(more updates on the PBE changes. Chaos Storm is the R ability name but the TT refers to it as a 'singularity') |
(→Abilities: Prototype gives no mana. Despite Rito saying "150 per upgrade", they're lying.) |
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== Abilities == |
== Abilities == |
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<tabber> |
<tabber> |
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− | |-| |
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Live= |
Live= |
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{{Ability frame|I |
{{Ability frame|I |
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|{{Ability info |
|{{Ability info |
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|name = Gravity Field |
|name = Gravity Field |
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− | |icon = Gravity Field.png |
+ | |icon = Gravity Field old.png |
|description = {{sbc|Active:}} Viktor conjures a gravitational imprisonment device at a target location for 4 seconds, slowing all enemies that pass above it. Whilst under its effect, enemies generate stacks every {{fd|0.5}} seconds; at 3 stacks the target will be stunned for {{fd|1.5}} seconds. |
|description = {{sbc|Active:}} Viktor conjures a gravitational imprisonment device at a target location for 4 seconds, slowing all enemies that pass above it. Whilst under its effect, enemies generate stacks every {{fd|0.5}} seconds; at 3 stacks the target will be stunned for {{fd|1.5}} seconds. |
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|leveling = {{lc|Slow}} {{ap|28|32|36|40|44%}} |
|leveling = {{lc|Slow}} {{ap|28|32|36|40|44%}} |
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|{{Ability info |
|{{Ability info |
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|name = Death Ray |
|name = Death Ray |
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− | |icon = Death Ray.png |
+ | |icon = Death Ray old.png |
|description = {{sbc|Active:}} Viktor uses his robotic arm to fire a '''500'''-unit length laser beam across the field in a chosen path, dealing magic damage to every enemy it hits. |
|description = {{sbc|Active:}} Viktor uses his robotic arm to fire a '''500'''-unit length laser beam across the field in a chosen path, dealing magic damage to every enemy it hits. |
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|leveling = {{lc|Magic Damage}} {{ap|70|115|160|205|250}} {{as|(+ 70% AP)}} |
|leveling = {{lc|Magic Damage}} {{ap|70|115|160|205|250}} {{as|(+ 70% AP)}} |
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|{{Ability info |
|{{Ability info |
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|name = Chaos Storm |
|name = Chaos Storm |
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− | |icon = Chaos Storm.png |
+ | |icon = Chaos Storm old.png |
|description = {{sbc|Active:}} Viktor conjures a chaos storm at the target location, dealing magic damage and silencing enemies in the area for {{fd|0.5}} seconds. The storm cloud remains for 7 seconds afterwards, firing lightning bolts at every nearby at 0.25 second intervals. |
|description = {{sbc|Active:}} Viktor conjures a chaos storm at the target location, dealing magic damage and silencing enemies in the area for {{fd|0.5}} seconds. The storm cloud remains for 7 seconds afterwards, firing lightning bolts at every nearby at 0.25 second intervals. |
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|leveling = {{lc|Initial Magic Damage}} {{ap|150|250|350}} {{as|(+ 55% AP)}} |
|leveling = {{lc|Initial Magic Damage}} {{ap|150|250|350}} {{as|(+ 55% AP)}} |
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|{{Ability info |
|{{Ability info |
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|name = Glorious Evolution |
|name = Glorious Evolution |
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− | |icon = |
+ | |icon = Glorious Evolution.png |
− | |description = Viktor starts each game with a {{ii |
+ | |description = Viktor starts each game with a {{ii|Prototype Hex Core}}, which permanently occupies one of his item slots. Viktor can spend {{as|1000 gold}} to upgrade his ''Hex Core'', increasing its stats and granting Viktor 1 ''Evolution'' point that he can spend to augment one of his '''basic''' abilities. Upon evolving each of his basic abilities, Viktor will automatically augment his {{ai|Chaos Storm|Viktor}} ability. |
− | * {{ii |
+ | * {{ii|Prototype Hex Core}}: Grants Viktor +3 ability power per level. |
− | * |
+ | * {{ii|The Hex Core mk-1|The Hex Core MK-1}}: Grants +4 ability power per level, +20 ability power, 150 mana and 1 Evolution Point. |
− | * {{ii|The Hex Core| |
+ | * {{ii|The Hex Core mk-2|The Hex Core MK-2}}: Grants +5 ability power per level, +40 ability power, 300 mana and 1 Evolution Point. |
+ | * {{ii|Perfect Hex Core}}: Grants Viktor +6 ability power per level, +60 ability power, 500 mana and 1 Evolution Point. |
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}} |
}} |
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|{{Ability2 |
|{{Ability2 |
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|spellshield= |
|spellshield= |
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|additional= |
|additional= |
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− | * The calculated value of |
+ | * The calculated value of 20 ability power and 150 mana, compared to other items, is 837 gold. Given that 1 ability power has a value of {{fd|21.75}}g, each of Viktor's upgrades will be at least 100% gold efficient at level 8. Factoring the 3 ability power per level that he gains for free, the item is gold efficient at level 2. |
− | * At level 18, The Perfect Hex Core grants a total of |
+ | * At level 18, The Perfect Hex Core grants a total of 168 ability power. Including the 500 mana, the item is worth 4654 gold (not including any passives). |
|video= |
|video= |
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}}}} |
}}}} |
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|{{Ability info |
|{{Ability info |
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|name = Siphon Power |
|name = Siphon Power |
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− | |icon = |
+ | |icon = Siphon_Power.png |
|description = {{sbc|Active:}} Viktor blasts an enemy unit, dealing magic damage and granting a shield for {{fd|2.5}} seconds. |
|description = {{sbc|Active:}} Viktor blasts an enemy unit, dealing magic damage and granting a shield for {{fd|2.5}} seconds. |
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− | <br><br> Viktor's next basic attack is converted into magic damage, dealing |
+ | <br><br> Viktor's next basic attack is converted into magic damage, dealing 20 - 210 (''Based on Viktor's level'') {{as|(+ 100% AD)}} {{as|(+ 50% AP)}} damage. |
− | |description2 = {{sbc|{{ai|Augment |
+ | |description2 = {{sbc|{{ai|Augment- Turbocharge|Viktor}}:}} Viktor gains 30% movement speed for {{fd|2.5}} seconds after using Siphon Power. |
|leveling = {{lc|Magic Damage}} {{ap|40|60|80|100|120}} {{as|(+ 20% AP)}} |
|leveling = {{lc|Magic Damage}} {{ap|40|60|80|100|120}} {{as|(+ 20% AP)}} |
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{{lc|Shield}} {{ap|30|50|70|90|110}} {{as|(+ 20% AP)}} |
{{lc|Shield}} {{ap|30|50|70|90|110}} {{as|(+ 20% AP)}} |
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|icon = Gravity Field.png |
|icon = Gravity Field.png |
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|description = {{sbc|Active:}} Viktor conjures a gravitational imprisonment device at a target location for 4 seconds, slowing all enemies that pass above it. Whilst under its effects, enemies generate stacks every {{fd|0.5}} seconds; at 3 stacks the target will be stunned for {{fd|1.5}} seconds. |
|description = {{sbc|Active:}} Viktor conjures a gravitational imprisonment device at a target location for 4 seconds, slowing all enemies that pass above it. Whilst under its effects, enemies generate stacks every {{fd|0.5}} seconds; at 3 stacks the target will be stunned for {{fd|1.5}} seconds. |
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− | |description2 = {{sbc|{{ai|Augment |
+ | |description2 = {{sbc|{{ai|Augment- Implosion|Viktor}}:}} Units stunned by ''Gravity Field'' are dragged into the center. |
|leveling = {{lc|Slow}} {{ap|28|32|36|40|44%}} |
|leveling = {{lc|Slow}} {{ap|28|32|36|40|44%}} |
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|range = 700 |
|range = 700 |
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|icon = Death Ray.png |
|icon = Death Ray.png |
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|description = {{sbc|Active:}} Viktor uses his robotic arm to fire a '''500'''-unit length laser beam across the field in a chosen path, dealing magic damage to every enemy it hits. |
|description = {{sbc|Active:}} Viktor uses his robotic arm to fire a '''500'''-unit length laser beam across the field in a chosen path, dealing magic damage to every enemy it hits. |
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− | |description2 = {{sbc|{{ai|Augment |
+ | |description2 = {{sbc|{{ai|Augment- Aftershock|Viktor}}:}} An explosion follows ''Death Ray's'' wake, dealing additional damage. Enemies already hit by ''Death Ray'' will take 40% damage. |
|leveling = {{lc|Magic Damage}} {{ap|70|115|160|205|250}} {{as|(+ 70% AP)}} |
|leveling = {{lc|Magic Damage}} {{ap|70|115|160|205|250}} {{as|(+ 70% AP)}} |
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|leveling2 = {{lc|Magic Damage}} {{ap|70|115|160|205|250}} {{as|(+ 70% AP)}} |
|leveling2 = {{lc|Magic Damage}} {{ap|70|115|160|205|250}} {{as|(+ 70% AP)}} |
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|name = Chaos Storm |
|name = Chaos Storm |
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|icon = Chaos Storm.png |
|icon = Chaos Storm.png |
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− | |description = {{sbc|Active:}} After a {{fd|0.25}} second delay, Viktor conjures a singularity at the target location, dealing magic damage and interrupting channeled abilities. The |
+ | |description = {{sbc|Active:}} After a {{fd|0.25}} second delay, Viktor conjures a singularity at the target location, dealing magic damage and interrupting channeled abilities. The storm cloud remains for 7 seconds afterwards, firing lightning bolts at every nearby enemy at 0.5 second intervals. |
− | + | |description3={{sbc|{{ai|Augment- Velocity|Viktor}}:}} ''Chaos Storm'' moves 20% faster. |
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|leveling = |
|leveling = |
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{{lc|Initial Magic Damage}} {{ap|150|250|350}} {{as|(+ 55% AP)}} |
{{lc|Initial Magic Damage}} {{ap|150|250|350}} {{as|(+ 55% AP)}} |
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− | {{lc|Magic Damage Per |
+ | {{lc|Magic Damage Per Bolt}} {{ap|15|30|45}} {{as|(+ 10% AP)}} |
{{lc|Total Magic Damage}} {{ap|360|670|980}} {{as|(+ 195% AP)}} |
{{lc|Total Magic Damage}} {{ap|360|670|980}} {{as|(+ 195% AP)}} |
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|range = 700 |
|range = 700 |
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* Radius of singularity: 325. |
* Radius of singularity: 325. |
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* Damage interval: {{fd|0.5}} seconds. |
* Damage interval: {{fd|0.5}} seconds. |
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− | ** Including the initial damage, ''Chaos Storm'' deals 15 instances of damage. ( |
+ | ** Including the initial damage, ''Chaos Storm'' deals 15 instances of damage. (''Pending to test'') |
⚫ | |||
* ''Chaos Storm'' can be controlled by Alt + Right-Click or by pressing the R button (''default hotkeys''). It can be commanded to move toward locations or enemy champions (''it will continue to follow the chosen enemy champion unless commanded otherwise''). |
* ''Chaos Storm'' can be controlled by Alt + Right-Click or by pressing the R button (''default hotkeys''). It can be commanded to move toward locations or enemy champions (''it will continue to follow the chosen enemy champion unless commanded otherwise''). |
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* If Viktor is affected by hard-CC he cannot issue new commands to the singularity. |
* If Viktor is affected by hard-CC he cannot issue new commands to the singularity. |
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* If the champion the storm is currently following enters [[stealth]], the singularity will continue to follow them, effectively giving away their position. |
* If the champion the storm is currently following enters [[stealth]], the singularity will continue to follow them, effectively giving away their position. |
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* The singularity grants sight around its position for the full duration. |
* The singularity grants sight around its position for the full duration. |
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⚫ | |||
* ''Chaos Storm'' remains active and continues to deal damage if Viktor dies. |
* ''Chaos Storm'' remains active and continues to deal damage if Viktor dies. |
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** When Viktor dies, the singularity immediately stops moving and cannot be subsequently redirected. |
** When Viktor dies, the singularity immediately stops moving and cannot be subsequently redirected. |