League of Legends Wiki

Want to contribute to this wiki?
Sign up for an account, and get started!
You can even turn off ads in your preferences.

Come join the LoL Wiki community Discord server!

READ MORE

League of Legends Wiki
Register
Advertisement


New Cosmetics[]

The following Champion skins have been added to the store:

The following Chroma sets have been added to the store:

The following Summoner icons have been added to store:

The following Ward skins have been added to the store:

The following Emotes have been added to the store:

General[]

Rune Features
  • Hide Preset Pages works in Champ Select.
  • The keystones chosen now show up in the end of game screen.
  • If you switch out your primary style while editing runes, your selections for the secondary style will persist.
  • There will be new animations in the page editing screen if you don't have low-spec mode on.
Skin Collections
  • Story blurbs were added for a lot of skins. These short descriptions can be found in the skin viewer.

League of Legends V8.3[]

Game[]

Revive voiceovers
  • Bug Fix: Revive voiceovers are now correctly heard even if the camera does not have vision of the fountain before certain champions revive.
Scoreboard
  • Vision score now displays for your team. Find it on the trinket slot.
  • Minor changes to give stats more breathing room for comparison.
  • The scoreboard mirrored mode has had its layout changed for clearer direct comparison of CS and KDA.
Star Guardian map
  • Bug Fix: Map specific and Star Guardian music no longer plays simultaneously on The Twisted Treeline, Howling Abyss and The Crystal Scar maps.
Turrets
  • Bug Fix: Turret icons on the minimap are now correctly destroyed when the tower is destroyed, not after the healthbar animation completes.

Champions[]

Aatrox Aatrox
  • Stats
    • Base health regeneration reduced to 6.5 from 6.59.
Ahri Ahri
  • Stats
    • Base health regeneration reduced to 6.5 from 6.508.
Akali Akali
  • Stats
    • Base health regeneration increased to 8.5 from 8.342.
Alistar Alistar
  • Stats
    • Base health regeneration reduced to 8.5 from 8.678.
Amumu Amumu
  • Stats
    • Base health regeneration increased to 9 from 8.878.
Anivia Anivia
  • Stats
    • Base health regeneration reduced to 5.5 from 5.574.
Annie Annie
  • Stats
    • Base health regeneration increased to 5.5 from 5.424.
Ashe Ashe
  • Stats
    • Base health regeneration increased to 5.5 from 5.424.
Azir Azir
  • Stats
    • Base health regeneration increased to 7 from 6.9.
  • Conquering Sands Conquering Sands
    • Cooldown increased to 15 / 12.5 / 10 / 7.5 / 5 seconds from 11 / 9.5 / 8 / 6.5 / 5.
  • Arise! Arise!
    • New Effect: Soldier attacks now draw minion aggro to Azir.
Blitzcrank Blitzcrank
  • Stats
    • Base health regeneration reduced to 8.5 from 8.51.
Brand Brand
  • Stats
    • Base health regeneration increased to 5.5 from 5.424.
Braum Braum
  • Stats
    • Base health regeneration reduced to 8 from 8.18.
Caitlyn Caitlyn
  • Stats
    • Base health regeneration reduced to 5.5 from 5.65.
Cassiopeia Cassiopeia
  • Stats
    • Base health regeneration reduced to 5.5 from 5.69.
Cho'Gath Cho'Gath
  • General
    • Complete VFX update.
  • Stats
    • Base health regeneration increased to 9 from 8.928.
Corki Corki
  • Stats
    • Base health regeneration increased to 5.5 from 5.424.
Darius Darius
  • General
    • New lore.
  • Stats
    • Base health regeneration increased to 10 from 9.846.
Diana Diana
  • Stats
    • Base health regeneration increased to 7.5 from 7.428.
Draven Draven
  • Stats
    • Base health regeneration reduced to 6 from 6.176.
Dr Dr. Mundo
  • Stats
    • Base health regeneration increased to 8 from 7.76.
Elise Elise
  • Stats
    • Base health regeneration reduced to 5.5 from 5.708.
Ezreal Ezreal
  • Stats
    • Base health regeneration increased to 6.5 from 6.424.
Fiddlesticks Fiddlesticks
  • Stats
    • Base health regeneration reduced to 5.5 from 5.608.
Fiora Fiora
  • Stats
    • Base health regeneration increased to 8.5 from 8.25.
Fizz Fizz
  • Stats
    • Base health regeneration reduced to 8 from 8.176.
Garen Garen
  • Stats
    • Base health regeneration increased to 8 from 7.84.
Irelia Irelia
  • Stats
    • Base health regeneration reduced to 8.5 from 8.592.
Ivern Ivern
  • Stats
    • Base health regeneration increased to 7 from 6.9.
  • Rootcaller Rootcaller
    • Bug Fix: Fixed a bug where recasting Rootcaller counted as casting his ultimate for the purposes of stacking The Ultimate Hat The Ultimate Hat rune.
Janna Janna
  • Stats
    • Base health regeneration increased to 5.5 from 5.424.
Jarvan IV Jarvan IV
  • Stats
    • Base health regeneration reduced to 8 from 8.176.
    • Base armor reduced to 34 from 38.
Jax Jax
  • Stats
    • Base health regeneration increased to 8.5 from 8.374.
Jayce Jayce
  • Stats
    • Base health regeneration increased to 7.5 from 7.344.
Jhin Jhin
  • Curtain Call Curtain Call
    • Base damage increased to 50 / 125 / 200 from 50 / 115 / 180.
Jinx Jinx
  • Stats
    • Base health regeneration increased to 6 from 5.84.
Kalista Kalista
  • Martial Poise Martial Poise
    • Bug Fix: Fixed a bug where it could fail to trigger at high attack speeds.
Karma Karma
  • Stats
    • Base health regeneration reduced to 5.5 from 5.624.
Karthus Karthus
  • Stats
    • Base health regeneration increased to 6.5 from 6.424.
Kassadin Kassadin
  • Stats
    • Base health regeneration increased to 8 from 7.79.
Katarina Katarina
  • Voracity Voracity
    • Base dagger damage reduced to 68 − 240 (based on level) from 75 − 287 (based on level).
Kayle Kayle
  • Stats
    • Base health regeneration increased to 8.5 from 8.26.
Kennen Kennen
  • Stats
    • Base health regeneration reduced to 5.5 from 5.592.
Kha'Zix Kha'Zix
  • Stats
    • Base health regeneration reduced to 7.5 from 7.51.
Kog'Maw Kog'Maw
  • Stats
    • Base health regeneration increased to 6 from 5.924.
  • Bio-Arcane Barrage Bio-Arcane Barrage
    • Bonus magic damage maximum health ratio reduced to 3 / 3.5 / 4 / 4.5 / 5% of target's maximum health from 3 / 4 / 5 / 6 / 7%.
LeBlanc LeBlanc
  • Stats
    • Base health regeneration increased to 7.5 from 7.4.
Lee Sin Lee Sin
  • Stats
    • Base health regeneration increased to 7.5 from 7.426.
Leona Leona
  • Stats
    • Base health regeneration increased to 8.5 from 8.428.
Lissandra Lissandra
  • Stats
    • Base health regeneration increased to 7 from 6.924.
Lucian Lucian
  • Stats
    • Base health regeneration reduced to 6 from 6.192.
  • Lightslinger Lightslinger
    • Second shot AD ratio increased to 50 / 55 / 60 (based on level)% AD from 40 / 50 / 60 (based on level)% AD.
    • Second shot critical strike damage increased to 75% from 50%.
Lulu Lulu
  • Stats
    • Base health regeneration reduced to 6 from 6.008.
Lux Lux
  • Stats
    • Base health regeneration increased to 5.5 from 5.4.
Master Yi Master Yi
  • Stats
    • Base health regeneration reduced to 7.5 from 7.592.
  • Alpha Strike Alpha Strike
    • Mana cost reduced to 70 / 75 / 80 / 85 / 90 from 70 / 80 / 90 / 100 / 110.
  • Wuju Style Wuju Style
    • Bonus true damage increased to 18 / 26 / 34 / 42 / 50 from 14 / 23 / 32 / 41 / 50.
    • Active bonus AD ratio increased to 35% bonus AD from 25%.
Miss Fortune Miss Fortune
  • Stats
    • Base health regeneration reduced to 6 from 6.192.
Morgana Morgana
  • Stats
    • Base health regeneration reduced to 5.5 from 5.708.
Nami Nami
  • Stats
    • Base health regeneration increased to 5.5 from 5.424.
Nasus Nasus
  • Stats
    • Base health regeneration reduced to 9 from 9.012.
Nautilus Nautilus
  • Stats
    • Base health regeneration increased to 8.5 from 8.374.
Nidalee Nidalee
  • Stats
    • Base health regeneration reduced to 6 from 6.008.
Nocturne Nocturne
  • Stats
    • Base health regeneration increased to 8.5 from 8.26.
Olaf Olaf
  • Stats
    • Base health regeneration reduced to 8.5 from 8.512.
Orianna Orianna
  • Stats
    • Base health regeneration increased to 7 from 6.874.
Pantheon Pantheon
  • Stats
    • Base health regeneration increased to 8 from 7.842.
Quinn Quinn
  • Stats
    • Base health regeneration increased to 5.5 from 5.424.
Rakan Rakan
  • Cosmic Dawn Rakan Cosmic Dawn Rakan
    • Bug Fix: No longer has a receding hairline. VFX no longer reveal the bottom of his head.
Rammus Rammus
  • Stats
    • Base health regeneration increased to 8 from 7.924.
Rek'Sai Rek'Sai
  • Stats
    • Base health regeneration increased to 7.5 from 7.342.
Renekton Renekton
  • Stats
    • Base health regeneration increased to 8 from 7.96.
Riven Riven
  • Stats
    • Base health regeneration increased to 5.5 from 5.34.
Rumble Rumble
  • Stats
    • Base health regeneration reduced to 8 from 8.008.
Ryze Ryze
Sejuani Sejuani
  • Arctic Assault Arctic Assault
    • Cooldown increased to 17 / 15.5 / 14 / 12.5 / 11 seconds from 13 / 12.5 / 12 / 11.5 / 11.
Shaco Shaco
  • Stats
    • Base health regeneration increased to 8.5 from 8.374.
Shyvana Shyvana
  • Stats
    • Base health regeneration reduced to 8.5 from 8.594.
Singed Singed
  • Stats
    • Base health regeneration reduced to 8 from 8.024.
Sion Sion
  • Stats
    • Base health regeneration reduced to 10 from 10.18.
  • Decimating Smash Decimating Smash
    • Bug Fix: Now correctly refunds its cooldown to 2 seconds when Sion is crowd-controlled during its cast.
  • Soul Furnace Soul Furnace
    • Bug Fix: Fixed a bug where levelling Soul Furnace while in his Glory in Death Glory in Death caused issues with the amount of maximum health he gains from killing enemy units.
  • Roar of the Slayer Roar of the Slayer
    • Bug Fix: Fixed a bug where the minion targeted by Roar of the Slayer was incorrectly not made invulnerable to minion attacks.
Sivir Sivir
  • Stats
    • Base health regeneration reduced to 5 from 5.174.
Skarner Skarner
  • Stats
    • Base health regeneration increased to 9 from 8.928.
Sona Sona
  • Stats
    • Base health regeneration increased to 5.5 from 5.424.
Swain Swain - Relaunch
  • General
  • Stats
    • Base attack damage increased to 58 from 52.04.
    • Base health reduced to 525 from 528.
    • Base health regeneration reduced to 7 from 7.842.
    • Attack damage growth reduced to 2.7 from 3.
    • Health growth reduced to 90 from 102.
    • Mana growth increased to 57 from 47.
    • Base attack range increased to 550 from 500.
  • Ravenous Flock Ravenous Flock (Innate)
    • Ravenous: Swain can periodically target a nearby Stun icon immobilized enemy champion to rip out a Soul Fragment from them, dealing 20 − 105 (based on level) (+ 30% AP) magic damage and Airborne icon pulling them X-units towards him.
    • Flock: Enemy champion Damage rating takedowns leave a Soul Fragment behind. Swain restores 4% / 5.5% / 7% (based on level) maximum health whenever he collects a Soul Fragment, and can store up to 5 at once.
    • Static Cooldown: 12 / 9 / 6 (based on level) seconds
  • Death's Hand Death's Hand (Q)
    • Active: Swain unleashes five bolts of eldritch power in the target direction, dealing 65 / 85 / 105 / 125 / 145 (+ 40% AP) magic damage to the first enemies they hit. Enemies can intercept multiple bolts, taking 15 / 20 / 25 / 30 / 35% bonus damage per additional bolt.
    • Bolts that kill their targets continue onward and restore 3% maximum mana. This can repeat indefinitely until the bolts reach their maximum distance.
    • Mana Cost: 65 / 70 / 75 / 80 / 85
    • Cooldown: 7.5 / 6.25 / 5 / 3.75 / 2.5 seconds
  • Vision of Empire Vision of Empire (W)
    • Active: Swain summons a demonic eye at the target area that Sight icon reveals it for 2 seconds before exploding, dealing 100 / 150 / 200 / 250 / 300 (+ 70% AP) magic damage to all enemies hit, halved against non-champions, and Slow icon slowing them by 25 / 35 / 45 / 55 / 65% for 2.5 seconds.
    • Enemy champions are Sight icon revealed for 4 / 5 / 6 / 7 / 8 seconds and each grant Swain a Soul Fragment.
    • Mana Cost: 90 / 100 / 110 / 120 / 130
    • Cooldown: 22 / 21 / 20 / 19 / 18 seconds
  • Nevermove Nevermove (E)
    • Active: Swain launches a demonic wave in the target direction, dealing 35 / 70 / 105 / 140 / 175 (+ 25% AP) magic damage to enemies it passes through.
    • Upon reaching its maximum distance, the wave returns to Swain, detonating at the first enemy hit, dealing 35 / 45 / 55 / 65 / 75 (+ 25% AP) magic damage to all nearby enemies and Root icon rooting them for 1.5 seconds.
    • Mana Cost: 60 / 65 / 70 / 75 / 80
    • Cooldown: 13 / 12 / 11 / 10 / 9 seconds
  • Demonic Ascension Demonic Ascension (R)
    • Active: Swain frees the demon within for 12 seconds, gaining 150 / 275 / 400 bonus health.
    • While Demonic Ascension is active, Swain drains the 3 enemies closest to him, prioritizing champions, dealing 35 / 50 / 65 (+ 14.167% AP) magic damage to them each second, and Heal power icon healing himself for 15 / 30 / 45 (+ 16% AP) health for each enemy hit, reduced by 80% against minions and monsters.
    • After restoring 150 / 300 / 450 (based on level) health with Demonic Ascension, Swain can end its effects early to cast Demonflare, and automatically does so at the end of its duration.
    • Demonflare: Swain consumes all of his Soul Fragments, dealing 45 / 60 / 75 (+ 27% AP) magic damage per fragment to all nearby enemies based on their number.
    • Second Cast Cost: All Soul Fragments
    • Cooldown: 120 seconds
Syndra Syndra
  • Stats
    • Base health regeneration reduced to 6.5 from 6.508.
  • Force of Will Force of Will
    • Bug Fix: Fixed a bug where it failed to make grabbed targets invulnerable to minion attacks.
Talon Talon
  • Stats
    • Base health regeneration reduced to 8.5 from 8.51.
Tahm Kench Tahm Kench
  • Devour Devour
    • Bug Fix: Fixed a bug where it failed to make devoured targets invulnerable to minion attacks.
Teemo Teemo
  • Stats
    • Base health regeneration reduced to 5.5 from 5.742.
Thresh Thresh
  • Stats
    • Base health regeneration increased to 7 from 6.924.
Tristana Tristana
  • Stats
    • Base health regeneration reduced to 6 from 6.192.
Tryndamere Tryndamere
  • Stats
    • Base health regeneration reduced to 8.5 from 8.512.
    • Attack damage growth increased to 3.7 from 3.2.
  • Spinning Slash Spinning Slash
    • Bonus AD ratio increased to 130% bonus AD from 120%.
Twisted Fate Twisted Fate
  • Stats
    • Base health regeneration reduced to 5.5 from 5.508.
Twitch Twitch
  • Stats
    • Base health regeneration reduced to 6 from 6.008.
Varus Varus
  • Stats
    • Base health regeneration increased to 5.5 from 5.424.
Vayne Vayne
  • Stats
    • Base health regeneration increased to 5.5 from 5.424.
Vel'Koz Vel'Koz
  • Stats
    • Base health regeneration increased to 5.5 from 5.424.
Vi Vi
  • Stats
    • Base health regeneration reduced to 9 from 9.012.
Viktor Viktor
  • Stats
    • Base health regeneration increased to 8 from 7.842.
  • Siphon Power Siphon Power
    • New Effect: Augment: Turbocharge Augment: Turbocharge now increases the shield strength by 60% to 12.8% of his maximum mana (+ 24% AP) for the duration.
  • Chaos Storm Chaos Storm
    • Cooldown reduced to 120 / 100 / 80 seconds from 120 / 110 / 100.
Vladimir Vladimir
  • Stats
    • Base health regeneration reduced to 7 from 7.008.
Volibear Volibear
  • Stats
    • Base health regeneration reduced to 8 from 8.092.
Warwick Warwick
  • Stats
    • Base health regeneration increased to 4 from 3.75.
  • Lunar Guardian Warwick Lunar Guardian Warwick
    • Bug Fix: Gem glow on his gauntlet is no longer misplaced.
Wukong Wukong
  • Stats
    • Base health regeneration reduced to 6 from 6.192.
Xayah Xayah
  • Sweetheart Xayah Sweetheart Xayah
    • Featherstorm Featherstorm
      • Bug Fix: Model no longer disappears when landing after using Featherstorm.
      • Bug Fix: Daggers are no longer misplaced underneath her model when returning to her.
Xerath Xerath
  • Stats
    • Base health regeneration increased to 5.5 from 5.424.
Xin Zhao Xin Zhao
  • Stats
    • Base health regeneration reduced to 8 from 8.176.
Yasuo Yasuo
  • Stats
    • Base health regeneration reduced to 6.5 from 6.512.
Zed Zed
  • Stats
    • Base health regeneration reduced to 7 from 7.092.
Ziggs Ziggs
  • Stats
    • Base health regeneration increased to 6.5 from 6.258.
Zilean Zilean
  • Stats
    • Base health regeneration increased to 5.5 from 5.44.
Zoe Zoe
  • Paddle Star Paddle Star
    • Cooldown increased to 8.5 / 8 / 7.5 / 7 / 6.5 seconds from 7.5 / 7 / 6.75 / 6.5 / 6.25.
Zyra Zyra
  • Stats
    • Base health regeneration reduced to 5.5 from 5.69.

Items[]

Frostfang Frostfang
  • Bug Fix: Now correctly continue to show how much gold has been accumulated with the item after its quest completes.
Nomad's Medallion Nomad's Medallion
  • Bug Fix: Now correctly continue to show how much gold has been accumulated with the item after its quest completes.
Remnant of the Ascended Remnant of the Ascended
  • Bug Fix: Now correctly continue to show how much gold has been accumulated with the item after its quest completes.
Remnant of the Aspect Remnant of the Aspect
  • Bug Fix: Now correctly continue to show how much gold has been accumulated with the item after its quest completes.
Remnant of the Watchers Remnant of the Watchers
  • Bug Fix: Now correctly continue to show how much gold has been accumulated with the item after its quest completes.
Targon's Brace Targon's Brace
  • Bug Fix: Now correctly continue to show how much gold has been accumulated with the item after its quest completes.

Runes[]

Biscuit Delivery Biscuit Delivery
  • Swapped position with Magical Footwear Magical Footwear.
    • Moved to Slot 2 from Slot 1.
    • Moved to the Tomorrow Slot from Contraption Slot.
Magical Footwear Magical Footwear
  • Swapped position with Biscuit Delivery Biscuit Delivery.
    • Moved to Slot 1 from Slot 2.
    • Moved to the Contraption Slot from Tomorrow Slot.
  • Removed: Upgrades to tiers 2 boots costing 50 Gold 50 less.
Perfect Timing Perfect Timing
Unsealed Spellbook Unsealed Spellbook
  • Summoner spell cooldown reduction reduced to 15% from 25%.
Zombie Ward Zombie Ward
  • Bug Fix: No longer incorrectly creates Zombie Wards when killing a player-summoned trap.

Bots[]

References[]

Advertisement