New Cosmetics

The following Champion skins have been added to the store:

The following Summoner Icons have been added to store:

The following Ward skins have been added to the store:

PVP.net

  • Legend of the Poro King returns from 4/21/17 (12:00 PT) - 4/25/17 (04:00 PT) and 4/28/17 (12:00 PT) - 5/2/17 (04:00 PT).

League of Legends V7.8

General

Club
  • Bug Fix: Fixed a bug where Club names could disappear from the in-game scoreboard hovercard.
League Client Update
  • Fixed an issue that was causing the PLAY button to appear grayed out.
  • The client will now automatically focus on the password field after launching.
  • Your profile background will once again display the correct champion.
  • Fixed an issue that was preventing the settings panel from opening.
  • Fixed an issue with audio hitching during login.
  • Fixed an issue that delayed ready check pop up while editing your Runes / Masteries.
  • Fixed an issue that prevented the chat window from opening after completing a game.
  • Fixed a rare issue that caused chat to become invisible.
  • Reduced padding and altered layout of text in chats to specifically improve Club chat readability.
  • Added new message notification visibility to collapsed folders.
Loot
  • The description for Hextech Chests in the Loot menu now displays the possible contents inside.
Minion
  • Bug Fix: Fixed a bug where Order's (one of Summoner's Rift side) minions incorrectly spawned behind the nexus turret.
Ward Death Audio
  • Wards now play the gold gain sound when killed.

Champions

Aatrox Aatrox
  • Blood Well.png Blood Well
    • New Effect: Hellbent now also refreshes upon dealing or taking damage from monsters.
    • Bonus attack speed increased to 30 / 40 / 50 / 60% from 20 / 30 / 40 / 50%.
  • Blood Thirst.png Blood Thirst
    • Missing health ratio increased to 6.5% missing health from 5% missing health.
Amumu Amumu
  • Cursed Touch.png Cursed Touch
    • Bonus true damage reduced to 10% from 15%.
    • New Effect: Bonus true damage is no longer reduced by magic resistance.
  • Despair.png Despair
    • Maximum health ratio reduced to 1 / 1.25 / 1.5 / 1.75 / 2% target's maximum health from 1 / 1.5 / 2 / 2.5 / 3% target's maximum health.
Galio Galio
  • GalioSquare.png Gatekeeper Galio [S|L]
    • Bug Fix: Recall particles no longer stretch back to the Spawning Pool.
  • Shield of Durand.png Shield of Durand
    • Bug Fix: Magic shield now properly recharges after he revives.
  • Hero's Entrance.png Hero's Entrance
    • Bug Fix: Fixed a bug where disconnecting during the cast of Hero's Entrance could cause Galio to be unable to target units and structures.
Gragas Gragas
  • Body Slam.png Body Slam
    • Bug Fix: Fixed a bug where it would sometimes pass through targets close to walls.
Ivern Ivern
  • Brushmaker.png Brushmaker
    • New Effect: Dropping brush directly on top of an epic monster no longer hides it from enemy vision. You can still deny enemy vision of an entire area by creating walls of brush, thereby denying vision of the monster.
Jax Jax
  • Leap Strike.png Leap Strike
    • Bug Fix: Fixed a bug where Jax could not use Blast Cone Blast Cone plant after casting Leap Strike.
Karthus Karthus
  • Lay Waste.png Lay Waste
    • New Effect: Can now be buffered. Casts input as Lay Waste explodes will now automatically fire once Lay Waste comes off cooldown, unless Karthus cancels the command.
Kassadin Kassadin
Kha'Zix Kha'Zix
  • Void Assault.png Void Assault
    • Bug Fix: No longer shows the incorrect visuals when evolving his Void Assault.
Lissandra Lissandra
  • Iceborn.png Iceborn
    • Cooldown reduced to 18 / 15 / 12 / 9 seconds from 18 at all levels.
    • Bug Fix: Fixed a bug that caused its cooldown to not be reduced when Ring of Frost.png Ring of Frost killed a unit.
  • Ice Shard.png Ice Shard
    • AP ratio increased to 70% AP from 65% AP.
Lucian Lucian
Malzahar Malzahar
  • Stats
    • Base armor reduced to 18 from 20.
  • Void Swarm.png Void Swarm
    • Voidling health reduced to 2 from 3.
    • Voidling bounty reduced to Gold 5 from Gold 10.
Master Yi Master Yi
  • Master YiSquare.png PROJECT: Yi [S|L]
    • Meditate.png Meditate
      • Bug Fix: Now displays the correct particles during Meditate, not his base skin particles.
Nautilus Nautilus
  • Stats
    • Mana regeneration growth reduced to 0.5 from 0.7.
  • Riptide.png Riptide
    • Mana cost increased to 50 / 60 / 70 / 80 / 90 from 40 / 50 / 60 / 70 / 80.
Nunu Nunu
  • Visionary.png Visionary
    • Bug Fix: No longer gets a second Visionary passive after recalling.
Rakan Rakan - New champion
  • Fey Feathers.png Fey Feathers
    • Innate: Rakan's periodically generates a 33 - 254 (based on level) (+ 90% AP) shield. Damaging an enemy champion with a basic attack or ability reduces Fey Feathers cooldown by 1 second.
    • Lover's Leap: If either Rakan or Xayah Xayah is Recall.png recalling, the other may move nearby and activate their own recall to join them. Both reach base at the time of which the initiator's recall ends.
    • Static Cooldown: 40 - 16 (based on level) seconds
  • Gleaming Quill.png Gleaming Quill
    • Active: Rakan slings an enchanted feather forward, dealing 70 / 115 / 160 / 205 / 250 (+ 50% AP) magic damage to the first enemy hit. If that enemy was a champion or epic monster, a small circular area is marked around Rakan. After a short period of time or if an ally champion comes into contact with the marked area, Rakan heals himself and surrounding allies by 23 - 150 (based on level) (+ 70% AP).
    • Mana Cost: 60
    • Cooldown: 12 / 10.5 / 9 / 7.5 / 6 seconds
  • Grand Entrance.png Grand Entrance
    • Active: Rakan dashes forward, landing stylishly at his destination. After a dramatic pause, he leaps into the air, dealing 70 / 110 / 150 / 190 / 230 (+ 50% AP) magic damage and Airborne icon knocking up surrounding enemies for 1 second.
    • Mana Cost: 50 / 60 / 70 / 80 / 90
    • Cooldown: 18 / 16.5 / 15 / 13.5 / 12 seconds
  • Battle Dance.png Battle Dance
    • Active: Rakan leaps to an ally champion, shielding them for 50 / 85 / 120 / 155 / 190 (+ 80% AP) for 3 seconds. Battle Dance can be re-cast for 5 seconds at no cost. When re-cast, Rakan may select the same target again. If Xayah Xayah is the target, Battle Dance is able to be cast from an increased range.
    • Mana Cost: 60 / 70 / 80 / 90 / 100
    • Cooldown: 20 / 18 / 16 / 14 / 12 seconds
  • The Quickness.png The Quickness
    • Active: Rakan enchants his coat with a captivating sheen for the next 4 seconds, dealing 100 / 200 / 300 (+ 50% AP) magic damage and Charm icon charming each enemy he touches for 1 / 1.25 / 1.5 seconds. Enemies can only be affected once. Rakan benefits from 50% bonus movement speed for the duration, which is briefly increased to 200% upon first damaging an enemy champion before decaying back down to 50%.
    • Mana Cost: 100
    • Cooldown: 120 / 110 / 100 seconds seconds
Ryze Ryze
Shen Shen
  • Twilight Assault.png Twilight Assault
    • Removed: Empowered attack dealing 30 / 50 / 70 / 90 / 110 bonus magic damage to non-champions.
    • New Effect: Empowered attack now deal an additional 15 / 20 / 25 / 30 / 35 / 40 magic damage.
    • New Effect: Empowered attack against monsters deals double damage, 30 / 40 / 50 / 60 / 70 / 80 magic damage, but is still capped.
  • Shadow Dash.png Shadow Dash
    • Energy cost reduced to 150 from 180.
    • Width increased to 120 from 100.
  • Stand United.png Stand United
    • Cooldown increased to 200 / 180 / 160 seconds from 180 / 150 / 120.
    • Base shield value reduced to 175 / 350 / 525 from 250 / 550 / 850.
    • New Effect: Shield now increases by 1% for every 1% of target's missing health, up to 280 / 560 / 840 total shield at 40% health.
Udyr Udyr
  • Tiger Stance.png Tiger Stance
    • Mana cost changed to 50 - 33 (based on level) from 47 / 44 / 41 / 38 / 35.
    • Removed: Basic attacks dealing 15% AD bonus physical damage.
    • New Effect: Persistent effect now also happen on every third attack after the first.
    • Base damage over time reduced to 30 / 60 / 90 / 120 / 150 from 30 / 80 / 130 / 180 / 230.
    • New Effect: New applications of the damage over time effect on a target already affected now deals remaining damage instantly.
  • Turtle Stance.png Turtle Stance
    • Mana cost changed to 50 - 33 (based on level) from 47 / 44 / 41 / 38 / 35.
    • Removed: Granting 10 / 12 / 14 / 16 / 18% life steal.
    • New Effect: First attack and every third attack after heals for 2.5% of maximum health, increased by 1% for every 1% of Udyr's missing health, up to 5% of maximum health
  • Bear Stance.png Bear Stance
    • Mana cost changed to 50 - 33 (based on level) from 47 / 44 / 41 / 38 / 35.
  • Phoenix Stance.png Phoenix Stance
    • Mana cost changed to 50 - 33 (based on level) from 47 / 44 / 41 / 38 / 35.
Vayne Vayne
Xayah Xayah - New champion
  • Clean Cuts.png Clean Cuts
    • Innate: After casting an ability, Xayah's next 3 basic attacks strike all enemies along their path, dealing 100% damage to her main target and 50% pass-through damage to other enemies. At her maximum attack range, a Feather will be left in the ground for 6 seconds. Xayah can store up to 5 empowered attacks.
    • Lover's Leap: If either Xayah or Rakan Rakan is Recall.png recalling, the other may move nearby and activate their own recall to join them. Both reach base at the time of which the initiator's recall ends.
  • Double Daggers.png Double Daggers
    • Active: After a brief wind-up, Xayah hurls two feather-blades in quick succession in the target direction, and leaving 2 Feathers on the ground at maximum range. The feather-blades deal 40 / 60 / 80 / 100 / 120 (+ 50% bonus AD) physical damage to all enemies they pass through, reduced to 50% against units beyond the first.
    • Mana Cost: 50
    • Cooldown: 10 / 9 / 8 / 7 / 6 seconds
  • Deadly Plumage.png Deadly Plumage
    • Active: Xayah surrounds herself with a storm of feathers-blades for 4 seconds, granting her 30 / 35 / 40 / 45 / 50% bonus attack speed, 20% increased damage on her attacks, and 30% bonus movement speed for 1.5 seconds whenever she attacks a champion. If Rakan Rakan is nearby, he will also gain Deadly Plumage, in turn increasing the bonus damage on each of them to 40%.
    • Mana Cost: 60 / 55 / 50 / 45 / 40
    • Cooldown: 16 / 15 / 14 / 13 / 12 seconds
  • Bladecaller.png Bladecaller
    • Active: Xayah recalls all her Feathers, dealing 50 / 60 / 70 / 80 / 90 (+ 60% bonus AD) physical damage to enemies they strike on their way toward her, increasing by 0.5% for every 1% of Xayah's Critical Strike Chance. Minions take 50% damage. Each Feather to strike a target deals 10% less damage than the last, with a minimum of 10% damage. Enemies struck by at least 3 Feathers are Root icon rooted for 1 second.
    • Mana Cost: 40
    • Cooldown: 12 / 11 / 10 / 9 / 8 seconds
  • Featherstorm.png Featherstorm
    • Active: Xayah leaps into the air, becoming briefly untargetable but still able to move. After a short delay, she unleashes a volley of feather-blades forward in a cone, dealing 100 / 150 / 200 (+ 100% bonus AD) physical damage to all enemies struck and leaving a line of 5 Feathers at the end of Featherstorm's maximum range.
    • Mana Cost: 80 / 90 / 100
    • Cooldown: 140 / 130 / 120 seconds
Xin Zhao Xin Zhao
Yasuo Yasuo

Summoner's Rift

Krug Krug
  • New Effect: Mini krugs now leash back to their nook, not to the place they fell when their parent died.
Rift Scuttler Rift Scuttler
  • New Effect: Now submerges a bit more slowly, allowing hit VFX for things that killed her to play.

Howling Abyss

Assists
  • Assist timer on champion kills increased to 20 seconds from 10.
  • Assist timer on turret kills increased to 30 seconds from 10.
Health Relics
  • Initial spawn tie reduced to 2:00 from 3:00.
  • Heal reduced to 55 - 140 (based on level) from 94 - 315 (based on level).
  • New Effect: Now also heals for an additional 2% per 1% missing health, up to 200% (165 - 420 (based on level)).
Items
Minions
  • New Effect: Grants Gold 3 each time a nearby enemy minion dies that you didn't kill (1400 range).
  • Melee minion gold reduced to Gold 20 from Gold 28.
  • Caster minion gold reduced to Gold 17 from Gold 20.
  • Initial spawn time reduced to 0:45 from 1:00.
  • Wave spawn timer reduced to 25 seconds from 30.
  • Siege minion spawns every other wave, starting with the first wave, from every three waves, starting with the third wave.
  • Minion growth timer reduced to 60 seconds from 90.
  • Super minion base armor increased to 100 from 30.
  • Base attack damage increased to 306 from 180.
  • New Effect: Champions and minions gain 20% out-of-combat bonus movement speed while near allied super minions.
Poros
  • No longer begin the game hidden in brush.
  • Now wander around the map on their own accord.
  • Poro smell detection radius reduced.
  • Health reduced to 1000 from 100000 (still unkillable).
  • Bug Fix: Fixed a bug where poros would die when they exploded.
  • New Effect: Two additional poros have been added to the lane.
  • Bug Fix: Fixed some animation bugs with happy poros.
Recall.png Recall
  • New Effect: Tooltip now indicates that it plays your recall animation.

Twisted Treeline

Altars
  • Unlock time reduced to 2:30 from 3:00.
Death timers
  • Slightly up early and down later.
Experience
  • Champion kills grant 10% less experience for each level higher you are than the enemy slain, capping at 50%.
  • Synced with Summoner's Rift.
Health relics
  • Initial time spawn reduced to 2:30 from 3:00.
  • Heal reduced to 55 - 140 (based on level) from 94 - 315 (based on level).
  • New Effect: Now also heals for an additional 2% per 1% missing health, up to 200% (165 - 420 (based on level)).
  • Bug Fix: No longer heal for double the intended amount.
Minions
  • Minion damage to turrets now scales with game time, increasing every 60 seconds.
  • Cast minion attack growth every 60 seconds increased to 1.5 from 1.
  • Siege minion gold increased to Gold 44.65 from Gold 42.5.
  • Siege minion base armor increased to 100 from 30.
  • Siege minion base attack damage increased to 306 from 180.
  • Initial minion spawn reduced to 0:45 from 1:15.
  • Initial siege minion spawn rate increase reduced to 10 minutes from 12.
Monsters
  • Initial monster spawn reduced to 1:05 from 1:35.
  • Vilemaw base health reduced to 4500 from 5500.
Nexus turrets
  • Attack speed reduced to 2.00 from 2.50.
Smite.png Smite
  • Recharge timer begins at 1:00 from 1:30.

Masteries

Stormraider's Surge mastery 2016.png Stormraider's Surge
  • New Effect: Now has a louder visual effect when it activates.