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Varus

Redirected from Varus the Arrow of Retribution

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Champion Background Strategy Skins & Trivia
Statistics Edit
Health 537.76 (+82) Attack damage 49.04 (+3)
Health regen. 5.42 (+0.55) Attack speed [*] 0.658 (+3%)
Mana 310.48 (+36) Armor 23.212 (+3.4)
Mana regen. 7.34 (+0.8) Magic res. 30 (+0)
Ranged 575 Mov. speed 330


Abilities

Living Vengeance
Living Vengeance

On a minion or monster kill, Varus gains 20% attack speed for 3 seconds. On a champion kill or assist, Varus gains 40% attack speed for 6 seconds. These bonuses do not stack with themselves.

Ability Details
Living Vengeance is a self-targeted buff.

Additional Information:

  • The 40% bonus takes precedence over the 20% bonus. Any minions or monsters killed during the 6 seconds will be discarded - they do not refresh the duration nor do they create a separate buff.
  • Varus' bow glows red while the minion attack speed bonus is active, and glows purple when the champion bonus is active.


Piercing Arrow
RANGE: 925 ~ 1625
COST: 70 / 75 / 80 / 85 / 90 mana
COOLDOWN: 16 / 14 / 12 / 10 / 8
Piercing Arrow

First Cast: Varus begins channeling his next shot, gradually increasing the range and damage of Piercing Arrow over the next 2 seconds.

「 Minimum Physical Damage: 10 / 47 / 83 / 120 / 157 (+ 100% AD) 」「 Maximum Physical Damage: 15 / 70 / 125 / 180 / 235 (+ 160% AD) 」

Varus can still move while channeling, but can't attack or use his other abilities, and his movement speed is Slow icon slowed by 20%. After 4 seconds, Piercing Arrow is automatically cancelled, going on full cooldown and refunding half of its mana cost.

Second Cast: Varus fires, dealing physical damage to all enemies in the arrow's path, reduced by 15% per enemy hit (down to a minimum of 33%).

「 Minimum Reduced Damage: 3.3 / 15.7 / 27.7 / 40 / 52.3 (+ 33% AD) 」「 Maximum Reduced Damage: 5 / 23.3 / 41.7 / 60 / 78.3 (+ 53.3% AD) 」
Ability Details
Piercing Arrow is a point targeted pass-through linear skillshot ability whose effect is divided into two active components.

Additional Information:

  • The range of the spell will always be displayed, even as it increases.
  • Using Recall.png Recall while charging Piercing Arrow will also cancel the cast.


Blighted Quiver
Blighted Quiver

Passive: Varus's basic attacks deal bonus magic damage and apply Blighted Quiver Blight for 6 seconds. Blight stacks up to 3 times.

  • On-hit Magic Damage: 10 / 14 / 18 / 22 / 26 (+ 25% AP)

Varus's other abilities detonate Blight, dealing magic damage equal to a percentage of the target's maximum health per stack (capped at 360 against monsters).

  • Magic Damage per Blight Stack: 2 / 2.75 / 3.5 / 4.25 / 5% (+ 2% per 100 AP) of target's max health
  • Maximum Magic Damage: 6 / 8.25 / 10.5 / 12.75 / 15% (+ 6% per 100 AP) of target's max health
Ability Details
Blighted Quiver is a passive ability that grants Varus an on-hit effect.


Hail of Arrows
RANGE: 925
COST: 80 mana
COOLDOWN: 18 / 16 / 14 / 12 / 10
Hail of Arrows

Active: Varus fires a hail of arrows that deals physical damage and desecrates the ground for 4 seconds.

  • Physical Damage: 65 / 100 / 135 / 170 / 205 (+ 60% bonus AD)

Desecrated Ground inflicts Grievous Wounds icon grievous wounds and Slow icon slows enemy movement speed.

  • Slow: 25 / 30 / 35 / 40 / 45%
Ability Details
Hail of Arrows is a ground targeted area of effect ability.

Additional Information:

  • Slows will linger for .25 seconds after leaving the marked area.


Chain of Corruption
RANGE: 1075
COST: 100 mana
COOLDOWN: 110 / 90 / 70
Chain of Corruption

Active: Varus flings out a tendril of corruption that infects the first enemy champion hit, dealing magic damage and Root icon rooting them for 2 seconds.

  • Magic Damage: 150 / 250 / 350 (+ 100% AP)

The corruption then attempts to spread towards enemy champions within 550 units, applying the same damage and Root icon root if they stay within 600 units of the infected champion for 2 seconds. The corruption will continue to spread until there are no further targets in range, but each champion may only be infected once per cast.

Ability Details
Chain of Corruption is a linear collision skillshot ability.

Additional Information:

  • Will continue to spread even if the first target dies or becomes free of the snare.


References

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