Night Hunter
Night Hunter

Innate: Vayne gains 30 bonus movement speed when moving towards a nearby Sight icon visible enemy champion.

Final Hour.png Final Hour: Night Hunter's bonus movement speed is tripled to 90.

Ability Details
Night Hunter is a self-targeted buff.

Additional Information:

  • Vayne does not need to be moving to trigger Night Hunter.
  • Night Hunter's bonus movement speed persists for 2 seconds after Vayne loses Sight icon sight of an enemy champion.
  • Night Hunter interacts with movement speed modifiers.

COST: 30 Mana
COOLDOWN: 6 / 5 / 4 / 3 / 2

Active: Vayne quickly rolls toward the cursor's location, causing her next basic attack within 7 seconds to deal bonus physical damage. Tumble can Critical strike icon critical strike and interacts with critical strike damage.

Bonus Physical Damage:
30 / 35 / 40 / 45 / 50% AD

Tumble resets Vayne's basic attack timer.

Final Hour.png Final Hour: Tumble turns Vayne Twilight Shroud invisible for 1 second on-cast.

Ability Details
Tumble is a direction-targeted dash with an on-hit effect component.

Additional Information:

  • Tumble's cooldown begins after Vayne fires the enhanced attack.
  • Tumble's bonus damage can Critical strike icon critically strike regardless of whether or not the attack does.
    • This effectively means if both the attack and Tumble Critical strike icon critically strike, the attack deal 130 / 135 / 140 / 145 / 150% AD × total critical damage plus any other on-hit effects.
    • Tumble's cast time can potentially reduce Vayne's damage per second if she has high attack speed.
    • Tumble's enhanced attack will be consumed even if the target becomes invulnerable while the projectile is traveling.
  • Vayne can use Tumble to become Ghost ghosted against non-champion units (cannot be used to go through walls)
  • Tumble's Twilight Shroud invisibility during Final Hour.png Final Hour will end prematurely if Vayne performs any action other than movement while stealthed.

Silver Bolts
Silver Bolts

Passive: Vayne's basic attacks and Condemn.png Condemn apply a Silver Bolts stack for 3 seconds, up to 3 times. Attacking a new enemy removes all stacks from the previous target.

The third stack consumes them all to deal bonus true damage, with a minimum threshold, and capped at 200 against monsters.

Bonus True Damage:
6 / 7.5 / 9 / 10.5 / 12% of target's maximum health
Minimum True Damage:
40 / 60 / 80 / 100 / 120
Ability Details
Silver Bolts is a debuff with an on-hit effect component.

Additional Information:

Stacks are not removed if Vayne switches to attacking a target immune to Silver Bolts (structures, wards)

COST: 90 Mana
COOLDOWN: 20 / 18 / 16 / 14 / 12

Active: Vayne fires a heavy bolt at the target unit, dealing physical damage, Airborne icon knocking them back 470 units, and applying them a Silver Bolts.png Silver Bolts stack.

Physical Damage:
45 / 80 / 115 / 150 / 185 (+ 50% bonus AD)

If the target collides with a wall, they take the same physical damage again and are Stun icon stunned for 1.5 seconds.

Total Physical Damage:
90 / 160 / 230 / 300 / 370 (+ 100% bonus AD)
Ability Details
Condemn is a unit-targeted ability.

Additional Information:

  • Condemn uses Range model edge range (same as Vayne's basic attacks)
  • Condemn's Airborne icon displacement direction is determined when the projectile hits (will follow the line both Vayne and her target draw at that specific moment)
  • Condemn's Stun icon stun duration starts when Vayne's target collides with a wall (they can be disabled for up to 2 seconds depending on Airborne icon displacement duration based on distance traveled)
  • Possible Bug: Condemn will not always interrupt enemy Suppression icon suppression on Vayne's allies (sometimes they remain affected even if the enemy champion responsible is Airborne icon displaced as far as outside ability range)
  • The secondary damage Condemn's target takes when they collide with a wall is considered critical strike damage.
  • Condemn interacts with player-created terrain (Crystallize.png Crystallize, Emperor's Divide.png Emperor's Divide, Jarvan IV Jarvan IV's Cataclysm.png Cataclysm, Pillar of Ice.png Pillar of Ice)

Final Hour
COST: 80 Mana
COOLDOWN: 100 / 85 / 70
Final Hour

Active: For a duration, Vayne gains bonus attack damage as well as bonus effects on both Night Hunter.png Night Hunter and Tumble.png Tumble.

8 / 10 / 12
Bonus AD:
30 / 50 / 70
Ability Details
Final Hour is a self-targeted buff.

Additional Information:

  • Final Hour has no cast time and does not interrupt Vayne's previous orders.
  • Vayne's animations and basic attack projectiles change slightly during Final Hour.