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Varus

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Champion Background Strategy Skins & Trivia
Statistics Edit
Health 537.76 (+82) Attack damage 49.04 (+3)
Health regen. 5.42 (+0.55) Attack speed [*] 0.658 (+3%)
Mana 310.48 (+36) Armor 23.212 (+3.4)
Mana regen. 7.34 (+0.8) Magic res. 30 (+0)
Ranged 575 Mov. speed 330


Abilities

Living Vengeance
Living Vengeance

Varus gains 20% bonus attack speed for 3 seconds upon killing a minion or monster, increased to 40% bonus attack speed for 6 seconds upon taking down an enemy champion.

Ability Details
Living Vengeance is a self-targeted buff.

Additional Information:

  • The 40% bonus takes precedence over the 20% bonus. Any minions or monsters killed during the 6 seconds will be discarded - they do not refresh the duration nor do they create a separate buff.
  • Varus' bow glows red while the minion attack speed bonus is active, and glows purple when the champion bonus is active.


Piercing Arrow
RANGE: 925 / 1625
COST: 70 / 75 / 80 / 85 / 90 mana
COOLDOWN: 16 / 14 / 12 / 10 / 8
Piercing Arrow

First Cast: Varus channels for up to 4 seconds, increasing Piercing Arrow's damage and range over the next 2 seconds.

「 Minimum Physical Damage: 10 / 47 / 83 / 120 / 157 (+ 100% AD) 」「 Maximum Physical Damage: 15 / 70 / 125 / 180 / 235 (+ 160% AD) 」

Varus can still move while channeling, but cannot use basic attacks or abilities and is Slow icon slowed by 20%. At the end of the channel, Piercing Arrow is automatically cancelled, refunding half of its mana cost.

Second Cast: Varus fires, dealing physical damage to all enemies in the arrow's path, reduced by 15% per enemy hit down to a minimum of 33% damage.

「 Minimum Reduced Damage: 3.3 / 15.7 / 27.7 / 40 / 52.3 (+ 33% AD) 」「 Maximum Reduced Damage: 5 / 23.3 / 41.7 / 60 / 78.3 (+ 53.3% AD) 」
Ability Details
Piercing Arrow is a point targeted pass-through linear skillshot ability whose effect is divided into two active components.

Additional Information:

  • The range of the spell will always be displayed, even as it increases.
  • Using Recall.png Recall while charging Piercing Arrow will also cancel the cast.


Blighted Quiver
Blighted Quiver

Passive: Varus's basic attacks deal bonus magic damage and apply Blighted Quiver Blight for 6 seconds, stacking up to 3 times.

  • Bonus Magic Damage: 10 / 14 / 18 / 22 / 26 (+ 25% AP)

Varus's other abilities consume Blighted Quiver Blight on enemies upon damaging them, dealing them magic damage for each stack that is capped at 360 against monsters.

「 Magic Damage per Stack: 2 / 2.75 / 3.5 / 4.25 / 5% (+ 2% per 100 AP) of target's maximum health 」「 Total Magic Damage: 6 / 8.25 / 10.5 / 12.75 / 15% (+ 6% per 100 AP) of target's maximum health 」
Ability Details
Blighted Quiver is a passive ability that grants Varus an on-hit effect.


Hail of Arrows
RANGE: 925
COST: 80 mana
COOLDOWN: 18 / 16 / 14 / 12 / 10
Hail of Arrows

Active: Varus fires a hail of arrows that deals physical damage to all enemies in the target area and desecrates the ground for 4 seconds, Slow icon slowing all enemies standing in it and inflicting Grievous Wounds icon grievous wounds upon them.

  • Physical Damage: 65 / 100 / 135 / 170 / 205 (+ 60% bonus AD)
Ability Details
Hail of Arrows is a ground targeted area of effect ability.

Additional Information:

  • Slows will linger for .25 seconds after leaving the marked area.


Chain of Corruption
RANGE: 1075 / 550 / 600
COST: 100 mana
COOLDOWN: 110 / 90 / 70
Chain of Corruption

Active: Varus flings out a tendril of corruption that infects the first enemy champion hit, dealing magic damage and Root icon rooting them for 2 seconds.

  • Magic Damage: 150 / 250 / 350 (+ 100% AP)

The corruption then attempts to spread towards nearby enemy champions, applying the same damage and Root icon root if they stay near the infected champion for 2 seconds. The corruption then continues to spread until there are no further targets in range, but each champion can only be infected once per cast.

Ability Details
Chain of Corruption is a linear collision skillshot ability.

Additional Information:

  • Will continue to spread even if the first target dies or becomes free of the snare.


References

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