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No edit summary Tag: rte-source |
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− | {{C-top}}{{ |
+ | {{C-top}}{{Champion info|{{PAGENAME}}}} |
== Abilities == |
== Abilities == |
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− | {{Ability |
+ | {{Ability|I |
− | |{{Ability info |
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|name = Glorious Evolution |
|name = Glorious Evolution |
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|icon = Glorious Evolution.png |
|icon = Glorious Evolution.png |
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− | |description = '''Viktor''' starts each game with an exclusive {{ii|Prototype Hex Core}}, which permanently occupies one of his item slots. For |
+ | |description = '''Viktor''' starts each game with an exclusive {{ii|Prototype Hex Core}}, which permanently occupies one of his item slots. For {{g|1000}}, '''Viktor''' can upgrade his ''Hex Core'' to increase its bonuses and grant him one ''Evolution'' point, which he can use to augment one of his basic [[abilities]]. Once he augments all of his basic abilities, '''Viktor''' automatically augments his ultimate ability, {{ai|Chaos Storm|Viktor}}. |
− | * {{ii|Prototype Hex Core}}: Grants |
+ | * {{ii|Prototype Hex Core}}: Grants {{as|1 AP per level}} and {{as|10 mana per level}}. |
− | * {{ii|The Hex Core mk-1|The Hex Core MK-1}}: Grants {{as| |
+ | * {{ii|The Hex Core mk-1|The Hex Core MK-1}}: Grants {{as|3 AP per level}}, {{as|15 mana per level}} and 1 Evolution Point. |
− | * {{ii|The Hex Core mk-2|The Hex Core MK-2}}: Grants {{as| |
+ | * {{ii|The Hex Core mk-2|The Hex Core MK-2}}: Grants {{as|6 AP per level}}, {{as|20 mana per level}} and 1 Evolution Point. |
− | * {{ii|Perfect Hex Core}}: Grants |
+ | * {{ii|Perfect Hex Core}}: Grants {{as|10 AP per level}}, {{as|25 mana per level}} and 1 Evolution Point. |
− | }} |
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− | |{{Ability2 |
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|targeting = '''Glorious Evolution''' is a [[self-buff]] that gifts Viktor an exclusive [[item]] at the start of a game. |
|targeting = '''Glorious Evolution''' is a [[self-buff]] that gifts Viktor an exclusive [[item]] at the start of a game. |
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|damagetype = |
|damagetype = |
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|spellshield = |
|spellshield = |
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|additional = |
|additional = |
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− | * |
+ | * Given that 1 ability power has a value of {{g|21.75}}, and that 1 mana has a value of {{g|2}}, each of Viktor's upgrades will be at least 100% gold efficient at level 8. |
− | * At level 18, The Perfect Hex Core grants a total of |
+ | * At level 18, The Perfect Hex Core grants a total of 180 ability power and 450 mana. Because of this, the item is worth {{g|4815}} at level 18 (not including any passives). |
|video=Viktor IVideo.ogv |
|video=Viktor IVideo.ogv |
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− | + | }} |
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− | |||
{{Anchor|Augment: Turbocharge}} |
{{Anchor|Augment: Turbocharge}} |
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− | {{Ability |
+ | {{Ability|Q |
− | |{{Ability info |
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|name = Siphon Power |
|name = Siphon Power |
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− | |icon = |
+ | |icon = Siphon Power.png |
+ | |description = {{sbc|Active:}} '''Viktor''' [[shield]]s himself for {{fd|2.5}} seconds, deals magic damage to the target enemy, and [[File:Discharge.png|20px|link=]] modifies his next [[basic attack]] within {{fd|3.5}} seconds to deal {{pp18|20|25|30|35|40|45|50|55|60|70|80|90|110|130|150|170|190|210|formula=15 plus 5 at each level up to 9, then 10 at each level up to 12, and 20 at each level}} {{as|(+ 100% AD)}} {{as|(+ 50% AP)}} magic damage. |
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− | |description = {{MiniAbility|icon=Siphon Power.png|description={{sbc|Active:}} '''Viktor''' blasts the target enemy, dealing magic damage. Additionally, '''Viktor''' instantly receives both a [[shield]] for {{fd|2.5}} seconds and the [[File:Discharge.png|20px|link=]] '''Discharge''' buff.}} |
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− | |description2 = {{MiniAbility|icon=Discharge.png|description={{sbc|Discharge:}} '''Viktor's''' next [[basic attack]] within {{fd|3.5}} seconds converts to magic damage, dealing {{ft|20 - 210|{{pp18|20|25|30|35|40|45|50|55|60|70|80|90|110|130|150|170|190|210}} (''15{{plus}}{{ap|{{tt|5|Damage increase at levels 1-9}}|{{tt|10|Damage increase at levels 10-12}}|{{tt|20|Damage increase at levels 13-18}}}} at each level'')}} {{as|(+ 50% AP)}} {{as|(+ 100% AD)}} magic damage.}} |
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|description3 = {{sbc|{{ai|Augment- Turbocharge|Viktor}}:}} '''Viktor''' instantly gains 30% bonus [[movement speed]] for {{fd|2.5}} seconds after using ''Siphon Power''. |
|description3 = {{sbc|{{ai|Augment- Turbocharge|Viktor}}:}} '''Viktor''' instantly gains 30% bonus [[movement speed]] for {{fd|2.5}} seconds after using ''Siphon Power''. |
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− | |leveling = {{lc| |
+ | |leveling = {{lc|Shield}} {{ap|30|50|70|90|110}} {{as|(+ 20% AP)}} |
− | {{lc| |
+ | {{lc|Magic Damage}} {{ap|40|60|80|100|120}} {{as|(+ 20% AP)}} |
|range = 600 |
|range = 600 |
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|cooldown = {{ap|10|8.5|7|5.5|4}} |
|cooldown = {{ap|10|8.5|7|5.5|4}} |
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|cost = {{ap|45|50|55|60|65}} |
|cost = {{ap|45|50|55|60|65}} |
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|costtype = mana |
|costtype = mana |
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− | }} |
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− | |{{Ability2 |
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|targeting = '''Siphon Power''' is a single target ability and two simultaneous [[self-buff]]s. |
|targeting = '''Siphon Power''' is a single target ability and two simultaneous [[self-buff]]s. |
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− | + | |speed = 2000 |
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|damagetype = magic |
|damagetype = magic |
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|projectile = true |
|projectile = true |
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|additional = |
|additional = |
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|video=Viktor QVideo.ogv |
|video=Viktor QVideo.ogv |
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− | + | }} |
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− | |||
{{Anchor|Augment: Implosion}} |
{{Anchor|Augment: Implosion}} |
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− | {{Ability |
+ | {{Ability|W |
− | |{{Ability info |
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|name = Gravity Field |
|name = Gravity Field |
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|icon = Gravity Field.png |
|icon = Gravity Field.png |
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|cost = 65 |
|cost = 65 |
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|costtype = mana |
|costtype = mana |
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− | }} |
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− | |3={{Ability2 |
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|targeting = '''Gravity Field''' is a [[area of effect|ground-targeted, persistent area of effect]] that [[slows]] and [[stuns]] enemies within. |
|targeting = '''Gravity Field''' is a [[area of effect|ground-targeted, persistent area of effect]] that [[slows]] and [[stuns]] enemies within. |
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|spelleffects = |
|spelleffects = |
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* Enemies who are pulled in by an {{ai|Augment- Implosion|Viktor|augmented}} Gravity Field are '''not''' considered [[airborne]], despite the animation. |
* Enemies who are pulled in by an {{ai|Augment- Implosion|Viktor|augmented}} Gravity Field are '''not''' considered [[airborne]], despite the animation. |
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|video=Viktor WVideo.ogv |
|video=Viktor WVideo.ogv |
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− | + | }} |
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− | |||
{{Anchor|Augment: Aftershock}} |
{{Anchor|Augment: Aftershock}} |
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− | {{Ability |
+ | {{Ability|E |
− | |{{Ability info |
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|name = Death Ray |
|name = Death Ray |
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|icon = Death Ray.png |
|icon = Death Ray.png |
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|description = {{sbc|Active:}} '''Viktor''' uses his synthetic arm to fire an energy beam down the target path, dealing magic damage to every enemy it hits. The arm can fire in any direction from any point within range, and does not interrupt '''Viktor's''' previous orders. |
|description = {{sbc|Active:}} '''Viktor''' uses his synthetic arm to fire an energy beam down the target path, dealing magic damage to every enemy it hits. The arm can fire in any direction from any point within range, and does not interrupt '''Viktor's''' previous orders. |
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− | |description2 = {{sbc|{{ai|Augment- Aftershock|Viktor}}:}} An explosion follows ''Death Ray's'' wake, dealing |
+ | |description2 = {{sbc|{{ai|Augment- Aftershock|Viktor}}:}} An explosion follows ''Death Ray's'' wake, dealing the same magic damage once more. Enemies already hit by ''Death Ray'' take 40% damage from the secondary explosion. |
− | |leveling = {{lc|Magic Damage}} {{ap|70|115|160|205|250}} {{as|(+ 70% AP)}} |
+ | |leveling = {{ft|{{lc|Magic Damage|nolist=}} {{ap|70|115|160|205|250}} {{as|(+ 70% AP)}}|{{lc|{{ai|Augment- Aftershock|Viktor|Aftershock}}-Enhanced Total Damage|nolist=}} {{ap|98|161|224|287|350}} {{as|(+ 98% AP)}}}} |
⚫ | |||
− | |leveling2 = {{ft|{{lc|Aftershock Magic Damage|nolist=}} {{ap|70|115|160|205|250}} {{as|(+ 70% AP)}}|{{lc|Total Magic Damage|nolist=}} {{ap|98|161|224|287|350}} {{as|(+ 98% AP)}}}} |
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+ | |speed = 1350 |
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⚫ | |||
|cooldown = {{ap|13|12|11|10|9}} |
|cooldown = {{ap|13|12|11|10|9}} |
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|cost = {{ap|70|80|90|100|110}} |
|cost = {{ap|70|80|90|100|110}} |
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|costtype = mana |
|costtype = mana |
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− | }} |
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− | |{{Ability2 |
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|targeting = '''Death Ray''' is a [[skillshot|vector-targeted, linear, pass-through skill shot]]. |
|targeting = '''Death Ray''' is a [[skillshot|vector-targeted, linear, pass-through skill shot]]. |
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|damagetype = magic |
|damagetype = magic |
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* If Viktor dies while he is firing the beam it will become interrupted and deal damage up to the location where it was in the moment Viktor died. |
* If Viktor dies while he is firing the beam it will become interrupted and deal damage up to the location where it was in the moment Viktor died. |
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|video=Viktor EVideo.ogv |
|video=Viktor EVideo.ogv |
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− | + | }} |
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− | |||
{{Anchor|Augment: Velocity}} |
{{Anchor|Augment: Velocity}} |
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− | {{Ability |
+ | {{Ability|R |
− | |{{Ability info |
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|name = Chaos Storm |
|name = Chaos Storm |
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|icon = false |
|icon = false |
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|description = |
|description = |
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{{MiniAbility|icon=Chaos Storm.png|description={{sbc|First Cast:}} '''Viktor''' conjures an arcane singularity at the target location, dealing magic damage to every enemy it hits and {{cctip|interrupt|interrupting channeled abilities}}. The singularity remains active for 7 seconds afterwards, dealing magic damage to all nearby enemies every {{fd|0.5}} seconds.}} |
{{MiniAbility|icon=Chaos Storm.png|description={{sbc|First Cast:}} '''Viktor''' conjures an arcane singularity at the target location, dealing magic damage to every enemy it hits and {{cctip|interrupt|interrupting channeled abilities}}. The singularity remains active for 7 seconds afterwards, dealing magic damage to all nearby enemies every {{fd|0.5}} seconds.}} |
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− | |description2 = {{MiniAbility|icon=Chaos Storm 2.png|description={{sbc|Second Cast:}} '''Viktor''' directs the singularity |
+ | |description2 = {{MiniAbility|icon=Chaos Storm 2.png|description={{sbc|Second Cast:}} '''Viktor''' directs the singularity to the target location. Once the singularity damages an enemy [[champion]], it automatically follows them until the target dies or escapes it. The singularity moves faster depending on its proximity to '''Viktor''', but always moves at maximum speed when moving towards him.}} |
|description3 = {{sbc|{{ai|Augment- Velocity|Viktor}}:}} ''Chaos Storm'' moves 20% faster. |
|description3 = {{sbc|{{ai|Augment- Velocity|Viktor}}:}} ''Chaos Storm'' moves 20% faster. |
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− | |leveling = {{lc| |
+ | |leveling = {{lc|Magic Damage}} {{ap|150|250|350}} {{as|(+ 55% AP)}} |
− | {{ft|{{lc|Magic Damage Per Half |
+ | {{ft|{{lc|Magic Damage Per Half Second|nolist=}} {{ap|15|30|45}} {{as|(+ 10% AP)}}|{{lc|Total Magic Damage|nolist=}} {{ap|360|670|980}} {{as|(+ 195% AP)}}}} |
|range = 700 |
|range = 700 |
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|cooldown = {{ap|120|110|100}} |
|cooldown = {{ap|120|110|100}} |
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|cost = 100 |
|cost = 100 |
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|costtype = mana |
|costtype = mana |
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− | }} |
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− | |{{Ability2 |
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|targeting = '''Chaos Storm''' is a [[area of effect|ground targeted area of effect]] ability that damages and interrupts channeled abilities. It then becomes a [[pet|controllable entity]] that deals area of effect damage. |
|targeting = '''Chaos Storm''' is a [[area of effect|ground targeted area of effect]] ability that damages and interrupts channeled abilities. It then becomes a [[pet|controllable entity]] that deals area of effect damage. |
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|damagetype = magic |
|damagetype = magic |
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* If Viktor dies, ''Chaos Storm'' will remain active and continue to deal damage for the rest of its duration, but will cease its movement and cannot be subsequently redirected. |
* If Viktor dies, ''Chaos Storm'' will remain active and continue to deal damage for the rest of its duration, but will cease its movement and cannot be subsequently redirected. |
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|video=Viktor RVideo.ogv |
|video=Viktor RVideo.ogv |
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− | + | }} |
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== References == |
== References == |
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[[pl:Viktor]] |
[[pl:Viktor]] |
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[[pt-br:Viktor]] |
[[pt-br:Viktor]] |
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− | [[ru: |
+ | [[ru:Виктор]] |
[[zh:维克托]] |
[[zh:维克托]] |
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[[Category:2011 release]] |
[[Category:2011 release]] |