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Champion Background Strategy Skins & Trivia

Skill Usage

  • A fully-charged Vault Breaker.png Vault Breaker will deal twice as much damage as an uncharged one. It's great for catching and finishing off fleeing enemies.
  • You can use Flash.png Flash while charging Vault Breaker.png Vault Breaker. If timed well, you can even Flash.png Flash in mid-air. Use this combo to surprise fleeing enemies.
  • Using a fully-charged Vault Breaker.png Vault Breaker followed by Excessive Force.png Excessive Force is an extremely effective way to clear entire minion waves.
  • Excessive Force.png Excessive Force does full damage to anyone caught in the shockwave. Use it on minions in lane to harass enemy champions behind them or to safely last hit minions.
    • It will deal its damage in a 600 range cone behind ViSquare.png Vi's target.
    • However, be careful when using Excessive Force.png Excessive Force to harras your lane opponent, as ViSquare.png Vi's mana pool will be quickly drained.
  • Assault and Battery.png Assault and Battery is a powerful initiation tool, just remember not to get too far ahead of the rest of your team.
    • ViSquare.png Vi will knock aside enemies on the way to her target.
    • ViSquare.png Vi is immune to crowd control during her charge, but can still be targeted and killed.
  • Assault and Battery.png Assault and Battery can be used to dash to enemy champions through walls. Use this to your advantage when planning a gank.
  • ViSquare.png Vi fits the role of bruiser very well and should be played as a semi-tank. Abusing your Vault Breaker.png Vault Breaker would be a good harassing strategy as it closes the gap between you and your enemies. Be careful about using this ability as ViSquare.png Vi has no other escape mechanisms once Vault Breaker.png Vault Breaker is on cooldown.
  • Because Assault and Battery.png Assault and Battery does 75% of the ability's damage to enemies between Vi and her target and knocks them aside, try to hit as many champions on the way to the target as possible.
  • Vault Breaker.png Vault Breaker can be used to dash over almost any wall in the jungle. You can dash over walls to gank unsuspecting players, or, with some right warding, easily catch the enemy jungler off guard. Using Vault Breaker.png Vault Breaker will also allow ViSquare.png Vi to reach her jungle camps faster.
  • Assault and Battery.png Assault and Battery will place ViSquare.png Vi behind the target enemy. Follow up with a quick Vault Breaker.png Vault Breaker to knock the enemy back into your team.
  • Excessive Force.png Excessive Force can deal a great amounts of damage in the early game and damage enemy champions from a safe distance and even drive them out of lane.
  • Using Excessive Force.png Excessive Force at the right angle can give you a kill when an enemy champion is behind your target.
  • Excessive Force.png Excessive Force can help you destroy turrets faster as it resets your auto attack timer.

Item Usage

As ViSquare.png Vi is best built as an attack damage bruiser or off-tank, one should purchase both offensive and defensive items. Items that provide a mixture of both offensive and defensive stats, are most often good choices for ViSquare.png Vi.

  • ViSquare.png Vi can benefit from a wide selection of boots.
  • The proc from Sheen item.png Sheen goes well together with Excessive Force.png Excessive Force, so it is advised to build either Iceborn Gauntlet item.png Iceborn Gauntlet or Trinity Force item.png Trinity Force.
    • Trinity Force item.png Trinity Force is a more offensive choice here, as it also gives attack damage, attack speed and critical strike chance. The movement speed increase and Phage item.png Phage proc also make chasing easier.
    • Iceborn Gauntlet item.png Iceborn Gauntlet is more defensive, as it offers a large quantity armor. The area damage from the proc, combined with Excessive Force.png Excessive Force causes massive AoE damage. This is more recommended against heavy AD team. Cooldown reduction and the Movement Speed Slow passive both improve ViSquare.png Vi's Excessive Force.png Excessive Force usage frequency and damage dramatically.
  • As ViSquare.png Vi's Blast Shield.png Blast Shield scales with 10% of her maximum HP number, an effect similar to Nautilus' Titan's Wrath shield. As a result, it is best to shy away from pure armor or magic resist items on ViSquare.png Vi, and instead choose items which grant a substantial amount of bonus HP as well as a resistance stat. Flat Health Quintessences are a viable option in lane or in jungle for further early durability.
  • The Black Cleaver item.png The Black Cleaver has great synergy with Vi's burst combo, allowing her to apply a full set of stacks with Excessive Force.png Excessive Force and Denting Blows.png Denting Blows. It also greatly synergizes with Denting Blows.png Denting Blows's armor reduction, reducing the enemies armor by 40% total. This will greatly improve both your damage, and physical damage dealt by your teammates to the target.
    • If the rest of the team would not benefit from The Black Cleaver item.png The Black Cleaver stacks, then note Last Whisper item.png Last Whisper will raise Vi's damage output more with higher % armor penetration.
  • ViSquare.png Vi has no natural health sustain, so  investing in large quantities of damage and life steal can form a viable carry build. Both The Bloodthirster item.png The Bloodthirster and Ravenous Hydra item.png Ravenous Hydra have high attack damage and substantial life steal, and are great offensive items for ViSquare.png Vi. All life steal can synergize with Vi's ability to shred armor, as life steal returns HP based on the actual damage dealt to a target after damage reduction has been applied.
    • Zeke&#039;s Herald item.png Zeke's Herald can also be purchased in a durability-focused build. Although it provides appreciably less attack damage and lifesteal than other items, it will help to buff allied units and increase your durability through bonus HP stats.
  • Items like Maw of Malmortius item.png Maw of Malmortius and Mercurial Scimitar item.png Mercurial Scimitar provide a reliable amount of attack damage while also granting a decent amount of magic resistance. The former is recommended for protection against burst, and the latter for protection against crowd control (especially ones which tenacity cannot reduce, such as suppression).
  • Getting some cooldown reduction helps ViSquare.png Vi clear jungle camps faster with more Excessive Force.png Excessive Force charges and gank more frequently with Assault and Battery.png Assault and Battery.
  •  ViSquare.png Vi is an attack damage caster but items that grant increased attack speed will greatly improve her effectiveness moreso than most other attack damage casters because Denting Blows.png Denting Blows will proc faster and ViSquare.png Vi's overall damage will increase.
    • Zephyr item.png Zephyr can function on Vi when not building Mercury&#039;s Treads item.png Mercury's Treads. The Zephyr item.png Zephyr offers Tenacity, attack damage, cooldown reduction, attack speed, and more movement speed to chase targets.
    • Blade of the Ruined King item.png Blade of the Ruined King is a good item on Vi. She can deal a surprising amount of anti-tank burst damage with its active after triggering Denting Blows.png Denting Blows's passive in a combo.
    • Wit&#039;s End item.png Wit's End is a great item for attack speed, as it also provides magic resist and a decent on-hit effect.
  • Since ViSquare.png Vi has two auto-attack timer resets with Excessive Force.png Excessive Force, Vi functions well with on-hit effects, as she can proc the same effect 4 times in one combo.
  • The Warrior item.png Warrior enchantment is the best for Vi, due to the extra damage, and it works well with her ratios.
    • Juggernaut item.png Cinderhulk can also be used. It makes Vi tankier during mid and late game. But be wary that by purchasing Cinderhulk, Vi sacrifices her damage potential, and she isn't all that great as a full tank, when compared to an actual tank champion, due to her lack of constant CC and utility. However, this enchantment can be used if Vi is behind or if she is being constantly counterjungled, although it's an equally good option if Vi is ahead if her team is in need of a tank and no other champion on the team can effectively build tanky. Keep in mind that unlike the old Juggernaut enchantment, this item offers neither tenacity, nor cooldown reduction. If you want tenacity, you must purchase Mercury&#039;s Treads item.png Mercury's Treads. If you want cooldown reduction, it's suggested to buy a Frozen Heart item.png Frozen Heart.

Recommended builds

Summoner's Rift
Starting Doran&#039;s Shield item Health Potion item
Essential Mercury&#039;s Treads item The Brutalizer item Trinity Force item
Offensive The Black Cleaver item Maw of Malmortius item
Defensive Randuin&#039;s Omen item Sunfire Cape item Banshee&#039;s Veil item Warmog&#039;s Armor item
Consumables Health Potion item Mana Potion item Sight Ward item Vision Ward item Elixir of Iron item
Summoner's Rift (Jungler)
Starting Hunter&#039;s Machete item Health Potion item2 Warding Totem item
Essential Ninja Tabi item Stalker&#039;s Blade (Warrior) item Trinity Force item
Offensive The Black Cleaver item Maw of Malmortius item
Defensive Randuin&#039;s Omen item Sunfire Cape item Banshee&#039;s Veil item Warmog&#039;s Armor item
Consumables Health Potion item Mana Potion item Sight Ward item Vision Ward item Elixir of Iron item
The Howling Abyss
Starting Boots of Speed item Doran&#039;s Shield item Doran&#039;s Blade item Health Potion item2
Essential Mercury&#039;s Treads item Phage item The Brutalizer item
Offensive Trinity Force item The Black Cleaver item Blade of the Ruined King item
Defensive Randuin&#039;s Omen item Maw of Malmortius item Banshee&#039;s Veil item
Consumables Health Potion item Mana Potion item
The Crystal Scar
Starting Boots of Speed item Prospector&#039;s Blade item Health Potion item
Essential Phage item The Brutalizer item Mercury&#039;s Treads item
Offensive Trinity Force item Blade of the Ruined King item The Black Cleaver item
Defensive Randuin&#039;s Omen item Spirit Visage item Maw of Malmortius item
Consumables Health Potion item Mana Potion item
The Twisted Treeline
Starting Boots of Speed item Health Potion item
Essential Phage item The Brutalizer item Mercury&#039;s Treads item
Offensive Trinity Force item Maw of Malmortius item The Black Cleaver item
Defensive Frozen Mallet item Iceborn Gauntlet item Randuin&#039;s Omen item
Consumables Health Potion item Mana Potion item


  • ViSquare.png Vi relies heavily on crowd control to win 1v1 fights or 3v3 fights. She can easily disrupt enemy lines with her ult, and this will give her teammates enough time to back her up. Scattering is a good way to prevent ViSquare.png Vi from knocking you aside or dealing massive damage with Excessive Force.png Excessive Force.
  • Since ViSquare.png Vi has no other natural way of sticking to enemies after she has used Assault and Battery.png Assault and Battery and  Vault Breaker.png Vault Breaker, save your crowd controls or escapes until after she has consumed these abilities, especially since Assault and Battery.png Assault and Battery makes her immune to crowd controls as it is being cast.
  • As ViSquare.png Vi is a powerful bruiser, making sure to pin her down and not letting her get the core items she needs would give you an advantage against her team as she would be too soft to initiate and her damage output would be very low.
  • Not letting Vi proc Denting Blows.png Denting Blows is crucial for lane control and poke, so watching out and avoiding a Vault Break can often decide the fate of a skirmish (being CC, a Denting Blows stack and gap closer).
  • Early game ViSquare.png Vi can easily be pushed out of lane by controlling her shield procs and attacking after it expires if she uses Excessive Force.png Excessive Force to farm.
  • As a jungler, one of ViSquare.png Vi's biggest strengths is her ability to win 1v1 duels thanks to her Blast Shield.png Blast Shield and her ability to punish tank junglers with her Denting Blows.png Denting Blows. Therefore, avoid playing tank based junglers like VolibearSquare.png Volibear, AmumuSquare.png Amumu, and RammusSquare.png Rammus.
  • Assault and Battery.png Assault and Battery can actually be countered by becoming untargetable before the ultimate hits. Champions who have abilities that can make themselves untargetable are thus, good options to use against Vi. Examples include FizzSquare.png Fizz with his Playful.png Playful/Trickster.png Trickster, VladimirSquare.png Vladimir with his Sanguine Pool.png Sanguine Pool, and MasterYiSquare.png Master Yi with his Alpha Strike.png Alpha Strike (this latter requires nearby enemy targets). Zhonya&#039;s Hourglass item.png Zhonya's Hourglass can also make a champion untargetable, and thus is a great option for any AP champion, to counter Vi's ultimate.

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Vi Champion Spotlight

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