First Cast:Varuschannels for up to 4 seconds, increasing Piercing Arrow'srange and damage over the next 2 seconds. Varus can still move while channeling but is pacified and slowed by 20%.
Piercing Arrow is automatically canceled when the channel ends, refunding half of its mana cost.
Second Cast:Varus fires in the target direction, dealing physical damage to all enemies in the arrow's path, increased by 0% - 50% (based on channel time). The total damage is reduced to 100% - 33% (based on enemy hit) damage.
Minimum Physical Damage:
10 / 46.7 / 83.3 / 120 / 156.7 (+ 100% AD)
Minimum Fully Reduced Damage:
3.3 / 15.6 / 27.8 / 40 / 52.2 (+ 33% AD)
Maximum Physical Damage:
15 / 70 / 125 / 180 / 235 (+ 150% AD)
Maximum Fully Reduced Damage:
5 / 23.3 / 41.7 / 60 / 78.3 (+ 50% AD)
Detonating Blight stacks on an enemy champion reduces Piercing Arrow's cooldown by 4 seconds.
Active:Varus flings out a tendril of corruption that infects the first enemy champion hit, dealing magic damage, rooting them for 2 seconds and applying 3 stacks of Blight.
100 / 175 / 250 (+ 100% AP)
On impact, the tendril seeks out nearby enemy champions and forms a tether to them. If the tether isn't broken within 2 seconds, they are rooted, and applied the same effects as the initial target. Tendrils will continue to spread until there are no champions in range that have not already been affected.