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VPBE

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Below you will find a comprehensive list of new features, cosmetics and balance changes that are currently active in the PBE relative to the live server. These changes are all highly tentative and are all subject to change, or may even be scrapped. A change that has been scrapped will be stricken through. Reasons content might be reverted includes bugs or end-of-cycle patch preparation.

Please do not replicate this information elsewhere on the site.

New Cosmetics

The following Champion skins have been added to the store:

The following Summoner Icons have been added to store:

PVP.net

ARURF (All-Random Ultra Rapid Fire)

  • Coming soon to PBE.

Replay Systems

Features
  • Highlights noteworthy sections (VOD style).
  • Records clips into video format that users can keep indefinitely.
  • Only stores games from the most recent game version (patch).

League of Legends VPBE

General

Turret
  • Turret first blood gold reward reduced to Gold 300 from Gold 400.

Champions

Bard Bard
  • Traveler's Call.png Traveler's Call
    • Base movement speed bonus when picking up chimes increased to 10% from 6%.
    • Movement speed bonus per stack when picking up chimes increased to 14% from 12%.
Cho'Gath Cho'Gath
  • Vorpal Spikes.png Vorpal Spikes
    • New Effect: If Cho'Gath reached 10 Feast.png Feast stacks, he will be able to rank Vorpal Spikes up to rank 6 to gain additional range.
  • Feast.png Feast
    • Removed: Loses half stacks on death.
    • Removed: Champion kill granting 2 stacks.
    • Removed: Minions and monsters kill refunding 50% cooldown and mana cost.
    • AP ratio reduced to 50% AP from 70% AP.
    • New Effect: Damage now scales with 10% bonus health.
    • New Effect: Can gain up to 5 stacks (from 6) from killing non-epic monsters or minions, but stacks beyond 5 require a champion kill and grants 50% reduced health.
      • Stacks 1-5: 80 / 110 / 140 health per stack, from 100 / 140 / 180 health
      • Stacks 6+: 40 / 55 / 70 health per stack
    • New Effect: Tooltip now also lists how many minions, pets, monsters, dragons, epic monsters and champions you have eaten.
Corki Corki
  • Missile Barrage.png Missile Barrage
    • Base damage reduced to 75 / 100 / 125 from 100 / 130 / 160.
    • AP ratio reduced to 20% AP from 30% AP.
    • AD ratio reduced to 15 / 45 / 75% AD from 20 / 60 / 100% AD.
    • Big One bonus damage increased to 100% from 50%.
      • Big One base damage increased 150 / 200 / 250 from 150 / 195 / 240.
      • Big One AP ratio reduced to 40% AP from 45% AP.
      • Big One AD ratio unchanged to 30 / 90 / 150% AD.
Fizz Fizz
  • Urchin Strike.png Urchin Strike
    • AP ratio increased to 45% AP from 35% AP.
  • Seastone Trident.png Seastone Trident
    • Passive bleed duration increased to 6 seconds from 4.
    • Passive bleed AP ratio increased to 45% AP from 33.3% AP.
      • Passive bleed AP ratio per second reduced to 7.5% AP from 8.325% AP.
  • Chum the Waters.png Chum the Waters
    • Removed: The lure will no longer latch-on to an enemy if it's on the ground.
    • Latch-on range reduced.
Jhin Jhin
  • Captive Audience.png Captive Audience
    • New Effect: Range to attack a trap increased to 125 from 50.
  • Curtain Call.png Curtain Call
    • Slow duration reduced to 0.5 seconds from 0.75.
Katarina Katarina
  • Stats
    • Base magic resistance reduced to 32.1 from 34.1.
Kindred Kindred
Maokai Maokai
  • Arcane Smash.png Arcane Smash
    • Mana cost increased to 45 / 50 / 55 / 60 / 65 from 45 at all ranks.
  • Sapling Toss.png Sapling Toss
    • Removed: Dealing 40 / 60 / 80 / 100 / 120 (+ 40% AP) magic damage on landing impact.
Nidalee Nidalee
  • Bushwhack.png Bushwhack
    • New Effect: Range to attack a trap increased to 125 from 50.
Ryze Ryze
  • Spell Flux.png Spell Flux
    • Overload.png Overload's bonus damage reduced to 40 / 50 / 60 / 70 / 80% from 40 / 55 / 70 / 85 / 100%.
Shaco Shaco
  • Jack in the Box.png Jack in the Box
    • New Effect: Range to attack a box increased to 125 from 50.
    • New Effect: Now triggers when revealed by a ward or trinket.
  • Hallucinate.png Hallucinate
    • New Effect: Range to attack a clone increased to 125 from 50.
Teemo Teemo
  • Noxious Trap.png Noxious Trap
    • New Effect: Range to attack a trap increased to 125 from 50.
    • New Effect: Faint collision indicator has been added around mushrooms. Enemies can see this if the mushroom is revealed.

Masteries

Spatial Accuracy mastery s1.png Battle Trance
  • Increased damage bonus reduced to 3% from 5%.
Bounty Hunter mastery 2016.png Bounty Hunter
  • Increased damage bonus per champion killed reduced to 1% from 1.5%.
    • Maximum increased damage reduced to 5% from 7.5%.
Double-Edged Sword mastery S4.png Double Edged Sword
  • Increased damage bonus reduced to 3% from 5%.
  • Additional received damage reduced to 1.5% from 2.5%.
Tough Skin mastery s4.png Fearless
  • Flat bonus resistances reduced to 1.5 - 27 (based on level) from 2 - 36 (based on level).
Fervor of Battle mastery 2016.png Fervor of Battle
  • Duration increased to 8 seconds from 6.
Strength of Spirit mastery s4.png Meditation
  • Missing mana regeneration reduced to 0.25 / 0.5 / 0.75 / 1 / 1.25% from 0.3 / 0.6 / 0.9 / 1.2 / 1.5%.
Executioner mastery s4.png Merciless
  • Increased damage bonus reduced to 0.6 / 1.2 / 1.8 / 2.4 / 3% from 1 / 2 / 3 / 4 / 5%.
Arcane Knowledge mastery s3.png Precision
  • Lethality reduced to 1.2 / 2.4 / 3.6 / 4.8 / 6 from 1.7 / 3.4 / 5.1 / 6.8 / 8.5.
  • Magic penetration reduced to 0.3 + (0.05 × level) / 0.6 + (0.1 × level) / 0.9 + (0.15 × level) / 1.2 + (0.2 × level) / 1.5 + (0.25 × level) from 0.6 + (0.06 × level) / 1.2 + (0.12 × level) / 1.8 + (0.18 × level) / 2.4 + (0.24 × level) / 3 + (0.3 × level).
Warlord's Bloodlust mastery 2016.png Warlord's Bloodlust
  • Maximum life steal against enemy champion reduced to 15% from 20%.

Items

Ardent Censer item.png Ardent Censer
  • New Effect: Tooltip now mentions how much health as been drained from enemies.
Blade of the Ruined King item.png Blade of the Ruined King
  • Attack damage increased to 45 from 25.
  • Attack speed reduced to 25% from 40%.
  • Life steal increased to 15% from 10%.
  • Minimum physical damage on-hit increased to 15 from 10.
  • Unique Active:
    • Removed: Dealing 10% of the target's maximum health (min 100) physical damage and heals you for the same amount.
    • Base movement speed duration reduced to 2 seconds from 3.
    • New Effect: Additional basic attacks dealt increase this duration up to a maximum of 6 seconds.
Control Ward item.jpg Control Ward
  • Removed: Disabling traps. Still reveals them.
Duskblade of Draktharr item.png Duskblade of Draktharr
  • Removed: Blackout no longer disables traps, but still disables wards.
Giant Slayer item.png Giant Slayer
  • Giant Slayer passive increased to +1% damage per 100 health difference from +1% damage per 50 health difference.
    • Reaches +10% bonus damage at 1000 health difference from 500.
Knight's Vow item.png Knight's Vow
Last Whisper item.png Last Whisper
  • Attack damage reduced to 10 from 25.
  • Bonus armor penetration increased to 45% from 30%.
  • New Recipe: Long Sword item.png Long Sword + Gold 950 = Gold 1300
    • Old Recipe: Pickaxe item.png Pickaxe + Gold 425 = Gold 1300
Lord Dominik's Regards item.png Lord Dominik's Regards
  • Giant Slayer passive increased to +1.5% damage per 100 health difference from +1.5% damage per 50 health difference.
    • Reaches +15% bonus damage at 1000 health difference from 500.
Oracle Alteration item.png Oracle Alteration
  • Removed: Disabling traps. Still reveals them.
Sweeping Lens item.png Sweeping Lens
  • Removed: Disabling traps. Still reveals them.
The Black Cleaver item.png The Black Cleaver
Youmuu's Ghostblade item.png Youmuu's Ghostblade
  • Lethality reduced to 15 from 20.

Upcoming Changes

Recall Animations
  • Basic animations added to 74 champions and 351 skins.
Pentakil 2nd Album
  • Praeco has tweeted out a small teaser for the next PENTAKILL album. He also noted that the vocalist on the track is Jorn Lande.[1][2]
  • Previews of the album were also played during the concert at League Fest.[3]
Mid-Season Update - Tanks
  • Target classes: Vanguards and Wardens.
  • Goals:
    • Itemization changes of an unknown scale.
    • Reduce the availability of damage and stat-ball-tankiness to tanks - instead giving them more conditional/interactive tankiness. Sion was used as an successfully implemented tank, due to his threat being ever-present but fully interactive.
    • Allow tanks to feel good using their damage mitigation tools, as well as scale well building tank items. It may be necessary to outright prevent or handicap damage purchases on tanks (although no directly, e.g. removing AD/AP scalings) - but the hope is that tanks will want to build tanky if the other changes are successful.
  • Target champions: The Generalists (i.e. those with no unique identity).
  • Scope: 3 high-scale updates (comparable to Talon Talon and Katarina Katarina).
    • Aside from minor quality of life changes, there's unlikely to be any low-scale updates this time around. Internal statistics and player feedback from previous low-scale changes has been overall poor.
  • Confirmed candidates: Sejuani Sejuani
  • Confirmed excluded:
  • Probable exclusions: Poppy Poppy, Taric Taric and Thresh Thresh
  • Potential candidates: Gnar Gnar, Gragas Gragas, Maokai Maokai, Nautilus Nautilus, Nunu Nunu, Skarner Skarner and Zac Zac

References

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