Template:C-topTemplate:Champion info
Abilities
References
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Template:C-topTemplate:Champion info
Vel'Koz's abilities apply a stack of Deconstruction to affected enemies every time they deal damage. At 3 stacks, they consume themselves to deal Template:Pp18 (+ 50% AP) true damage to their target.
Vel'Koz's basic attacks refresh the duration of Deconstruction stacks on his targets and do not count as projectiles.
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The initial bolt splits automatically upon reaching maximum range or hitting an enemy unit.
Vel'Koz restores mana per target killed.
「 Mana Restored per Target Killed: 20 / 22.5 / 25 / 27.5 / 30 mana 」「 Maximum Mana Restored: 60 / 67.5 / 75 / 82.5 / 90 mana 」 |
Passive: Vel'Koz stores a charge of Void Rift periodically, up to a maximum of 2 stored at once.
Active: Vel'Koz opens a rift to the void that cuts through the ground in a line, dealing magic damage and leaving behind a trail. After 0.25-second delay, the entire trail detonates, dealing magic damage to enemies standing upon it.
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Active: Vel'Koz hurls a disruptive anomaly at the target location, Template:Cctip enemies hit for 0.75 seconds and dealing them magic damage. Enemies close to Vel'Koz at the time of impact are also slightly Template:Cctip.
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Passive: Deconstructing enemies marks them as Researched from 7 seconds. Basic attacks and ability damage will refresh this duration.
Active: Vel'Koz channels for 2.5 seconds and projects an energy beam in a line, dealing magic damage to enemies caught in its wake in 0.25-second intervals and slowing them by 20% for 1 second. Researched enemies take True Damage instead.
「 Magic Damage Per Tick: 50 / 72.5 / 95 (+ 12.5% AP) 」「 Maximum Magic Damage: 500 / 725 / 950 (+ 125% AP) 」 |
The ray's trajectory updates itself over the duration to face the cursor. Moving or reactivating Lifeform Disintegration Ray immediately ends its effects.
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