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VPBE

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Below you will find a comprehensive list of new features, cosmetics and balance changes that are currently active in the PBE relative to the live server. These changes are all highly tentative and are all subject to change, or may even be scrapped. A change that has been scrapped will be stricken through. Reasons content might be reverted includes bugs or end-of-cycle patch preparation.

Please do not replicate this information elsewhere on the site.

New Cosmetics

The following Champion skins have been added to the store:

The following Chromas packs have been added to the store:

  • OlafSquare.png Brolaf Olaf [S|L] (???, ???, ???, ???, ???, ???, ???, ??? - assets only)

The following Summoner Icons have been added to store:

The following Ward skins have been added to the store:

The following Champions and Skins have received a new splash art:


PVP.net

Legend of the Poro King

  • Legend of the Poro King: Portal Party is coming soon to PBE.

League of Legends VPBE

Champions

Alistar Alistar
  • Triumphant Roar.png Triumphant Roar
    • New Effect: Now heals all neaby allied champions instead of only one.
  • Trample.png Trample
    • Cooldown reduced to 12 / 11.5 / 11 / 10.5 / 10 seconds from 16 / 15.5 / 15 / 14.5 / 14.
    • On-hit damage at 5 Trample stacks increased to 55 - 310 (based on level) from 50 - 220 (based on level).
Amumu Amumu
  • Cursed Touch.png Cursed Touch
    • Removed: Basic attacks reduces target's magic resistance by 15 / 20 / 25 for 3 seconds.
    • New Effect: Basic attacks apply Curse on target for 3 seconds. Cursed target receive 10% bonus true damage from all incoming magic damage.
  • Despair.png Despair
    • New Effect: Now refreshes Curse on targets.
  • Curse of the Sad Mummy.png Curse of the Sad Mummy
    • New Effect: Now applies Curse on targets.
Bard Bard
  • Traveler's Call.png Traveler's Call
    • Meep damage is now +15 every 5 Chimes up to 100 Chimes (+10 every 5 thereafter) from +15-30 every 10 Chimes up to 150 Chimes (+20 every 5 therafter). 100 Chimes occurs at the 42 minute mark.
      • Base damage changed to 30 - 330 (based on Chimes) (+10 every 5 thereafter) from 30 - 460 (based on Chimes) (+20 every 5 therafter).
    • Meep slow unlock requirements reduced to 5 / 25 / 45 / 60 / 80 / 90 Chimes from 5 / 45 / 85 / 115 / 135 / 145.
    • Meep AOE unlock requirement reduced to 15 Chimes from 25 Chimes.
    • Meep AOE increased radius requirement reduced to 35 Chimes from 65 Chimes.
    • Meep -1 second recharge time requirements reduced to 20 / 40 / 55 / 70 from 35 / 75 / 105 / 125.
    • Meep stock limit increased to 9 from 4.
      • Meep +1 stock limit requirements reduced to 10 / 30 / 50 / 65 / 75 / 85 / 95 / 100 from 15 / 55 / 95.
Camille Camille
  • Tactical Sweep.png Tactical Sweep
    • Removed: Outer half healing against minions and monsters. Now only heals against enemy champions.
  • The Hextech Ultimatum.png The Hextech Ultimatum
    • Duration reduced to 2.5 / 3.25 / 4 seconds from 4 at all ranks.
Graves Graves
  • Quickdraw.png Quickdraw
    • Removed: Granting 5 / 7.5 / 10 / 12.5 / 15 magic resistance per stack.
Jarvan IV Jarvan IV
  • Golden Aegis.png Golden Aegis
    • Base shield changed to 65 / 90 / 115 / 140 / 165 from 50 / 80 / 110 / 140 / 170.
    • Bonus shield per enemy hit changed to 2 / 2.5 / 3 / 3.5 / 4% Jarvan IV's maximum health from 20 / 40 / 60 / 80 / 100.
Jinx Jinx
Kassadin Kassadin
  • Nether Blade.png Nether Blade
    • Bug Fix: Attack is no longer cancelled if the target moved out of range.
  • Force Pulse.png Force Pulse
    • Cooldown reduced to 5 seconds from 6.
  • Riftwalk.png Riftwalk
    • AP ratio increased to 30% AP from 20% AP.
Katarina Katarina
  • Shunpo.png Shunpo
    • Cooldown increased to 14 / 12.5 / 11 / 9.5 / 8 seconds from 10 / 9.5 / 9 / 8.5 / 8.
  • Death Lotus.png Death Lotus
    • Cooldown changed to 135 / 75 / 15 seconds from 90 / 60 / 45.
Lissandra Lissandra
  • Stats
    • Base mana increased too 330 from 304.
    • Mana growth increased to 55 from 50.
    • Base mana regeneration increased to 6 from 5.672.
    • Mana regeneration growth increased to 0.8 from 0.4.
  • Iceborn.png Iceborn
    • Removed: Lissandra's next ability periodically costs no mana. Iceborn's cooldown is reduced by 1 second every time Lissandra applies crowd control to an enemy with her abilities, excluding crowd control spell effects from items.
    • New Effect: After using an ability, Lissandra modifies her next basic attack to deal magic damage, plus 1 magic damage per Iceborn stacks (1.5 second cooldown). Whenever Lissandra's abilities or empowered attack damage an enemy champion she permanently gains a stack of Iceborn. Each Iceborn stack grants +3 maximum mana and increases the damage of her empowered attack by 1.
  • Ice Shard.png Ice Shard
    • AP ratio increased to 70% AP from 65% AP.
    • Mana cost changed to 70 / 75 / 80 / 85 / 90 from 85 at all ranks.
  • Ring of Frost.png Ring of Frost
    • Mana cost changed to 40 / 50 / 60 / 70 / 80 from 50 at all ranks.
  • Glacial Path.png Glacial Path
    • Mana cost reduced to 60 / 70 / 80 / 90 / 100 from 80 / 85 / 90 / 95 / 100.
  • Frozen Tomb.png Frozen Tomb
    • New Effect: Self cast now also restores 15% of missing mana.
Lux Lux
  • Final Spark.png Final Spark
    • New Effect: If Final Spark kills an enemy champion, 30 / 40 / 50% of its cooldown is refunded.
Nunu Nunu
  • Stats
    • Base health reduced to 575 from 598.28.
    • Base health regeneneration reduced to 7 from 8.39.
  • Visionary.png Visionary
    • New Effect: Having 5 Visionary stacks enhances the effect of his next ability:
      • Consume.png Consume: +160 true damage, +50 base healing.
      • Blood Boil.png Blood Boil: +1% movement speed, +5% attack speed.
      • Ice Blast.png Ice Blast: +40 base damage, +5% movement speed slow.
      • Absolute Zero.png Absolute Zero: +250 maximum base damage.
Shaco Shaco
  • Backstab.png Backstab
    • Critical strike AD ratio changed to 130% AD from 120 - 145 (based on level)% AD.
    • New Effect: Now also deal 40% AP bonus damage.
  • Deceive.png Deceive
    • Cooldown changed to 16 / 15 / 14 / 13 / 12 seconds from 14 at all ranks.
Talon Talon
  • Noxian Diplomacy.png Noxian Diplomacy
    • Base damage reduced to 60 / 85 / 110 / 135 / 160 from 80 / 110 / 120 / 140 / 160.
Volibear Volibear
  • Thunder Claws.png Thunder Claws
    • Number of chains increased to 8 from 4.
    • Bounce logic improved.


Upcoming Changes

Pentakil 2nd Album
  • Praeco has tweeted out a small teaser for the next PENTAKILL album. He also noted that the vocalist on the track is Jorn Lande.[1][2]
  • Previews of the album were also played during the concert at League Fest.[3]
Mid-Season Update - Tanks
  • Target classes: Vanguards and Wardens.
  • Goals:
    • Itemization changes of an unknown scale.
    • Reduce the availability of damage and stat-ball-tankiness to tanks - instead giving them more conditional/interactive tankiness. Sion was used as an example of a successfully implemented tank, due to his threat being ever-present but fully interactive.
    • Allow tanks to feel good using their damage mitigation tools, as well as scale well building tank items. It may be necessary to outright prevent or handicap damage purchases on tanks (although no directly, e.g. removing AD/AP scalings) - but the hope is that tanks will want to build tanky if the other changes are successful.
  • Target champions: The Generalists (i.e. those with no unique identity).
  • Scope: 3 high-scale updates (comparable to Talon Talon and Katarina Katarina).
    • Aside from minor quality of life changes, there's unlikely to be any low-scale updates this time around. Internal statistics and player feedback from previous low-scale changes has been overall poor.
  • Confirmed candidates: Sejuani Sejuani, Maokai Maokai and Zac Zac.
  • Confirmed excluded:
  • Probable exclusions: Poppy Poppy, Taric Taric and Thresh Thresh
  • Potential candidates: Gnar Gnar, Gragas Gragas, Nautilus Nautilus, Nunu Nunu and Skarner Skarner.

References

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