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Contents
Abilities
- Vel'Koz's basic attacks do not utilize projectiles. As such, they will not be blocked by Wind Wall or Unbreakable.
Organic Deconstruction
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Plasma Fission
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The initial bolt will split automatically upon reaching maximum range or hitting an enemy unit.
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Void Rift
Vel'Koz stores a charge of Void Rift every few seconds and can store up to 2 charges. The recharge time is affected by cooldown reduction.
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Active: Vel'Koz opens a rift to the void that cuts through the ground in a line, dealing magic damage and leaving behind a trail. After a 0.25 second delay, the entire trail detonates, dealing magic damage to enemies standing upon it.
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Tectonic Disruption
Active: Vel'Koz hurls an anomaly at the target location. When it lands, it collapses, dealing magic damage and suspending enemies hit for 0.75 seconds. Enemies close to Vel'Koz at the time of impact are also slightly knocked back.
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Lifeform Disintegration Ray
Active: Vel'Koz roots himself in place and unleashes a disintegrating energy beam forward in a line, damaging all enemies caught in its wake in 0.25 second intervals and slowing them by 20% for 1 second.
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The ray's trajectory will update over the duration to face the cursor and will end after 2.5 seconds have elapsed, by being interrupted or if Vel'Koz recasts the ability.
Organic Deconstruction can not be applied more frequently than once every 0.5 seconds.
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References
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