Previous Lore
To most, thoughts of yordles do not conjure images to be feared. The easygoing half-pint race, though fierce, is often regarded with some degree of joviality. Their high-pitched voices and naturally cute forms inspire something of a protective instinct in the larger races, or at least bring to mind images of children playing at being adults. Every now and again, however, a yordle turns so bad that, even at its small stature, it strikes terror into the hearts of others. Veigar is such a twisted yordle. As a master of the magical black arts, as well as a corrupter of cosmic energy, he is one of the most powerful sorcerers on Valoran.
As a child, Veigar was a normal yordle with one small exception - he had a deep curiosity for the world beyond Bandle City. The young yordle spent much of his time studying the rest of Valoran, and he jumped at the chance to join a business that traded with other major city-states. Unfortunately for both him and the world, a deal with Noxian traders turned into shady business and went bad; Veigar and his companions were subsequently set up to take the fall. Arrested by the authorities, he was imprisoned within the walls of Noxus for years. Such isolation is very dangerous for yordles - undoubtedly why his cruel jailers did such a thing - and Veigar was slowly driven mad.
He eventually escaped, having become a twisted version of his former self. Instead of returning to his people and Bandle City, he sought tutelage from dark wizards across the land. With his demented will focused on one task, he quickly became a dangerous and powerful wizard in his own right. Now he seeks to end all conflict on Valoran by bringing all of the city-states to their knees, regardless of their affiliation. The League of Legends is the perfect tool to help him meet his ends - for now.
Previous Abilities
Previous Splash Art
Patch History
- Stats
- Base attack range increased to 550 from 525.
- Base health regeneration increased to 6.5 from 5.424.
- Health regeneration growth increased to 0.6 to 0.55
- Cooldown reduced to 8 seconds at all ranks from 10 / 9.5 / 9 / 8.5 / 8.
- New Effect: The base cooldown is reduced by Error: Parameter '3' is not accepted.. This stacks multiplicitively with cooldown reduction.
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- Bug Fix: No longer has visible seams on very low settings.
- Bug Fix: Fixed a bug where his laugh wasn't playing correctly when landing a killing blow with it.
- Stats
- Magic resistance growth increased to 0.5 from 0.
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- Bug Fix: Fixed a bug VFX would be misplaced.
- Bug Fix: Final Boss Veigar once again plays VO lines when casting Primordial Burst.
- AP gain from champion takedowns increased to 5 from 3.
- Bug Fix: Enemies can now see the warning ring when Event Horizon is cast into terrain.
- Bug Fix: Bad Santa Veigar's custom particles for Dark Matter have been restored.
- General
- Bug Fix: Restored vintage border for players who owned him as a limited skin.
- Bug Fix: 's Baleful Strike no longer turns units invisible when killing them.
- New Innate: Veigar gains a stack of Phenomenal Evil whenever he hits an enemy champion with an ability, and 3 stacks whenever he scores a champion takedown. Veigar gains 1 Ability Power for every stack of Phenomenal Evil.
(Innate)
- Passive removed. AP on champion takedowns.
- Revised Tooltip: Killing a unit with Baleful Strike grants 1 stack of Phenomenal Evil, doubled for large minions and monsters.
- Champion kills with Baleful Strike grant a total of 5 stacks, combining the effects of hitting a champion with an ability (+1) and scoring a champion takedown (+3) in his passive and the killing a unit (+1) in this ability
- Mana cost reduced to 40 / 45 / 50 / 55 / 60 from 60 / 65 / 70 / 75 / 80.
- Mana cost reduced to 60 / 65 / 70 / 75 / 80 from 70 / 75 / 80 / 85 / 90.
- Mana cost reduced to 70 / 75 / 80 / 85 / 90 from 80 / 85 / 90 / 95 / 100.
- Mana cost reducd to 100 from 125.
- Removed: Enemy AP ratio.
- Base damage reduced to 175 / 250 / 325 from 250 / 375 / 500.
- AP ratio reduced to 75% AP from 100% AP
- New Effect: Now deals 「 1% increased damage for every 0.67% of his target's missing health 」「 1.5% increased damage for every 1% of his target's missing health 」, up to double damage to targets at 33% of their maximum health or less.
- Maximum damage: 350 / 500 / 650 (+ 150% AP).
- Stats
- Base mana increased to 392.4 from 342.4.
- Mana growth reduced to 52 from 55.
- Base damage reduced to 70 / 110 / 150 / 190 / 230 from 80 / 125 / 170 / 215 / 260.
- Base damage reduced to 100 / 150 / 200 / 250 / 300 from 120 / 170 / 220 / 270 / 320.
- The passive will now generate AP on assists.
- Cast time removed (previously 0.25 seconds). Veigar must still complete a 0.25 second casting animation to begin issuing new commands, but all effects now happen instantly.
- Total delay effectively reduced to 1.25 seconds from 1.5.
- Cast time removed (previously 0.25 seconds). Veigar must still complete a 0.25 second casting animation to begin issuing new commands, but all effects now happen instantly.
- Missile size now scales with Veigar's ability power. This will reduce the base size of the projectile for some skins, and is capped at 1500 ability power.
- Mana regen increased to 1.5% per 1% missing mana from 1% per 1% missing mana.
- Range increased to 950 from 850.
- Enemy dashes through Event Horizon's walls will stop at them instead.
- Missile speed increased to 2000 from 1750.
- Fixed a bug where Baleful Strike would fail to cast if you got CCed during the cast.
- Delay before walls appear decreased to 0.5 from 0.75.
- Warning particle display now occurs on cast rather than after cast time.
- General
- New ability effects.
- Reworked Active: Now a linear colliding skillshot, but can hit two targets.
- Ability power gain can be triggered up to twice per cast.
- Range increased to 850 from 650.
- Cooldown changed to 7 / 6.5 / 6 / 5.5 / 5 seconds from 8 / 7 / 6 / 5 / 4.
- Reworked Active: Now a linear colliding skillshot, but can hit two targets.
- Mana cost reduced to 70 / 75 / 80 / 85 / 90 from 70 / 80 / 90 / 100 / 110.
- Cooldown reduced to 10 / 9.5 / 9 / 8.5 / 8 seconds from 10 at all ranks.
- New Effect: Now has a 0.75 seconds delay and warning particles before the walls appear.
- Mana cost reduced to 80 / 85 / 90 / 95 / 100 from 80 / 90 / 100 / 110 / 120.
- Cooldown reduced to 18 / 17 / 16 / 15 / 14 seconds from 20 / 19 / 18 / 17 / 16.
- Range increased to 700 from 650.
- Ability power ratio reduced to (+ 100% AP) from (+ 120% AP).
- Mana cost reduced to 125 at all ranks from 125 / 175 / 225.
- Cooldown reduced to 120 / 100 / 80 seconds from 130 / 110 / 90.
- General.
- New splash artwork.
- Base armor increased to 16.25 from 12.25.
- Hit delay normalized to 1.25 seconds.
- V3.7 Undocumented
- Veigar will now laugh if he kills an enemy using .
- Permanent ability power gain is now doubled to 2 when killing a champion, large minion, or large monster.
- Movement speed increased to 340 from 315.
- Bonus mana regeneration increased to 1% per 1% mana missing from 0.75%.
:
- Veigar no longer gains champion kill bonus when killing champion clones (e.g. ).
- Now always correctly stuns enemies who use dash abilities to pass through it.
- Fixed a bug where it stopped stunning units if Veigar died.
- Fixed animation bugs for Template:Csi.
- Fixed a bug where killing a unit would not create the particle effect.
- Mana cost changed to 60 / 65 / 70 / 75 / 80 from 75 at all levels.
- Total ability power accumulated from is now displayed in the tooltip.
- Mana cost reduced to 70 / 80 / 90 / 100 / 110 from 100 / 110 / 120 / 130 / 140.
- Mana cost reduced to 80 / 90 / 100 / 110 / 120 from 80 / 95 / 110 / 125 / 140.
- Mana cost reduced to 125 / 175 / 225 from 150 / 200 / 250.
- Walk animation changed.
- Fixed an issue on the Template:Csi skin where the enemy still had green pillars.
- Classic skin splash art updated.
- Dance animation updated.
- Ability power ratio increased to (+ 120% AP) from (+ 100% AP).
- Enemy ability power ratio reduced to (+ 80% of target's AP) from (+ 100% of target's AP).
- General
- Basic attack missile speed increased by 100.
- Bonus mana regeneration increased to 0.75% per 1% mana missing from 0.5%.
- Missile speed increased by 100.
- Fixed a typo in tooltip.
- Ability power ratio increased to (+ 100% AP) from (+ 80% AP).
- Damage modified to 250 / 375 / 500 from 200 / 350 / 500.
- Ability power ratio increased to (+ 100% AP) from (+ 80% AP).
- Enemy ability power ratio increased to (+ 100% of target's AP) from (+ 80% of target's AP).
- Fixed a bug where it would grant Veigar ability power even if the target died before the spell hit.
- Updated recommended items.
- Stats
- Movement speed increased to 315 from 310.
- Base armor increased to 16 from 14.
- Armor per level increased to 3.75 from 3.5.
- New innate
- Veigar's mana regen is increased by 0.5% for each 1% of mana he's missing.
- Adjusted the way bonus ability power is granted.
- Veigar now also gains 1/2/3/4/5 bonus ability power for each champion kill from any damage source.
- Animation delay reduced to 1.2 seconds from 1.6.
- Base damage reduced to 120 / 170 / 220 / 270 / 320 from 120 / 180 / 240 / 300 / 360.
- Cooldown reduced to 10 seconds from 12.
- Mana cost reduced to 80 / 95 / 110 / 125 / 140 from 90 / 110 / 130 / 150 / 170.
- Cooldown reduced to 20 / 19 / 18 / 17 / 16 seconds from 24 / 22 / 20 / 18 / 16.
- Range increased to 650 from 600.
:
- Mana cost reduced to 150 / 200 / 250 from 200 / 300 / 400.
- Now deals 200 / 350 / 500 base damage plus 80% of the combined ability power of Veigar and his target.
- Conditional bonus damage for non-mana champions has been removed.
- Mana restoration on kill has been removed.
- Now deals 75 / 150 / 225 bonus magical damage to champions who do not use mana.
- Fixed a bug where the particle appears away from the spell effect when cast on an impassable location.
- Adjusted so that the stun matches up better with the cast cursor and the particle.
- Now stuns units correctly regardless of movement speed.
- Missile speed increased.
- Added new "team color" versions of the particle.
- Cooldown reduced to 12 seconds from 13.
- Mana cost modified to 100 / 110 / 120 / 130 / 140 from 90 / 105 / 120 / 135 / 150.
- Base damage increased to 200 / 300 / 400 from 100 / 250 / 400.
- Added Search Tags.
- Tooltip updated.
- Has been made more difficult to be able to pass through without being stunned.
- Veigar steals 20% of each nearby enemy champion's ability power. The amount stolen per target cannot exceed five times Veigar's level.
remade
- Impact delay reduced to 1.6 seconds from 2.
- Stats
- Range increased to 525 from 480.
- Health per level increased to 82 from 78.
- Movement speed increased to 310 from 300.
- Base armor increased to 14 from 12.
- Armor per level increased to 3.5. from 3.2
- Cast range increased to 650 from 625.
- Ability power ratio increased to (+ 60% AP) from (+ 55% AP).
- Cooldown reduced to 13 seconds from 14.
- Auto attacks lower the target's ability power by 25% (non-stacking).
reworked
- Mana cost reduced to 75 from 80.
- Cooldown reduced to 24 / 22 / 20 / 18 / 16 seconds from 26 / 24 / 22 / 20 / 18.
- Cooldown reduced to 14 seconds from 16.
- Now grants a bonus 5 ability power upon killing a champion (just like Baleful Strike).
- Has a new updated sound.
- V0.8.22.115 Added.
- Veigar's attacks steal 5 ability power per strike for 8 seconds. This effect stacks.
(Innate)
- Unleashes dark energy at target enemy dealing magic damage. If a unit is killed, Veigar gains 1 ability power for a minion or 5 ability power for a champion.
(Q)
- After 2 seconds, dark matter falls from the sky to the target location, dealing magic damage.
(W)
- Veigar twists the edges of space around the target location for 3 seconds, stunning enemies who pass through the perimeter for a short duration.
(E)
- Blasts target enemy champion, dealing magic damage plus 25% of the target's maximum mana. If Primordial Burst deals a killing blow, Veigar regains mana.
(Ultimate)