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- A fully-charged Vault Breaker will deal twice as much damage as an uncharged one. It's great for catching and finishing off fleeing enemies.
- You can use Flash while charging Vault Breaker. If timed well, you can even Flash in mid-air. Use this combo to surprise fleeing enemies.
- Using a fully-charged Vault Breaker followed by Excessive Force is an extremely effective way to clear entire minion waves.
- Excessive Force does full damage to anyone caught in the shockwave. Use it on minions in lane to harass enemy champions behind them or to safely last hit minions.
- Assault and Battery is a powerful initiation tool, just remember not to get too far ahead of the rest of your team.
- Assault and Battery can be used to dash to enemy champions through walls. Use this to your advantage when planning a gank.
- Vi fits the role of bruiser very well and should be played as a semi-tank. Abusing your Vault Breaker would be a good harassing strategy as it closes the gap between you and your enemies. Be careful about using this ability as Vi has no other escape mechanisms once Vault Breaker is on cooldown.
- Because Assault and Battery does 75% of the ability's damage to enemies between Vi and her target and knocks them aside, try to hit as many champions on the way to the target as possible.
- Vault Breaker can be used to dash over almost any wall in the jungle. You can dash over walls to gank unsuspecting players, or, with some right warding, easily catch the enemy jungler off guard. Using Vault Breaker will also allow Vi to reach her jungle camps faster.
- Assault and Battery will place Vi behind the target enemy. Follow up with a quick Vault Breaker to knock the enemy back into your team.
- Excessive Force can deal a great amounts of damage in the early game and damage enemy champions from a safe distance and even drive them out of lane.
- Excessive use of Excessive Force can lead to a mana starvation.
- Using Excessive Force at the right angle can give you a kill when an enemy champion is behind your target.
- Excessive Force can help you destroy turrets faster as it resets your auto attack timer.
As Vi is best built as an attack damage bruiser or off-tank, one should purchase both offensive and defensive items. Items that provide a mixture of both offensive and defensive stats, are most often good choices for Vi.
- Vi can benefit from a wide selection of boots.
- and are viable choices for obvious reasons; both offer resistances and either cc reduction or reduced damage from auto attacks.
- Denting Blows faster, which further augments her attack speed. offer Vi relatively cheap attack speed, which allows her to stack
- Vi to use abilities more often, while also making Excessive Force charge faster. offer cooldown reduction, allowing
- Vi for reducing the slow on Vault Breaker by 25%. are especially useful on
- If going jungle or mid, Vi can also use . This allow her to travel the map extremely fast.
- The proc from Excessive Force, so it is advised to build either or .
goes well together with
- is a more offensive choice here, as it also gives attack damage, attack speed and critical strike chance. The movement speed increase and proc also make chasing easier.
- Excessive Force causes massive AoE damage. This is more recommended against heavy AD team. Cooldown reduction and the Movement Speed Slow passive both improve Vi's Excessive Force usage frequency and damage dramatically. is more defensive, as it offers a large quantity armor. The area damage from the proc, combined with
- As Vi's Blast Shield scales with 10% of her maximum HP number, an effect similar to Nautilus' Titan's Wrath shield. As a result, it is best to shy away from pure armor or magic resist items on Vi, and instead choose items which grant a substantial amount of bonus HP as well as a resistance stat. Flat Health Quintessences are a viable option in lane or in jungle for further early durability.
- , and offer large quantities of health for relatively low prices, but lack boosts to resistance stats.
- Items like Vi when building as a durable jungler or solo laner. , , and all offer significant health boosts, while also giving substantial resistance stat boosts. All of these items are appropriate choices for
- Excessive Force and Denting Blows. It also greatly synergizes with Denting Blows's armor reduction, reducing the enemies armor by 40% total. This will greatly improve both your damage, and physical damage dealt by your teammates to the target.
has great synergy with Vi's burst combo, allowing her to apply a full set of stacks with
- If the rest of the team would not benefit from stacks, then note will raise Vi's damage output more with higher % armor penetration.
- Vi has no natural health sustain, so investing in large quantities of damage and life steal can form a viable carry build. Both and have high attack damage and substantial life steal, and are great offensive items for Vi. All life steal can synergize with Vi's ability to shred armor, as life steal returns HP based on the actual damage dealt to a target after damage reduction has been applied.
- can also be purchased in a durability-focused build. Although it provides appreciably less attack damage and lifesteal than other items, it will help to buff allied units and increase your durability through bonus HP stats.
- Items like and provide a reliable amount of attack damage while also granting a decent amount of magic resistance. The former is recommended for protection against burst, and the latter for protection against crowd control (especially ones which tenacity cannot reduce, such as suppression).
- Getting some cooldown reduction helps Vi clear jungle camps faster with more Excessive Force charges and gank more frequently with Assault and Battery.
- is a great early game item. It has moderate attack damage, armor penetration and cooldown reduction.
- More late game options are , , , , and .
- The Vi's aggressive playstyle, as it will allow you to die once in a team fight. As Vi is a great initiator, she's likely to be focused down quite fast. Getting a will allow you get back in the fight. is a good item for
- Vi is an attack damage caster but items that grant increased attack speed will greatly improve her effectiveness moreso than most other attack damage casters because Denting Blows will proc faster and Vi's overall damage will increase.
- can function on Vi when not building . The offers Tenacity, attack damage, cooldown reduction, attack speed, and more movement speed to chase targets.
- Denting Blows's passive in a combo. is a good item on Vi. She can deal a surprising amount of anti-tank burst damage with its active after triggering
- is a great item for attack speed, as it also provides magic resist and a decent on-hit effect.
- Since Vi has two auto-attack timer resets with Excessive Force, Vi functions well with on-hit effects, as she can proc the same effect 4 times in one combo.
- and 's on-hit effects tack on damage to her burst combo.
enchantment is the best for Vi, due to the extra damage, and it works well with her ratios.
- can also be used. It makes Vi tankier during mid and late game. But be wary that by purchasing Cinderhulk, Vi sacrifices her damage potential, and she isn't all that great as a full tank, when compared to an actual tank champion, due to her lack of constant CC and utility. However, this enchantment can be used if Vi is behind or if she is being constantly counterjungled, although it's an equally good option if Vi is ahead if her team is in need of a tank and no other champion on the team can effectively build tanky. Keep in mind that unlike the old Juggernaut enchantment, this item offers neither tenacity, nor cooldown reduction. If you want tenacity, you must purchase . If you want cooldown reduction, it's suggested to buy a .
- Denting Blows every 2 hits instead of 3 making her a tank buster. However, since Vi is an early damage champion that syngergizes better with armor penetration and has no attack speed steroid apart from Denting Blows, which only grants attack speed after successfully procing the effect, unlike many other champions that can actually make use of the item, is a rather situational item. Purchase it when you are sure you or your team are ahead, and you have lesser need for other jungle enchantments due to team advantage. will make Vi proc
- Vi relies heavily on crowd control to win 1v1 fights or 3v3 fights. She can easily disrupt enemy lines with her ult, and this will give her teammates enough time to back her up. Scattering is a good way to prevent Vi from knocking you aside or dealing massive damage with Excessive Force.
- Since Vi has no other natural way of sticking to enemies after she has used Assault and Battery and Vault Breaker, save your crowd controls or escapes until after she has consumed these abilities, especially since Assault and Battery makes her immune to crowd controls as it is being cast.
- As Vi is a powerful bruiser, making sure to pin her down and not letting her get the core items she needs would give you an advantage against her team as she would be too soft to initiate and her damage output would be very low.
- Not letting Vi proc Denting Blows is crucial for lane control and poke, so watching out and avoiding a Vault Break can often decide the fate of a skirmish (being CC, a Denting Blows stack and gap closer).
- Early game Vi can easily be pushed out of lane by controlling her shield procs and attacking after it expires if she uses Excessive Force to farm.
- As a jungler, one of Vi's biggest strengths is her ability to win 1v1 duels thanks to her Blast Shield and her ability to punish tank junglers with her Denting Blows. Therefore, avoid playing tank based junglers like Volibear, Amumu, and Rammus.
- Assault and Battery can actually be countered by becoming untargetable before the ultimate hits. Champions who have abilities that can make themselves untargetable are thus, good options to use against Vi. Examples include Fizz with his Playful/ Trickster, Vladimir with his Sanguine Pool, and Master Yi with his Alpha Strike (this latter requires nearby enemy targets). can also make a champion untargetable, and thus is a great option for any AP champion, to counter Vi's ultimate.