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Night Hunter
EFFECT RADIUS: 2000
Night Hunter

Innate: Vayne gains Movement speed icon 30 bonus movement speed when moving towards a nearby Sight icon visible enemy champion.

Final Hour Final Hour: Night Hunter's bonus movement speed is tripled to 90.

Ability Details
Notes
  • Vayne does not need to be moving to trigger Night Hunter.
  • Night Hunter's bonus movement speed persists for 2 seconds after Vayne loses Sight icon sight of an enemy champion.
  • Night Hunter interacts with movement speed modifiers.
Vayne IVideo
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Tumble
TARGET RANGE: 300
COST: 30 Mana
COOLDOWN: 6 / 5 / 4 / 3 / 2
Tumble

Active: Vayne Dash dashes forward, though not through terrain, and her next basic attack within 7 seconds deals Attack damage bonus physical damage.

Bonus Physical Damage:
50 / 55 / 60 / 65 / 70% AD

Tumble resets Vayne's basic attack timer.

Final Hour Final Hour: Tumble turns Vayne Twilight Shroud old2 invisible for 1 second on-cast.

Ability Details
Notes
Vayne QVideo
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Silver Bolts
Silver Bolts

Passive: Vayne's basic attacks and Condemn Condemn apply a Silver Bolts stack for 3.5 seconds, up to 3 times. Attacking a new enemy removes all stacks from the previous target.

The third stack consumes them all to deal Hybrid penetration bonus true damage, with a minimum threshold, and capped at 200 against monsters.

Bonus True Damage:
4 / 6.5 / 9 / 11.5 / 14% of target's maximum health
Minimum True Damage:
50 / 65 / 80 / 95 / 110
Ability Details
Notes
  • Stacks are not removed if Vayne switches to attacking a target immune to Silver Bolts (structures, wards)
  • Silver Bolts only applies stacks to the primary target if Vayne has purchased Runaan's Hurricane item Runaan's Hurricane.
Vayne WVideo
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Condemn
TARGET RANGE: 550
COST: 90 Mana
COOLDOWN: 20 / 18 / 16 / 14 / 12
Condemn

Active: Vayne fires a heavy bolt at the target unit, dealing physical damage, Airborne icon knocking them back 475 units, and applying a Silver Bolts Silver Bolts stack.

Physical Damage:
50 / 90 / 120 / 155 / 190 (+ 50% bonus AD)

If the target collides with a wall, they take the same physical damage again and are Stun icon stunned for 1.5 seconds.

Total Physical Damage:
100 / 170 / 240 / 310 / 380 (+ 100% bonus AD)
Ability Details
Notes
  • Condemn uses Range model edge range (same as Vayne's basic attacks)
  • Condemn's Airborne icon displacement direction is determined when the projectile hits (will follow the line both Vayne and her target draw at that specific moment)
  • Condemn's Stun icon stun duration starts when Vayne's target collides with a wall (they can be disabled for up to 2 seconds depending on Airborne icon displacement duration based on distance traveled)
  • Possible Bug: Condemn will not always interrupt enemy Suppression icon suppression on Vayne's allies (sometimes they remain affected even if the enemy champion responsible is Airborne icon displaced as far as outside ability range)
  • The secondary damage Condemn's target takes when they collide with a wall is considered critical strike damage.
  • Condemn interacts with player-created terrain (Crystallize Crystallize, Emperor's Divide Emperor's Divide, Jarvan IVSquare Jarvan IV's Cataclysm Cataclysm, Pillar of Ice Pillar of Ice)
Vayne EVideo
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Final Hour
COST: 80 Mana
COOLDOWN: 100 / 85 / 70
Final Hour

Active: For a duration, Vayne gains bonus attack damage as well as tripling Night Hunter Night Hunter bonus and granting Twilight Shroud old2 invisibility for 1 second during Tumble Tumble.

Duration:
8 / 10 / 12

Bonus AD:
20 / 30 / 40

While active, whenever a champion damaged by Vayne dies within 3 seconds, Final Hour's duration is extended by 4 seconds, up to a maximum of the original duration.

Ability Details
Notes
  • Final Hour has no cast time and does not interrupt Vayne's previous orders.
  • Vayne's animations and basic attack projectiles change slightly during Final Hour.
Vayne RVideo

References