New Cosmetics

The following Champion skins have been added to the store:

The following Summoner Icons have been added to store:

The following Ward skins have been added to the store:

The following Champions and Skins have received a new splash art:

PVP.net

All Random Summoner's Rift

  • ARSR, All Random Summoner's Rift is coming from 4/7/17 (12:00 PT) to 4/11/17 (04:00 PT) and 4/14/17 (12:00 PT) to 4/18/17 (04:00 PT).
  • Champions are randomized from your own champ pool and the free-to-play rotation.
  • Gameplay is the same from a normal Summoner's Rift game.
    • All other gameplay mechanics are the same: you still get ambient gold and exp, reroll, etc.
    • Mastery rewards also work the same as on regular SR: you can still earn Hextech Keys, Hextech Chests, and Mastery Tokens.
  • Rerolls using the same as ARAM.

League of Legends V7.7

General

Flying champions
  • Bug Fix: Champions no longer visually fly offscreen into the sky (and take forever to reappear) if you gain vision of them as soon as certain displacement effects hit them.
Highlights Update
  • You can now watch Highlights under your Profile tab.
  • If you've never created a Highlight before, you'll find instructions when you first visit the Highlights section.
  • You can now see where Highlight clips are stored on your computer.
  • You can now change Highlights filenames in-client.
  • You can now change the location of where Highlights and Replays get saved in the Settings menu of the client.
  • Fixed a bug where special characters in filenames caused a number of playback issues.
League Client Update
  • Highlights let you carve out your favorite moments from replays, saving them as a .webm video file so you can always relive your best and biggest in-game moments. You'll now see a highlights section in your profile where you can watch, rename, and delete saved clips.
  • We added the ability to see your mastery grade and IP earned on the match history page.
  • We added an optional toggle in the settings that allows players to close the client while in-game. Enabling this will improves your in-game FPS. However, it increases the amount of time it takes to return to the scoreboard screen at the end of a game.
  • Background rendering has been made more efficient, increasing the overall speed of champ select.
  • Editing masteries during champ select is much faster now.
Magic Shield
  • Magic shield color changed to blue-ish purple from light pink.
Pinging
  • Bug Fix: Fixed a couple of bugs around using Shift + Left click as a ping hotkey
  • Bug Fix: While dead, pinging abilities that are on cooldown no longer tells allies they're ready to cast.
Charge abilities
  • Bug Fix: Fixed a bug where some ammo-based abilities (ex. Teemo Teemo's Noxious Trap.png Noxious Trap) wouldn't consume a charge if used at the instant a new charge was gained.
Spell shields
  • Bug Fix: Fixed some weird interactions with spell shields locking some abilities out of use.

Monsters

Raptor Raptor
  • Base attack damage reduced to 13.33 from 16.
  • Base health increased to 400 - 680 (based on level) from 350 - 613 (based on level).

Champions

Alistar Alistar
  • Triumphant Roar.png Triumphant Roar
    • New Effect: Now heals all neaby allied champions instead of only one.
  • Trample.png Trample
    • Cooldown reduced to 12 / 11.5 / 11 / 10.5 / 10 seconds from 16 / 15.5 / 15 / 14.5 / 14.
    • On-hit damage at 5 Trample stacks increased to 55 - 310 (based on level) from 50 - 220 (based on level).
    • Bug Fix: Minions affected by Trample now display the proper visual effects.
Amumu Amumu
  • Cursed Touch.png Cursed Touch
    • Removed: Basic attacks reduces target's magic resistance by 15 / 20 / 25 for 3 seconds.
    • New Effect: Basic attacks apply Curse on target for 3 seconds. Cursed target receive 15% bonus true damage from all incoming magic damage.
  • Despair.png Despair
    • Base damage per second increased to 10 / 15 / 20 / 25 / 30 from 8 / 12 / 16 / 20 / 24.
    • New Effect: Damage now applies every half second instead of every second.
    • New Effect: Now refreshes Curse on targets.
  • Curse of the Sad Mummy.png Curse of the Sad Mummy
    • New Effect: Now applies Curse on targets.
Bard Bard
  • Traveler's Call.png Traveler's Call
    • Meep base damage is now 30 (+15 every 5 Chimes) from 30 - 460 (based on Chimes) (+20 every 5 therafter).
    • Meep slow changed to 25 - 75 (based on Chimes)% from 25 - 80 (based on Chimes)%.
    • Meep AoE unlock requirement reduced to 15 Chimes from 25 Chimes.
    • Meep AoE increased radius requirement reduced to 35 Chimes from 65 Chimes.
    • Meep recharge time reduced to 8 / 7 / 6 / 5 / 4 from 8 / 7 / 6 / 5 / 4.
    • Meep stock limit increased to 1 - 9 (based on Chimes) from 1 / 2 / 3 / 4.
Braum Braum
Camille Camille
  • Tactical Sweep.png Tactical Sweep
    • Removed: Outer half healing against minions and monsters. Now only heals against enemy champions.
  • The Hextech Ultimatum.png The Hextech Ultimatum
    • Duration reduced to 2.5 / 3.25 / 4 seconds from 4 at all ranks.
Cho'Gath Cho'Gath
  • Feast.png Feast
    • Bug Fix: Kill indicator now properly takes ability power into consideration.
Darius Darius
  • DariusSquare.png Dunkmaster Darius [S|L]
    • Bug Fix: Fixed a bug where moving the camera away from him as he was recalling would desync the sound of it.
Elise Elise
Ezreal Ezreal
Fiora Fiora
Galio Galio
  • Colossal Smash.png Colossal Smash
    • Base damage reduced to 12 - 80 (based on level) from 15 - 100 (based on level).
  • Winds of War.png Winds of War
    • AP ratio increased to 75% AP from 60% AP.
    • Tornado target maximum health ratio reduced to 6% target's maximum health from 9% target's maximum health.
  • Hero's Entrance.png Hero's Entrance
    • Bug Fix: If Galio disconnected while flying up during Hero's Entrance, he no longer loses the ability to attack units and structures after reconnecting.
Gnar Gnar
Graves Graves
  • Quickdraw.png Quickdraw
    • Removed: Granting 5 / 7.5 / 10 / 12.5 / 15 magic resistance per stack.
Illaoi Illaoi
Ivern Ivern
  • Daisy!.png Daisy!
    • Bug Fix: Fixed Daisy, Wait! tooltips (the ones that appear while Daisy is active).
Jarvan IV Jarvan IV
  • Golden Aegis.png Golden Aegis
    • Base shield changed to 65 / 90 / 115 / 140 / 165 from 50 / 80 / 110 / 140 / 170.
    • Bonus shield per enemy hit changed to 2 / 2.5 / 3 / 3.5 / 4% of Jarvan IV's maximum health from 20 / 40 / 60 / 80 / 100.
Jhin Jhin
Jinx Jinx
  • Flame Chompers!.png Flame Chompers!
    • Cooldown reduced to 24 / 20.5 / 17 / 13.5 / 10 seconds from 24 / 22 / 20 / 18 / 16.
Kalista Kalista
  • Sentinel.png Sentinel
    • Bug Fix: Lifesteal no longer applies when hiting sentinels.
Kassadin Kassadin
  • Nether Blade.png Nether Blade
    • Bug Fix: Attack is no longer cancelled if the target moved out of range.
  • Force Pulse.png Force Pulse
    • Cooldown reduced to 5 seconds from 6.
  • Riftwalk.png Riftwalk
    • AP ratio increased to 30% AP from 20% AP.
Katarina Katarina
  • Shunpo.png Shunpo
    • Cooldown increased to 14 / 12.5 / 11 / 9.5 / 8 seconds from 10 / 9.5 / 9 / 8.5 / 8.
Kennen Kennen
Leona Leona
  • General
    • Bug Fix: Fixed a bug where her model didn't fade away during her death animation for her base and a few of her skins.
Lucian Lucian
  • The Culling.png The Culling
    • Bug Fix: Fixed a bug where he was able to basic attack during The Culling if he fired an energized attack immediately before casting The Culling.
Lulu Lulu
  • Whimsy.png Whimsy
    • Bug Fix: Fixed a bunch of cases where the polymorph effect wasn't properly canceling or interrupting certain effects and abilities.
Lux Lux
  • Final Spark.png Final Spark
    • New Effect: If Final Spark kills an enemy champion, 10 / 30 / 50% of its cooldown is refunded.
Malzahar Malzahar
  • Void Swarm.png Void Swarm
    • Bug Fix: Lifesteal no longer applies when hiting voidlings.
Miss Fortune Miss Fortune
  • Miss FortuneSquare.png Arcade Miss Fortune [S|L]
    • Bug Fix: Fixed a bug where she was playing the wrong critical strike hit sound-effect.
Nautilus Nautilus
  • Depth Charge.png Depth Charge
    • Bug Fix: Fixed a bug where it would properly consume spell shields of champions in their path, but displace them anyway.
Nidalee Nidalee
  • Bushwhack.png Bushwhack
    • Bug Fix: Lifesteal no longer applies when hiting traps.
Nunu Nunu
  • Stats
    • Base health reduced to 575 from 598.28.
    • Base health regeneneration reduced to 7 from 8.39.
  • Visionary.png Visionary
    • New Effect: Having 5 Visionary stacks enhances the effect of his next ability:
      • Consume.png Consume: +160 true damage, +50 base healing.
      • Blood Boil.png Blood Boil: +1% movement speed, +5% attack speed.
      • Ice Blast.png Ice Blast: +40 base damage, +5% movement speed slow.
      • Absolute Zero.png Absolute Zero: +250 maximum base damage.
Quinn Quinn
Rengar Rengar
  • Savagery.png Savagery
    • Base damage reduced to 25 / 45 / 65 / 85 / 105 from 35 / 55 / 75 / 95 / 115.
    • Bonus AD ratio reduced to 20 / 30 / 40 / 50 / 60% bonus AD from 30 / 40 / 50 / 60 / 70% bonus AD.
Rumble Rumble
Shaco Shaco
  • Backstab.png Backstab
    • New Effect: Now also deal 40% AP bonus damage.
    • Critical strike AD ratio changed to 130% AD from 120 - 145 (based on level)% AD.
  • Deceive.png Deceive
    • Removed: Dealing 20 / 35 / 50 / 65 / 80 (+ 40% AP) bonus physical damage.
    • Cooldown increased to 16 / 15.5 / 15 / 14.5 / 14 seconds from 14 at all ranks.
Swain Swain
  • Nevermove.png Nevermove
    • Bug Fix: Fixed some busted textures on the claws.
Syndra Syndra
  • Unleashed Power.png Unleashed Power
    • Bug Fix: Cooldown is no longer reset if the first cast was interrupted (the interrupted cast dealt no damage but still spawned three spheres).
    • Bug Fix: If Syndra's target dies mid-cast, remaining nearby Dark Sphere.png Dark Spheres will continue to pummel their corpse.
    • Bug Fix: If Syndra's target becomes untargetable during Unleashed Power, Dark Sphere.png Dark Spheres that were in-flight now drop in place rather than disappearing entirely.
Tahm Kench Tahm Kench
Talon Talon
  • Noxian Diplomacy.png Noxian Diplomacy
    • Base damage reduced to 60 / 85 / 110 / 135 / 160 from 80 / 110 / 120 / 140 / 160.
Teemo Teemo
  • Noxious Trap.png Noxious Trap
    • Bug Fix: Lifesteal no longer applies when hiting traps.
Vi Vi
  • Assault and Battery.png Assault and Battery
    • Bug Fix: Fixed a bug where it would properly consume spell shields of champions in their path, but displace them anyway.
Volibear Volibear
  • Thunder Claws.png Thunder Claws
    • Maximum number of bounces increased to 8 from 4.
    • New Effect: There's now a small delay between bounces.
    • New Effect: Is now better at searching for additional targets before ending the chain early.
Yorick Yorick
  • Dark Procession.png Dark Procession
    • Bug Fix: Lifesteal no longer applies when hiting the wall.
Zac Zac
  • Cell Division.png Cell Division
    • Bug Fix: Fixed a rare bug where it could sometimes cause him to instantly revive (and potentially revive a second time if he's killed again before his bloblets recombined).
  • Elastic Slingshot.png Elastic Slingshot
    • Bug Fix: Fixed a bug where Flash.png Flashing right after casting it would change his position and move the range indicator, but the damage and knock-up would still be applied in the original location.

References