry duration increased to 5 seconds from 4.
    • New Effect: Stacks now decay one every 4 seconds, instead of all at once.
Caitlyn Caitlyn
  • Yordle Snap Trap.png Yordle Snap Trap
    • Bonus Headshot.png Headshot damage changed to 30 / 70 / 110 / 150 / 190 (+ 70% AD) from 10 / 20 / 30 / 40 / 50% increased damage.
    • New Effect: Traps now display their area-of-effect range to Caitlyn.
  • 90 Caliber Net.png 90 Caliber Net
    • Cooldown reduced to 16 / 14.5 / 13 / 11.5 / 10 seconds from 18 / 16 / 14 / 12 / 10.
Ezreal Ezreal
Fiora Fiora
  • Riposte.png Riposte
    • Cooldown increased to 24 / 22 / 20 / 18 / 16 seconds from 19 / 18 / 17 / 16 / 15.
  • Bladework.png Bladework
    • Cooldown reduced to 13 / 11 / 9 / 7 / 5 seconds from 15 / 13 / 11 / 9 / 7.
    • New Effect: Cooldown now starts after the two hits are spent or the buff wears off.
Gangplank Gangplank
  • Parrrley.png Parrrley
    • Gold Gold per kill reduced to 2 / 3 / 4 / 5 / 6 from 4 / 5 / 6 / 7 / 8.
  • Powder Keg.png Powder Keg
    • Max. charges changed to 3 from 2 / 3 / 4 / 5.
    • Recharge time reduced to 18 / 16 / 14 / 12 / 10 seconds from 18 / 17 / 16 / 15 / 14.
  • Cannon Barrage.png Cannon Barrage
    • Removed: Passive component.
Illaoi Illaoi
Jhin Jhin
  • Stats
    • Base health regeneration increased to 6 from 5.5.
    • Health regeneration growth increased to 0.55 from 0.5.
    • Base movement speed increased to 330 from 325.
  • Whisper.png Whisper
    • Bug Fix: Rapid Firecannon item.png Rapid Firecannon's buff would consume itself if Jhin reloaded.
    • Death In 4 Acts' final shot's Critical strike icon critical strike now applies against structures.
      • The missing health bonus physical damage isn't applied against structures.
      • Every Moment Matter's critical damage reduction is now increased to 44% against structures.
    • All bonus attack speed is affected by attack speed Slow icon slows, affecting Every Moment Matter's bonus attack damage.
  • Deadly Flourish.png Deadly Flourish
    • Caught Out.png Caught Out mark can no longer fall off during Deadly Flourish's cast animation.
    • Now applies spell effects as a single-target ability versus champions.
  • Captive Audience.png Captive Audience
    • Now constantly applies the Caught Out.png Caught Out mark, rather than just to the enemies inside upon activating and/or detonating.
  • Curtain Call.png Curtain Call
    • Now applies spell effects as a single-target ability versus champions.
    • Bug fix: Enemies would sometimes "stutter" on the edge of Jhin's screen while ulting.
Karthus Karthus
  • General
    • Bug Fix: The eagle screesh from the dancing animation of the KarthusSquare.png Statue of Karthus [S|L] being heard globally by allies.
Katarina Katarina
  • Bouncing Blades.png Bouncing Blades
    • Mark's AP ratio increased to 20% AP from 15% AP.
    • Consecutive bounces no longer reduce damage reduction.
Kindred Kindred
  • Mark of the Kindred.png Mark of the Kindred
    • Bug Fix: Kindred wouldn't gain a stack from marked neutral monsters if they were too far away from their spawn point.
Kog'Maw Kog'Maw
  • Stats
    • Base attack speed reduced to 0.625 from 0.665.
  • Bio-Arcane Barrage.png Bio-Arcane Barrage
    • Bonus damage cap against non-champions reduced to 60 from 100.
Lucian Lucian
Malphite Malphite
  • Stats
    • Base health regeneration reduced to 7 from 8.5.
  • Ground Slam.png Ground Slam
    • Base damage reduced to 60 / 95 / 130 / 165 / 200 from 60 / 100 / 140 / 180 / 220.
Nidalee Nidalee
  • General
    • Bug Fix: Framerate no longer drops when NidaleeSquare.png Challenger Nidalee [S|L] at becoming visible at a champion's sight range.
Poppy Poppy
  • Keeper's Verdict.png Keeper's Verdict
    • Bug Fix: Epic neutral monsters were damaged twice when Keeper's Verdict was fully charged.
Rumble Rumble
  • Electro-Harpoon.png Electro-Harpoon
    • New Effect: Now utilizes stock system, storing up to two charges with a 5-second recharge.
      • Cooldown between shots removed from 10 seconds.
      • Heat cost reduced to 10 from 20.
    • Slow icon Slow duration reduced to 2 seconds from 3 seconds.
    • New Effect: If cast while at 2 charges and the first charge causes you to Junkyard Titan 3.png overheat, you may cast a second charge while Junkyard Titan 3.png overheated. Charges generated while overheated cannot be cast.
Ryze Ryze
  • Overload.png Overload
    • Base damage increased to 60 / 95 / 130 / 165 / 200 from 60 / 85 / 110 / 135 / 160.
Shen Shen
  • Shadow Dash.png Shadow Dash
    • New Effect: Now affect neutral monsters.
Sivir Sivir
Tahm Kench Tahm Kench
  • Tongue Lash.png Tongue Lash
    • Missile width reduced to 70 from 90.
  • Abyssal Voyage.png Abyssal Voyage
    • New Effect: Now has a 1-second delay before being able to re-activate.
    • New Effect: While Tahm Kench performs his re-activation's animation, allies can still click him to join his voyage.
Udyr Udyr
  • Turtle Stance.png Turtle Stance
    • Base shield reduced to 60 / 95 / 130 / 165 / 200 from 60 / 100 / 140 / 180 / 220.
  • Phoenix Stance.png Phoenix Stance
    • Monkey's Agility.png Stance's base damage reduced to 40 / 75 / 110 / 145 / 180 from 40 / 80 / 120 / 160 / 200.
Viktor Viktor
  • Death Ray.png Death Ray
    • Base damage reduced to 70 / 110 / 150 / 190 / 230 from 70 / 115 / 160 / 205 / 250.
    • Base explosion damage reduced to 70 / 110 / 150 / 190 / 230 from 70 / 115 / 160 / 205 / 250.
Xin Zhao Xin Zhao
  • Battle Cry.png Battle Cry
    • Active bonus attack speed reduced to 40 / 45 / 50 / 55 / 60% from 40 / 50 / 60 / 70 / 80%.
    • Passive AP ratio reduced to 40% AP from 70% AP.

Items

General
Boots of Swiftness item.png Boots of Swiftness
  • Movement speed reduced to 60 from 65.
Iceborn Gauntlet item.png Iceborn Gauntlet
  • Base radius reduced to 180 from 190.
  • Radius' armor ratio increased to 55% Armor from 45% Armor.
  • New Effect: Slow icon Slow no longer linger after leaving the area-of-effect.
Manamune item.png Manamune
  • New Effect: Passively generates 1 maximum mana every 8 seconds.
Mercury's Treads item.png Mercury's Treads
  • Tenacity increased to 30% from 20%.
Muramana item.png Muramana
  • Toggled effect is now a passive - i.e. always active.
  • New Effect: Passive is disabled while below 20% of maximum mana.
  • New Effect: Bonus damage only triggers versus champions.
Magus item.png Runic Echoes
  • Movement speed reduced to 7% from 10%.
Sterak's Gage item.png Sterak's Gage

Masteries

Ferocity
Expose Weakness mastery 2016.png Expose Weakness (New Mastery, tier 2)
  • Damaging enemy champions causes them to take 3% more damage from your allies.
Warlord's Bloodlust mastery 2016.png Warlord's Bloodlust
  • Gain 0.06% - 20% (based on Missing health) bonus Life Steal versus champions, and half as much versus minions. The amount of Life Steal gained caps-out at 80% missing health, but does not scale linearly.
    • 10% missing health - ~1%
    • 50% missing health - ~9%
    • 80% missing health - 20%

References

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