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Varus

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Champion Ability Details Background Strategy Skins & Trivia
Varus Cost: IP ? or RP ?
Release date TBA
100
100
100
100
Statistics
Health N/A Attack damage N/A
Health regen. N/A Attack speed N/A
Mana N/A Armor N/A
Mana regen. N/A Magic res. N/A
Range N/A Mov. speed N/A

Varus, the Arrow of Retribution is a champion in League of Legends.[1]

Abilities

Patch V1.0.0.139

Living Vengeance
(Innate): On champion kill or assist, Varus gains 40% attack speed for 6 seconds.

On minion kill, Varus gains 20% attack speed for 3 seconds.


Ability Description Leveling up

Piercing Arrow
(First Cast): Varus starts drawing back his next shot, gradually increasing its range and damage.

(Second Cast): Varus fires, dealing physical damage, reduced by 15% per enemy hit (minimum 33%).

While preparing to shoot, Varus cannot autoattack or use abilities, and his movement speed is slowed by 20%. After 4 seconds, Piercing Arrow fails but refunds half its mana cost.

  • Range: 850 - 1475
  • Projectile Speed: 1900

Cooldown: 16 / 14 / 12 / 10 / 8 seconds

Cost: 70 / 75 / 80 / 85 / 90 mana

Minimum Damage: 10 / 43 / 77 / 110 / 143 (+1.0 per attack damage)

Maximum Damage: 15 / 65 / 115 / 165 / 215 (+1.6 per attack damage)

Minimum Diminished: 3.3 / 14.3 / 25.7 / 36.7 / 47.7 (+0.33 per attack damage)

Maximum Diminished: 5 / 21.7 / 38.3 / 55 / 71.7 (+0.53 per attack damage)


Blighted Quiver
(Passive): Varus' basic attacks deal bonus magic damage and apply Blight for 6 seconds (stacks 3 times).

Varus' other abilities detonate Blight, dealing magic damage equal to a percentage of the target's maximum health per stack. This damage is capped against monsters.

On-hit Damage: 10 / 14 / 18 / 22 / 26 (+0.25 per ability power)

Blight Damage per Stack: 2 / 2.75 / 3.5 / 4.25 / 5% (+0.01% per ability power)


Hail of Arrows
(Active): Varus fires a hail of arrows that deals physical damage and desecrates the ground for 4 seconds.

Desecrated Ground reduces healing effects by 50% and slows enemy movement speed.

  • Cost: 80 mana
  • Range: 925

Cooldown: 18 / 16 / 14 / 12 / 10 seconds

Physical Damage: 65 / 105 / 145 / 185 / 225 (+0.6 per bonus attack damage)

Slow Percentage: 25 / 30 / 35 / 40 / 45 %


Chain of Corruption
(Active): Varus flings out a tendril of corruption that deals magic damage and immobilizes the first enemy champion hit for 2 seconds.

The corruption then spreads towards nearby uninfected enemy champions, applying the same damage and immobilize if it reaches them. The corruption will continue to spread until there are no further unaffected targets in range.

  • Cost: 120 mana
  • Range: 1075
  • Projectile Speed: 2000

Cooldown: 120 / 105 / 90 seconds

Magic Damage: 150 / 250 / 350 (+1.0 per ability power)

References

  1. Varus Champion Profile at leagueoflegends.com
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