Varus can still move while channeling, but cannot use basic attacks or abilities and is slowed by 20%. At the end of the channel, Piercing Arrow is automatically cancelled, refunding half of its mana cost.
Second Cast:Varus fires, dealing physical damage to all enemies in the arrow's path, reduced by 15% per enemy hit down to a minimum of 33% damage.
Spell shields will not block the damage, but will block the skills that trigger it.
Hail of Arrows
COST: 80 mana
COOLDOWN: 18 / 16 / 14 / 12 / 10
Active:Varus fires a hail of arrows that deals physical damage to all enemies in the target area and desecrates the ground for 4 seconds, slowing all enemies standing in it and inflicting grievous wounds upon them.
Slows will linger for .25 seconds after leaving the marked area.
Chain of Corruption
RANGE:1075 / 550 / 600
COST: 100 mana
COOLDOWN: 110 / 90 / 70
Active:Varus flings out a tendril of corruption that infects the first enemy champion hit, dealing magic damage and rooting them for 2 seconds.
Magic Damage: 150 / 250 / 350 (+ 100% AP)
The corruption then attempts to spread towards nearby enemy champions, applying the same damage and root if they stay near the infected champion for 2 seconds. The corruption then continues to spread until there are no further targets in range, but each champion can only be infected once per cast.