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Champion Background Strategy Skins & Trivia

"Do you want a punch to the face or the gut? Wait, I got two fists, it can be both!" - Vi Vi

Once a criminal from the mean streets of Zaun, Vi is a hotheaded, impulsive, and fearsome woman with only a very loose respect for authority figures. Growing up all but alone, Vi developed finely honed survival instincts as well as a wickedly abrasive sense of humor. Now working with the Wardens of Piltover to keep the peace, she wields mighty hextech Excessive Force.png gauntlets that can punch through walls and suspects with equal ease.


Vi remembers little of her childhood, and what she does remember, she wishes she didn't. Running with the sumpsnipe gangs, she quickly learned to use her wits, as well as her fists, to survive. Developing a thick skin was just as important, and everyone who encountered Vi knew her as someone who could punch or talk her way out of trouble. More often than not, she chose the former.

None of the old timers from Vi's youth could tell her anything of her parents, with most assuming they had simply died in one of the industrial accidents that were, sadly, all too common in Zaun. A few vaguely claimed to remember her as one of the brats from Hope House, a crumbling orphanage cut into Zaun's cave-riddled cliffs. On his deathbed, a notoriously mad sump-scrapper claimed to have found Vi adrift in a bassinet large enough for two in the ruins of a collapsed chem-laboratory. In the end, Vi gave up on any notions of learning anything about her parents, figuring some things were better left unknown.

Wilder tales than that soon came to surround Vi as she garnered a reputation among the undercity's gangs. With her wild pink hair, Vi was a distinctive sight on the streets of Zaun; hightailing from angry shopkeepers in the glittering arcades of the Boundary Markets, swaggering through the colorful bazaars of the Lanes or hitching rides up into Piltover aboard the hexdraulic conveyors. Wherever there was a scrape to be gotten into or a scam to be run, odds were, Vi was in the thick of it. Despite her reputation as a troublemaker, she followed a code that meant she never stole from those that couldn't afford to lose what she took and never hurt those that didn't deserve it.

As she got older, the capers of childhood became more audacious and daring, with Vi forming a gang of her own. Brash and quick to anger, she still liked to use her fists a little too much, and though she was usually the last one standing in any dispute, her eyes were frequently black and her lip split from fighting. Over the years, Vi formed a friendship with the owner of a bar on the edges of the Lanes, and he was able to temper some of her more self-destructive tendencies. He reinforced her code and showed her how to fight with discipline, as well as teaching her ways to better direct her simmering anger.

Despite his steadying influence, Vi's gang ran riot across Zaun, with the Chem-Barons tolerating their antics only because they knew she and her crew were sometimes useful. Vi became known as someone who got things done, no questions asked. Despite her life as a lawbreaker, Vi's sense of morality began to trouble her ever more frequently as she saw the damage she and other gangs were leaving in their wake.

The final straw came when she worked alongside another gang on a smash and grab heist at a chemtech facility that had just struck a rich seam. Listening in on miners' chatter in the bars, Vi learned when payment for the ore was being delivered, and hatched a scheme to relieve the mine's owner of his gold. The plan required extra bodies to pull off, so Vi reluctantly brought the Factorywood Fiends in on her score. The job went to plan until the leader of the Fiends used a chem-powered mining golem to kill the owner with its oversized Pulverizer Gauntlets. His men drove the workers into the mine as he started demolishing the opening, driving the golem into an overload. This wanton slaughter and destruction infuriated Vi. It had been a perfect score and now these psychotic idiots were ruining it!

Grabbing their share of the gold, the Fiends made their escape, but the miners were now trapped below ground and would soon run out of air. Vi could not leave them to die, and swiftly donned the overloading golem's powered gauntlets before it tore itself apart. The wrist mechanisms clamped down on her arms, but Vi endured the agony long enough to Vault Breaker.png smash a path through to the miners and save them from certain death.

With the miners free, Vi and her gang fled with the rest of the gold. And the following day, Vi paid a visit to the Factorywood Fiends. Still wearing the powered gauntlets, she administered a beating to the entire gang that is still spoken of with awe by the gangs of Zaun to this day. The debacle of the mine robbery was the last straw for Vi, and she swore never to work with anyone she didn't fully trust. She kept the Pulverizer Gauntlets, and had them modified so as not to burn her whenever she used them to break into supposedly impregnable vaults or ambush heavily armed convoys of gold, tech, or whatever else she decided to steal.

Vi disappeared from Zaun during a time of great upheaval, a time when tensions between the two cities were at an all-time high. Rumors circulated between the gangs that she had been killed in a huge explosion in the heart of Zaun, but so too did stories that she'd struck out for distant lands. The truth finally came to light when Old Hungry's Scars, a vicious gang whose murder sprees had spread to Piltover, were finally brought down by Caitlyn the Sheriff of Piltover and her new ally... Vi. The former gang leader of Zaun was now in the employ of the wardens, and she'd had an upgrade. She'd replaced the chem-powered gauntlets with a pair of prototype hextech gauntlets. She also seemed somehow older, as if she'd seen and done things that had changed her forever. The Vi from the streets of Zaun, who'd use her fists before her wits, was still there, but she'd grown up some and seen that the path she had been on had only one ending.

No one yet knows how Vi came to be working alongside Caitlyn, but whatever secret binds them together can only be guessed at. Given the personal nature of a recent crime wave sweeping Piltover, speculation runs rife that it involves a certain blue-haired Jinx hellion from Zaun...

Interrogation 101

Vi Vi stifled a yawn as she moved through the gilded chamber at the heart of Piltover's Hall of Law. Dawn was less than an hour old, and the place was quiet. A few drunks were sleeping it off in the shaming cells, and she'd heard there were a couple of chem-augmented thugs in the deeper, more secure lock-ups. She'd ask around later, see if she could provide any insight as to what they were doing up in Piltover.

She rolled her shoulders, the muscles there stiff after a hard night's work. It had been a long shift, and her forearms were aching from the pressure of her powered Excessive Force.png gauntlets. All she wanted to do was go back home, get them off, and bathe her fists in ice water. Maybe throw back a few glasses of something strong and sleep some, but the pneuma-tube from Caitlyn Caitlyn had been full of imperatives about getting herself down to the district house on the double. Vi had cocked an eyebrow, tossed the message and given it an hour before leaving her cramped home in the dressmakers-quarter to answer Caitlyn's summons.

"Hey, Harknor", she said to the desk-warden when she reached the cells. "What's so important Caitlyn has to drag me from an erotic dream about--- "

"Ah, ah, stop right there", said Harknor without looking up from his elevated desk as he ran a finger down the list of prisoners brought in during the night. "I'm not in the mood to hear another of your lurid fantasies."

"You sure?" grinned Vi, leaning on his desk and blowing a loose strand of pink hair from her eyes. "This was a good one. Had a plot and everything."

"Quite sure", said Harknor, looking away and holding out the charge sheet. "Caitlyn and Mohan brought in a hextech thief last night. He hasn't said a word to anyone, but she thinks you might be able to get him to talk."

Vi arched an eyebrow as she scanned the page.

"Devaki? You've been a very naughty boy", she said, rolling her eyes and curling her metaled fingers into a fist. "Yeah, Devaki and I knew each other back in the day. I'll get him to talk."

Harknor shook his head, saying, "Listen, Vi, I don't want to have to call the surgeon back here again. Caitlyn wants this fella to able to speak when he goes before the procurator."

"Where is she anyway?" asked Vi. "She isn't even here to say hello?"

"Chasing down a lead at the docks", said Harknor. "Said she figured you could handle this one on your own. She wrong about that?"

"Nope", said Vi, turning and sashaying toward the cells. "Which cell's Devaki in?"

"Number six. But remember, he's got to be able to talk!"

Vi nodded and said, "Yeah, yeah... "

She reached cell six and slid back the locking bar. Normally, another warden would secure the door, but Vi didn't need anyone at her back. She knew Devaki from the old days, even worked with him a few times before the job with the Factorywood Fiends went bad. Devaki was a thief, not a fighter, and if she needed backup to restrain his scrawny frame, then it was time to find a new line of work.

Devaki was sitting on the edge of the chipped hunk of stone they called a bed with his back to the wall and his knees drawn up to his chest. He cradled one arm close to his body, the limb ending at a bandaged stump where his hand ought to be. He looked up as she entered, and his eyes widened in surprise.


"Piltover's finest", she said with a petite curtsey that, despite where he sat, made Devaki smile. "What happened to your hand?"

"Your damn sheriff shot if off", he said. "What happened to yours?"

"I got an upgrade", said Vi, holding up her hextech gauntlets. They hummed with a low buzz and she turned them around to let Devaki see just how powerful they were. "Fully customizable with variant levels of hurt. I can punch through walls with these babies."

"Yeah, I heard what happened to the Ecliptic Vaults", said Devaki with an easy smile, as if he was talking to the old Vi, the Vi from the Lanes. He wasn't bright enough to know that Vi wasn't the one standing in front of him.

Devaki held up the arm ending in a stump. "I'm gonna need an upgrade too. This was a high-end augment from Bronzio's. That sheriff didn't need to shoot it off."

"You can bill her", said Vi, closing the distance between them in two strides and lifting Devaki off his feet. She threw him against the opposite wall, rattling his bones and sending plaster dust billowing into the air.

Vi Interrogation Lore 01

(by Riot Employed Artist Megan A. O’Rourke)

Devaki slid to the floor, shocked and gasping for breath. "They've been playing nice so far, but now they send you in? What gives?"

"I'm the one they send in when asking all polite doesn't get you anywhere, cupcake", said Vi, letting the power build in her gauntlets. "I'm the one who'll go to town on you with these beauties. Unless, of course, you tell me what I want to know."

"Whoa, wait! Vi, what are you doing?" spluttered Devaki, holding his remaining hand out before him as he scrambled to his feet.

"I'm interrogating you, what's it look like?"

"But you haven't asked me anything!"

Vi cocked her head to the side. "Yeah, I should probably get on that."

She reached down and hauled Devaki to his feet, applying a growing pressure to his shoulder.

"So, who was gonna buy that stolen hextech?"

Devaki winced in pain, but didn't answer.

"Come on, you're tougher than that", said Vi, releasing his bruised shoulder. "You want to see what happens to a face when I don't pull my punches?"

"No!" cried Devaki.

"Then tell me what I want to know."

"I can't."

Vi tapped a finger on her chin, as if weighing whether to punch him again. She smiled, the expression worrying Devaki more than the thought of her fists.

"Be a shame if word got round the Lanes that you'd been informing on all your criminal friends for the last couple of years."

"What?" said Devaki, spluttering in pain and indignation. "That's a lie!"

"Of course it is", said Vi, "but I know all the right people to talk to down there. A lot of folk'll listen if I let it slip that you're in the wardens' pocket."

"I'll be dead in a day if you do that", protested Devaki.

"Now you're catching on", said Vi. "Tell me what I want to know. I'll make sure it gets about you resisted arrest. Even give you a black eye so it looks like I beat it out of ya."

Devaki's shoulders slumped, knowing he had no defiance left in him.

"Fine, I'll tell you what you want to know."

"Excellent", said Vi, "Now we're getting somewhere."


Upon selection
  • Vi Select
    "Punch first. Ask questions while punching."
  • Vi.attack1
    "A little smash and grab."
  • Vi.attack2
    "Here comes the punchline!"
  • Vi.attack3
    "Come on! Resist arrest already!"
  • Vi.attack4
    "One girl wrecking crew."
  • Vi.attack5
    "Freeze! Or don't, I don't care."
  • Vi.attack6
    "Put a dent in 'em!"
  • Vi.attack7
    "Vi, hah, stands for violence!"
  • Vi.attack8
    "Vi stands for vicious."
  • Vi.attack9
    "Vi stands for vice."
  • Vi.move1
    "Here I come to save the day... or wreck it."
  • Vi.move2
    "They'll never know what hit 'em."
  • Vi.move3
    "Let's get crackin'."
  • Vi.move4
    "I'm doing this my way."
  • Vi.move5
    "Piltover's finest."
  • Vi.move6
    "Plan? I don't need a plan."
  • Vi.move7
    "Let's get to the fun part!"
  • Vi.move8
    "Who needs a beat-down?"
  • Vi.move9
    "If you hit a wall, hit it hard!"
  • Vi.move10
    "Sometimes you gotta make a door."
  • Vi.move11
    "I let my hands do the talking."
  • Vi.move12
    "I'm my own backup."

Vi spits on the ground and assumes a boxer's fighting stance.

  • Vi.taunt1
    "I've got five reasons for you to shut up."
  • Vi.taunt2
    "If I want your opinion, I'll beat it out of you."
  • Vi.taunt3
    "I like you as far as I can throw you... not even."
Taunting Caitlyn Caitlyn

Vi takes out a teacup from inside her gauntlet, takes a sip, then throws it on the ground.

  • Vi.tauntCait1
    "Care for a spot of tea? Or maybe a spot of punch in the face."
  • Vi.tauntCait2
    "Oh, look at me... I'm on the case."

Vi cups one of her hands and punches it with her other fist.

  • Vi.joke1
    "We can either do this the hard way, or... Oh wait, no. There's just the hard way."
  • Vi.joke2
    "Hmm, I like your smile. Gives me something to aim at."
  • Vi.joke3
    "I like your smile. Makes a nice target."
  • Vi.joke4
    "Why can't I get a straight answer? It's always just 'Oh no! Stop hitting me! Ow, my face!'"
  • Vi.joke5
    "Welcome to the party. Try the punch."
  • Vi.laugh01
    Vi laughs.
  • Vi.laugh02
    Vi laughs.
  • Vi.laugh03
    Vi laughs.
  • Vi.laugh04
    Vi laughs.
Upon surviving enemy Caitlyn Caitlyn's Ace in the Hole.png Ace in the Hole
  • Vi.special1
    "Nice shot, cupcake."
  • Vi.special2
    "Aww, was that supposed to hurt, Cait?"
  • Vi.special3
Upon using Assault and Battery.png Assault and Battery at the same time as ally Caitlyn Caitlyn uses Ace in the Hole.png Ace in the Hole
  • Vi.special5
    "Yeah! Teamwork!"
  • Vi.special6
    "High five, cupcake!"
  • Vi.special7
    "Boom! Headshot."
Upon using Assault and Battery.png Assault and Battery
  • Vi.ulti1
    "Get dunked!"
  • Vi.ulti2
    "Eat this!"
  • Vi.ulti3
    "Boom, baby!"
Upon using Assault and Battery.png Assault and Battery on an enemy Jayce Jayce
  • Vi.special4
    "Hey Jayce! Power slam!"


Vi, the Piltover Enforcer - Feedback Thread

By August 'groovylord' Browning [1]

Vi Model

Greetings PBE Summoners,

I am happy to announce that our final champion of the year is now (or soon will be) available for testing on the PBE.

Allow me to introduce Vi Vi, the Piltover Enforcer. Imagine two giant hextech gauntlets. Now imagine a total badass who loves using those gauntlets to hit things. Hard. That's Vi in a nutshell.

Have you ever wished you could punch an enemy with such an Excessive Force.png impact that you hit the enemies behind it? If your answer is yes, you may enjoy playing Vi.

Have you ever had the desire to Vault Breaker.png wind up a punch powerful enough to carry you across the battlefield, clocking anyone unlucky enough to get in your way? If your answer is yes, you may enjoy playing Vi.

Have you ever wanted to indiscriminately bowl through an enemy team, wiping the smirk off that AD carry's face as you Assault and Battery.png slam it into the ground? If your answer is yes, well, you get the idea.

Vi is all about powerful punches. She's a high mobility high damage bruiser who picks a target, launches herself into the fray, and makes that target deal with her. So what are you waiting for? Go try her out. I'd love to hear your feedback. Best of luck on the Fields of Justice!

Vi, the Piltover Enforcer, Revealed!

By NeeksNaman [2]

There's nothing more satisfying than the sounds of your enemies succumbing to an extreme beat-down. Not to Vi, anyway, the newest champion to join the League. Vault Breaker.png Punching, Excessive Force.png Excessive Force, and Denting Blows.png armor-busting brutality are what she's all about.

At home in top lane or the jungle, Vi Vi's playstyle revolves around Excessive Force 2 pummeling opponents and Vault Breaker.png tearing into and Denting Blows.png shattering their armor. Vi's signature punch is Vault Breaker.png Vault Breaker. When you first activate the ability, Vault Breaker.png Vault Breaker begins charging a powerful punch. Activating Vault Breaker.png Vault Breaker a second time causes you to dash forward, dealing damage to units and knocking back enemy champions. Early game, Vi excels at bullying opponents while shoving the lane with Vault Breaker.png Vault Breaker and the AoE damage from Excessive Force.png Excessive Force. Skillful use of Excessive Force.png Excessive Force allows you to quickly clear your lane while harassing opponents trying to get in close to last hit minions.

When team fights erupt, Vi's Assault and Battery.png ultimate allows you to charge through your opponents' front-line and crush their carries. Assault and Battery.png Assault and Battery locks on to an enemy champion. You then chase them down, uppercutting them into the air. Enemies unfortunate enough to be in the way are knocked aside. Excessive Force 2 High damage, Denting Blows.png armor debuffs, and Vault Breaker.png knockbacks make you a disruptive force. Since Vi's attacks and activated abilities apply stacks of Denting Blows.png Denting Blows, you can increase your damage significantly against armored opponents by just doing what you do best: punching. To top it all off, Vi's Blast Shield.png Blast Shield helps her survive not only big damage bursts, but also prolonged team fights.

Are you ready to slip on your gauntlets and show off your pummeling prowess? Once your opponents get a glimpse of your heavy weaponry, it's punch or be punched.

Vi Screenshots

Previous Lore

"It's a shame. I've got two fists, but you've only got one face." - Vi Vi

To Vi, every problem is just another brick wall to punch through with her gigantic hextech Excessive Force.png gauntlets. Though she grew up on the wrong side of the law, Vi now uses her criminal know-how to serve Piltover's police force. Vi's brash attitude, abrasive humor, and blatant refusal to follow orders can often infuriate her by-the-books partner, Caitlyn Caitlyn. But even the sheriff of Piltover cannot deny that Vi is an invaluable asset in the fight against crime.

As a child growing up in the lawless outskirts of Piltover, Vi learned to rob and cheat to get by. Stealing and stripping hextech hardware gave her the skills of a master mechanic, while life on the streets taught her self-reliance. When she was six, a ragtag group of criminals took a shine to the young delinquent and brought her into their fold. By the time Vi was eleven, she had become a seasoned accomplice, and she relished the thrill of every heist.

Vi's attitude changed when a raid on a mining facility went bad. She was forced to decide between fleeing with her crew and trying to save the innocent mine workers from a collapsed tunnel. Vi chose to play the hero. While searching for a way to free the mine workers from the rubble, she discovered a damaged robotic mining rig. Improvising, she wrenched off its huge fists and modified them into makeshift hextech gauntlets. Fitting the heavy weapons to her tiny hands, the young girl flexed her arm and threw a powered Vault Breaker.png punch at the rubble. The force of the blow blasted away the rock. With the workers free to escape, Vi fled the scene.

After that job gone wrong, Vi severed her connection to the crew. She returned to a life of solitary crime, but stole only from other criminals. As the years went by, Vi modified and improved her hextech fists, allowing her to bust up heists and snatch loot with ease. Eventually, word of her notoriety reached Caitlyn, the famed Sheriff of Piltover. Rather than seek Vi's arrest, Caitlyn offered the criminal a way to pay her debt to society: work for the law in Piltover. Vi laughed. To her, a job that let her beat up crooks without forcing her to run from the cops sounded perfect. She immediately accepted. Caitlyn now struggles to keep Vi in line, and Vi treats Caitlyn's orders as mere suggestions, but when they work together, they are feared by all lawbreakers in Piltover.

Patch History

  • Blast Shield.png Blast Shield
    • Cooldown changed to 16 - 8 (based on level) seconds from 18 - 8 (based on level).
  • Vault Breaker.png Vault Breaker
    • Cooldown reduced to 16 / 14 / 12 / 10 / 8 seconds from 18 / 15.5 / 13 / 10.5 / 8.
    • Knockback duration changed to 0.7 seconds from 0.5 - 0.75.
  • Excessive Force.png Excessive Force
    • Upon first level up, Vi immediately gains two charges of Excessive Force.
  • Excessive Force.png Excessive Force
    • Mana cost reduced to 40 / 45 / 50 / 55 / 60 from 60 at all ranks.
    • Base damage increased to 10 / 30 / 50 / 70 / 90 from 5 / 20 / 35 / 50 / 65.
  • Blast Shield.png Blast Shield
    • Cooldown adjusted to 18 - 8 (based on level) from 18 / 13 / 8.
  • General
    • Movement speed decreased to 345 from 350.
  • Assault and Battery.png Assault and Battery
    • Damage reduced to 150 / 300 / 450 from 200 / 325 / 450
  • Excessive Force.png Excessive Force
    • Fixed a bug where Excessive Force wasn't properly dealing splash damage in its cone of damage.
  • General
    • Hitbox size increased to 65 units around from 50 to match average hitbox size.
  • Base armor increased to 20 from 16.
  • Vault Breaker.png Vault Breaker
    • Minimum damage changed to 50 / 75 / 100 / 125 / 150 (+ 80% Bonus AD) from 50 / 80 / 110 / 140 / 170 (+ 70% Bonus AD)
    • Maximum damage changed to 100 / 150 / 200 / 250 / 300 (+ 160% Bonus AD) from 100 / 160 / 220 / 280 / 340 (+ 140% Bonus AD)
  • Assault and Battery.png Assault and Battery
    • Knockback duration on secondary targets reduced to 0.25 seconds from 0.5.
    • Knockback distance on secondary targets reduced to 250 from 350.
    • Cooldown increased to 150 / 115 / 80 seconds from 130 / 105 / 80.
  • Assault and Battery.png Assault and Battery
    • Fixed a bug where, if Vi's Banshee's Veil is popped at same moment Vi casts Assault and Battery, Assault and Battery would cause Vi to be locked into her charging animation.
  • Blast Shield.png Blast Shield
    • Fixed a bug where Blast Shield's cooldown at higher levels was 1 second longer than intended.
  • Vault Breaker.png Vault Breaker
    • Fixed a bug where casting Vault Breaker while targeting an enemy would cause Vi to stop moving.
  • Vault Breaker.png Vault Breaker
    • Fixed a bug that caused Vault Breaker to become uncastable after activation.
  • Excessive Force.png Excessive Force
    • Can no longer be cast while charging Vault Breaker.
  • Stats
    • Base attack damage reduced to 54 from 58.
  • Vault Breaker.png Vault Breaker
    • Now goes on a 3 second cooldown and refunds 50% of the mana cost when interrupted instead of fully refreshing the cooldown and refunding 100% of the mana cost.
  • Denting Blows.png Denting Blows
    • Damage reduced to 4 / 5.5 / 7 / 8.5 / 10% of target's maximum health from 6 / 7 / 8 / 9 / 10% of target's maximum health.
  • Assault and Battery.png Assault and Battery
    • Fixed a bug where the crowd control component of Assault and Battery was ignoring spell shields.
  • Updated recommended items.
  • Vault Breaker.png Vault Breaker
    • Fixed a bug where Vault Breaker's area of effect was inconsistent at the end area of the dash
    • Fixed a bug where Improved Recall mastery s3.png Improved Recall was refunding Vault Breaker's cooldown and mana cost
  • Excessive Force.png Excessive Force
    • Fixed a bug where Excessive Force could fire multiple times if used on an invulnerable target or while blinded
  • Vault Breaker.png Vault Breaker
    • Fixed a bug where Vault Breaker would sometimes not refund mana or cooldown when interrupted.
    • Fixed a bug where interrupting Vault Breaker would sometimes render Vi unable to cast spells.
    • Fixed a bug where Vault Breaker's stun duration was sometimes shorter than intended.
    • Fixed a bug where Vi would sometimes stop attacking after hitting a champion with Vault Breaker.
  • Excessive Force.png Excessive Force: Increased the responsiveness of Vi's attacks after using Excessive Force.
  • Assault and Battery.png Assault and Battery
    • Fixed a bug where targets could cast spells after being knocked into the air.
    • Fixed a bug where characters with stealth could cause Assault and Battery to miss.
    • Fixed a bug where damage was not applied to targets immune to disable effects.
V1.0.0.153 Added
  • Blast Shield.png Blast Shield (Innate)
    • Vi charges a shield over time. The shield can be activated by hitting an enemy with an ability.
  • Vault Breaker.png Vault Breaker (Q)
    • Vi charges her gauntlets and unleashes a vault shattering punch, carrying her forward. Enemy champions that Vi collides with stop her movement and are knocked back.
  • Denting Blows.png Denting Blows (W)
    • Vi's punches break her opponent's armor, dealing bonus damage and granting her attack speed.
  • Excessive Force.png Excessive Force (E)
    • Vi's next attack blasts through her target, dealing damage to enemies behind it.
  • Assault and Battery.png Assault and Battery (Ultimate)
    • Vi runs down an enemy, knocking aside anyone in the way. When she reaches her target she knocks it into the air, jumps after it, and slams it back into the ground.


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