New Cosmetics

The following Champion skins have been added to the store:

The following Chromas packs have been added to the store:

  • AlistarSquare.png Moo Cow Alistar [S|L] (Amethyst, Aquamarine, Catseye, Citrine, Jasper, Peridot, Rose Quartz, Sapphire)
  • AmumuSquare.png Surprise Party Amumu [S|L] (Amethyst, Aquamarine, Catseye, Citrine, Pearl, Rainbow, Ruby, Sapphire)
  • GnarSquare.png Dino Gnar [S|L] (Amethyst, Aquamarine, Astral, Catseye, Pearl, Peridot, Rose Quartz, Sapphire)
  • MaokaiSquare.png Meowkai [S|L] (Amethyst, Aquamarine, Citrine, Hearts, Pearl, Peridot, Rose Quartz, Tanzanite)

The following Summoner Icons have been added to store:

PVP.net

Nexus Siege

  • Nexus Siege blasts back into rotation from 3/24/17 (12:00 PT) to 3/28/17 (04:00 PT) and 3/31/17 (12:00 PT) to 4/4/17 (04:00 PT).

League of Legends V7.6

General

In-Game Options Menu
  • The Options menu has been significantly reduced in size at larger than 1200 vertical resolution (smaller size reductions at smaller screen resolutions).
  • The Options menu can now be click-and-dragged from any empty spot, not just the title bar.
League Client Update
  • We've improved the performance of the chat module in champ select, eliminating bugs that were causing lock-ups.
  • When using Low-Spec Mode, mastery pages should now work more smoothly in both champ select and the collection.
  • We rebuilt the ready-check process to improve stability and responsiveness.
  • Interactions with the champ select grid are now smoother—including hover, click, and open/close actions.
  • Clicking on the summoner name of "recently played with" players in the "Add Friend" interface will now take you to their profile.
  • You can now right-click friends in the conversation chat panel to invite them to your game, view their profile, or spectate their match.
Magic Shields
  • Magic shields color slightly changed.
Spell Shields
  • Bug Fix: Fixed some interactions causing abilities to do weird things if cast at the same time a spell shield on the user was popped.

Living Jungle

Blast Cone Blast Cone
  • Undocumented: Indicator to show where champion will land made more fluid and color slightly changed.

Monsters

Red Brambleback Red Brambleback
  • Magic resistance reduced to 10 / 15 / 18 / 19 / 20 from 15 / 20 / 26 / 29 / 30

Champions

Aatrox Aatrox
  • Blood Well.png Blood Well
    • Passive effect "Blood Rush" renamed to "Hellbent".
    • New Effect: Blood Well bar is now light red if Aatrox is both Hellbent and can revive, dark red if he can't.
    • New Effect: After reviving Blood Well is now 100% full.
  • Blood Price.png Blood Price / Blood Thirst.png Blood Thirst
    • New Effect: After reviving will no longer reset.
Ahri Ahri
  • Charm.png Charm
    • Bug Fix: Enemies affected by Charm during a dash are no longer still able to cast spells during the dash.
Alistar Alistar
  • AlistarSquare.png SKT T1 Alistar [S|L]
    • General
      • Bug Fix: Recall animation audio is no longer bullishly loud.
    • Triumphant Roar.png Triumphant Roar
      • Bug Fix: No longer slides around during animation.
Anivia Anivia
  • Flash Frost.png Flash Frost
    • Bug Fix: Slow no longer overrides her Glacial Storm.png Glacial Storm slow (giving movement speed back to affected enemies).
Cho'Gath Cho'Gath
  • Feast.png Feast
    • Bonus health per stack increased to 80 / 120 / 160 from 80 / 110 / 140.
    • Total stacks that can be gained from minions and non-epic monsters increased to 6 from 5.
Corki Corki
Dr. Mundo Dr. Mundo
Fiddlesticks Fiddlesticks
  • Terrify.png Terrify
    • Range increased to 575 from 525.
  • Drain.png Drain
    • New Effect: If the target dies before the channel completes, reduces its cooldown by its remaining duration.
Fiora Fiora
  • Riposte.png Riposte
    • Bug Fix: Using it while Banshee's Veil item.png Banshee's Veil is active no longer causes it to visually go on cooldown in Fiora's inventory (or to visually fizzle, then instantly reappear).
Fizz Fizz
  • Chum the Waters.png Chum the Waters
    • Bug Fix: Fixed a bug where it wouldn't slow enemies properly when the shark erupted.
Galio Galio - Rework
  • Full Relaunch
  • General
  • Stats
    • Base attack range increased to 150 from 125.
    • Base attack speed reduced to 0.625 from 0.638.
    • Base attack damage reduced to 59 from 61.97.
    • Base armor increased to 27 from 26.88.
    • Base health reduced to 550 from 577.8.
    • Base mana increased to 400 from 369.
    • Base health regeneration reduced to 8 from 8.71.
    • Base mana regeneration increased to 7 from 6.
    • Attack speed growth increased to 1.5% from 1.2%.
    • Attack damage growth increased to 3.5 from 3.375.
    • Health growth increased to 100 from 85.
    • Mana growth reduced to 40 from 47.
    • Health regeneration growth increased to 0.8 from 0.75.
    • Mana regeneration growth reduced to 0.7 from 0.8.
  • Colossal Smash.png Colossal Smash - Passive
    • Innate: Every 8 seconds, Galio's next basic attack periodically deals 15 - 100 (based on level) (+ 100% AD) (+ 40% AP) (+ 40% bonus magic resistance) magic damage to his main target and all enemies around it.
    • Colossal Smash's cooldown is reduced by 4 seconds every time Galio hits an enemy champion with a new ability.
  • Winds of War.png Winds of War - Q spell
    • Active: Galio fires two gusts of wind that arc to either side before converging to the target area, dealing 60 / 95 / 130 / 165 / 200 (+ 60% AP) magic damage to all enemies they pass through.
    • Upon impacting with each other, the gusts form a tornado that advances for 1.5 seconds, dealing 15 / 20 / 25 / 30 / 35 (+ 13.3% AP) (+ 3% of target's maximum health) magic damage every 0.5 seconds to every enemy within, capped at 50 per hit against monsters.
    • Mana cost: 70 / 75 / 80 / 85 / 90
    • Cooldown: 10 / 9 / 8 / 7 / 6 seconds
    • Range: 825
  • Shield of Durand.png Shield of Durand - W spell
    • Passive: Galio gains a shield that absorbs up to 8 - 23 (based on level)% maximum health magic damage, refreshing after not taking damage for 12 seconds.
    • First cast: Galio begins to charge over 1.75 seconds, Slow icon slowing himself by 30%, reducing incoming damage by 20 / 25 / 30 / 35 / 40% (+ 8% per bonus magic resistance) and increasing Shield of Durand's Taunt icon taunt radius over the duration.
    • Second cast: Galio Taunt icon taunts all nearby enemies for 0.5 seconds, with the duration increasing based on how long Shield of Durand was charged, up to 1.5 seconds, and refreshes its damage reduction for 2 seconds.
    • Shield of Durand cannot be interrupted by crowd control. Shield of Durand's cooldown starts on cast.
    • Mana cost: 50
    • Cooldown: 16 / 15 / 14 / 13 / 12 seconds
  • Justice Punch.png Justice Punch - E spell
    • Active: Galio briefly dashes backwards before charging forward, stopping upon hitting terrain or an enemy champion, dealing 100 / 140 / 180 / 220 / 260 (+ 70% AP) magic damage to all enemies hit and Airborne icon knocking them up for 0.75 seconds.
    • Mana cost: 50
    • Cooldown: 14 / 13 / 12 / 11 / 10 seconds
  • Hero's Entrance.png Hero's Entrance - R spell
    • Active: Galio designates the target allied champion's location at the time of cast as his landing spot, channeling for 1 seconds, and dashes to them, reducing the damage they take by 20 / 30 / 40% (+ 8% per 100 bonus magic resistance) until he lands.
    • Upon impact, Galio deals 150 / 250 / 350 (+ 70% AP) magic damage to all nearby enemies and Airborne icon knocks them up for 0.75 seconds, increased to 1.25 seconds at the center of the impact zone.
    • Mana cost: 100
    • Cooldown: 160 / 140 / 120 seconds
Gnar Gnar
  • Mega Gnar Mega Gnar
    • Stats
      • Base health regeneration reduced to 4.5 from 6.5.
      • Health regeneration growth reduced to 1.75 from 3.
  • Gnar Mini Gnar
    • Stats
      • Base health regeneration increased to 4.5 from 2.5.
      • Health regeneration growth increased to 1.75 from 0.5.
  • Crunch.png Crunch
    • Bug Fix: Mega Gnar can now queue another spell during Crunch's cast time.
Illaoi Illaoi
Ivern Ivern
  • General
    • Bug Fix: No longer gains vision of both wolf camps on Twisted Treeline when freeing one of them or the other.
Jhin Jhin
  • JhinSquare.png Blood Moon Jhin [S|L]
    • Bug Fix: No longer uses Classic Jhin's critical strike VFX.
LeBlanc LeBlanc
  • Shadow of the Rose.png Shadow of the Rose
    • Bug Fix: Cooldown no longer resets when she casts Mimic.png Mimic if she died between casting Shadow of the Rose and casting Mimic.png Mimic.
Lux Lux
  • General
    • New voice over.
Miss Fortune Miss Fortune
  • Double Up.png Double Up
    • Base damage increased to 20 / 40 / 60 / 80 / 100 from 20 / 35 / 50 / 65 / 80.
    • AD ratio increased to 100% AD from 85% AD.
    • New Effect: Cast range now adjusts based on Miss Fortune's attack range (ex. Rapid Firecannon item.png Rapid Firecannon).
    • New Effect: No longer briefly pauses after casting Double Up.
  • Make It Rain.png Make It Rain
    • New Effect: No longer briefly pauses after casting Make it Rain.
Nocturne Nocturne
  • Paranoia.png Paranoia
    • Bug Fix: If a teammate becomes invisible or camouflaged while hidden from you by Paranoia, you now still properly gain vision of them if they enter your reduced vision radius before Paranoia ends.
Orianna Orianna
  • Command Protect.png Command Protect
    • New Effect: If an ally dies while holding the Ball, it now drops in place rather than returning to Orianna.
Quinn Quinn
  • Heightened Senses.png Heightened Senses
    • Bonus attack speed increased to 20 / 35 / 50 / 65 / 80% from 20 / 25 / 30 / 35 / 40%.
  • Skystrike.png Skystrike
    • AD ratio reduced to 40% AD from 100% AD.
    • New Effect: After putting at least one point in Behind Enemy Lines, Quinn respawns as Valor after deaths for the rest of the game.
Twisted Fate Twisted Fate
  • Pick a Card.png Pick a Card
    • Bug Fix: Colorblind readability improvements.
Varus Varus
  • Piercing Arrow.png Piercing Arrow
    • Cooldown reduction if hitting Blighted Quiver.png Blighted enemy champion increased to 4 seconds from 4 - 2.2 (based on cooldown reduction).
Viktor Viktor
  • Chaos Storm.png Chaos Storm
    • Bug Fix: Fixed a bug causing it to fizzle on death.
Vladimir Vladimir
  • Tides of Blood.png Tides of Blood
    • Bug Fix: Attack-moving during it no longer causes it to immediately release.
Yorick Yorick
  • Last Rites.png Last Rites
    • Bug Fix: When the empowered basic attack crits, the basic attack portion of the damage is now properly modified, rather than the bonus damage.

Items

Death's Dance item.png Death's Dance
  • Undocumented: Bleed effect now doesn't cancel Recall.png Recall.
Knight's Vow item.png Knight's Vow

Masteries

Warlord's Bloodlust mastery 2016.png Warlord's Bloodlust
  • Energized attacks heal changed to 5% - 40% (based on level) AD from 1% - 50% (based on level) life steal.
  • New Effect: If the attack that procs Warlord's Bloodlust Critical strike icon critically strikes, the heal crits as well (further increased by crit damage modifiers, such as Infinity Edge item.png Infinity Edge or critical damage runes).

References