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V7.3

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New Cosmetics

The following Champion skins have been added to the store:

The following Summoner Icons have been added to store:

The following Ward skins have been added to the store:

PVP.net

Hunt of the Blood Moon (Assassin Mode)

  • Hunt of the Blood Moon is a 5v5 game mode on Summoner's Rift. Two teams of Assassins compete, sacrificing the opposition in an attempt to secure the Blood Moon's blessing and briefly gain the power of a demon. The team most successful in gaining said favor wins!
Availability
  • This game mode will loom into rotation from 2/10/17 - 2/14/17 and 2/17/17 - 2/21/17.
Restricted Champion Pool

Only the following champions will be available in Hunt of the Blood Moon:

Mechanics
  • All champions start at level 3 and will be affected by the Blood Pact, granting 50% cooldown reduction on active items and summoner's spells, and while out-of-combat, also grants increased movement speed, mana regeneration, and ultimates cooling down faster.
  • The game begins with no outer turrets. At the 6 minute mark, the inner turrets will collapse as well.
  • Lane minion spawns have been disabled, and turrets are invulnerable.
  • Gold and experience are flatlined, and respawn timers are reduced across the board.
  • Passive gold generation is about Gold 221 per 10 seconds and only starts at 1:00.
  • Passive experience earned is about 18 experience per second, starts at the begining of the game.
  • Champion kills grant no additional experience.
  • Most defensive items have been removed from the shop.
  • First team to obtain 350 points wins. There is 3 ways to earn points:
    • Killing an enemy champion grants 5 points.
    • Killing an enemy Spirit will grant 3 points. Spirits of the Blood Moon will passively filter into both teams jungles.
      • Minimap indicators in both teams' jungles will light up to indicate the number of spirits in that half of the jungle. A maximum of 8 will spawn at a time.
    • Demon Heralds will periodically spawn in both sides (Baron Nashor Baron and Dragon Dragon pit). Killing a Demon Herald grants 25 points.
  • Killing 3 enemy champions or spirits without returning to base or dying will grant the Demon Brand buff, which, after being out of combat for 4 seconds, restores 100% maximum health, grants invisibility, increased movement speed and enhances your next attack to deal 20% of the first target's maximum health bonus true damage. Lasts for 45 seconds or until your next basic attack or ability.

Practice Tool (Sandbox Mode)

Champion
  • Auto-refresh cooldowns, health, mana, energy.
  • Add Gold 10000.
  • Level up (max level 18)
  • Lock XP level.
  • Teleport to cursor (anywhere on the map).
  • Instantly revive.
Map
  • Toggle turret invicibility, and fire.
  • Toggle minion spawn.
  • Fast foward the game for 30 seconds.
  • Reset the game (keep the current champion).
  • Spawn enemy/allied dummy.
  • Clear target dummy.
Monsters

League of Legends V7.3

League Client Update

New features
  • We've added animated banners to the lobby. They are extra flappy and windblown, the way banners should be. We'll keep shipping more visual upgrades over the next few patches while making sure we're not sacrificing performance.
  • You can now right-click on others' names on the end of game screen to add them as a friend, block them, or view their profile.
  • The "NEWS" tab is now live in the updated client. This will act as a hub for players to catch up on the latest League news, community creations, and miserably long roundtable videos from within the client.
Notable fixes
  • Fixed a bug preventing champ select chat from automatically scrolling down as new messages arrived.
  • Fixed a bug where pasting a really long URL into chat extended the chat window over the friends list.
  • Fixed a bug causing the main window to highlight in the task bar instead of the chat window when you received a message in pop out chat.
  • We made some various changes to the chat message window to make it easier to read, including adding a gradient behind active messages and adding summoner icons beside your friends' names.
  • Last patch (V7.2) we began allowing your conversation with your friends to follow you from the lobby into champ select (and back out if someone dodged). This message history is visible only to your party (not to new players that join in champ select). This isn't a bug—we just don't want you to lose track of your conversation.

General

Skin Names in Scoreboard
  • Hovering over a player in the scoreboard now shows the name of their champion skin.
Bugfixes
  • Bug Fix: Fixed a bug where gunshot audio of various champion attacks wasn't playing in Spectator or Replays.
  • Bug Fix: Fixed a few bugs where some skins were stealing visual and audio effects from other skins of the same champion when both were in the same match together.

Monsters

Ancient Krug Ancient Krug
  • Bug Fix: Splitting audio is no longer audible through Fog of War.
Elder Dragon Elder Dragon
Red Brambleback Red Brambleback
  • Bug Fix: No longer hits the air instead of the ground during his two-handed strike.

Champions

Azir Azir
  • General
    • Bug Fix: Azir now correctly has a shadow during his death animation.
  • Shifting Sands.png Shifting Sands
    • Bug Fix: Fixed a bug where it was missing on-hit particles upon killing an enemy unit.
Blitzcrank Blitzcrank
Camille Camille
  • Precision Protocol.png Precision Protocol
    • Bonus damage on second hit reduced to 80% from 100%.
  • Tactical Sweep.png Tactical Sweep
    • New Effect: Now decays fully to 0% over the duration.
    • Slow reduced to 80% from 90%.
  • Hookshot.png Hookshot
    • Mana cost increased to 70 from 50.
    • Stun duration reduced to 0.75 seconds from 1.
    • New Effect: Now only grants attack speed if she hits an enemy champion.
  • The Hextech Ultimatum.png The Hextech Ultimatum
    • Removed: No longer persists for its full remaining duration after Camille dies.
    • New Effect: Now dissipates within 1 second after Camille dies.
Ezreal Ezreal
  • EzrealSquare.png Pulsefire Ezreal [S|L]
    • Bug Fix: Fixed a bug where the flying animation stopped, but the audio didn't.
Gangplank Gangplank
  • Parrrley.png Parrrley
    • Bug Fix: Visual effects no longer stick around for too long.
  • Powder Keg.png Powder Keg
    • Bug Fix: Fixed a bug where Gangplank could critically strike structures directly after cancelling an attack on a Powder Keg.
Gnar Gnar
Ivern Ivern
  • Daisy!.png Daisy!
    • Removed: Daisy no longer regenerates 3% maximum health per second while out of combat.
    • Daisy's bonus resistances reduced to 15 / 40 / 90 from 20 / 60 / 120.
    • Bug Fix: Daisy will no longer start attacking the ground and teleporting out of control.
    • Bug Fix: Daisy will no longer become invisible in rare circumstances.
Jayce Jayce
Kennen Kennen
  • General
    • Bug Fix: Fixed a bug on most of Kennen's skins where the on-hit particles for his basic attack were not properly appearing.
Kha'Zix Kha'Zix
  • General
    • Bug Fix: Dance VO now loops more consistently.
  • Taste Their Fear.png Taste Their Fear
    • Bonus AD ratio reduced to 120% bonus AD from 140% bonus AD.
  • Evolved Enlarged Claws.png Evolved Reaper Claws
    • Cooldown refund reduced to 45% from 60%.
Kled Kled
  • Violent Tendencies.png Violent Tendencies
    • Bug Fix: No longer activates when used on plants or when Kled cancels his basic attack.
LeBlanc LeBlanc
  • Sigil of Malice.png Sigil of Malice
    • Base damage changed to 30 - 300 (based on level) from 40 - 295 (based on level).
Lulu Lulu
  • LuluSquare.png Star Guardian Lulu [S|L]
    • Whimsy.png Whimsy
      • Bug Fix: Champions affected by Whimsy now correctly display their champion name as "Blob" in the chat.
Lux Lux
Malzahar Malzahar
  • Void Swarm.png Void Swarm
    • New Effect: Voidlings now spawn 0.35 seconds after cast.
    • New Effect: Now has a 1 second cooldown between 2 casts.
    • New Effect: Past 600 distance, Voidlings move 10% more slowly for every 100 additional distance farther they are from Malzahar.
Nami Nami
  • NamiSquare.png Deep Sea Nami [S|L]
    • Bug Fix: Head fin no longer bends into her shoulder.
Quinn Quinn
  • Harrier.png Harrier
    • Bug Fix: Fixed a bug where, if Quinn canceled a basic attack against a target marked by Harrier and quickly attacked again afterward, Harrier didn't deal bonus physical damage.
Rengar Rengar
  • Savagery.png Savagery
    • Dash distance reduced to 150 from 200.
  • Battle Roar.png Battle Roar
    • Removed: Grants him crowd control immunity for 1.5 seconds.
  • Thrill of the Hunt.png Thrill of the Hunt
    • Duration reduced to 12 / 16 / 20 seconds from 14 / 22 / 30.
Sona Sona
Talon Talon
  • TalonSquare.png SSW Talon [S|L]
    • Rake.png Rake
      • Bug Fix: Blades no longer look like Talon's normal blades on the return trip for everyone else but him.
Tristana Tristana
  • Rapid Fire.png Rapid Fire
    • Duration increased to 7 seconds from 5.
Twitch Twitch
  • Ambush.png Ambush
    • Bug Fix: Fixed a bug where entering stealth with Ambush was causing Twitch to stop attacking when Taunt icon taunted.
Vi Vi
  • Stats
    • Base movement speed reduced to 340 from 345.
    • Base attack speed reduced to 0.625 from 0.644.
Vladimir Vladimir
  • Stats
    • Base attack damage increased to 55 from 52.
    • Basic attack projectile speed increased to 1600 from 1400.
  • Transfusion.png Transfusion
    • AP ratio increased to 60% AP from 55% AP.
    • Base damage increased to 80 / 100 / 120 / 140 / 160 from 75 / 90 / 105 / 120 / 135.
    • Crimson Rush's bonus damage reduced to 85% from 100%.
Warwick Warwick
  • Jaws of the Beast.png Jaws of the Beast
    • Bug Fix: No longer displaces enemy champions and epic monsters.
Xin Zhao Xin Zhao
Zyra Zyra
  • General
    • Removed: Thornspitters and Vine Lashers will no longer always target nearby enemy champions on-spawn instead of the closest enemy unit, even if the ability that spawned them didn't hit a champion.
  • Deadly Spines.png Deadly Spines
    • Mana cost increased to 70 from 60.

Items

Duskblade of Draktharr item.png Duskblade of Draktharr
  • Bug Fix: Selling or undoing its purchase now correctly removes the Nightstalker passive.
Mikael's Crucible item.png Mikael's Crucible
  • Bug Fix: Fixed a bug where active was instantly cleansing incoming CC during the slow immunity.
Zeke's Harbinger item.png Zeke's Harbinger
  • Bug Fix: Clones now copy the "linked" indicator VFX.
Zz'Rot Portal item.png Zz'Rot Portal
  • Bug Fix: Minion spawns can no longer be blocked with portals.

Summoner's spells

Challenging Smite.png Challenging Smite
  • Bug Fix: No longer incorrectly states that it grants vision of stealthed champions.

References

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